Dragon Quest XI's Switch development has been a very long and confusing process for fans of the series; the game was actually confirmed to be coming to the console way back in August 2016 (when we were still calling the Switch the NX), and it released on 3DS and PS4 in Japan last summer. Since then, we've had confirmation that the game will arrive in the west on PS4 this September, but the Switch release has remained shrouded in mystery.
Speaking with Polygon at E3 this year, producer Hokuto Okamoto has confirmed that the game is still very much in development for Switch but couldn't give any juicy details.
“We’re making it. We’re still making it. I can’t say anything more... When we first announced [Dragon Quest XI], the Switch hadn’t come out yet, and the development kit also wasn’t finalised. The hardware specs weren’t out yet, but we were like, ‘We can manage this. We can put this out on the Switch.’”
Okamoto's mentioning of hardware specs suggests that the development team may have originally been expecting a more powerful console from Nintendo, likely assuming that a game built to run on the PS4 would be pretty much in line with what the 'NX' would be able to offer. Of course, it's possible that the final version of the Switch turned out to be drastically different to early development kits, potentially stopping the Dragon Quest team in its tracks.
The game's producer went on to say that they will be "taking care of all those many things” that need to be sorted and adjusted before we hear more news on a Switch release. We may well still have to face a pretty hefty wait before getting Dragon Quest XI's turn-based RPG goodness on Switch, but rest assured in the knowledge that it's definitely still on its way.
Have you been eagerly waiting for Dragon Quest XI to come over to the west? Will you wait until the game lands on Switch before buying a copy for yourself? Let us know with a comment below.
[source polygon.com]
Comments 53
It will come too late, specially in Japan, but I hope it'll look pretty similar to the PS4 version. And I also hope this time they release it worldwide... Fingers crossed!
This sounds really amateuristic to me. Perhaps they should just give the PS4 version to Panic Button if they are this incompetent.
Then they should localized the 3DS version
@the_beaver
Sadly I think you're a dreamer...
Ys VIII has already its framerate divided by 2 on the Switch version compare to the PS4... So, for a bigger game like DQ XI, I'm event not sure that the Switch would be able to handle 30fps...
Visually the xbox and ps4 version do not look that complex. If they can do Dragon Ball then they can do this easily. Just drop the poly count here and there.
Why they don't localise the 3DS version? It is already made!
I don't have that much use for my PS4 these days, but this is definitely something I'm getting for that.
@garthvader what?! How the hell can you compare the two games?
Can't say I'm confident we'll see this on the Switch. I'm expecting a cop out. At least there's the PC version.
I'm under the impression Square Enix thinks the West hates Dragon Quest games. That's what their refusal to localize both Heroes and the 3DS game tells me, anyway.
@Cobalt Yes, but Fulcom is not Square-Enix. I know it's pretty hard anyway, but not impossible if they do some cuts here and there (of course it can't look the same). In S-E they know Switch is a huge success in Japan, and will keep growing. And they know DQ on Switch would be a massive hit. I bet they're working really hard with this version. By the time it gets released, the Switch will have over 40 million users... They can sell 3 or 4 millions only on Switch in Japan if they do it well.
@diwdiws Similar graphical qualities just as I would say Ni No Kuni on the PS3 and Ni No Kuni 2 on the PS4 could easily translate to switch. Why are people always so angry on the internet? People are allowed to have opinions.
@garthvader graphic qualities such as?
@garthvader
Man, do not compare the scale of a fighting game with an RPG...
I suppose that you have no knowledge in term of programming at all.
And I even don't talk about how an hardware works, relations between the CPU, RAM, GPGPU...
PEACE.
Switch version has been announced since 2016, and FFXV graphics this is not...to me this sounds like incompetence, I’m sorry. Not even a release window?
@Cobalt Am I supposed to?
Xenoblade 2 looks better than this in my opinion and it is running fine on Switch. Stop making excuses for SE. Monolith is far better. Where there is a will there is a way as they say.
Yeah I'm not waiting. I really want to support development on the Switch, but with no timeframe given I'm getting it on PS4. It sounds like they are having development troubles. They could end up scrapping the project.
@BensonUii
You're right BUT there is a thing really important to put in the equation. Developing on PCs allows you to port your game on PS4 and XBOXONE almost instantly.
Porting on Switch is much more trickier. You have to allow an entire team to scale down textures, 3D models, resolution, recode a lot of instances because they were made to run at 60fps natively etc...
I'm just a small indie who tries to make his first game and I already know that I can port my work on PS4/XBOXONE in an easy way.
To do that on the Switch it's not the same story at all... Not as difficult as it was with the Wii U but definitly more time/ressources consuming than with PS4/ONE.
Time and ressource is money and you can trust me that is a huge amount of money for a game like DQ XI.
@garthvader It can be your opinion that XBC2 looks better than DQ11 in terms of art style, but it's a fact that DQ11 is technically more impressive and demanding than XBC2, just as it's a fact that you cannot compare a game like DBFZ to DQ11 on a technical level. The former is peanuts compared to the latter.
That said, I still think it's total incompetence for them to have trouble making it work on Switch. There's a lot of graphical shortcuts they could take.
@bratzdoll
This is just as graphically advanced as FFXV. You're letting the art styles confuse you!
The bigger issue is how mismanaged internal SE studios are. Between this, KH 3, FF VII remake and the still in development expansions for FF XIV and XV, one has to wonder how they consistently mess up timeframes and development times
@gortsi
Yep, they seem to struggle compared to other similar companies.
In their defense though, part of that is because they make a lot of original games. They don't do many things that are just rehashing the same formula every couple of years.
And the games that DO match that description (Tomb Raider) have fewer development problems.
I just want the game out on 3DS.
Even though DQ XV is coming to Switch well after the PS4 release, I'm willing to wait another year or two years, if that's what it'll take to have this game on my favorite platform.
Just give up on it. At this point kindgom hearts 3 would have come out by then. It was a nice thought and octopath looks like it will scratch that old school jrpg ive been craving.
Broken promises
I wonder how much Panic Button would charge to port this game...
It was announced in July 2015 ya know...
Quite sick of the excuses for games not having closer to same launch timeframe as their other console counterparts especially ones like this where you know square has probably had the kits needed to work on this as long as about any other developers i'm sure they were amongst the earliest devs getting kits.
@Masurao Indeed. As rjejr likes to point out the game looks like a PS2 game on a PS4....and apparently struggles to run that.
They did such a great job with Dragon quest IX in DS. Why they can't put as much effort on Switch? I have a bad feeling about this.
The fact they're working on it still is good...but there's something very off about this taking so long to get done. They have a working 3DS version and a working PS4 version.....in an engine that already has a built in target for Switch. Just how bad is the game on the inside? It does make me think it's not happening.
Maybe this will arrive day and date with FFVII Remake?
I fear what it means with this paragraph from the full article:
"There’s no telling when Okamoto and crew will be done “taking care of all those many things” that need adjustments before the Switch version launches. In fact, Okamoto, through a translator, kindly asked me to stop asking about when Dragon Quest 11 would come to Switch as I continued to press for answers."
Basically: Sure sure we're still working on Switch , but there's a lot of issues to work out. And we said we'd support Switch before we knew what Switch was. And please just stop asking about the Switch version.
That doesn't sound like "please look forward to this game on Switch" to me. Usually developers want to build interest in the products they are working on. When it moves to trying to suppress all discussion of the product, it doesn't sound like they really expect to be selling said product, at least any time soon.
@Dezzy Tomb Raider 3(version 2), Just Cause 4, KH 3.2.1.15v3R2.1beta (second release), FFXV, yep...not much rehashing at Squeenix.
Meh, just getting it on PS4. ill play something else on my commute.
After E3 - No Illusion Ill be playing most of the big 3rd party games on Switch any time soon.
May be it is incompetence here to a degree. Look at what they fumbled so hard with on DQ Heroes 1+2 for the Switch that never left Japan. They may just not have a good clue how to program for it properly which would seem strange given the Android hardware/OS style bones it has. The PS4, the 3DS, and the rest aren't foreign concepts it it should in theory not be hard to do but something is screwing them up they can't seemingly figure out in a timely fashion. Perhaps those comments about Panic Button aren't too far off the mark if they can take an iDtech engine game as they have and pull off so much though don't think S-E would go for it as they're too prideful to accept that kind of help. They'd likely kill it first.
I’m still gonna wait for the Switch version.
I literally don't care one bit about any DQ news as DQ X was supposed to come to the west on a Nintendo console and didn't. So I'm not listening to anymore Japanese DQ news unless it's confirmed for the west. Quit playing around SE and just DO IT already. Ok, my rant is over now.
@tanookisuit Too prideful to kill it either. They'll string it on until the Switch is lame duck awaiting another console and then proudly show a working build at E3 as a launch title for the successor. Nobody will buy a 5+ year old game at $60 and they'll complain Nintendo is bad for third party sales.
@Agramonte Did you have that illusion prior to E3, or any time in the past year and a half when even last year most of the "big third party (Western)" studios showcased these ridiculous always online worlds? Their vision isn't very compatible with portable play, though that may come back to bite them. I suspect they're banking on streaming and universal access to 5G wireless everywhere, and I suspect they've forgotten how cellular networks are actually operated. So gaming will consist of "the big games" that are left at home on always wired, always connected consoles, preferably wired ethernet, preferably to a fiber internet connection, versus "not as big games" that will play on Switch.
I think the "big game" philospphy will crash and burn though. Streaming won't be what they want it to be (5G has almost no range, and that means dead spots and 4G fallback EVERYWHERE) and games that don't make the top cut end up like For Honor and The Division.
I have no problem waiting for the Switch version but the least they could had done is release the 3DS version which is the more unique one than both the PC and PS4 ports.
Still wish they would bring the 3DS version over, but at least the Switch version is still coming...at some point.
I mean, I'm fine with them taking their time on the Switch version, but I'd also like that gorgeous 3DS version....
Good to know it's still on the way.
I'm still bummed we're not getting the 3DS version, that version was pretty unique.
This is a good argument for investing in a PS4 and keeping the Switch just for Nintendo games. We will then have a console that has the third party games we are waiting for much but earlier and with better graphics.
There are enough games to play on the Switch right now but not always first choice games. Tomb Raider or Dragon Quest would be top of my list, not Crash, Mario+Rabbids dlc or Toad.
SquEnix is sooooooooooooooooooooo szszszssszzzllllooooooowwwww that they manage to kill me a little bit...
I'll get the 3ds and pc versions for now.
Yayyyy!!!!! Best news in weeks including e3 rubbish.
If the game runs on 3DS I don't understand the difficulty of a Switch version...
@HorridCrow Maybe DQ11 only seems more “technically demanding and impressive than XBC2” because Nintendo hasn’t gotten their magic little Nintendo fingers on it. They are wizards.
Also am I the only one who is wondering what happened to Dark Souls? That game actually had a release date and now... . Like Metroid 4 this DQ11 was given a vague “it’s coming “ so hopefully they don’t mess it up and wait too long.
@NEStalgia That is a bit self serving. Not like I can play any Switch games online all the time either. FortNite and Splatoon didn't work all that well on my last work trip (hotel's Wi-fi was awful).
But it works at my Girls grandparents house when we spent a long weekend - And they work well on the 1 day a week I stay 2hrs past midnight at work waiting for the Servers to update... And that is good enough. I have co-workers who are waiting for Monster Hunter World on PC to do the same exact thing on their Laptops. Non of us expect it to work in Central Park or some bench in Central London.
That there is no constant 5G network not a reason for any game not be on Switch. If I had all the money in the World I would get a GPD Win2 for Fallout 76 in a heart beat. I play it where I can on my trips - That is better than nothing.
@Agramonte There are situational cases where it does work, sure, but the point is the customer base for switch will be using it in unpreditable locations and conditions. And these games will simply only function on a solid, constant connection, full stop. Some percentage of customers have a use case that it would work, another percentage have use cases that it would not.
If I were a managing director at Ubisoft making, say, Skull and Bones, or The Division 2, even as an extreme Switch fan that loves the console, would I make the call to spend, say, a million on the port to a console that I KNOW is going to cause headaches because the fragmented user base will be dropping in, dropping out, and generally not creating the userspace I want to see comprise the gameworld? No, I definitely wouldn't. I want people with fiber connections anchored to their controller for 1 hour minimum with no disconnections. That's what I'd want my playerbase to consist of to make a solid shared world.
Of course anyone that's played For Honor or The Division already knows that reality doesn't work that way even with those wired connections.....but such is where AAA is right now....
@GKO900 Yur profile picture fits your comment perfectly
@NEStalgia Ok... I see where your coming from. Having a team mate vanish or do the frozen stand in the middle of something is a pain. I cant tell you how many times I found myself alone in a Destiny 2 (garbage by the way) strike after seeing 2 wingman land with me. Probably a Customer Service disaster For them and the Brand also.
Funny you say that. I downloaded the free For Honor from the Ubisoft E3 presentation - and good lord - even over Ethernet it is rough going 🙄
Waiting to see if it calms down - as I am sure tons of people like me jumping in because it was free. But for what you saying, it is like this even on a good day - it is going to be an easy uninstall.
@Agramonte Yeah...that's For Honor with dedicated servers. You don't want to know what it was like without them......... And that's with fiber, so the probably wasn't on my end!
It's a shame because it's actually an extremely good game. But the online infrastructure is dismal. They say they're improving it. We'll see. I feel like Nintendo gets a lot of hate for their online, and Ubi that's even worse always gets a pass
I'm not complaining I still look foward to it when it comes to my Switch
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