A Way Out has been the talk of E3 and the wider gaming press for a couple of years now, thanks in part to its focus on local co-op gameplay and the colourful character that is director Josef Fares, but with its Xbox One, PC and PS4 release set for 23rd March, will this EA published 'indie' ever make its way to Nintendo Switch?
The question was put to Fares in a recent interview with Gaming Bolt, and he was, as always, very candid in his opinion on whether a port of the game could really work. “First of all, this is a third-person game, which means that you need to control the camera… and on the Switch, if you want to play it on the Joy-Cons, you can’t have the camera controls, because the Switch only has one stick on each controller,” comments Fares on the technical challenges of bringing A Way Out over to a new platform. “…we haven’t really explored the Switch, so I’m not saying it’s not going to happen. But it’s just that we are a small team and we’re doing everything in-house, which makes it very hard for us to have the time… but I’m not saying it will never happen.”
Some there's some hope at least, but as with all ports, we'd want the version to fundamentally work on Switch rather than have it shoehorned on for the sake of it. What do you make of Fares' comments? Let us know in the comments below...
[source twinfinite.net]
Comments 19
"since both players require their own camera control, it would mean that you would be forced to buy an extra pro controller to even play the game, which seems like it would be a little unfair to the concept of the Switch."
They obviously have considered it enough to come up with that crappy excuse. How about buying an extra set of Joy-con? Or Dual Shock horror, an extra DS4 or Xbone controller?
That's certainly a conundrum; on one hand it would make perfect sense to release a co-op only game on the platform that comes with two controllers right in the box, on the other Joy-Cons do limit the number of buttons available. Worms WMD has already hit this problem, but that one allows multiple users on only one controller.
Eh, whatever.
But does he have an excuse why 2 brothers isn't on the Switch?
@NintendoFan4Lyf That does make a ton of sense, but at the same time, one of the Switch's core features is that you don't need to bring/buy and extra controller, whether it be a Pro or another pair of Joy-Con, to do local multiplayer. In personal experience the convenience of not having to bring around my extra Joy-Con to play Shovel Knight, ARMS, Mario Kart, etc. locally is fantastic, so I can see where he's coming from.
@MrGawain They don't want to discriminate against Switch players who only have a sister.
God, this game looks boring. I have no interest in it since it was announced way back when. No loss for me.
@MrGawain Probably because they're too busy with the current game to be worried about porting their previous one right now.
Motion controls anyone? Or maybe that wouldn’t work if it’s only built in one of them. Idk.
Hold up now. A Nintendo Switch comes with two Joy cons built in, so one player can use that (either split or in the grip) and they have two sticks. A PS4 comes with one controller, which has two sticks. To play local two player on Switch you'd need to buy a Pro Controller for player 2, to play local two player on PS4 you'd need to buy a Dualshock 4 for player 2. Identical situation, idiotic excuse.
Wow, then just say you dont want to develop for the Switch. Thats like the stupidist excuse ever. The XB1 en PS4 also come with one controller like any ohter console before them.
Switch owners are wel aware of its concept and what they need to invest to play certain type of games.
I wont support these developers. just for the fact that they come with such a lame excuse, i bet if there is a other game from them that is more 'colorfull' wit less graphical detail but has the same mechanic, they would magically make it happen.
Can't wait for this game, might buy it for Switch too because of the splitscreen, although I'm not sure the Switch could handle that. Still, would be a nice third party game for the Switch.
It would be great if they ported Brothers to the Switch too. Add a mode for 2 player splitscreen, and I would buy it again.
Oh man, the amount of butthurt in the comments. A dev says they're not sure about a Switch port (which they're entitled to) and everyone starts salt-mining. Especially funny is calling it "AAA", as it is definitely not a typical AAA game (for one thing, this game requires co-op, with no single player mode available) and it is made by a rather small indie studio.
Just let them do their thing and I'd rather have a Switch port delayed if it meant avoiding a RiME.
Will we soon be able to something the Oscars on Switch?
This drunktard sounds more ignorant than that guy who said the Switch didn't have enough buttons to control Oddworld...
Maybe stick to ranting about Holywood Awardshows there chief...
OMG PLS
If it’s only the camera that’s a problem, they could map that to motion controls. It’d be awkward but it would work, like in Human Fall Flat.
@Equinox What is “ultra-chad bro?”
@RickD This game is at least being made by someone that wants to make a video game and actually looks like he's trying to do something new with the medium. I find it pathetic that an EA published game with all the red flag buzzwords manages to get me more excited than almost every Sony exclusive using them as well.
@subpopz He is not tied to EA. It's an independent developer team whose game was published by EA. Same way HelloGames is not tied to Sony.
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