Cole Phelps is one of the most unlikeable video game protagonists I’ve ever had the pleasure of vaulting over a wall in pursuit of a fleeing perp, or accidentally propelling into the back of a parked Buick while at the wheel of a siren-wailing Nash Super. The leading man of Rockstar’s L.A. Noire, developed by the now-defunct Team Bondi, Phelps is a careerist in all the wrong ways, striving for personal achievement whatever the damage dealt to those around him. His rapid rise through the Police Department of L.A. Noire’s 1947 Los Angeles rubs a whole host of peers and partners up the wrong way, and leaves a similar sour taste in the mouth of the player.
Okay, so Phelps isn’t all bad – but I’d forgotten so very much about his selfish side in the years between this game’s initial May 2011 release (when I played it on Xbox 360) and its recent arrival on the Switch. Had I not picked it up again, in a port bearing some neat touch-sensitive control options for handheld play, I’d have gone about my business remembering only the good times I had with Phelps. The leisurely drives around Hollywood. The lilting jazz that underpinned our quitter moments. All of those light-fingered one-on-ones with the city’s many and varied stiffs. But, here we are; here I am. I’m playing L.A. Noire and, you know, I’m enjoying it more this time, second time around, than I did six years ago.
It’s not just the option to pinch the screen when manipulating a cadaver – the sticks and buttons still work just fine, too. Nor is it the portability of the platform that’s making this playthrough such a… well, I won’t say delight, because L.A. Noire goes to some dark places narratively (and is far from flawless mechanically, too), but it’s certainly fun. More so than those advantages, I think it’s the subdued hype, the relative lack of positives-loaded previews, that’s allowing me to tackle these cases without any great weight of expectation. Six years is an eternity in the wider video games conversation regarding what’s hot and what’s not – and L.A. Noire, as much as it’s one of those decent-enough seven-out-of-tens in my personal book, is absolutely in the “not” category, here in 2017.
I’m not playing expecting anything revelatory – although those MotionScan-captured facial animations are still something special – and as such, I’m able to enjoy the ride that much more. And the same has been true of a good number of other late-shows on the Switch.
Blasting through DOOM on the move is a real treat when you vaguely remember what’s waiting for you, jaws gnashing, around the next corner – but even without the experience of having played it once before, shorn of the usual release-date embargo hoo-hah that accompanies so many Bethesda-published new releases, 2016’s best shooter can really breathe, even on the small screen.
Suitably given its extra-terrestrial setting, there’s no substantial pressure here. The press has long since spoken, and anyone interested in picking DOOM up for the first time on their Switch has a plethora of information to help guide their purchase in the first place, and just as much readily available when it comes to making the most from it, an abundance of guides and walkthroughs.
Okay, so there’s still performance points to address when any “old” game makes its way to the Switch. They can matter – not often much, as in DOOM’s case (yes, it gets a bit blurry, but when a Baron of Hell is chasing your arse around Mars, you won’t really be focusing on anything but self-preservation via full-frontal assault), but just sometimes, that second chance can be wasted. As has been the case with RiME.
What had significant promise pre-release earlier in 2017, only to reveal itself as a polite puzzler with no true outstanding elements, has come to Switch in its worst version yet. It’s a great disappointment, because RiME’s exactly the kind of game that, with some critics lukewarm to it first time around, could have massively benefitted from being seen with greater distance between first-wave hype and at-hand play. But, yes: it’s a mess, sadly. I hope that Playtonic’s Yooka-Laylee fares better when it finally sticks its Switch landing, as that could really sing as a portable platformer playground. (So long as nobody begins by directly comparing it with Super Mario Odyssey, of course.)
2017’s procession of great games for the Switch has included a series of known quantities, which have fitted in like this was their most natural home all along. Thimbleweed Park and Oxenfree are outstanding eShop options that I’ve got so much more out of in handheld mode than I ever managed with them running on my home TV, through the Xbox One. Rocket League on the go is dangerous for missing public transport stops, even in its bot-bashing, own-goal-extravaganza offline modes.
I’ve not started Stardew Valley yet, but I know from my Twitter feed that it’s got the makings of one hell of a time-sink. And to have that kind of game – that dip in and out experience, where sessions can be brief or endurance tests – on the Switch is just perfect for those who can’t commit to sitting in the same seat for eight-hour stretches. It’ll be my first time with it – but I know that I wouldn’t be about to play it at all, if it wasn’t for its take-it-anywhere convenience. It’s simply up against too much on PlayStation or Xbox, for bigger-screen play.
Exploring Skyrim again wherever I want to – be that in bed (until the battery runs out, or my hand goes numb, whichever happens first), on a commute or just for ten minutes between breakfast and running out the door of a morning – is immeasurably more rewarding than it was back in 2011. And, again, I think that’s because I knew all about Skyrim before taking on its epic adventuring once more – I’ve walked these roads, albeit in a different order, before; and I’ve read all of the accolades (hell, I wrote a couple of them) and inputted them into my singular barometer for what represents a quality RPG, to me. Turns out: Skyrim still does.
The quality and style with which so many games have made their Switch debuts has made me supremely confident for Wolfenstein II: The New Colossus’s arrival in 2018 – indeed, I’m yet to buy it for anything else, purely because the example of DOOM illustrates that this kind of port is achievable. I don’t know if I’ll hold out through Christmas, as the urge to step into the shoes of BJ again is pretty significant (the preceding The New Order was a cracker that I only got into earlier this year), but if I only owned a Switch, I wouldn’t be worrying about it being a notably poorer experience compared to other hardware. Different, certainly, but worse isn’t a word I’d be expecting to reach for.
Team Cherry’s Hollow Knight and Infinite Fall’s Night in the Woods are two indie games that have long been on my 2017 radar – but that they’re both incoming for Switch (albeit not explicitly, in the latter’s case), and knowing what I do about how Nintendo’s console has changed the way I play games (shorter bursts, but much more frequently), means I’m waiting, patiently, rather than picking them up immediately for any other systems.
They’ll be my first times – but for many others, no doubt, they’ll be playing them through again and delighting in how they’ve been given the chance to see what might have been a favourite, a flawed great, or even something they really expected more from, in a new way. They’re released from the choking atmosphere of Metascore this and Steam charts that, that makes up many a game’s release window, and offered instead a freedom. It’s one informed by precedent, sure, but very much pointing towards the future of a platform that’s only going to become a home for more amazing adventures from the recent, and not so recent, past.
I’m sure we’ve all got our list of what we want to see come over from the previous console generation, so as to provide us with a second helping: an Arkham series set, maybe, or the Mass Effect trilogy. I’d love to see a Dreamcast collection appear, like the one that came out for 360 and PC in 2011, or at least a few individual eShop additions – though I realise that’s very wishful thinking. Look, Sega: just give me a controls-tweaked version of that console’s Daytona, on the Switch, and I’ll be happy. And if you want to sling OutRun 2 on there while you’re at it, I’m not about to complain.
I mightn’t like everything I see in Phelps, and I mightn’t like everything I do in L.A. Noire (uh, those hostage situations are so annoying). But if it wasn’t for the Switch, I’d never have played it again – and the same can be said of Skyrim, and even DOOM. These second chances have greatly added to my appreciation of games that I thought I had pegged a very certain way. And in each case, that assessment has been slightly altered, forming as it has in a way entirely uninfluenced by media previews and blind optimism – and for the better, almost every time.
Which is to say, again: it’s a shame about Rime.
Comments 84
I'm playing many of the games the first time, for some reason or another, and the fact that I can play them on a plane or train ride makes the experience all the better!
The portability and quick wake of the switch ensures that games that have been sitting in my backlog...actually get played. Third parties have a potential gold mine not just with Nintendo only gamers but with "life is too busy to sit in front of a TV" gamers like myself.
I just wish the games getting second chances on Switch were ones I cared about a bit more. Bought Stardew and Rocket League. Already played Skyrim. No interest in Doom or Noire. Wish the port of RiME was any good as it looked like my type of thing. Love the portability of the Switch. I’ve literally never hooked it up to my TV yet.
I'd love to see Fallout find its way to the Switch.
@JHDK
Amen
The Switch is a blessing in so many ways.
Or rather the old hat saloon. Or the 'been there, done that' saloon. Or the 'boring, I already know that game' saloon.
Instead of all the fake excitement, one should rather ask what all those Switch owners who haven't played all these ports yet have been doing for the past decade. Have you all been living on the moon?
Or to describe it with an analogy: introducing electricity to an isolated tribe doesn't make electricity a new thing. It's been there all along, they just hadn't experienced it before. Similarly, using renewable energy a decade after all the other countries in the world have done it doesn't deserve any praise.
So there is really no reason to applaud anyone for introducing something old to a new audience. One should rather criticise the fact that it hasn't been done before.
I'd love Dark Souls on the Switch. It would be surreal!
@Ryu_Niiyama Yup. This is the easiest time I've ever had preventing the formation of a backlog on a new console. The system's snappy UI and constant accessibility means that I often have to force myself not to reach for it and instead focus on the boring, TV-tethered machines that a lot of games I'm interested in are unfortunately trapped on.
While the quality of the library is definitely any console's single most important feature, the hardware of the Switch won me over in a way I've never experienced before.
As a dad of four little children and a house rule of playing video games ONLY on the weekends, Switch really has me cheated so many times when they are doing their homework or playing their toys.
Switch is the ONLY console that makes me actually get to play games. Even on the weekends when I give my TV away to my boys to play thier Lego series on PS4.
@shani Gee it's not like new people get into gaming every year...Or people were in the time of their life where they couldn't play all the big games but now they can...Or a better performance and remaster assets were what a game needed before giving it a chance...Or people's taste for games changes...Or they only had money for a Wii ...
There are so many reasons, it is stupid to think everyone should have played every big game the first time around.
@shani Having not played any of these (or played enough in the case of Skyrim) before, I can point as to what I was up to. For pretty much four years I had no video games because college took up all my free time, and the little time I had went to some amazing Wii U titles. (3D World took me over a year to beat for reference, before that was Pikmin 3 sessions). So when I finally got into the real world and had time to play again, I slowly started to catch up on... years and years of backlog. Mass Effect Trilogy by itself took up months of my time. But now? I'm getting all the great games I've missed on the Switch, and it's wonderful.
And for more of a general approach, my and many others list of Computer games that can be handled only gets updated every time we get a new system. So, yeah, I have loads and loads of PC games to get though still, cause my old PC couldn't even handle Skyrim.
@shani: We as gamers constantly get old stuff that is presented as new.. EA is the master of this tactic..
LA Noire is a wonderful experience. Doom is also a great game. I just wonder how the sales numbers have gone. LA Noire was last 14th on the eShop which isn't very good. I wonder if this will deter Rock* from future releases?
@shani I’ll tell you what I’ve been doing. Playing a crap load of other games. I never got around to these so it’s a first for me.
Some are just not sensibly priced. Hopefully slow sales of doom, la Noire and Skyrim will make publishers understand that just being - portable - does not justify paying full price for old games to a good number of us.
Speaking of SEGA, I wouldn't mind "Afterburner Climax" on Switch... and the original "Valkyria Chronicles"! Let me dream...
@AyeHaley I know all those reasons and some of them applied to me as well. Still, that doesn't change anything.
E.g. Just because I didn't have a strong enough PC between 1999-2005 doesn't mean I'm keen on playing those old games now. Because they're old and outdated.
If someone really wants to play old and outdated games, they can head over to GOG. But IMHO porting those old games to recent platforms isn't even worth being mentioned, let alone being praised.
@link3710 Well in case of Skyrim and L.A. Noire, I came late to the party as well. I got both games on Steam many years after their original release. And I just couldn't bear playing (let alone enjoying) them because they were already outdated at that point.
I really don't see what porting them to the Switch changes about that.
@faint Guess what, the same applies to me. So if you prioritised other games over Skyrim and L.A. Noire, arguably it was because you preferred those other games, because these two games weren't such a great fit for you. if you liked them, you would've played them back then (instead of the other games). So if you play them niw, it will probably just be disappointing.
@Chandlero True dat! That's a trend in gaming I really dislike. I only want new stuff, not some rehash of old games.
@Ryu_Niiyama Because of my backlog I decided to become a handheld gamer since 2013.
I have no excuses not to play games anymore. As an adult, that is. With how time becomes more and more hard to come by.
I like second chances! Can we maybe get Portal 1 and 2, with the razer hydra support? And a definitive Deus Ex collection?
For the number of people who praise the Switch for it's portability, it's a wonder I haven't seen a single person playing one in public.
I want Fallout series, the Batman Arkham series, Bioshock series. However I do not have high hopes ;(
Batman Arkham Collection, Bioshock Collecton, COD4 Modern Warfare Remastered, Chronicles of Riddick, Condemned, Dark Souls Trilogy, Deus Ex, Devil May Cry Collection, Fallout, Geometry Wars, GTA V, Orange Box, Red Dead Redemption, Vanquish will do for starters lol
@hardknoc I know that in the UK, doom switch version my charted in the top 40 for one week. La Noire sold more last week than Skyrim but both missed the top 20 on switch although Skyrim only had one days sales included.
GTA V. Super Mario Maker, Galaxy 1 & 2, 3D World. I'll gladly purchase them again to play on the go. From Sega's camp, there's Bayonetta, Daytona, and the original Nights into dreams.
@hardknoc it's LA Noire
I mean what did people expect this to sell? It's not gonna be a huge seller on any platform.
@kobashi100 I just hope they weren't using LA Noire as a test market like EA had done with the less than version of Fifa 18 on Nintendo Switch. Ultimately I want these third parties to support the Switch and keep bringing these great games to the platform.
@Ryu_Niiyama @GC-161 Yeah, the fact that the Switch is just so easy to pick up and play in small doses (or longer) has allowed me to game on a more regular basis than I could before due to time constraints.
The only Dreamcast game I want on Switch right this moment is Chu Chu Rocket. I didn't give it a chance back then and I only learned somewhat recently that it's a perfectly designed 4-player game. The kind that Switch should be inundated with.
@shani I think that's where we differ. I don't see a game being 'outdated' as an obstacle to enjoying it. I just got a new N64 game I'd never played before (Jet Set Gemini) for that matter, so... And I mean, I still love playing SNES and Gamecube and plenty of other games I never had a chance to before. A great game is timeless: It'll still be good whenever you play it. Sure there are plenty of games that haven't aged well (Super Mario 64 probably wouldn't hold my interest for long if I were to start it today), but unique experiences still hold up. Heck, I still dabble in Morrowind to this day, and I've been playing it for... wow, 15 years now. So I'd love to see what a 'modern' take on that is like. Just because I didn't play it day one doesn't mean that it's not worth it, because it's still new to me. I guess... I just don't understand this rush to play games on release day? Like, alright, I get a few and play them that soon, but for the most part I buy games a few years later and cheaper and love them like that? And if something enters my backlog, it doesn't mean it's not worth playing. IDK.
@shani or maybe I’m very eclectic and never got around to them. I have them now so I’m obviously interested.
I would love to see the Disney Afternoon Collection ported over. Also some new mainstream titles like AC: Origins.
I really hope third parties start getting on board now that they see what the switch can do!
Persona 3, 4 (remakes) or 5 (if Nintendo can buy out Sony's exclusivity) on the Switch please!
@Ralizah
Hallelujah Brother! I agree that the Switch has allowed me to actually game as an adult and not be tethered to a TV. 8 hours on a sofa! Only during school breaks (teacher = always working on lessons).
@Mintendo Yeah, the Switch is what I always wanted the Vita (and of course, the 3DS to be like).
Just powerful enough to run popular games. I mean Revelations 2 runs like @$$ on Vita.
@azelf Sony don't pay for exclusivity regarding persona series
Monster hunter world ?
I too am sad about Rime. I really have been looking forward to that game for many months. I wonder if there is any chance they will fix it.
I am very happy to see these games on the Switch. As basically a Nintendo-only gamer, it will be my first time at quite a few of them. It's been said before, but the fact that these games can be taken with me on a bus or on a plane, or to a hotel, or anywhere, is a major selling point - especially in longer, story driven games like LA Noire. Having a game available portabily gets me immediately more interested than having just on a TV. Just because a game is old doesn't mean it doesn't have value to those who may never have played it, or want to experience it again in a new way. But that's just me.
@link3710 Doesn't necessarily have to be right after release of course (I generally buy many things after they have 'matured' and got a bit cheaper), but in my opinion video games - and generally many other tech products as well - have a relatively short half life because progress in that sector just happens so quickly. What is cutting edge today might be outdated tomorrow already.
And I'm not only referring to graphics, but also gameplay conventions, controls, UI, savegames and other aspects.
There are very few games I consider timeless, maybe something like Super Mario World and Mario Galaxy or some racing and sports games (just because there wasn't as much progress in those as in other genres). But even when I start playing an evergreen like SMW again (I did shortly on Wii U), I immediately lose interest because it's still old and I've already played it as a child. Generally I consider replaying or rewatching things as a waste of time (with very few exceptions).
Of course there are lots of games - some but not all of them being 'retro' - that try to bring back or emulate old conventions. Like Doom not having regenerating health bars or some shooters having a very linear level structure or many indie titles with pixelated graphics and of course, all turn-based games. But anything that's stuck in the past isn't worth my time (doesn't mean the present is always better though!).
Of course the experience can be different for others and I'm not here to tell anyone what to do or take away their fun with those games, but I don't understand it.
@faint Of course, and that's totally understandable. I have more games in my PC and Nintendo library than I could ever find the time to play, but if I haven't played it after 1 or 2 years, it's basically dead to me. And that's not a conscious decision, it's just the sentiment I've experienced numerous times.
If something doesn't grip me immediately, I quickly lose interest and focus on other things. Simply because there are too many interesting things (not just games) to do.
My last venture into 3rd party on a Nintendo console taught me I don’t like Assassins Creed or Call of Duty, and with my PS4 I found the souls games, the Witcher 3, and Metal Gear didn’t impress me either. I do like Final Fantasy, and I do like Arkham. I know my eyes won’t cope with Doom. But I’ve never tried a Bethesda game, and I’ve never tried a Rockstar game. So I’m willing to try these. L A Noire looks like an open world mixed with Broken Sword and Phoenix Wright. Skyrim I’m not entirely sure of, but I’m always up for a big fantasy game. The only problem I have is fitting them in between Xenoblade.
Oh, and playing indies on the Switch handheld is the the only way to play indies these days.
For me, I've always been primarily a Nintendo gamer. I've had a gaming pc for the last few years, and most of that time has went into StarCraft II and Overwatch. Personally, I'm real glad to see these games finding their way onto Switch. Partly for me, but not all these games are my thing. I just want to see Nintendo get 3rd parties like they did in the NES/SNES days. There would be something good for everybody on Switch if it could just get there.
@Agramonte I suspect you’re right. I appreciate the skill and time that goes into games. Given the amount of enjoyment I get from the games I love, 60 bucks is a fair price. BUT I simply can’t afford that for impulse purchases. I have to wait until Xmas to get Mario bought for me. If DOOM was 20, I would have bought it Day One but I need to hang back on that one too. A more impulsive price point for these revisited titles would work for me that’s for sure....
Fallout New Vegas. Then finally remake Morrowind. And Deus Ex while you're at it.
Do yourselves a favour and play Doom, I ain't no dead marine. FPSHOOTERS don't come much better than this
@Ralizah
Totally agree. As a married man with two young kids and a job (Air Traffic Control) that involves shift work the Switch is a dream come true in terms of facilitating gaming as an adult.
It is a shame about Rime. I waited for that one as it seemed a good portable game.
@shani
"one should rather ask what all those Switch owners who haven't played all these ports yet have been doing for the past decade"
Having different lives, experiences, gaming time, gaming schedules and gaming priorities to you. Obviously. Or you know, it should be obvious anyway.
Bravo
The fact that Doom made it to the Switch is already a dream come true for me. It absolutely plays well on the go or hooked up to your TV screen.
Titles I'd love to see come back for another go-around:
1) Darkest Dungeon (confirmed, and I'm super excited)
2) The BioShock trilogy
3) The Batman Arkham games
4) The Tomb Raider games
5) Any Madden game
6) Civilization Revolution
I have to echo the fact that part of what makes the Switch so great is it's letting people game that otherwise couldn't! Anyone that can't spend hours tied to (or tying up) a tv can get in on the action again (or perhaps for the first time!)... it's such a valuable feature of the console.
I'd like to see as many AAAs make it over as possible (even if last gen)... I'd like some Tomb Raider, Assasin's Creed, Mass Effect... like many I've simply not got to lots of these games because I never had the time/opportunity to with other types on console.
@shani Ports aren't anything new, that is very true. The HD Twins library was saturated with them at first.
However the game changer is two fold. Not everyone is a multisystem gamer and just how some people stick with Sony or MS even though they want to play Mario there are still a number of Nintendo only gamers out there. They get to play new games for them without having to break the bank or waste money on a system that may not have enough games for them to get a decent ROI.
Also for those of us that are multi-plat, for some the hybrid nature of the switch brings convenience where the HDTwins doesn't. I have all of the major third party ports in some format and many (like LA) have not even had the shrinkwrap opened. However catching a game or two during my lunch means I can beat these games. All the tech in the world is useless if you don't actually play the games.
I'd like Out Run 3D and the whole Sega series from 3DS.
Pac-Man Championship and Half Life.
I said this with the Wii u and I'll say it for the switch. Publishers need to be careful of porting old or inferior versions of games. I can see lots of requests for tomb raider and batman arkham, but most people who will want to have played those games will already have them. It's got to be a good reason to rebuy. LA noire is a good example. Skyrim is iffy. Doom I imagine it hadn't hit sales potential before being announced.
That said my top ports I want on switch are:
Persona 5 (and 4 ultimax - don't understand why it wasn't on vita!)
Mario Sunshine
Mother 3
Tales of (back catalogue stuff or the ps4 games)
MGS twin snakes
A part of me would like to see squenix port the final fantasy back catalogue so the whole series is playable on one console but i know it's unlikely and I'm also unlikely to rebuy many of them if any - especially new sprite versions!
@RickD I believe the term is "little person"
Portable Red Dead - even if it's just Redemption 1 - and I'll be happy.
@Ryu_Niiyama 'Not everyone is a multisystem gamer' But doesn't (almost) everyone own some kind of PC (it can be a Laptop as well)? If so, everyone is a multiplatformer.
You don't need a PS4 or XB1 to play Skyrim, L.A. Noire or Doom, because they're all available on PC. And they cost only a fraction (between 5-8 euros) of what you have to pay on Switch.
In fact, IMHO nobody needs a PS4 or XB1 unless they specifically want to play one of the very few exclusives on those systems.
I have to admit I'd be interested in Horizon & NHL and Read Dead Redemption could be tempting in the future. But that's only three games in total...
Every other game I want to play is available on PC and Nintendo devices.
@electrolite77 Your post suggests I have played those games when they were new, but I have not. ^^
Still, I knew & heard of and saw those games when they came out, but they just weren't that interesting to pay a huge amount of money for each of them.
And when I bought them several years later for only a few euros on Steam (or in the case of Skyrim, got it as a gift from a friend), I barely played them because - again - they're just not that great to begin with.
When L.A. Noire came out, it was praised for the face animations, but those weren't really that detailed or realistic, they always overact it. So 'detecting' when they're lying is not even a challenge.
And when Skyrim came out, everyone and their mother were praising it for its open world and what not. But when I started playing it felt very scripted and linear, you couldn't go anywhere you wanted, the whole 'story' was boring and the world felt rather empty.
And by the time I had bought them, both games looked and felt very outdated.
So why anyone would want to play them now is beyond me.
But again, have fun playing them, everyone! I rest my case seeing as you guys like to be overcharged and ripped off. Maybe Nintendo could also port Super Mario Land (GB) and sell it for 99€ on Switch. 😆
TLDR; All I'm saying is: there are way too many ports on the Switch, especially ports of very old and outdated games for a really heavy price. Paying 60€ for games like Skyrim, L.A. Noire (and even Doom, although it's not an old game) is ridiculous when each of them only costs 5-8€ on PC (a platform everyone owns).
@flapjack-ashley I completely agree! A lot of people complain about the switch getting a bunch of old ports, but I actually like it since I havn’t played barely any of those games before.
@shani I just think it’s nice because I haven’t played barely any of the old ports, and no I haven’t been living under a rock. I have a ps4 and Xbox one as well I just never played those games since they were always crowded out by the AAA games on those systems stores. Why buy an indie game when I can play Uncharted, or Forza? But with the switch their aren’t as many AAA games so it gives me a chance to get to play some of these great indie games!
"And if you want to sling OutRun 2 on there while you’re at it, I’m not about to complain."
1,000 times yes! But, how about OutRun 2SP with all 30 tracks? Or even better, an updated OutRun 2006 Coast2Coast with EVERYTHING! (cars, tracks, songs, and modes)
@shani Why wanting to play old games would be beyond anyone is beyond me.
And not everyone owns a PC, let alone a machine capable of playing modern games. But I'm pretty sure that doesn't surprise you and you're just desperately trying to salvage your argument.
@shani Your problem is you're only seeing it from your point of view and assuming everyone else thinks likewise. Or you see that as the ultimate truth or somethin. I don't have any problem playing old games that spark my interested. I recently beat Max Payne and San Andreas, playing Bully now with absolutely zero problem once you see past the outdated graphics. And games like Super Mario World and many other games from that era hold up Very well to this day even by modern standards and part of the Reason why indies have tried to replicate the type of gameplay over the years. Of which many of these 8/16 Bit era games I've only had access to with a modern hardware or Emulation and I've enjoyed them thoroughly, some more than a lot of the highly rated modern titles. And NO, Not everyone has a PC or laptop, I have a laptop good enough to game on it but I play ZERO games on it because, I don't like to game on it. It's just not convenient for my taste And I don't have a gaming PC, though i have multiple consoles and that's just how I like to play games. I had an Xbox 360 back then and never played LA Noire or Skyrim because I wasn't interested in playing them. Over the years my taste in gaming has changed and I'm interested in playing them now and it's on the console of my choice. So what do I do??? I think I will APPRECIATE them and the fact that I get to play some great games I missed.
@shani How many people have gamer grade computers that would have skipped previous PC releases to wait for switch? Not many I’d wadger. Also many if not most console gamers are purely console and anyone that isn’t goes back to my saying not everyone is a multisystem gamer (from a gaming perspective a PC is considered a “system” and not an isolated silo) statement.
Too many ports? What is your criteria? Did you hold that standard against the Twins? I know I hated the first two years of their lives because it felt like more ports and annuals than anything. Both Nintendo and third parties have been putting out new or multiplat content. LA is being rereleased for everyone and isn’t just a hold over port. Same with skyrim actually. We got it later due to logistics of development, but bethesda is trotting out this horse (huge Skyrim fan, im not complaining)for everyone.
If all the switch had was ports I would see your point, however we are getting a mix. Some devs are starting with evergreen, easier to port titles to gauge interest and reception while others are starting new because the dev cycle allowed for it.
Either way everyone wins. Games for those new to them. Games for those seeking portability or just love the hardware. Games that show off what the switch can do and get it into households. Games that teach devs how to handle the architecture.
So many people don’t have the time or means to be bleeding edge as evergreen titles prove. So ports are a tried and true win win for everyone.
@shani
I have a PS3, but I never got around to picking up Noire or Skyrim. Remember, the 7th generation was LOADED with quality games. As a DS, Wii and PS3 owner there were just too many games. I didn't even get into the PSP because of all the games on those three systems.
Really wish we'd get a port of Alien: Isolation.
I would love to play through the Mass Effect Trilogy again on the Switch. I would order that in a heartbeat!
I know some people really don't like ports of older games, and I can understand why, but I am firmly in the camp of, if it was a good game on an older system, it will be good or great on a portable/hybrid like the Switch. I am totally willing to pick them up, even despite having a PS4 and PC.
An intersting article. I think there are more than a few of us that haven't played these games before so I think it's great. I've been enjoying Batman: The Telltale Series and Stardew Valley. Well, my daughter has been enjoying the latter a lot more than myself. Skyrim will be arriving soon and I'm sure I'll pick up Rocket League and Ittle Dew 2+ at some point.
Good ports of good games are, um, good.
@shani
The problem is you're taking your situation and your opinion on these things and arrogantly assuming everyone is the same. Because you see no value in some of these ports you, strangely, seem to think you are utterly right and everybody else can't possibly be different.
To go back to the start, you posted 'one should rather ask what all those Switch owners who haven't played all these ports yet have been doing for the past decade'. Several people have responded explaining what they've been doing. Yet you dismiss that by telling everyone they own a PC that can play older games, as if that's the same as the Switch somehow. You have no idea whether that's true, you have no idea what other peoples lifestyles are, you aren't an arbiter of taste or what others should spend their money on, you thinking a port is poor value only makes it poor value to you and nobody else, you thinking games are worthless doesn't make it true, and despite several attempts you still can't grasp that others might want to play games you don't. Until you master these concepts, the world will continue to be a bewildering place.
@link3710 I said pretty much the same thing on Twitter the other day, though not in so many words lol
There is a wealth of games from N64 to PSX to GameCube to even Wii I games that were good but no one played... the Switch is the perfect home for remastered last gen hits! I hope more come.
@shani your logic is so wrong in so many ways it makes my head hurt.
@shani i've never played skyrim/doom/noire... because i didn't have time at home, but now i can play them on my commute instead of iphone games and OMG my life is so much more fun, and my commute feels like 10mins rather than 1+hrs!
but thats just me.
Portability is king for me
@kokjopan I hear ya, buddy. Unfortunately for me, my 9 year old daughter is an absolute BEAST at Splatoon 2 so I struggle to get a game in! Santa might have to bring another one this Christmas. :-0
@electrolite77
Hit the nail on the head
@JHDK: I hear ya. Wouldn't care if it was 3, New Vegas or 4. I'd snap them up in a heartbeat.
@The_Mysteron Two switches would be awesome to play Splatoons with her side by side! My oldest boy is only 7, his demand level is still low. They get to play Super Mario docked sometimes... which leave myself in limbo with nothing to do lol
@Crono1973
I guess you’ve not been to an airport or ridden public transportation since it released? Also, when people praise its portability, they’re also talking about being able to play it in portable mode at home.
@SimplyCinnamon53 L.A. Noire and Skyrim are no indie games.
So letme get this straight: You didn't play them on PS4/XB1 because there were better AAA games to play. And now you want to play them on Switch instead of the great games the Switch has?
@JimmySpades 'not everyone owns a PC'
You're joking, right? Of course (almost) everyone owns a PC. It's one of the most basic things in our societies nowadays. Or how did you write that post?
There are probably more people who own some kind of computer than people who own a TV.
@electrolite77 Seems like you haven't read my post at all. Neither did I say I was utterly right or that others can't be different nor did I ever suggest I was an arbiter of taste who dictates what others should spend their money on. Quite the contrary, I mentioned that everyone can do whatever they want and have fun with those games.
But in the end most people just read what they want instead of actually reading what someone has written...
Still, I don't get why anyone would pay 60€ instead of 5€. But if you prefer that, sure, go ahead and spend it.
@Kuhang Seems like you haven't read my post at all. I never said my perspective is the ultimate truth.
So what you're saying is: you do have a Laptop where you could play games like Skyrim and L.A. Noire (for a very cheap price instead of 50-60), but your argument against it is you simply don't want to? How does that make any sense?
@Ryu_Niiyama My criteria would be that most games should be exlusives and only a minority should be ports. Like 80:20 or 70:30%. But right now I'd even be happy with 60:40, 50:50 or even less, because according to Wikipedia, there are 519 (not only released, but also vaguely planned) Switch games and only 14 exclusives (which means a ratio of 1:37).
And I don't get the idea of 'being a purely console gamer', it's totally nonsensical. Why should you limit yourself like that?
There is no real difference between a PC and a console -
you can even have the look and feel of a console with Steam Big Picture - except PC's can do other stuff as well.
As said before I'm not against every port and a healthy proportion of exclusives and ports. Even though I have played all of them on PC, I think porting games like Overwatch, Mirror's Edge and Bulletstorm would be a great idea. They're a great fit for the Nintendo audience, I believe.
@wariosmith My commute also takes about an hour and as much as I've tried, I almost never get to play any games on my Switch. There's just not enough time and space in the subway (especially when you have to change trains). But I'm glad it makes your commute more fun, that's great! 👍
Having played Skyrim only on PS3 and PS4 the switch version is truly a blessing. I'm moving!
@shani Well done doubling down on the absurdity. Much respect.
But seriously, it's my turn to ask if you're joking with your response. Despite the fact that I posted a comment online I do not, in fact, own a computer. Instead, I used...wait for it...my phone. That it didn't occur to you that I might have done things differently than you is consistent with what others here have noticed, that you do not understand that your experiences are not the same as others' experiences.
As for your claim that computers are more ubiquitous than TVs, well, that is patently absurd. I'll just assume you won't believe me, so I'm going to google "how many people own a TV" and "how many people own a PC", and let's see what the results are. The first search yields an article on a Nielsen report that in 2016 96.0% of American households received a TV signal of some kind. The second search yields an article on Pew Research Center data that stated in 2015 73% of U. S. adults owned a computer, either desktop or laptop.
That's a difference of close to one quarter of the population. Like I said, patently absurd.
Even if it weren't patently absurd, (which it still is, of course; we're just having some fun with a counterfactual,) do you seriously believe that all of those computers are gaming quality? According to Valve themselves there were 67 million active monthly users--but that's worldwide, not just in America like my earlier numbers. So whatever portion of that is in America, it's obvious that gaming PCs don't make up a very large proportion of total PCs.
So no, not everyone has a computer and access to all of these games.
@JimmySpades See that's where you're wrong. Contrary to what you seem to be assuming, I was actually expecting an answer like "I wrote it only smartphone" and was considering whether to reply with "well that's a computer" or not.
Well technically a smartphone is a computer, but of course it's not a Windows/Linux/Mac Computer that you can play regular games on.
Still, so you're telling me you don't have a Windows or Mac computer? I can't really believe that because computers are so essential to life nowadays. But if so, how are you getting by in life without a computer?!
Informing yourself, buying stuff online, looking and applying for jobs, watching videos/shows, are you telling me you're doing all that on a tiny smartphone screen?
And really, the only absurd thing here is that you think American households make up the whole world's population... but whatever, this is really pointless.
Wait, is this like the 2003 movie 'frequency'? If so, which year is it on your end?
@kobashi100 I heard the opposite
@shani Informing myself: I read the newspaper and a half dozen magazine subscriptions.
Buying stuff online: I go to the store.
Looking and applying for jobs: I keep the job I have.
Watching videos/shows: I use my TV.
I find all of these things easy to do without a computer.
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