Pokémon GO developer Niantic's next project will be a Harry Potter smartphone game, it has been revealed.
Harry Potter: Wizards Unite will use the same core tech which powers not only Pokémon GO but Niantic's earlier release, Ingress. You'll be able to "explore real-world neighbourhoods and cities to discover mysterious artefacts, learn to cast spells, and encounter legendary beasts and iconic characters along the way", according to the game's official site, which is now open.
While this news isn't directly related to Nintendo, it's interesting to see how Niantic is adopting its tech for other properties. You can sign up for updates on the official site if you're interested.
In related news, it has also been confirmed that Warner Bros. has established a new gaming division which will focus on leveraging the Harry Potter universe in the realm of interactive entertainment. Named Portkey Games, this new division will oversee "a series of mobile and console game experiences", the first of which is the aforementioned Wizards Unite.
Given the success of the Switch - and the fact that the DS and Wii were both well supported with Harry Potter games many years ago - it's fair to say that Nintendo fans will be getting some Potter love in the not-too-distant future.
[source pottermore.com]
Comments 19
Fantastic Monsters and Where to Find Them?
I think there is a lot of potential in that universe for games. I don't think it even necessarily needs to center on the school, but could focus on different eras and locations. Looking at one of WBs other series, Shadow of Mordor/War take place away and before the main events. Even Fantastic Beasts and Where to Find them is set in a different time and place. I think this would give them more creative freedom to explore the wider world.
I also was wondering if Rocksteady is working on the rumored RPG? Seems possible at least. There were rumors awhile ago that WB acquired Avalanche (Disney Infinity) to work on Harry Potter games, but I think they might go with Rocksteady for the "big" game.
Sweet. It would be nice to see games that use the books as the source material rather than the films, as they leave out soooo much. I also don't want to see Daniel Radcliff's likeness used. He's Daniel not Harry. I hope these games don't completely lack creativity.
I like to call Philosopher's Stone/Sorcerer's Stone on GBA my "first (non-Zelda) Zelda game", because, well, look at it.
So yeah, definitely lots of potential. Imagine a Zelda-esque HP game where you can live the whole saga, à la Lego Star Wars The Complete Saga (natch), with Majora's Mask-esque shenanigans to go from one school year to the other.
The word that comes to mind when describing this is just "yes".
(Not at all thrilled by Niantic leaving GO to its problems, but I can see that GO's success attracted WB to them - which is why my comment is solely about the console news.)
could be interesting, depends on just what they are planing to do
an MMO could be good, let us make our own character and go to Hogwarts or a full blown RPG
even an action game where you play as Harry when he was a Auror would be pretty cool
If it's anything like Pokémon GO, it would basically be Fantastic Beasts And Where To Find Them. Check mah 22CP House Elf and 60CP Doxy.
In all seriousness. This could be a very interesting game if they flesh it out a bit more than Pokémon GO. Besides collecting and raiding it's pretty boring. As long it doesn't have Hyppogryph EX-Raids I'm good.
It makes me happy that they're doing something with the license and they've dedicated a division to the development of games in the HP universe.
I always thought it'd be interesting to set an RPG during Voldemort's rise to power and the First Wizarding War. It starts out where you create your character and get sorted into a house. You do classes, and eventually choose a specialization, make friends/enemies (you make two best friends and they become your party members), but the war is going on and as the years progress if your actions are more "light side" or "dark side" you can be scouted to join The Order or the Death Eaters in year six or something. All that player choice stuff, good characters, good story (maybe get JK Rowling involved), good gameplay, good graphics etc.
People that don't even play video games would buy that and play it.
If they made an open world RPG title focusing and expanding on Rowling's Wizarding World (and not necessarily with the characters we all know in it), I would be all over that. So much potential!
I'm cautiously optimistic about this game, but we'll see where things go. As fun as my (brief) time was with Pokemon GO, I vastly prefer the mainline games.
In hindsight, the best Harry Potter games that I've played were the Final Fanstasy-esque outings done by Griptonite on the GBC (Sorceror's Stone and Chamber of Secrets) and GBA (Prisoner of Azkaban). I stopped picking up the HP games after Goblet of Fire since I didn't like both the PC and DS versions. Interestingly enough, this seems to be the period where EA started developing them all internally.
In summary, I would love to see more Harry Potter games if they're handled well.
@AlexSora89: That version was fairly decent (although somewhat easy IMO), and I now wish I had kept it. The GBA Chamber of Secrets game was...passable.
I made a forum topic about the announcment yesterday, although I wasn’t aware of more console Harry Potter games being developed, hopefully we see some of them on Switch.
@Tyranexx
What I loved about the GBA version was the pre-movie original music (Hogwarts halls, nighttime Hogwarts, Hogwarts grounds and Hogwarts testing basements come to mind alongside the awesome title screen theme) and those mind-blowing cape animations the game had, alongside, well, everything about Harry's sprite.
What I loathed was the bottleneck point of no return that was the endgame. Ever since facing Fluffy the Cerberus, the game just keeps pushing you until all you have left is a save point right before the final boss.
@AlexSora89: Agreed on all points; the music popped into my head as soon as I read your comment. The sad thing is that once you figure out what to do, Voldemort/Quirrel were cake.
@Tyranexx
The final boss' difficulty had nothing to do with it. The problem I have with that game is that once you save right before him, you're trapped there. There's no post-game, which isn't really much of a priority in a developer's mindset when developing a licensed game, but either a "replay chapters" or a teleporting option or anything would have been better.
It's still an amazing game, though.
And the music, it was really iconic. Hogwarts. The classroom theme. The nighttime stealth sections here with better quality. The forbidden forest. The flying theme. The forest theme. The Hogwarts ground theme. Hagrid's garden, bears repeating. The dungeon theme, unless I posted it already... alongside a plethora of several other memorable tunes, which are unavailable on Youtube for whatever nonsensical reason.
But if you wanted a dead ringer for the hell of an adventure that awaited, you had to look no further than the main title screen providing the tune that would go on to be the backbone for the entire soundtrack of the game.
@AlexSora89: I do recall being frustrated about not being able to backtrack at the point you mentioned. I do believe there were a few sections too that you couldn't backtrack to once you were out of them?
I love the soundtrack, and I always liked the lightning strike noise on the title screen along with the title theme. That set the tone of the game quite well, I think.
I mostly just played the handheld Harry Potter games since those systems were what I had readily available. I played the PC versions of Chamber of Secrets (I 100%ed this one repeatedly), Prisoner of Azkaban (not bad at all), and Goblet of Fire (meh...). Over the span of two years, I also managed to play and beat Prisoner of Azkaban on my cousin's PS2 (this one was quite good IMO).
@Tyranexx
I gave Chamber Of Secrets on GBA a shot but it turned out to stray away a bit too much from Stone for my tastes.
Then I gave HP games another chance with LEGO Harry Potter on DS, but then that strayed away from the usual LEGO fare, too. So I went back to LEGO Batman.
@Prof_Yoshtonics seeing the art, it’s crazy how Daniel Radcliffe and Harry Potter look so much alike in the earlier films. Later the hair gets weird in the movies, but in 1 and 2, pretty cool. But I definitely agree, they need to use the source material from the books, and not so much the movies...
@AlexSora89: I've considered trying the LEGO Harry Potter games, but I just can't bring myself to play LEGO games. They're a bit too samey for my tastes.
@StarSurfer Yes. Especially in the later literary art. Harry was taller and slimmer than DanRad ever grew too. Now that I've seen him in other films I don't want to see more games with him as Harry. It wouldn't make much sense so long since the last movie was released.
@Tyranexx
Then you'll enjoy the non-jumping DS entry "Years 1-4".
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