Nintendo, to date, has released three core smart device games as part of its mobile strategy (plus the Switch Parental Controls and Nintendo Switch Online apps) but Animal Crossing is arguably the best fit yet. Miitomo was a spin on social media that somewhat lost steam, Super Mario Run gained some early momentum but structural flaws / pricing arguably held it back, and Fire Emblem Heroes has managed some solid if unspectacular success (driven largely by the Japanese market). The Animal Crossing IP seems like a smart angle for mobile, and as a result could be the most intriguing of these releases to date.
The structure of the series is certainly tailored to the mobile space - limiting your progress to time frames, the gradual unlocking of new areas and content, accumulating resources, saving virtual cash for that Majora's Mask t-shirt you really fancy, and just the general combination of mooching about and busy-work. Combine those factors with the IP's delightful charm and it's easy to see why it's successful; Animal Crossing: New Leaf, let's not forget, shifted over 11 million units on 3DS and went borderline viral on social media back in 2013 (late 2012 in Japan). The ingredients are all there for a potentially lucrative mobile release, while fans will simply hope that the balancing of the app makes it a fun game for everyone.
When is the Animal Crossing Mobile Nintendo Direct?
The Nintendo Direct will be aired at 8pm Pacific / 11pm Eastern on 24th October, which is 4am UK / 5am CEST on 25th October, and noon Tokyo time. It's scheduled to be about 15 minutes long.
So, what can we expect? For starters, Nintendo has been very clear that there won't be any Switch or 3DS news, though naturally some will conveniently ignore that. Nevertheless, let's break down what we actually expect / hope to see in this Nintendo Direct.
A Charming Presentation
Above is the Animal Crossing Direct from November 2016, advertising the 'welcome' update that, to be blunt, somewhat defied the odds in supporting New Leaf surprisingly late in the game's lifecycle. In fact, at this point it wasn't clear when the Animal Crossing mobile app was due and we half expected it to tie-in to this update, but no such link existed. With Nintendo adamant that we shouldn't expect Switch or 3DS news today, it looks like the new app will be standalone in that respect.
In any case, the presentation of that Direct was undoubtedly quirky and entertaining. It was typical Nintendo, all cheesy jokes and knowing winks. It'd be nice to see something similar in this mobile Direct, an informal and light-hearted approach to what is actually a rather significant reveal for the company.
An Extensive Animal Crossing Game / App
Maybe this prediction will be wrong, but we wouldn't be surprised if the end result is a fairly meaty Animal Crossing game / experience for mobile. That may not be to everyone's tastes, but it's hard to see Nintendo putting out a half-baked minigame spin-off, though it's admittedly done that in the past.
When you look at Super Mario Run and Fire Emblem Heroes, in different ways they aim to offer relatively conventional gaming experiences. Mario's release has a solo campaign with multiple worlds, while Heroes also has a story to get through along with various challenge arenas and side areas. Both apps also have grind-focused modes that re-use assets to stage limited content as 'new', but in general Nintendo has stuck to its policy of attempting to produce meaningful gaming experiences suitable for mobile.
Will it be as big as a traditional retail entry in the series? That seems highly unlikely in terms of the solo play, but it wouldn't be surprising if there's quite a lot of depth to building up a town and/or business and interacting with lots of visitors. It could even spin away a little in the manner of Animal Crossing: Happy Home Designer, but even that release had quite a lot of content to work through. How the mobile game will be structured is something else entirely, but Nintendo and DeNA's previous attempts with Mario and Fire Emblem suggest that it could be a relatively meaningful interpretation of Animal Crossing on smart devices.
A Sizzle Reel of Animal Crossing History
This partly falls into the first point, but gets its own brief mention because Nintendo often does a good job on this score, particularly when it can make a fuss over nostalgia and history. Animal Crossing may be younger than a lot of other Nintendo franchises, but plenty are fond of its history across multiple hardware generations. Expect cuteness and flashback footage of older games.
Social Media Integration
A no-brainer, of course, so what'll be intriguing is how far the game / app goes with the likes of Twitter, Facebook and more. One of the key drivers that helped Animal Crossing: New Leaf take off on 3DS was its use of the portable's limited-but-functional image sharing capabilities. It wasn't very snappy or efficient - though, to be fair, we're going back four years - but it did mean that players could take funny images from the game and share them on social media. This was pure gold for Nintendo - often people shared humorous and charming snaps, and the popularity of the feature effectively served as free advertising.
As we've seen with other apps and indeed with the Capture options on the Switch, Nintendo is now very comfortable integrating social media apps into its games and services. It's also started to embrace the power of these tools for spreading the word about games, so we can expect image (maybe even video?) sharing to be quick and easy, along with visual filters and other quirks of modern online life. If this isn't worked into the experience it'll feel like a missed opportunity.
Microtransactions
Former company President Satoru Iwata once dismissed the idea of microtransactions in a 'main' 3DS Animal Crossing game and was resistant to bringing games to mobile, but both policy and the nature of business changed. Nintendo has not only embraced smart devices in recent years, but also microtransactions in some forms. The company hasn't gone as far as many of its contemporaries, but for example it did allow a 'Gacha' model in Fire Emblem Heroes, where you gamble orbs in the hope of getting a good 'drop'. Oh, and you can buy the orbs. That's monetisation; that's business; that's life.
We'd be surprised if microtransactions aren't a notable component of Animal Crossing on mobile, especially after the issues Nintendo encountered in trying to sell Super Mario Run at a 'premium price'. A low cost of entry - or even free-to-play - with in-app purchases is the standard in mobile gaming, and you don't need to be a genius to link the in-game economies of Animal Crossing games with the potential to make a lot of real money from players.
The question, as always, will be balancing. How much can players get for free, how much grinding is required to keep playing for free or a low amount of money, and how will microtransactions be structured? Will it be a luck-of-the-draw gacha system, or more likely a simple case of Virtual Currency used to buy furniture, enhancements, outfits and more in-game? It's a tricky area right now, with plenty of attention on downright dodgy attempts to add loot boxes and microtransactions into retail games. Let's not forget, though, we're talking about an Animal Crossing mobile title. It's hard to see Nintendo taking a pass on the potential profits that the IP can bring.
You don't have to like it, but that's the modern gaming reality.
Finally, a brief sixth thing - amiibo. We've had various Animal Crossing amiibo figures and a lot of cards, so the question is whether Nintendo will try to support these in the app. It's not impossible, especially on Android, but Apple in particular has often locked NFC capabilities up on its devices. It'd be a logistical challenge - and Apple may be softening its policies - but isn't completely impossible.
So, those are some of the areas we think could come up in the Animal Crossing Mobile Direct. As always we'll be hosting the live stream with a blog and chat so we hope to see you then; in the meantime let us know what you expect to see in the broadcast.
Comments 56
5 things i expect:
1. buy bells with real money
2. buy bells with real money
3. buy bells with real money
4. buy bells with real money
5. buy bells with real money
other then that, im really just hoping it's good.
I am looking forward to this direct☺
@Aozz101x Sadly, you might be right on the... money.
Will download if free, but won’t pay a cent in micro transactions if it uses them.
Would gladly drop $60+ on AC Switch, Nintendo!
Didn't they say you have to pay upfront with their mobile games?
@Octane not with Miitomo and Fire Emblem. Just with Mario Run until now.
This will be the very first and only Animal Crossing game I won’t play. I know this is being made for mobile specifically to milk everyone with micro transactions and I refuse to be a part of that. When I get a game, I want to buy it, pay in full, and be done. If there’s a bit of inexpensive DLC down the road I may consider getting that, but otherwise doing the pay for this and pay for that in every aspect of a game just ruins it. I’d be better off blowing my money in a casino or something. And why are they going backwards with this anyway? Wouldn’t it have been infinitely more logical to release this on the Switch?!
Not expecting Animal Crossing Mobile to be very fun at all to be perfectly honest. I'd much rather have Animal Crossing Switch.
To me it seems the obvious path would be a city builder type game. If you don't know what I am talking about just look up simcity buildit.
It really says alot about the industry when FE Heroes is much more lucrative than Mario Run, arguably a fully featured game for a single one time price.
Also says alot about me when Mario Run is the only game I have played on my phone to completion and Heroes was uninstalled within an hour of being downloaded. So if this goes the same route, count me out
I've been entirely underwhelmed by all of Nintendo's smart device games so far and I loathe the whole microtransaction model. I don't expect this to surprise me in any good way. Give me a Switch version of Animal Crossing and then we'll talk.
Although they won't be talking about Switch or 3DS, just a confirmation that it will somehow integrate with the next 'true' game in the series will be enough for me. Even if they confirm it, yet will speak about it at a later date will be fine. I feel the next iteration is not too far away and i don't wanna sink too much time into it, if i just have to rebuild everything again in the next game, providing it does actually play like a proper Animal Crossing game.
Let`s wait and see !!!
" For starters, Nintendo has been very clear that there won't be any Switch or 3DS news, though naturally some will conveniently ignore that. "
Yes because they've lied about this several times before....
I'm gonna try it out. Probably get as far as I can get into it reasonably, then just leave it on my phone/delete it until new content comes out. Essentially what I do with Pokemon Go.
@thesilverbrick I dunno, I found that their Fire Emblem mobile game is a great way to solve insomnia.
@fox_mattcloud I suspect we'll see that, like the first NX reveal. Just mention it and move on.
Cant remember but I'm sure I once read that Mobile AC would connect to a console AC.
Can't wait to see what they show later today 😊 For sure it's going to have Microtransactions for maybe buying more Bells or Clothes and Furniture outright haha 😂
@PorllM They have? Do you having examples? I don’t mean this to sound mean I’m legitamitly curious.
I can deal with micro-transactions in their mobile games, so long as they don't bring them to their console games.
Amiibo Festival 2: More Expensive Edition.
@CheezIt it makes perfect sense to release this first, it helps build hype up for animal crossing in general with people who may not have played it before and can help make mobile gamers pick up a console version of it later, like how pokemon go came out and the pokemon sun and moon was released, or super mario run and then oddessey, etc etc
@KirbyTheVampire Completely agreed. I feel like you go into a mobile game experience being aware of the microtransaction model. Any console games that ever employ them though, I just can't be a part of. It just feels like a scam.
Who knows what this will be like, but I really thought this was going to go hand and hand with a Switch game. I thought it would be some mini games or something to get real gear for your Switch game. But since they said no Switch or 3DS news is to be had, I'm already a bit disappointed that's not how this app is being approached. Granted things could be changed with an update, I guess if they do want to incorporate it later, but it really depends what this app actually is.
I think after Fire Emblem made more money than Mario Run, they probably will monetize it more like FE than Mario. And it's a franchise that seems like a perfect fit for microtransactions.
Though to be fair, FE was generous and fair with it's pricing and gifts.
hopefully they will release animal crossing on the Nintendo switch...
@King47 Well FE also had more assets TO be monetized. What exactly was there to cheaply monetize in terms of Mario Run.
Things I assume:
1. The game world will be 2D sprites.
2. The gameplay will be part city-builder, part mini-game.
3. There will be daily items at Nooks shop. Bells can be bought for ££££. A gatcha mechanic of Nintendo items will be available.
4. There will be cooldown on building things, probably in a timeframe of a few days.
5. Fishing, big catching etc will be mini-game. There will be no idly wandering around the village.
6. Internals will be customisable.
7. Custom designs will be in for sharing with friends. This will need moderating to cut out rude items.
8. It will be free to play.
9. There will be seasonal updates like Hallowe'en.
10. It would be cool if it hooked into the weather app to localise the weather in-game.
Not a fan of micro-transactions. If the full game can be played for a decent price, or completely free with reasonable progress pacing, I might bite. Otherwise, no thanks. I'll be watching this tonight, mostly for others I know will be interested in this.
Really interested to see what form this game will take. I hope it ends up as close to the main series of AC games as possible. And if it does, I can see it being controlled similar to how Wild World was on the DS.
As for pricing, I'd much prefer a once off payment than a free game littered with microtransactions.
@Nintendoforlife
You are correct, but I think if they redid Mario they will consider designing it to be more microtransaction friendly.
Things like cool down time, unlocking levels, mushrooms, stars, playable characters...etc.
I'm glad they didn't, but we can't deny that after FE the one time sale will be less likely.
Where is the direct? Is already 2pm EST.
@ballistic90 Haha, I'm glad someone found a use for it. It's also useful as a trash bin for excess money.
@JJ286 At the very start of the article: "The Nintendo Direct will be aired at 8pm Pacific / 11pm Eastern on 24th October"
Will ignore. Phone games are a cancer on the industry
As long as it doesn't eat ever increasing amounts of space on my phone I will probably at least download it and try.
This may be the first Nintendo Direct that I have 0 interest in. I've been disappointed in all of their mobile phone games to date.
@Yorumi
"Well despite being portable you can't or don't always want to bring a switch everywhere. Lunch break at work? Don't exactly want to bring the switch for that but being able to load up the game on a phone for a few minutes would be cool."
Why would Nintendo purposefully undercut the purpose of the console? The main selling point is portability, so stating "Our console is too inconvenient to take out all the time, here's a mobile app so you don't have to worry about that" sounds slightly counterproductive.
Regardless of what one thinks of mobile gaming, this direct is a good thing - if only because we knew the app would come before the next mainline full game. So now that the app is just around the corner, it means the ball is rolling for the future of the franchise (hopefully).
I’ll convinently ignore the fact that it won’t involve Switch and say Animal Crossing on the Switch!!! It would be amazing!!
I bet it'll have some form of compatibility with New Leaf. Maybe it'll unlock special furniture and stuff?
Maybe a bit of a stretch, but I hope they at least hint at a Switch animal crossing. Maybe a throwaway line like 'will have effects on an upcoming animal crossing' or something.
Other than that, hopefully this is at least as good as Fire Emblem Heroes, which was fine for mobile standards.
@Nintendoforlife I read it as 11am. Thats why I ask. I also look for it on reddit AC before your reply. Thanks for being rude nonetheless.
@Yorumi If we're talking cross play I don't think people would take less features lightly. However, a game on the appstore really can't reach the price of let's say 60$, so that might server to justify the lack of features. I don't know consumers might view a full game on a mobile device as Nintendo "selling out".
@JJ286 I apologize my extra comments were uncalled for.
I honestly wish Nntendo wouldn't have bothered making this game. Don't get me wrong, it could be decent but I would much rather just have them put all their focus on a main entry for the Nintendo Switch. I have been waiting a very long time for the next entry in Animal Crossing and seeing a version of the series being released on phones isn't making it any easier.
@RadioHedgeFund 10. "It would be cool if it hooked into the weather app to localise the weather in-game."
Great idea!
I love Animal Crossing. Just like I love Mario, Pokemon and Fire Emblem. But I hate mobile gaming. Not portable gaming, mobile gaming. The micro-transaction riddling, touch screen online clonefest for games that are, almost without fail, worse versions of even what these same games would be on a game boy!
Please just give us AC on the Switch!
Touch screen only? Oh please no.
Microtransactions? Burn in the underworld please.
Would I like to be proven wrong? Actually no. Because I would rather mobile gaming die. I know that's just not gonna happen though. So I would like an amazing AC game that at least breaks the trend of microtransaction hell so strongly that it changes mobile gaming for the better. That has an outside chance of happening. Like 3% chance.
I think we wear ll be pleasantly surprised - Nintendo have delayed releasing this game to perfect it.
Super Mario Run is a great game - the problem with it being the General Public not paying for stuff.
Fire Emblem heroes is a great game with lots of support and tonnes of content - you don't have to spend money to play.
Miitomo is quirky - and adaptive.
Remember the idea of the Mobile space with Nintendo is to create new players for their mainstream games but as a business - it is required by society that they make money so don't regret them that .
I'm sure a mainstream Animal Crossing will be coming to SWITCH - The mobile game will be there to point millions of players in the right direction.
Exciting times!
My expectations are so low, they have disintegrated in the earths core. Problem is, this game will make nintendo loads of cash. I know this to be a fact, because mobile games make money. Especially when they have micro transactions.
Not saying all hope is lost, even Jim Sterling doesn't have a problem with well done micro transactions. But this type of game is perfect for implementing them.
I'm actually glad to see that the fans here are leery of them, even if it is a nintendo game.
I don't get why people are so up in arms, I'm looking forward to this. Have the people upset here played Fire Emblem Heroes? And I mean really play, not just an hour or two of it. I haven't spent a cent on that game, it's so easy to earn orbs why buy them? The micro transactions pretty much exist for players who want powerful units from the get go, skipping much of the build up of it like any game. Or to get specific units ASAP. The game itself plays great though. I imagine AC will play similar, with micro transactions being completely optional and the game experience being full without it. But we'll all see soon. Unfortunately the people who hate mobile games on principle will refuse to see it as good no matter what Nintendo does unless they just made it completely free with no ads. Nintendo has handled their mobile games fine so far, so I'm not too worried.
I'm sure it will be a fine game. But I'm not a fan of Nintendo dedicating whole directs to mobile games. Just tack this information into the middle filler section of some other direct.
@justin233 I don't presume to tell you what to do but for Fire Emblem Heroes I made one small purchase to support the game because I enjoyed it.
Probably unlikely, but it would be nice if they confirmed "we are working on Animal Crossing for Switch as well!" even if it was followed with "More details at a later date".
It'll be 5 years next year since the last main AC game. About time we had a new one me thinks....
I'd rather pay $10 for the game and have everything already included in it. I loathe microtransactions and if they're in this game, I won't spend a cent on it.
As long as the starting price isn't much and it isn't a pay-to-win game then I'm alright.
FE Heroes is great and I haven’t spent a dime on it so hopefully this one is just as good.
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...