Recently Nintendo hosted events in London and New York City, and we were fortunate enough to attend and grab a little bit of time with one of the 3DS’s lesser-hyped upcoming titles, Ever Oasis.
For a game that launches in just over a month, we’ve heard and seen surprisingly little of Grezzo’s first independent title. If you’re not familiar with Grezzo, its team was responsible for the stellar Majora’s Mask 3D and Ocarina of Time 3D as well as the The Legend of Zelda: Tri Force Heroes. Having proven its chops with some of Nintendo’s most beloved classics, Grezzo is cutting its teeth on something entirely its own, and it seems as though it has been worth the wait.
Ever Oasis feels like equal parts Fantasy Life and Legend of Zelda. You control a party of up to three characters, each of whom have their own strengths and weaknesses. We're told your party is interchangeable, as you can recruit new characters from those living in your oasis. Tethu, the main character, is the only staple in your party. Each character has a class, such as warrior or mage, but Nintendo wasn't quite ready to spill the beans on how job details work or if there's any kind of upgrade path or class change system.
Combat is fluid, fast and fun, with a dedicated light attack and hard attack button, as well as a special skill which is unique to each character. Each character is strong against certain types of enemies and weak against others, and we suspect this and the game’s various intricacies could be a focus at this year’s E3, just before the game releases on 27th June. What we did see is that combat is nuanced and requires skill. Instead of just finding an enemy and hacking away at it, you'll need to make use of your dodge, ranged skills and melee attacks to claim victory.
The demo had us helping a traveling merchant named Jasper find their tools that they lost after being attacked by a group of monsters, called Spikydillos. After getting the details from Jasper we were set loose on an expansive desert that was more reminiscent of something one might encounter in Zelda game, which makes sense given Grezzo's pedigree. While we're familiar with Grezzo's recent achievements, it's worth noting that Ever Oasis producer Koichi Ishii was also involved in the creation of Secret of Mana, an excellent SNES-era RPG. The few environments we had the opportunity to explore included a desert and a cave, and both were delightful, featuring bright colours that really pop and match well with the cutesy art style; they were both backed by some of the best-sounding music we've heard on the 3DS so far.
After a short time afield we came across the monsters that robbed Jasper and took them on. As we mentioned before, combat required we actually pay attention to the enemies' next moves, as a misstep could cost you dearly, and we did indeed die our first time out. Nintendo representatives on hand helpfully pointed out which characters and skills would work best against our quarry and we were able to emerge victorious, but it was nice to see that characters are not simply clones of one another but have unique skills that will benefit you greatly depending on your situation.
After dispatching the monsters we recovered the tools and returned them to Jasper, where we were informed we could now improve a shop within our Oasis. Speaking of shops, you'll be responsible for restocking some of the shops in your oasis in order to bring more travellers to your humble patch of land, which will in turn increase the possibilities for more quests and party members. You'll need to keep the habitants of your oasis happy by making sure they have the amenities they require, keeping shops stocked and handling their requests as they arise. Some NPCs, like our new friend Jasper, have unique skills that can help you further explore the world around you, such as the ability to dig. Unfortunately, our demo ended here and we were unable to see what further town-building aspects might be tucked away in the game, but we reckon it won’t be long now until we have all the details.
Despite being such a short demo we came away optimistic about Ever Oasis. It’s a cute RPG with excellent combat mechanics that are reminiscent of some of the 3DS’s absolute best games. We highly recommend keeping an eye on Ever Oasis; it could be the next big game on Nintendo’s venerable handheld.
Comments 49
Really looking forward to this game.
Looks/sounds.... fun.
I'm glad you came away opmistic from the demo. I have wanted this game since I first heard about it and I will still most likely get it even if it wasn't a completely fluid experience. It just looks so gosh darn adorable.
This one will be a day-one buy for me.
I am interested in this game. Unfortunately I lost interest in the 3DS a long time ago. Hopefully a game like this will get me back into playing on it.
This game might get be back on to the 3ds and away from my switch
We'll need to see a bit more from the game, but MAN given the developer's pedigree, this very much looks like it will be my next obsession post BotW. I also appreciate that multi-character single player appears to handled MUCH better than in Triforce Heroes.
Not entirely sure if I'll have time to play this but no matter, it'll be a Day One buy anyway!
Sounds great! I've been looking forward to this since it was announced!
Looking much better each time I see it
I've been excited about this since reveal. The problem is I literally haven't played my 3ds since March 3rd!! I can't carry switch and 3ds with me and it'd be hard to go back to 3ds after that switch screen... Maybe this game will drive me back!!!
"Ever Oasis feels like equal parts Fantasy Life and Legend of Zelda"
Yep, I don't need to hear a single extra word. Seems like I'm getting this.
I already have my copy preordered, like since last year's E3. Can't wait to play this game. It looks amazing and definitely my kind of game.
I'm looking forward to this. There's too many other games that I want to play, so I'm not sure if I'll pick it up.
Looks like ever oasis can be just as fantastic as Fantasy life and Zelda link between worlds.
Day 1 purchase. Been waiting (im)patiently since last year's E3.
This is one of my most highly anticipated games this year! Cannot wait!
Can't wait until I can buy it as I have wanted to play this ever since it was revealed at E3
Whenever Nintendo shows off a new IP all I can imagine is how it could be worked into a future Smash Bros. installment. This game has potential that way.
I'm hoping this kind of game can find a home on Switch. There are these great little development teams that make these 3DS games with loads of personality and game sizes that aren't overwhelming.
They would have a great home on Switch if they could transition to the new hardware and if gamers could accept the way they've transitioned, because they can only handle medium to small budgets.
Hope most of them are working on this transition right now.
I've been so hyped about this game. I'm just not sure what directin go go with it....can I pull myself away from Switch long enough to play it? And yet it's such an exciting game. Anything that says "Fantasy Life" in the description is going to be an addiction......
@aaronsullivan Me too! That's one of the best perks of 3DS is games like this that are, honestly, far superior to most of the AAA factory-made games. So far just looking at how Switch is shaping up I don't think that's going to be a big problem...if Neo Geo can thrive on Switch, Ever Oasis surely can.
I've looking forward to this since they first announced it, but man do I wish this was coming to the Switch now that I have one. I wouldn't even care if they did nothing to it graphically, I just wanna play this on Switch.
The more I learn about Ever Oasis, the more excited I am for it. That said, kind of wish this was developed for the Switch instead of the 3DS. Unless there's StreetPass functionality which I'm missing, otherwise this on the Switch would have been awesome.
@Namelessd I'm the same. I've been on my 3DS very little, just clearing StreetPass data mostly and the odd gaming session on Pokémon Moon. Otherwise I've been totally dedicated to Nintendo Switch. I think this game should have been developed for Switch. It doesn't use StreetPass (from what I've been reading) and since many people will play it on a 2DS, there's really no reason the 3D couldn't be sacrificed. Maybe a "Deluxe" edition will be released on Switch if the game sells well enough on 3DS, doubtful though. I'll still be picking it up, I'll just have to be more proactive with grabbing my 3DS over my Switch to play it.
It's look cute.
The Battle System reminds me for Gambit System FF XII.
I'm really looking forward to this.
I'm really excited for this one.
@DarthFoxMcCloud everything you said in comments 23 and 24 I 100% agree with. From the sounds of this preview this is going to be a good game and a switch version would be awesome.
Streetpass is a cool feature that is missed on the switch, but I hope that when we get more news about the switches online network that maybe features like miiverse and streetpass could be added, though I think it's a long shot.
It looks like a decent game for children but please... not for adults.
When I was a child I did play with the likes of Suikoden II that was on a completely different level. Breath of Fire IV, Final Fantasy VII, Ocarina of Time. Well I do not envy todays children (except that there are good games like Breath of the Wild, etc. and I hope so much on Octopath Traveler).
Definitely getting this. Loved fantasy Life, but lost my save somehow when I transfered from physical cartridge to digital using Nintendo's own tool. Won't use that again.
I wasn't very interested in this one initially, but the more I learn about it, the more curious I get. I'll be keeping an eye on this, at any rate.
@Tetsuro - well now. I'm very much an adult, who spends his days doing important and responsible adulty type thingies, often under pressure.
When I find time to chill at the end of the night sometimes I want to play something that's easy going fun. I'm not saying Cooking Mama, but a cross between Fantasy Life (oh how I loved that game) and Ocarina sounds like it'd hit the spot.
@Mii_duck Fair, but Ocarina is more of a trasversal game. It's actually very creepy. It's not childish at all.
While I do like colorful arts here it's really very childish, and enemies are a big letdown.
I do not dislike this game, I would not find it appealing to play myself, that's it.
Fantastic soundtrack - First impressions!
This has me looking forward to it now.
Doesn't look bad. I'll pick this up with the New 2DS.
They had me at the comparison to Fantasy Life - I loved that game so much, it's right up there with Breath of the Wild for me. Will be getting this day one; hopefully between this and FE: Echoes, my neglected 3DS will get some well-deserved love.
Im going to hold off for a review on ever Oasis.it looks decent but ive been getting picky lately going between Switch and 3ds now.
I've been interested in this game since it's initial announcement and the little snippets of gameplay and previews I've seen and read have gotten me more excited. My wallet is not happy with me trying to buy games for my 3DS and my Switch though.
"Ever Oasis feels like equal parts Fantasy Life and Legend of Zelda."
One of my favorite 3DS games meets the best series of all time? I'm in!
Looks good! Never honestly heard of it until today, but looks like it could be something to enjoy for a while! Definitely will have to pick this up, as there's not much coming out for the 3DS for a while it seems.
I hope so much for a switch vc port of this game.
Why isn't Ever Oasis game coming to the Switch too?
Super happy magical fun-time turbo hyped for this game.
This looks amazing.
Awww the main character of Ever Oasis is adorable. I hope we get a demo for the eShop after it comes out as I'd love to try it. I still use my 3DS a lot so this will be a welcome new game to play.
Got it pre-ordered for £25. That's this, ARMS, Disgaea 5 and more on my radar in the next 4 weeks alone!
The game somewhat reminds me of Dark Cloud 2, a game for the PS2 that I enjoyed quite a bit. It'll be interesting to see how all the mechanics hold up throughout the game.
Just tried the combat but my impression so far is that it's just another quest driven RPG where enemy drops are crafting materials. No thanks. Who isn't tired of these by now? Older JRPG's had quests too but they were rare and more important. In modern RPG's getting out of bed is a damn quest.
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