A new 3DS firmware update, known lovingly as 11.4.0-37, has just gone live; yes - you guessed it - it's all about the stability.
In addition to this you might see some small changes to the user experience:
Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience
Just how much more stable can the 3DS get before it goes all the way around the other side and becomes dangerously unstable?
Let us know if you've received the update yet by posting a comment below.
Soundhax is dead if you're wondering.
The Legacy of the 3DS: STABILITY!!!
Why don't you remove the antiquated region-lock, Nintendo?
Obligatory stable/horses based joke
Ahhh the ability of stability.
If I put my 3DS on my table does it become more stable, thus turning it into a stabletable.
Nope. I look at my 3DS and feel it's got the perfect level of stability, I'll pass on this
It's so stable that I use it to prop up tables and it doesn't miss a trick.
It's so stable until my New 3DS XL suddenly can play Nintendo Switch games. XD
Nintendo used Stable. Nothing happened.
So stable I can now safely register my horses on my 3DS.
So, so stable. So stable in fact that it makes everything else feel like a constant earthquake
(Said in a very Cosmo-like voice)
Lol why does Nintendolife still report stability updates? It's not even news. And the update will be downloaded automatically in sleep mode or when you try to use the internet. Not a big deal.
at the time of this report, the bayonetta countdown page of sega hit zero. that announcement whatever it was should've been the news, but alas.
@Jamotello I checked and it says there's still 6 hours to go.
@ThatNyteDaez 5, right?
User experience is a chaotic matter. If they enhance it, of course they'd have to address the stability, too!
I thought my 3DS felt a little wonky; apparently it wasn't stable enough.
Just a heads up to N3DS owners with Luma CFW installed: even if you're on the latest nightly build, updating to 11.4 will cause DS games/DSiWare to no longer boot up. You'll get a black screen which can't be exited. I'd recommend just sticking to ctrhttpwn if you need to go online until a fix for Luma is issued.
From here in America:
3DS is the most stable, it's so stable it'll make your head spin, nobody has a more stable operating system, it's so stable you'll be tired of stability, not even a bad hombre could make it less stable, don't believe the lying articles about fake instability, the stability is yuge, bigly stable.
Why is Switch not so stable as 3ds ?
I'm pretty sure that Nintendo wants to make sure hackers have restricted capabilities. The hackers will have freedom to develop new apps for it, and the restrictions to distribute such apps will be lifted, when the 3DS itself becomes obsolete.
I'm guessing the 3DS won't see any more meaningful updates. Anything future update will likely try to patch vulnerabilities and nothing more.
@PipeGuy64Bit Wasn't it killed by 11.3 already, or am I thinking of something else (browserhax, maybe)?
The hint system in Ocarina of Time 3D that was broken in the last update got fixed. I just tested it. No stutter anywhere.
Did you take that photo from your TV?
Super ultra wonderful marvelous hyper mega fantastic great powerful awesome elegant hard perfect comb... ajem.... stability
@Mart1ndo Posted a picture on Miiverse(something the Switch can't do) and then edited it before Tweeting.
Hmm, doesn't seem stable at all really; there must have been 20 exploits at this point. Only way to prevent security breaches is to not provide a doorway in...like on the Switch - no browser, no savedata. Just great.
I'll pass. I value RetroArch more than stability.
The stability of the 3DS is incredible.
My other consoles can only look on and dream about being as stable as the 3DS. Maybe one day PS4, maybe one day...
I mean to put it into perspective, I put my 3DS in the most unstable environment you can imagine, added some extra instability, balanced it on a really unstable table and the damn thing was still as stable as a solid concrete plinth!
Amazing stuff Nintendo and now I understand why my Wii U suffered game droughts. All is forgiven as the 3DS stability must have taken thousands of man hours to get right.
@Jamotello No it didn't. Still a bit over 2 1/2 hours now.
@Captain_Gonru "I wouldn't mind a stability update for Switch. It was doing some odd "hiccupping" while I was making my way up the southwestern side of a mountain, east of Hyrule Castle."
Did you offer it a drink of water?
Got my hands on a Switch finally this weekend, my nephews birthday present from his parents - we got him "rider" Link and Snipperclips - and it could have used a stability update, we couldnt' get it turned on. Hold down power for 15 seconds, let go, then press it again did the trick. Seemed kind of weird for a 3 day old system. Unless it was pulling a Jesus, died on Friday and we had to resurrect it on Sunday?
My 2 kids have been playing Zelda U no problem.
It's so stable that it was able to hold up Nintendo through the With U era.
@ThatNyteDaez @ThePoochyKid i get the feeling that that countdown script doesn't automatically adjust for location. it counts down to a specific time, regardless of timezone.
@Captain_Gonru My kids were really into Snipperclips, they like puzzle solving, my nephew not so much. I just watched and I'd play it with them when we get it, my wife too. Even though it says 2-4 players it really wasn't meant for 3 players.
I hate the Joycon though, I'm not sure how anybody likes them. The buttons are too small and the right stick is too close to the buttons. When holding the Joycon sideways the left stick controls are too far to the right. Keep in mind I'm not a handheld gamer, I've been using PS controllers for 20 years now. If my kids get a Switch for Christmas I'll be getting a Pro for Mario and XC2.
When i hear the word "stable" all I can think about is how I left Epona stranded on the Great Plateau with no possible way to get her registered into the nearest stable.
Why not stabilize the Switch instead, Nintendo?
My son's 3ds xl black screens when anything involving regular DS games or the camera is activated.. Maybe this update will help.
In other news, scientists are now using the 3DS to stabilize all of earth's tectonic plates.
@OfNullAndVoid haha. I also heard further news that psychological therapists are using the 3DS to help stabilise mentally unstable patients!
@rjejr That power issue sounds weird. I haven't experienced that on mine or any other Switch I've handled. Could it have been low on charge? Was it in handheld mode?
About the Joycons: Were you using it handheld, gripped joycon, or individually handheld joycon? Personally I love them BUT I've spent more time on my 3DS & 3DSXL than my WiiU and PS4 combined and am an occasional Vita user, so the ABXY buttons feel perfectly normal in in their usual positions, the sticks are "funny feeling" if you've never touched a Vita before (and are infinitely better than Vita sticks) though for some games they almost feel better than full size sticks. If you're only used to Dual Shock and Gamepad controllers and have no 3DS/Vita/PSP/DS experience, then, yeah, it'll take a little adjusting Also, what rock have you been living under for the past decade when the handhelds have been the #1Nintendo platforms? Don't tell me you were actually finding gamer-games on a Wii? I figured out by 2009 or so "oh, all the REAL Nintendo games are on the handhelds now!"
In handheld mode the Joycons are still the best handheld inputs I've used to date. The snappy buttons of the 3DS, and much better sticks than the Vita. The position of the right stick is not ideal, but it hasn't been problematic either. Gripped mode joycons to me are "meh" They're not bad, and they're feather weight which is a perk, but in that position I'd rather use the Procon. Ungripped, however, sometimes I think they're more comfortable with the strap clips on and sometimes without (depends on where my wrist nerves are that day I think) I love using individually hand held joycons equally with the Pro. I've been alternating every other day or so
I think some of these updates are more for removing hacks on the 3DS / 2DS and stopping the piracy game cards from working.
Any chance this brings new puzzles to Mii Plaza?
@NEStalgia "If you're only used to Dual Shock and Gamepad controllers and have no 3DS/Vita/PSP/DS experience, then, yeah, it'll take a little adjusting"
That pretty much sums it up. Of course I have probably 1,000 hours w/ the Wiimotes and nunchuck as well, but those are 4-6 times the size as well. I thought I'd like the Grip more than I did. I thought if they made the bottom V-shaped it would work better, my thumbs would naturally swing towards the center, but then I realized both the D-pad buttons and the face buttons would be in a square shape, not a diamond, so that would create even more problems. And I also didn't like the sticks either, so nubby, but I think I'd get used to them after a few hours.
So Pro it is. I used the Pro whenever possible on the Wii. I was fine w/ the Gamepad, don't think I ever used the Pro on Wii U even though we have a couple, so I suppose I'd get used to the Joycon as well. I don't see me ever, not ever, playing the Switch in either handheld or tabletop mode, so it shouldn't be a problem. Any time I'll play w/ Joycon will be w/ the kids and I'll just deal with it.
"In such a chaotic world, the 3DS's stability is needed more than ever. It is your heavily weighted anchor in a sea of madness. It will ensure stable jobs, secure housing, and enough food for all. Vote for the 3DS in the next election!"
Paid for by friends of the 3DS.
@rjejr FWIW when I first got the launch 3DS (I skipped DS/DSi until 3DS and played the library standouts on the 3DS during the launch drought ), it felt really weird and tiny compared to my X360/DS3/Keyb/mouse I was used to. But I got used to it fast and now it's as second nature (actually the Dual Shock feels weird to me...buttons are so shallow and spongey...eww.)
But seriously when you do get one, give the individually held joycons (with or without strap clips...sometimes the extra girth bothers me, sometimes the lack of it bothers me) a try. Nothing's more couch comfy than not having to clasp your hands together clutching a controller. And the sticks ARE nubby, no question compared to a full size controller. For a handheld they're a long held dream though. If you like torture, find a Vita (there's this thing called Vita, it has a screen and two sticks, and I heard you can play video games on it, but I've never seen any so I think that's just an urban legend)...the sticks work...but they don't feel good while doing it! But yeah, they come in the box, so give the detached joycons a try when you have it. It's worth it for the lazy days
No handheld play at all huh? Tsk, what a waste of a beautiful machine!
@Captain_Gonru I've actually only used the "sideways" joycon a handful of times. It's fine for what it is. Nothing to write home about but it's more functional than any other detachable controller on a portable console
But I sometimes find that the joycons are too thin when using them detached (one in each hand wiimote/nunchuk style) as I like to do, and I find my wrists prefer having some extra width on the controller from the clips. Other times my wrists seem to NOT like having the extra width.
But yeah the strap clips...I'm not sure if they get easier the more you use them, or if I've just kind of mastered the right place to grip them. They seemed way too difficult to get off at first, but now they seem...they take more force than I'd expect, but I don't really struggle behind finding a good grip.
I think the thing that makes them difficult is actually the bit of silicone that sits at the top against the joycon. It keeps the clip from wiggling and clacking in your hand but it also makes it too "sticky" to get momentum for release sometimes. Maybe that wears down with a little use into a normal thickness. I do wish it just used the release button on the joycon.
My 3DS is so stable, the Earth can no longer rotate.
The previous update introduced a nasty sound bug into Ocarina of Time 3D, which brought the Sheikah Stone portions to a frame rate crawl and added horrible clipping to the music. Thankfully, this latest update fixed that because it was pretty bad. (So these stability updates actually do something... 😃)
@NEStalgia "No handheld play at all huh?"
Well I have 2 sons, who prefer to play on the Gamepad to the TV sometimes when they are playing Zelda, so they'll mostly be using the switch in handheld mode. When they go to bed and dock the sWitch, I'll pick up my Pro and play. So don't worry, it won't go to waste. Plus we have long car ride vacations, plenty of use there, but not while I'm driving. And I'll pack the dock for after the kdi sgo to bed.
I own a Vita TV. Only it's called a PS TV here. It's called a PS TV b/c it hooks up to a TV but it doesn't do anything streaming like Netflix, Hulu or Amazon, which Nintendo must have thought was a good idea when making the Switch. So if you think the Vita is missing out on a few amenities, PSTV has it beat by a mile, it basically only streams PS4 for remote play, that's about it. But I still own one.
Is it me, or did NintendoLife completely miss the actual point of this update?
Hint: Nintendo is still at war with the Homebrew community.
@premko1 Maybe it's not got the Horsepower
Cubic Ninja still works.
i will never play or buy a 3ds or game until it is not region lock leave like if u agree
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