One of the most popular games to pop up in the online gaming and eSports community over the past few years is that of Rocket League. Psyonix's soccer/racing hybrid has become a household name at this point with its approachable gameplay and addicting visual style, and it's come to every major platform except those made by Nintendo. However, recent comments from Psyonix seem to indicate that this could change with the Switch.
Vice President Jeremy Dunham recently spoke a bit on the matter with IGN, talking about how the developer is currently holding with a "wait and see" approach to a Switch port. Here's what he said:
Just like all the other platforms, we are evaluating it. We're looking to see what the technical requirements are. We're looking to see what kind of true community demand there is. We're looking to see how it would benefit the community as a whole. So we're still in that evaluation phase. It's definitely too early to say that it wouldn't happen, but it's also definitely too early to say that it would. I think we've shown over time we're a community based company, and so what we're doing first is seeing what kind of impact that would have and who needs it and who wants the game and we'll go from there. Luckily the platform's only been out for a month, so we have plenty of time to look to see how it's doing and what our audience wants.
It may not be a new game necessarily, but it seems like a no-brainer for the Switch, and no doubt would draw quite a fanbase on Nintendo's platform. Also, who wouldn't want to drive a Blue Falcon around the field?
What do you think? Will Rocket League come to Switch? Would you buy it? Drop us a comment in the section below.
[source ign.com]
Comments 75
Portable Rocket League? I'd get it without second thought.
I've played this to death, but I would totally buy it again. Joy-Con multiplayer would be so easy to implement, and I'm sure Nintendo would throw in some Mario Kart or F-Zero stuff to add to its value.
I've had a blast playing this with friends on their PS4s, so having it on the Switch with the potential to start a game anywhere when I'm with friends would be amazing.
At first, you had me like "YUSS"! Then at 'evaluating', you had me like "Oh...". Either way, this game would be perfect on the Switch! Imagine playing with a large group locally over LAN or Wireless wherever you are! It's practically begging to come to the Switch!
2 things:
1. Yes please!
2. I don't care if this is a transatlantic site; Addicting isn't a word. At all. The word you're looking for is addictive.
Assuming it's a good quality port, I'd be pretty keen.
I'd buy it in a heartbeat. No questions asked.
@MarcelRguez Dammit I was gonna post that gif lol. Beat me to it.
I've never played this game before but I reckon it would work really nicely on the Switch. Local multiplayer anywhere with something like would be awesome.
@RadioHedgeFund Technically, addicting does exist as a transitive verb, like "She is addicting him to potatoes", but you are right in that the proper adjective here should be addictive.
I would love this! Can't get enough of it at my friend's place.
@RadioHedgeFund Dictionaries have included it since forever now. I mean, it's incredibly redundant, but it's by all means a word.
@IceClimbers Great minds think alike
@Equinox Y'know that's something I've always thought about. I imagine major third parties would be a lot more receptive to bringing their games to Switch if Nintendo offered to pay for part or all of the porting process. Nintendo has more than enough to fund something like that, and it would probably pay back dividends by having games like this on the platform.
One of my biggest wishes for Switch.i've only played it briefly on my nephews Xbox One,but I knew before I even played it this was a game for me.
The community is certainly there for a game like this.I bet if it was on Wii U,even with the low install base,it would have sold very well.
Yes
A portable rocket league would be pretty awesome! Hopefully enough people will show their interest.
Anyone here interested in seeing rocket league on the switch please show your interest in this thread i created in january on the official psyonix forum.
http://psyonix.com/forum/viewtopic.php?f=33&t=31589
So how are they gonna check the community demand? Does everybody who wants it on Switch have to send them tweets? Is there a community forum filled with people already owning a copy of Rocket League on another platform, which narrows the chance of them buying it again for Switch, that they check?
I'll bet there're enough people who only buy Nintendo platforms and have no idea of the existence of Rocket League, which can't voice a demand, because they don't know they want it. But when they would see the game displayed in stores would think: "Hey! This looks kinda cool!"
Why do Nintendo fans always have to plead for something to come their way before it happens? And I'll bet when it comes out it will be a full €60 in stead of the €25 on all other platforms. So it won't sell that much and 3rd party has another argument for not releasing games on Nintendo platforms...
@Snader Like i posted above you can always show your interest there.
Ive already bought RL twice and will happily buy it again on the switch. Theres no way this will be a full retail £60 game unless they included every single dlc and paint and even then i think it would top out at £40. im expecting this to cost £20 tops.
I agree we shouldnt have to plead for games but while we get the opportunity we may aswell. hopefully the strong install base of the switch will mean we no longer have to plead with third parties.
The futur is now. Rocket league need the Switch version and the Switch need Rocket league. Its a win-win.
Sure. I'll buy it a 4th time.....
Portable RL sounds like a no brainer, so I guess that won't happen.
I very much hope so too, but when they have a "wait and see" mentality at this moment, it will take a while before they decide the community demand is enough for them to port the game over. And from that point it will probably take another year before it releases. I'm wondering if there will still be a demand at that time or if the community across all platforms has shrunk considerably to make the port fail at launch anyway.
I have this on Steam/PC and it got equal to more attention from me than Splatoon, I think it would be perfect for Switch. It's an Unreal game right? So Switchification won't be impossible, aka Snake Pass. Does need to be 60fps though.
Apparently it runs fine on the switch. the problem lies with whether nintendo will allow cross network play or not.
@Snader
Because Nintendo fans don't buy third-party games. They also need to stop feeling sorry for themselves and victimised. If you want it, get in touch and let them know.
@electrolite77
I buy as many third party games as i can. my indie library is huge and will continue to grow.
but your right. show your interest here everyone
http://psyonix.com/forum/viewtopic.php?f=33&t=31589
DO IT DO IT DO IT!
@electrolite77
I'm a Nintendo fan and I buy 3rd party.
On Wii U I have:
Assassin's Creed: Black Flag
Resident Evil: Revelations
Zombi U
Bayonetta 1 & 2 (don't know if that counts as 3rd party though)
Lego City Undercover
The Humble Bundle
Child of Light
Rayman Legends
Wonderful 101 (don't know if that counts as 3rd party though)
Lego Dimensions
Lego Marvel Superheroes
Lego Batman 3
Lego The Movie: The Videogame
Lego The Hobbit
Ducktales: Remastered
Mighty Switch Force!
Monster Hunter 3 Ultimate
Toki Tori
Trine 2: Director's Cut
I have as much 3rd party as 1st party. And I know plenty of others that buy 3rd party. So your argument is void.
@Snader
In a way its almost impossible to be a nintendo fan without buying third party. the wait between the first party titles is pretty long.
on my switch i have 5 third party titles and only 3 first party (thats if you include snipperclips as first party)
1. Was it also on PS4 too ?
2. Will the game released on physical form ?
@Snader It runs on Unreal, so porting it wouldn't be a huge issue. Maybe some effects would have to be disabled on Switch, but they could definitely have it run at an acceptable rate. I think it would definitely be worth it, I don't see the community around this disappearing anytime soon; this game has really long legs.
@Anti-Matter
Yes its on ps4,xbox one and pc and all of them versions feature cross platform play.
This is absolutely a "Nintendo" game. I think it would be a big miss not to release it on the Switch. Rocket League is instant pure fun, which ties in perfectly with portable gaming and a multiplayer-oriented machine like the Switch.
I have 300hrs of gameplay on PC, but I would definitely get in on my Switch if the price is decent and servers are good!
OMG! Yes!! I love this on PC. To have on switch would be amazing! This will be one of the biggest sellers on Switch. I would repurchase in a heartbeat!
I think is all chit-chat and no serious meanings. They NEVER port this game on the Switch. I am bored about all this "we evalutate" crap.
"Evaluating" means: if Switch sells enough we'll port it...
1. They already have a community. Its every player who has the game and still continues to play.
2. Bringing the game to Switch would EXPAND that community, because more people would by the game.
This is just more PR speak trash and I'll have no part in it.
I think that will ultimately be the story of the Switch. Companies evaluating whether a game will come to the platform before deciding.......
Do you think PS4 gets this kind of scrutiny and evaluation?
Edit: And I mean before it even came out all the big developers and publishers were on board.
A million times yes! Would be a day one instabuy for me, completely addicted to RL on PS4!
Totally! Would be amazing Local Multiplayer on SWITCH!
@Snader
Lets recap. You asked ' Why do Nintendo fans always have to plead for something to come their way before it happens?' Now ignoring that the always bit isn't true my answer was 'because third-party games don't sell on Nintendo'. But you think, despite all the well-documented failures and struggles for support, that because you personally buy Third-party games that argument is void.
It doesn't work like that. Those well-documented failures still happened. In terms of where we are now, Switch is still a new machine and an unknown quantity coming off the back of the Wii U. They're understandably tentative.
All your list means is that people like you (and me, incidentally) aren't part of the problem. See posts #36 and #38 for examples of what I'm talking about. Then do what I'm going to do and unashamedly port beg.....
@SLIGEACH_EIRE - Yes - Every company will immediately decide to launch on PS4 because of the large user base - however - the market then its saturated so only the hit games should do well financially....
Something like a Multiplayer Sports game has legs - you never complete the game - so - like splatoon - sales can extend to new purchasers of the console in 1 or 2 years to join in on the community fun with their friends. . .
@SLIGEACH_EIRE
Companies are more willing to port to a machine with 50+ million sales following on from huge selling predecessors than they are a machine that's been out for weeks following on from the disaster that was the Wii U? Amazing. Next thing you'll be telling me the Earth isn't flat....
@RadioHedgeFund Well...
addictive
əˈdɪktɪv/
adjective
adjective: addicting
(of a substance or activity) causing or likely to cause someone to become addicted to it.
"a highly addictive drug"
synonyms: habit-forming, causing addiction, causing dependency
compelling, compulsive;
informal: moreish
"crack cocaine is highly addictive"
relating or susceptible to addiction.
"he has an addictive personality"
Contemporary Examples:
Every sentence, every scene, works in service of the plot, which moves with addicting pace.
The addicting ditty “One of These Things” was used to help children learn to compare and discern differences.
Each of the four main female characters in Witches of East End has their own fast-evolving and addicting story lines.
So, addicting definitely IS a word, although I would agree that in this specific article here, addictive does seem more appropriate.
Confession, have never played this before but I lack any of the consoles it's on and PC gaming has been too finicky an experience so I restrict it to certain titles, all single player. Yet the concept alone sounded great when first announced.
But as already said, having this on the Switch with the ability to offer local multiplayer anywhere would rock. I'd see myself setting up tournaments during lunch at work.
I think it would fit the Ecosystem of the Switch and I would get it immediately.
It wouldn't play quite as well without the grip buttons and track pads of the Steam Controller, but it'd still be a no-brainer for casual play situations where any PC-based solution is impossible or just really inconvenient (so basically, where the Switch excels). I'll consider double-dipping if my situation warrants it.
Let me get this straight. we are at a point now where psyonix have stated themselves that they are
"We're looking to see what kind of true community demand there is."
Theres 50 messages here most of which say they want or will buy this game on switch, yet not one of you have let your voice be heard where it really matters?
http://www.psyonix.com/forum/viewtopic.php?f=33&t=31589
Shame on you guys.
If Nintendo is right and they sell 10-20 million Switches this year, I don't see how a company could miss out porating a game lime Rocket League to the Switch.
I've put over 400 hours into Rackit Legg on Steam, I'd be happy to pick it up on Switch to play local multi with my Switch owning friends
Hope Nintendo approach the developers and come to an agreement. This looks like a good fit for the Switch, but apparently most developers are doing this wait and see thing.
Which is understandable but kind of stupid. Waiting for the system to be a hit in order to port their games, but how the system would succeed if it doesn't have games?
I would buy it. Where do we go to tell them we want it?
@super08mario
I started a thread a while back. its on the official forum so they should see it.
I linked it roughly 5 posts above yours.
@SwitchVogel Exactly. Which is why it will never come to be. Because, well, Nintendo gonna Nintendo.
Seriously though I feel like Nintendo has been trying to play catch up for the last 5-6 years.
@gatorboi352
I actually feel that nintendo have done a great job with other developers.
Theyve struggled ever since the nes days with studios fearing they cant reproduce nintendo quality games.
The difference now is we have indie developers who have genuine balls and will put their product on a nintendo platform up against nintendo and reap the rewards. Indies love the Nindie scene and rightly so.
Nintendo are winning over a few smaller 2nd party devs like platinum and the such but companies like EA will never feel at home on a nintendo console, to be fair if i was releasing the titles EA release i would be feeling a little on edge on a nintendo platform too. they just dont cut it. big budgets, false promises and nothing new.
Thats whats great about indies, low budgets but big imaginations, Some of these games are a real joy and give nintendo a run for their money.
Long live indie developers, and as far as companies that wait to see if theres money in it................... well your making games for all the wrong reasons.
@gamermole see ,the thing is, Sony and Microsoft have indie games (just as many as Nintendo, if not more) all over their digital stores too.
Nintendo is not doing anything the other guys aren't, with the exception of Breath of the Wild which is the best game in probably the last 10 years. But outside of that, it's all a big game of catch up for Nintendo, both on the software side and hardware side.
@gatorboi352
Im fully aware of the indie games on other consoles as i have the other consoles too.
Just ask how happy the devs are on the other platforms though. not very
When youve been gaming as long as i have you will remember the time it was mainly just Nintendo and Sega. now if you was to ask sega to drop all companies and pick just one they would take nintendo in a heart beat.
That means alot to somebody who only ever remembers them 2 being rivals.
In terms of catch up and third parties i believe sony and microsoft need these third parties more then nintendo. Even sony's first party studios are technically third party just bought out by sony. I dont believe theres any of sony's actual board or presidents making sony games? but i may be wrong.
I'd totally buy this again on Switch. I know it isn't that simple, but it seems to me, the longer they wait on 'evaluating' and porting, the less appealing it'll be. People are hungry for (more) good games on the Switch right now. C'mon Psyonix. Get on with it. Gimme.
I have always been interested in this have, but no way to play. This definitely needs to be on switch.
If keeping up graphic quality along with performance is an issue for them, I'd think most players wouldn't mind lowering the graphics on the stuff outside the stadium. Local switch RL tournaments will only help to grow their brand.
I remember them asking on twitter what people thought about it way back in the fall after the game awards (not for sure or early this year) so they know people want it. They are having issues with their servers and rapidly growing player base right now, maybe this is causing a delay on deciding.
@gamermole didn't even think about cross-network... I'm not entirely sure I want to play against pc users while using a dinky switch though!!!
@Jaredfrogman
Well as it was me who started that thread i must be psychic joking we knew what the switch was fully on january the 12th this year we first saw the switch last year.
That thread is one of the most active on the official forum and i think it would benefit greatly from more posts asking for the game, feel free to start another and i will post in that but it may get closed down as there is already a switch thread on there.
This game would need cross platform play as i dont think you can base the whole online ranked system from switch users alone.
@gamermole hey man, I just went and replied there.
I just have to say one thing. Yes please!!!
@gamermole "Just ask how happy the devs are on the other platforms though. not very"
What? Is this even true or are you just making this up out of thin air? I'm genuinely curious because I can't recall an epidemic of devs grumbling about their experiences on PS and XB.
I have for Ps4 but would buy again in an instant. Great way to increase the install base.
@gatorboi352
Although i cant research this as im at work there are many cases where devs have stated they are unhappy, Many have gone on to say that they prefer developing alongside nintendo. with many games being exclusive to the eshop.
I know all companies have third party devs that are happy to be with each company i just get the feeling that nintendo are preferred. Ive watched many indie developer documentaries and spoken to many via twitter, discord etc.
As a guy who has always been into video game design and looking to create my own eventually. the indie side really interests me.
I will admit tho that nintendo didnt really start to treat the devs until late 2015/2016 so they were behind in that regard.
I agree with everyone that it should be a no brainer for Psyonix, this is a game that transcends console wars, and pretty much the universal response has been "Hell yeah I wanna be able to play this on the go!"
The biggest problem is that while it's built on Unreal, it uses Unreal 3 instead of Unreal 4 (which switch doesn't support), and while they could still port it, it's closer to being a full re-write than just swapping some variables and performance settings. All that it means is that their development cost would be much higher than people are assuming.
The other issue people are having is that it's designed to use analog triggers for controlling speed which the switch doesn't have. I think this is less of an issue, as there are plenty of ways to get around this either with motion controls or even something as simple as a double tap triggering slow, everything else fast. Psyonix is smart enough to find something that works.
I would definitely get it
Instabuy, even though I already have it on PC.
Please, please, please, please, please, please, please, please, please, please, please, please, please, please, please, please, please, please, please, please, please, please, please, please, please, please, please, please, please, please, please, please, please, please, please, please, please, please, please, please, please, please, please, please, please, please, please, please, please, please, please, please, please, please, please, let this happen.
Portable AND easy two player.
This would be big for Switch, ESPECIALLY if they get Twitch support and got people into the competitions. World Rocket League Championship (or whatever it's called) has a $300k pot.
@SwitchVogel They would not really have to pay for the cost of porting. If they offered to pay for Publishing and Distribution, that would knock of a large part of the developers outlay. And yes, you are right, with Nintendo earning roughly $600 million per day in interest alone, they could quite easily afford it, and would reap the rewards, with more systems sold.
@akaDv8R That's what I'm saying. If they fronted some cash on good faith, that would encourage a lot more developers and make the ecosystem more varied and enticing.
I love this on my PS4 but I don't see myself buying it again, especially on a console with no voice chat. However it's great for those who don't have access to this awesome game already
I would definitely buy it again for the portability.
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