There's only one true way to cement your credentials as a serious fan of a franchise. Sure, you could design T-Shirts, recreate a level out of coloured pins or produce a post-it-note stop-motion animation, but that'd all be so 2014. If you want to be a hardcore fan now you have to recreate an old game in Unreal Engine 4 - it's the only way.
We're being silly, of course, but plenty of budding programmers and game designers have been recreating classic Nintendo franchise using the development tool. Now there's a rather neat recreation of the Kanto Region, which creator Preston Dunagan worked on for 7 months; it's apparently using a 1:1 scale from counting steps in the original games. We're not sure how accurate it is, frankly, but it's impressive nonetheless - there's some pop-in along with slightly strange wobbly / distortion effects, but it's much better than anything we could do.
Check it out below.
[source kotaku.com]
Comments 24
I thought the gym was a Lego model from the picture! Actually show me the entire kanto region built in Lego and then I'll b more impressed
I thought the gym was a Lego model from the picture! Actually show me the entire kanto region built in Lego and then I'll b more impressed
Seeing it overheard like that makes me question the credentials of any architect in the Pokemon world. It's like designed to be a game or something.
Oh wait...
"Hire this guy" comments coming in 3... 2... 1...
Seriously though, the side of the truck - not spoiling the cameo myself - was some nice attention to detail.
These kinds of literal-but-not-literal translations to 3d rarely look too good.
Really showing off the capabilities of the Unreal 4 engine.
I don't think it's quite 1:1, there's a fair few liberties that've been taken, the truck's location and Cinnabar being the big outstanding ones to me. Still, it's easy to criticise something and there's definitely a hell of a lot of work gone into it. Regardless of 'authenticity' it's nice to get an idea of what HG/SS'd be like to explore as a 3D world.
Aaaaaand taken down by Game Freak in 3... 2...
We can't be having a fan using anything from Pokemon to show their dedication to our product, no sir. In fact, maybe Game Freak should sue THIS guy too!
All salt and venting aside, this is really impressive and just shows how dedicated some fans are. In fact, some fans care about the franchise more than the creators it seems nowadays.
I can't wait to revisit the classics next month, mostly because I didn't recognize a couple of locations and that really worried me.
Nope, whichever way you slice it: that's cool
This is cool. Is it based on the FireRed/LeafGreen or HeartGold/SoulSilver version? Somebody above mentioned HG/SS.
@ollietaro I'm pretty sure this is the classic map, not the updated version from gold and silver.
@Morpheel This is a mix of the classic of RBY and HGSS
@Smash_kirby only the buildings seem to be updated (but to be fair, the original designs were not very interesting), but the geography looks identical to the original map.
@danjohnson141 "I thought the gym was a Lego model from the picture! Actually show me the entire kanto region built in Lego and then I'll b more impressed"
How about you build something like this so I could "b" impressed?
I admire the dedication. Not so sure about the final product. Some serious texture and lighting work needed, perhaps could have done with a few more months. But like I said, I admire the dedication.
@ollietaro It's based on the original map, otherwise Cinnabar Island would've been mostly destroyed with Blaine's Gym moved to the Seafoam Islands.
@Morpheel The two routes to Fuchsia city are how they appear in HG/SS. The windmills weren't in the FR/LG version same as Bill's cape with the elevation.
I think this looks dull. Sorry.
May not be the nicest graphically but I really have to commend the efforts that went into this. I'm impressed how much detail went into it!
Maybe it wouldn't be as cool as it sounds in my head, but I'd totally love to see this map converted to be playable. I think it would be smaller than it seems though because I'm willing to bet those buildings and trees are only about waist level on an actual player model.
Impressive! I'd love to see all the regions in this way. Especially Kalos.
Crazy! I love stuff like this. Great rendition.
Could have slapped me in the face
And I still won't think this was real.
++A Mr.Dunagan
Good Looks
And Great Job.
Best of Luck
& Best Wishes
Towards Your
2016 = )
Your the true
" Ryhorn's Horn "
LOLOLOLOLOLOL XD
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