Nintendo president Tatsumi Kimishima took over from the late Satoru Iwata this year, and is overseeing an exciting time in the company's history. He's been speaking to Time about various pressing topics, one of which is Nintendo's new smart device strategy.
Next year, the company will be releasing games for smart devices alongside partner DeNA, the first of which will be Miitomo. The game's delay until 2016 is down to the need to market the product, says Kimishima:
I don't think we have been able to successfully communicate what we're trying to do at this point... I think normally if you look at the smart device business, applications are not advertised, they're not promoted, you just open up the app store and boom, there's a whole bunch of new apps. It's just like, 'Here they are!', and they're delivered to you. Taking time and money and effort to create large commercials around smart device applications has not been part of this business traditionally.
I do believe that we need and want to do exactly that, though, which is why we previously announced that we'd delay the launch of Miitomo until March of next year. From now until that time we're going to be thinking about what we'll do to promote this application, and what we can do to make sure that it is understood by our prospective consumers.
Making sure users understand Miitomo is going to be of vital importance to the company as it attempts to get its smart device strategy off the ground. It's all about increasing the number of people who interact with the company's IP, according to the president:
Nintendo has talked for years about increasing the gaming population. But to further that goal, we want to increase the population who has access to Nintendo's IP first and foremost. Of course the smart device business is not a simple business, it is a highly competitive business, and so for us just to take our IP and drop it into the smart device business, in that existing red ocean, I believe would not be a very successful strategy to take.
We want to increase the population of those people who have access to our IP, and we also need to make the way they access our IP as simple as we can or as easy as we can. And that's how we're going to make the smart device business successful.
What we really want to do is we want people to want to interact with our IP. And so we want to increase the frequency with which they encounter our IP, whether that's through them parks, or merchandize with our IP, or just images and visual interactions with Nintendo IP.
The new Nintendo Account - along with "My Nintendo" - will also be a vital part of this strategy, says Kimishima:
We need something to connect all of this together, and this is where My Nintendo as well as the Nintendo Account system comes in.
So for My Nintendo, of course you'll get points in traditional ways like through the purchase of software. But we're also looking at nontraditional ways of getting points just by accessing our content, wherever you may find it. And you'll be able to use those points in some way or other to get benefits at places like theme parks, or perhaps when purchasing merchandize. There will be opportunities for these points to benefit the end user.
So again, we're looking at really strengthening the connections between My Nintendo and the Nintendo Account system, as well as—and this is I think probably our number one overall goal—connecting all of our Nintendo IP within this framework and allowing our customer base to have access to our IP via this, and gain benefits from that access and that connection. I think that will be something that no other company has to offer.
It's very important for us to establish both of these things, but in order for people to create a Nintendo Account, we must first make them want to do so. Connecting all of these areas, we will establish an account and global membership services that support people across the full range of growing Nintendo experiences.
Which brings us neatly back to Miitomo, the app which Nintendo hopes will be a focal point for this new strategy:
We believe [Miitomo] is something that's going to get people wanting to, through the use of these very well known Mii characters, speak and communicate with their friends. And when they're using Miitomo it's going to be easier to do some of the Miitomo features if you have a Nintendo Account. It'll be easier to reach out and talk to your friends. Once you have that account set up I think it's a very easy transition for folks to want to then register for My Nintendo so they can start earning points.
So they'll start earning points not only by using their software, but by interacting with our stuff, not just by purchasing software, but by interacting both at theme parks and also with merchandize. So something that's again simple and easy for the consumer to accomplish. And then and only then, once we've established these roads by which consumers can reach our content on smart devices, then that'll be the right timing for us to bring more of our Nintendo IP to that business.
What are your thoughts on Nintendo's first steps into the world of smart devices? Do you think the firm is right to apply console ideas like marketing and promotion to smart device titles? Do you think the Nintendo Account system will pull in new players via mobile, and help establish demand for NX? Let us know by posting a comment.
[source time.com]
Comments 24
So I'll be able to get points for Club Nintendo's successor in less expensive ways than purchasing a game? Yes please!
Not sure what people were expecting, either way. I couldn't care less either, because I don't play mobile games as much as I play console/handheld games.
At least Kimishima is aware that they didn't really do a good job forwarding their intentions with mobiles.
But that won't save them from failing on the mobile market, either. I'm looking forward to that nosedive...
And... he's lost me again.
Well just the Meet-A-Mii advertising part. That makes no sense, Nitneod advertises one of their games a year, this year was SMM, maybe 2 w/ surprise hit Spalton, why start worrying now about marketing on mobile?
Though I am biased as I don't really understand the whole Miitomo thing and how that's supposed to help generate interest in Nintendo. First game should have really been Nintendo Badge Arcade. For one thing it has Ntinedo in the name. And its made to make money. And it advertises so many games. And the bunny is hilarious and should be a Nintendo mascot. This weeks Mega Yarn Yoshi amiibo marketing was awesome as always.
But I am glad he's talking up My Nintendo and bringing all the platforms together. Of course if NX is a portable w/ TV out then there will be less platforms to bring together, but it shows they are working on tieing it all together.
I just would have preferred Badge Arcade this year rather than Miitomo next year.
But overall he seems to be looking ahead at the big picture. I especially like all his talk of "merchandising". He's probably going to make a lot of enemies among the Nintendo faithful as they accuse him of "whoring out" his IP, but it is the proper way to run a company. Make money to make better games. And that's what we all really want, better games.
I think something like the badge arcade would work great, especially with a charming npc letting you know about games on the main consoles
I had to delete Pokémon Shuffle from my iPad once the Gatcha mechanics became too painfully obvious.
That's not to say it didn't keep me more exposed to Pokémon than I've ever been before, so in that sense it did buy them some mind-share, albeit not the best kind.
I have a sneaking suspecion than all their mobile games will be of a similar ilk. Keep you coming back, not to eventually spend money in the game, as is the primary goal of many free-to-play mobile games, but as advertisement for their bigger titles on native hardware, more aking to Fallout Shelter.
If they make a bit of money on the side, cool, but that's not the game's primary reason for existing.
@Sparx Badge Arcade is a great example of an addictive game and how they use it to advertise at the same time!!
@NintyMan Exactly its balanced enough so you keep coming back to it! I hate pay to win or dlc, Im a purist, only bought the mario kart 8 dlcs because u couldnt pass on that! and Ive spent one dollar on Badge Arcade, thats a lot coming from me!! so they did a good job on taking one dollar from me
It'll be the touchscreen tablet controller all over again. They enter a new market, know not how to market it properly in a market moving too fast, then they're left with something nearly no one is interested in or have a clue with what to do with in the first place.
I love nintendo for trying new things & inventing new ways to game & stuff, but this focus on catering to the casual market it's just... urgh...
I don't plan to buy a mobile phone in the next 5 years+, I just don't have a use for that since I barely go out, and there's always the 3DS to play outside who has better games than just cash grab mobile games that plague 99% of mobile market, they spend more making an unrealistic commercial of a mobile game than they spend on the game itself when it show only 2 seconds of gameplay in a 50 seconds commercial.
Not expecting much from the My Nintendo thing. Unless points are universal for things like discounts in the e-shop. Because let's face it, a "theme-park" sounds like it would be limited to one or two places in all of Europe if anything at all. Maybe an euro off a happy meal in any Mcdonalds, but thats not really what i want out of My Nintendo. Already sad all these years i've missed out on years of points due to the shut down of club nintendo(in my country) years ago.
Ah, so the killer skill that they are going to bring to mobile which will allow them to succeed where Capcom etc. have not is... Their marketing skills!
Looking at how they have marketed the Wii U, I don't think so.
I think this sounds very promising given the amount of thought that seems to have gone into approaching the smart device market. It will surely give a boost to their dedicated console/s.
In five years' time Nintnedo ip could be everywhere. I can see that will be the way it's going.
We might have Animal Crossing Saturday morning cartoon and a regular Zelda comic book and stuff.
I have no idea whether they're smart device strategy will work out well, but I hope it does. It could potentially vastly increase awareness of their IP and getting people to interact with Nintendo games. However, this market is extremely competitive and is very difficult to stand out.
Kimishima wrote:
Is this really how he talks? I find it hard to believe this is a direct translation. Peeps should perhaps not take so much as gospel when it is reported to us third or fourth hand - ever played Chinese Whispers?
Mobile business is simply you release a couple bad games and hope at least one of those gets a 100 or so idiots willing to expend thousands on microtransactions on them... if you do then you won if you don't then you lost... its pretty much like the lottery
'Intellectual property' is a familiar but meaningless word. It suggests a nonexistent relationship between copyright, patents, trademark. It is basically corporate propaganda... so please stop using it!
I'm not going to complain about him talking about major advertising for anything. If it's needed to jump start the mobile app, so be it!
Wow....so many negative comments here.....
Guess Nintendo's luck really is based on heaven.
@Artwark You sound like this is the first time you heard people talk sh*t about Nintendo. C'mon this happen every gen, you win some, you lose some. Nintendo just so happens to lose this gen. As for the mobile market, Nintendo's real plan is to advertised their IPs there with cookie cutter games that people could play which features Nintendo characters but not full fledge like their true offerings on 3DS and console.
It all sounds nice how they are trying to appeal to casual potential customers to try to widen their audiences of their IP's.
But I'm afraid that their IP's are not, or Nintendo in general, is not popular enough to be able to enter all kinds of markets like theme parks, merchandise etc.
Nintendo is a gaming company and do today appeal to the gaming audience and not much more. Sure they make family friendly games to appeal more to families and children.
I'm afraid by trying to enter these new markets, due to poor proper marketing, Nintendo will fail and will make the end of the company. I guess they have enough money to promote their stuff, but they were always too greedy to spend on promoting, and by now I think it's too late for it, they should have done it long time ago.
They should just simply focus at what they have done right in the past + a bit more. To appeal to all gaming customers; Families, Sportfans, grownup audience aswell.
If only Miitomo actually looked interesting...
What exactly is the difference between My Nintendo and a Nintendo Account?
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