Freedom Planet only just released on 1st October, but it was initially supposed to release much earlier. As some of you may have known, Freedom Planet was delayed by a few months due to some sort of game breaking bug that was reported in the advance release copies sent to reviewers. While the delay may have upset some fans that were eagerly anticipating the release, the bug that caused it supposedly was game-breaking. It seems that even more additional time may have been needed, though, as it's now come to light that a particular cutscene in the game triggers another bug that causes the game to crash and freezes the screen.
The developer has addressed the issue in a Miiverse post, claiming that a patch is in the works. In the meantime, players are advised to either play the game off of an external hard drive, skip the cutscene, or try to skip the line in the cutscene that causes the crash. Here's the Miiverse post:
What do you think? Have you encountered this glitch yet? What did you think of Freedom Planet? Drop us a comment in the section below.
[source miiverse.nintendo.net]
Comments 13
A pity that there is still a game-crashing bug in the game.
It's a real pity this game has had some real bad luck with bugs. Hope it's fixed soon; at least before its EU / AUS launch in November.
"Freedom Planet only just released on 1st October." ...In North America.
The game only froze on me once and that was about it. It's like Ittle Dew but I got past that with two to three crashes. Its still a great game
A shame such a solid game has such a terrible flaw. Here's hoping they make good on their word and fix it.
But if it's stored on an external, the freeze doesn't happen?
No worries. I'm playing only in classic mode anyway. I don't play video games for their story-telling.
I had a bug that occurred when I beat the earth boss in the sky ship level. I got stuck in the boss room and could not leave.
I hope this doesn't discredit the game at all. It is a well designed game. Just may not be the best coded one. But such a small team could not possibly account for so many bugs.
That's such a shame. I was about to download and play this game this afternoon. Looks like I'll have to hold off a few weeks. I have an external drive, but I don't understand how that possibly helps.
So I guess by having an external I'm fine?
@sketchturner "i don't play games for their storytelling."
Well, that's stupid. You should. You should appreciate it. And always demand the best from it. Pay attention to it. Respect that it's there and has reached the point of art, years ago. Video games are an entertainment medium, and for a very long time, story, elements, characterizations, plot, and many other things have not only been there from the very beginning, and always striving to get better, but is INTEGRAL to the entire medium and every bit as important as every other element to a game.
Also, i'm calling you out as a liar. You DO play games for story. Even if you don't know it, you do. Or am I to believe that you've never played either an RPG, an adventure game with a narrative in your entire life, never played a single player campaign in anything whether it's a platformer, a first person shooter, an adventure game, or anything with a story that has either affected or given a reason for the game and the characters you're playing as, or effected you in some way. Because if you have gone through every video game ever, neither playing it for those elements or noticing their importance, you're wrong.
The Last Of Us is a game that is critically accliamed for it's story, and if you played it you WOULD notice it and you WOULD continue to play to see what happens next. If you don't play video games for their story, then you sir, have never played Final Fantasy. Any of them. You've never played Chrono Trigger. You've never played any of the Legend Of Zelda games. That means you've never played Majora's Mask, Ocarina Of Time, Twilight Princess or Skyward Sword. It also means you've never played anything ranging from Metal Gear Solid, or God Of War, to a game where the game and it's narrative are interconnected but important. It means you've never played Super Metroid, or even so much as a game where the story is very simple but still integral to where you're going or why you're there, like Sonic 3 & Knuckles, for as little of a story as even a game like that, you're playing it just as much to show Knuckles that you're on his side, and recover the Master Emerald stolen by Dr Robotnik.Even if it's just a few cutscenes, THAT'S a story, and not only is it there, but while it will never win any awards, it dictates your experence every bit as much as the drive to "beat the game" is.
Even Donkey Kong, the game that started Nintendo's entire philopshy of their entire company's direction, was a hit and a success with gamers BECUASE of what set it apart from it's storyless "alien zappers" at the time... A STORY. WIth characters. One of the first of it's time.
If you don't play games at least, in equal part for their story, you sir, do not respect them, where they come from, what they can be,or what they are now. You do not deserve Nintendo, or Sony, or Microsoft, or anything that goes above the minimal level of a Newgrounds flash game, some Atari 2600 button masher, or some kind of bird, either Angry or Flappy. Good luck with those.
Story IS as important as Gameplay. The games know this. Gamers already know this. Remember this. Unless, for some reason, you're Roger Ebert's ghost or something. Then I guess you'll just never get it.
@inverse Just because I play games that have stories doesn't mean I care about them. I typically skip cutscenes and dialogue whenever possible. I recognize that many people enjoy game stories. That's great. I'm just not one of them. I play for the gameplay and it makes no difference to me how barebones or intricate a story is. Don't project your preferences onto everyone else.
And then they take the game down so they don't look incompetent, right?
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