A neat new feature in Art Academy: Atelier / Art Academy: Home Studio is the option to upload time-lapse footage of your creations to YouTube. It's a practice popular among artists on the video platform, and provides multiple options that are automated - rather like Mario Kart TV in Mario Kart 8.
The new Art Academy is now available globally in the eShop, and a neat video from Nintendo shows off the feature while also providing a lovely drawing for Yoshi's Woolly World, which is also out in PAL territories today. It's a lovely showcase for both titles, each of which received 9s and glowing recommendations in our reviews.
Check it out below, while our video man Alex also demonstrated this YouTube upload previously, showing off how the app's lessons helped him produce a rather nice drawing.
Comments 12
Looking forward to using the You-Tube feature.
Looking forward to try this out this weekend. I'm not to talented with drawing/painting/sketching/whatever else, so I'm looking forward to what these lessons will teach me, and where I can take it from there. I've been wanting this ever since I saw the portable versions.
This kind of thing—a full art creation game—should have been available for the Wii U at launch and ideally built directly into the firmware of every single Wii U, imo.
There's many ways the Wii U GamePad and its unique features could have been better sold to people as something genuinely cool and novel, certainly in the home console space, and this was one of them. Super Mario Maker is another great example and again, I think it should have been available at launch, as well as possibly even built directly into every Wii U system.
If it were up to me, the Wii U would have launched with a bunch of stuff like this built directly into the firmware from day one and made available to all Wii U users to use for free, where they could share their creations with all other Wii U users and in some cases just online in general. In fact, I'd have went even further and had an entire creation suite built directly into the firmware of the Wii U—much like the original idea for the Mario Artist series on the 64DD was supposed to be—and the sad irony here is that "games" like Project Spark on Xbox One and Dreams on PS4 have actually already gone far above and beyond what Nintendo is offering, in terms of this kind of creation toolset concept, on a console that more than any other console out there actually has an interface basically perfectly suited to such things.
Boy could Nintendo have really had a major Wii U system selling feature in its box day one, and imo possibly even a bit of an industry paradigm shifting one at that—if it were done right. I mean just imagine if all Wii U owners could freely create and share their artistic creations, music creations, polygons creations, video creations, and even full video game creations online with all other Wii U owners, out-the-box day one, for free (and possible even sell some of them for a small price too)...
If Nintendo REALLY wanted this thing to fly off the shelves out the gate then it certainly had the tools/means available to do so—it just failed to take full advantage of them imo. The saddest thing however is that it still has all these options available to it—there's still time to save the Wii U (and possibly do even more than just save it)—and yet it seems it still doesn't fully understand how to take proper advantage of them.
At this point I'm sure plenty of you know where I'm coming from but here's how I'd move forward with this vision on Nintendo's new console, NX (since Nintendo kinda f****d up the chance on Wii U): https://inceptionalnews.wordpress.com/2015/06/26/heres-the-gist-of-my-idea-for-nintendos-nx/
@Kirk So......New Wii U then? I honestly think Nintendo are looking beyond simply amalgamating all their previous consoles into a single platform to sate collectaholics. Everyone on this forum should know how Nintendo operate by now. They experiment with new ways of playing. As cool as your ideas sound mate, I fear they are too traditional. If you featured some crazy ideas like donut shaped screens then I would have been more sold on the idea
@GrailUK Well imo it's only "traditional" if you think of it on a very surface level.
Trust me; there's been nothing like this in the history of gaming. There's even a few other elements that I haven't covered, but even with what I have detailed it's not quite as traditional as it might seem at a glance to some people. Saying it's "traditional" is kinda like someone saying the 64DD and the whole Mario Artist series was "traditional". The whole 64DD and Mario Artist concept is STILL not "traditional", 20 years later.
https://en.wikipedia.org/wiki/64DD (Still some pretty cool ideas there)
Brining everything together into one nice neat package is also one of the fundamental issues Nintendo desperately needs to solve going forward, imo, because its various "solutions" are becoming more and more convoluted with each new generation, as it tries to figure out various half-*ssed ways of supporting some of the games, features and controllers from one console and some of them from another but never quite just doing it all right, and in a way that's simple for everyone to understand and be able to fully appreciate. The amount of convoluted control options on Wii U at this point alone is testament to how bad it's getting. The last thing Nintendo needs to do is just make that even worse imo, possibly adding even more different control options and setups into the mix—and that's just talking about controllers
What I think Nintendo needs to do is tidy up all its convoluted mess, bring together all the loose threads, and at the same time also make everything 'new' and 'fresh' again. I think that's how Nintendo makes itself relevant to modern gamers and these new tech-savvy entertainment consumers, who are often highly creative and social, without losing anything from its past that made it so great and so beloved in the first place.
@Kirk I am not concerned about the number of controller options. Some people (who lack fine motor skills for example) may struggle to use dual analogue but may prefer a broader motion sensitive approach. So my personal philosophy with most things is the more the merrier (and if this was not a pg website, I could suggest a couple of exceptions.) as it brings more people to the console. I like your creator bit. That's a great idea. My personal idea would be to expand on the Mii vibe. Create your avatar, start at level 1 and play in as many games as possible to learn new abilities from games and increase in power. You could level yourself up across the games library, gain abilities etc to use in multiplayer. I think that would be a good first step for virtual reality (they can work on the tech once they play around with how everyone's avatars can work.)
@GrailUK Well I get that you might not be worried about the controller situation but I personally think it's becoming a major problem, and not just in terms of convolution but also potential expense for some consumers too—as well as stuff like possibly putting off some developers, taking up more storage space, and whatever else. I mean both Microsoft and Sony figured out a while back to try and keep it simple going forward—you can basically just use their main controller to play 99% of games from all their previous consoles, and that will probably be true with their next consoles too (Microsoft's already got its Xbox One controller design supported on most the upcoming VR systems too)—but Nintendo's not quite realised why that simplicity and elegance is so important yet—despite originally claiming that's exactly what its approach with the Wiimote was kinda supposed to be all about.
And again, this is just the controller stuff.
The "Mii" stuff would be like a grain of sand on a beach in amongst all the amazing stuff NX owners would be able to do, out-the-box day one and for free, if I had my way
@Kirk Anyhoo, can't wait to see what the NX is! And this Art Academy game is great. I had a quick doodle today but will sit down more with it tomorrow.
@GrailUK Yeah, it looks like a very cool 'game'.
@Kirk Hehe ye..I suppose tool is more appropriate
@Kirk no seaport do not want this on my wii u at launch, then I'D BE OUT OF STORAGE SPACE DAY 1. lol
also I want to pay the Devs, 4th AA game I bought...
@Uberchu True. They'd probably have to give you more storage space by default too lol
Don't worry; the devs would still get paid
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...