Following Nintendo's annual financial reports recently, Satoru Iwata provided his standard President's Presentation and tackled an Investor's Q & A session. The details of these have largely been covered prior to now, but with the recent publication of the official English Q & A translation we found one answer that helped to expand upon previous comments around the upcoming Club Nintendo successor.
This successor is considered as part of a "core system", and it's with that context that it becomes increasingly clear that it'll be far more substantial than the existing Club Nintendo service. In the lengthy excerpt below Iwata-san explains the importance of interconnectivity in the future loyalty programme.
So far, Nintendo has built its official website, started the Club Nintendo membership service, made its dedicated video game systems network compatible, started Miiverse and has constructed other online services one at a time. When we constructed each one of them, we were trying to create a certain solution to achieve a certain goal or to address to a certain issue. In other words, we did not have an overall vision as to what the final and comprehensive format should be like and, as a result, we cannot say each of these services was connected to one another in an ideal way. Also, when we were designing them, we did not have the idea of building a bridge between smart devices and dedicated video game systems and, at least five years ago, we could not foresee that smart devices would have increased in significance to be the dominant window through which consumers connect with one another and society. When we look at Nintendo's current network services from this perspective and others, they look like patchwork. They are not ideally designed for user convenience, and when we try to improve one, we have to modify not only the portion directly related to that service but also other seemingly unrelated components, so it cannot be done easily. In other words, we have many ideas that we would like to realize but we have not been able to execute them as smoothly as we had hoped.
...As you pointed out, this project has neither been widely reported nor covered, and although it might not have captured a lot of media attention yet, I believe this is going to be a very important challenge for us. The better the system can operate, the more smoothly and frequently our consumers will be able to travel between smart devices and dedicated game systems. It will increase the number of reasons for our consumers to keep on playing games or to keep on playing with their friends and relatives, increase the opportunities where one can recommend some games to others and vice versa or where people can exchange game-related information. Today, the speed at which information can spread is extremely fast. Anything that experiences a boom in today's world is almost always riding on the wave of this information spread, so we have to construct a system which matches today's environment. In the past, TV ads and word of mouth might have been the main components of that system, but today, people argue how we should add the Internet to a system and how we should combine these efforts with smart devices, and we are aiming to construct such kind of comprehensive system. So far, we have been offering a loyalty program in which we offer corresponding points to those who have purchased our products, and we have been offering some rewards based on these points. What we are aiming to establish is not a simple extension of the existing loyalty program but a loyalty program with, say, the entertainment elements where the members feel that they have received certain rewards as a result of not only their purchases but also the history of their gameplay and how each consumer has interacted with others. Since it is impossible to define the requirements for this sort of loyalty program 100 percent in advance, we see it very advantageous that we are able to work with DeNA who will be able to flexibly deal with such requirements.
DeNA certainly has strengths in networking and infrastructure, and we already know that the future programme will operate across smart devices and Nintendo's systems. Descriptions of rewards and activity based on games bought, played and even interactions on our systems certainly sounds promising, and could change the way we relate to our gaming experiences.
We'll see how it turns out, but Nintendo appears to have bold plans for this programme, which will hopefully arrive in the Fall period.
[source nintendo.co.jp]
Comments 55
Can't wait for the new Club Nintendo
I have a bad feeling that they'll be getting rid of physical prizes all together with this new thing. Which, while not a deal breaker of course, would suck for me since it's the main reason I cared for CN in the first place. Hoping for the best, but expecting the worst
I'm more excited to see what comes of this then most of what E3 will bring. I really hope I can have all my accounts linked and not separate. And no more surveys ever again please lol!
Sounds good to me. I definitely know what he means when he says a lot of Nintendo's different programs and things were like patchwork. Club Nintendo seemed really disconnected and clunky the way you had to link it to your system, for example. With the Nintendo Network, they've definitely been improving on this.
That's interesting, he mentions:
"What we are aiming to establish is not a simple extension of the existing loyalty program but a loyalty program with, say, the entertainment elements where the members feel that they have received certain rewards as a result of not only their purchases but also the history of their gameplay and how each consumer has interacted with others."
Makes it sound like you could be rewarded for helping/assisting other gamers, which is an interesting idea and could help foster a good community
Really excited for this.
"It will increase the number of reasons for our consumers to keep on playing games or to keep on playing with their friends and relatives"
Hopefully some sort of achievement system? Finally!
Hope it's soon, and hope it's financially beneficial like the Digital Deluxe Promotion or free games via points. I don't like when things get taken away from me that I'm used to getting.
@Operative That is my fear as well. Going to DLC exclusive rewards would be such a letdown from some of the legendary CN collectibles.
Looks like at least we had to wait until next year.
Sounds promising. I like the fact that they seem to be going for a endgame instead of shoehorning lovely but still somewhat disconnected pieces and hoping they fit.
I hope everyone in EU gets club Nintedo. Missed out entirely cause i don't live in the UK.
Rewarding you based on your gameplay history and interactions... Hmm...
Its just a thought (probably wrong, too) but would be cool of they integrated an achievement system into their games, and maybe unlocking achievements could actually contribute to your points or rewards or whatever. Achievements are awesome, but Nintendo not having an integrated achievement system has always been a disappointment and a reason that many people by multiplatform games on other systems. But, especially if it had rewards attached to it, it could potentially be awesome for Nintendo, and even beat out Sony's and Microsoft's systems, which are literally meaningless (yet still great motivation for 100%ing a game). I'd prefer playing for rewards over taking surveys/registering 16 digit codes any day.
"(...) where the members feel that they have received certain rewards as a result of not only their purchases but also the history of their gameplay"
Achievements?
"a loyalty program with, say, the entertainment elements where the members feel that they have received certain rewards as a result of not only their purchases but also the history of their gameplay and how each consumer has interacted with others."
Rewards based on gameplay and interaction with others? Will be curious what comes of this.
I'm curious about how this will turn out, but so far it sounds very good. I'd also like to see an optional achievements as a part of this.
@Operative @kamoetahbingo I am not a fan of video game related collectables, I want games from a game system (and its related services), not brick-a-brack and would be much happier with digital freebies. There is no reason that both solutions can't exist though, to make everyone happy, since Nintendo loves its toys (and its what CN already does/did).
@DEAD you're wrong.
Scandinavia doesn't have Club Nintendo at all, and that's a decently big part of europe don't you agree?
Make it available in Sweden please, Nintendo.
I really hope they don't add an achievement system. I hate achievements.
I have a bad feeling it won't be free
I absolutely don't like what I'm reading there. Leaves a horrible thought of (anti)social media and mandatory connectivity in my head... shudder
Well, it's SOMETHING at least.
@DarthNocturnal Except there's a problem: most games can't be cross buy
So we're finally getting a rewards system like Xbox Achievements and PS Trophies?
Almost sounds like an achievement system of some sort will be integrated into the purchase loyalty program. Where it all counts toward you as credit, whether you buy a game or play it.
Interesting, I like what Iwata is saying even though details are nebulous. Wait and see I guess.
I like the idea of an achievement system as long as the goals are not as absolutely ridiculous as the streetpass achievements - 1000000 hits, I think not!!! We'll all be making bequests of our accounts in our wills to our grandchildren given the rate that it's actually possible to rack up streetpass hits.
Not too keen on the social media aspect. I play games to escape from other people, not to spend more time with them! A helpful community would be good, but my experience of such things leads me to believe it will have to be heavily moderated in order to work. Too many idiots and not enough delete keys.
And it needs to be the same (or nearly so) WORLDWIDE!!
Good to have them thinking on it, though.
I never took part in club Nintendo so I hope this new version is as epic if not more so than the predecessor sounded!
I can't wait to see what this new loyalty program is capable of. Club Nintendo has dried up in recent years and I'd love to see a new fresh take on a reward program.
People may deny this, but an achievement system is crucial. Not only it creates replayability, it also give a sense of achivement. I hope Nintendo will incorporate an achievement system in their new program.
If you think about it, Nintendo are the only gaming platform that doesn't have an achievement system lol
@Hy8ogen Exactly. Plus, its obvious that many of Nintendo's games have tried to create one (medals in Hyrule Warriors, Bayonetta 1 and 2 have their own achievements, stamps in Mario Kart, and more) but if the achievements don't follow you, or don't register to your NNID/online profile, they're completely meaningless, and there is less incentive to do them.
I don't get why anyone would complain about an achievement system. If you don't like it, don't participate, you're not really losing anything by having them exist. It's really only a good thing that adds to the system...
@Koz @Hy8ogen Achievements are utterly meaningless in themselves. It's basically like the stupid golden star they give you in preschool. And they become even more meaningless if they are given for rather trivial stuff.
I'd rather have something like the Reward Card system of NFS Carbon (do certain tasks and you unlock stuff)
@AJ_Lethal The achievement system is usually separate from ingame unlocks. It doesn't mean they can't do a system like NFS Carbon, all it means is that when you actually "achieve" something it's recorded on your profile and you get that "gold star" on your online profile.
I'm not arguing that the acheivements are meaningless. Whether or not you like them, my point is just that they are a big incentive for people, and if Nintendo actually gave meaning to them via a rewards program or something, then they would carry a lot more value. If they were really completely pointless and no one cared, Nintendo probably wouldn't try to imitate it on a game by game basis.
Reading between the lines, I'm afraid he's saying that we'll get rewarded for making Facebook posts and tweets that broadcast our undying love for Nintendo. I'm an adult, I don't want Nintendo to take overlap with my social media life.
Just hurry up with it!
Interesting. We'll see where this goes
I'm probably the umpteenth person to say this, but it's hilarious to me they talk about modernizing their system to adequate itself to the way information is spread nowadays, yet they're being the most obsolete, archaic, counter-intuitive game company there is in a medium as huge and impactful as YouTube.
I only hope that we fet this new system in Latin America... c'mon Nintendo!
Seeing this talk of "cheevos"-based rewards, how many a' youse mussed with GreenManGaming's Playfire Rewards?
Sounds like it may be some acheivement systems and hopefully it will store account info in case of a system crash and I lose all my purchases on that system.
I'd like to resume earning points (or coins or stars or whatever) and being able to get free games for it. I wasn't crazy about the surveys, but I did answer honestly, especially for the final few. "Why did I download Rusty's Baseball, Pokemon Bank, and Steel Diver? I need Platinum status. I could care less about the games, I want the coins."
Quite a few first-party games already have a sort of achievement system in them already. It's not enough in Mario Kart to simply earn a gold trophy, there's a way to earn stars. Super Smash Bros wants you to unlock Every Single Trophy. Chase after extra hearts and other collectibles in Legend of Zelda to earn 100%. Yes, all those things are completely optional, but for those who want to, it's extra replayability and a sense of pride when you manage to accomplish it.
I couldn't care about physical prizes, never got those in Finland. Just let me register the games fast, easily and without answering surveys, then get some nice download games.
A safe account system is all I ask. I want to play on my systems and if they get stolen or break, no games or purchases will be lost.
How hard is to achieve that?
@Moon There's an achievements system in StreetPass though.
@rushiosan Good news. You can have it right now. If your system breaks or gets stolen, your games/purchases can be restored.
I don't need physical rewards as long as we get cross-buy and cross-play.
Well with Sony and MS copying most of what Nintendo have done over the years I think it's well overdue that Nintendo copy their online crossbuy stores achievements etc. I would have no problem paying say €10 a year for just that, I don't need 'free' games like ps+ or gold at all, just one MASSIVE linked account like the other two to get Nintendo up to date and then work from there.
Achievements? I don't care.
Account system? Make it finally.
Free or not free, just make it better than club Nintendo
@Koz
I really hope they do incorporate some type of achievement system. I mean they do it for Mii Plaza and some games occasionally.
What I'd really love to see is a Steam trading card knock off. They (Nintendo) seem to have 'stickers' pop up in some games from time to time so maybe they could have a sticker book or somethin like that.
@AJ_Lethal
This type of comment always cracks me up. So what if it's "meaningless?" Video games are meaningless period. You think there is some deeper meaning in anything you do with games?
I personally could care less for achievements but if Nintendo could somehow leverage them differently than Playstation or Xbox then that would be cool. I remember when I first got my Xbox 360 years ago and I got an achievement. I thought that was currency to spend on the Xbox live store. Would be cool if Nintendo could do something like that indeed...
Please Understand.
I think Nintendo should do what other big games companies are doing, and make mobile tie-in games that unlock rewards in the console version, and vice versa. Now THAT would be cool.
@Operative I think they have (very subtly) been suggesting that since most of the prizes on Club Nintendo as of recent have been digital. What you've said is a safe bet, unfortunately. Not to mention it'll save them a bunch of money in the long run.
@Operative Yuuuuuuup.
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