Streets of Rage 2 - or Bare Knuckle 2 as it is known in Japan - is widely regarded as one of the best side-scrolling fighters ever created, so the fact that its announcement as part of Sega's burgeoning 3D Classics range caused such excitement should come as no great shock. This is one of the defining games of the 16-bit era, and easily one of the most accomplished Mega Drive titles ever produced. It's now available on the Japanese 3DS eShop, and we wasted absolutely no time in downloading it and getting stuck in.
As with all of Sega's other 3D Classics - which have been skilfully ported by emulation experts M2 - 3D Streets of Rage 2 looks and sounds utterly fantastic. It's totally faithful to the original and comes with the added benefit of retrofitted 3D; even with the slider turned up to full, the effect is quite subtle and really enriches the experience, especially on those levels where there are lots of objects scrolling in the foreground. The punchy 2D visuals still look as appealing as they did back in the '90s, with lots of bright primary colours contrasting with dank, dirty urban environments, while Yuzo Koshiro's pumping electronic soundtrack hasn't aged a single bit.
The gameplay is surprisingly timeless, too. Sega really stepped things up with this sequel, adding in a wide range of attack options across the four main characters. Each one has their own strengths and weaknesses, and becoming adept with all of them is one of the game's most satisfying challenges. Unlike the original Streets of Rage - in which the three characters had pretty much identical move-sets - the sequel mixes things up by giving each fighter a different arsenal of attacks.
For example, Axel's post-vault move sees him slamming his opponent into the tarmac, while Sammy (AKA Eddie "Skate" Hunter) leaps onto the back of his victim and pummels their cranium with his small but surprisingly devastating fists. Characters now have two special moves - both of which consume a section of your health bar when they successfully connect - as well as another "minor" special which is activated by double-tapping a direction and pressing the attack button.
What sets this 3DS version apart from its forerunner is the the special "Quartet" mode. At the start of the game you pick your main character and then assign a running order to the remaining three. When you lose one of your four lives, you switch to the next character in line. It's a simple feature, but one that maintains variety - you get to make use of the whole cast of fighters, rather than being stuck with the same one for the entire game. There's also a special "Knock Down" mode, where every attack is guaranteed to kill standard grunts.
As with other Sega 3D Classics, save states are included so you can easily pick up where you left off, as well as various screen filters, one of which adds an authentic CRT-style curve to the screen. There's also a local multiplayer mode which replicates what was arguably the 16-bit original's most appealing element - its potential for causing massive, friendship-ruining arguments (why does your co-op partner ALWAYS pick up the chicken when they have full health?). You'll both need a copy of the game to take part in this mode, but that's a minor quibble. Another minor criticism relates more to the hardware than the game; the Circle Pad makes double-tapping a little tricky, which means you'll need to use the D-Pad if you desire more accurate control - and in our opinion, it rests a little too low down on the 3DS' body to be usable for long periods. This is purely a personal preference however, and you may be perfectly fine with the D-Pad.
3D Streets of Rage 2 is yet another amazing remaster by Sega, and should be on every 3DS owner's radar. It launches in North America and Europe this July. Save those pennies.
Screenshot: Hardcore Gaming 101. Main image: Lost Tyrant / Deviantart
Comments 29
I think it's finally time I bought a 3DS. Playing this classic on it would be all I need in life.
@Magiick I totally agree I haven't played this since the sega genesis days. I need a New 3ds ASAP!
July cannot come soon enough. Quartet mode sounds excellent. How long still we see SoR3 to complete the set?
DPad all the way for 2D/side-scroller games.
Thanks NL for reminding me that the Japanese eShop updates a day early this week.. After the article on this game earlier I couldn't wait to download it tomorrow morning but I've now just turned on my New LL to download right now
Will download the UK version in July too.. I wonder if local play will work cross region?
I'm not the only one seeing that Arnold face on the cover right?
While Australia still waits for Outrun and FantasyZone I & 2.
Already have this on Wii and 360. I guess it can't hurt to add it on the 3DS as well. SOR2 on the go.
Ohh, i just bought a new nintendo 3ds and this would be perfect game to get come July, one of my 16-bit addictions!! I'm so happy this game is getting a 3d re-release! I have this game already on my genesis, 360, and wii but the game is always worth the coins
Never liked the 'feel' of the SoR series. I was always more of a Final Fight (original only) player.
Try Street of Rage Remake for PC http://www.bombergames.net/sorr_project/ 103 stages (between alternate paths), 64 enemies, 19 playable characters (SoR1, 2, 3), Battle Mode, Survival Mode, Boss Rush Mode, 30 unlockable extra options (like infinite ammo/endurance for weapons).
If you like SoR this remake is a blast. It has a lot of content and it is all free.
@bitleman https://www.nintendolife.com/news/2012/10/new_evidence_suggests_that_arnie_is_the_centre_of_the_gaming_universe
@outburst Yep. I always use the dpad for a 2D game. (I use a grip though).
Don't have a solution to using the L button as well though that is comfortable. Other than not doing it for too long.
I hope we get more 3d classics after phase 3(streets of rage 2, gunstar heroes, sonic 2) like sonic 3, streets of rage 3, ecco jr., sonic advance 1,2, and 3, nights, sonic 3d blast, sonic cd.
That doesnt make sense you can change your character at the continue screen anyway in sor2, you couldn't do it in the first but.
@santaglause You get four lives per continue here, and each one is a different character. So with one credit, you're getting to use all four fighters - not just one.
Definitely picking this one up, the perfect Streets of Rage/beat 'em up game. GRAND UPPPAH!
Whoa, I'd forgotten how great the music was in this game! Sega, please give us Streets of Rage 3 next, I want them all on my 3DS!
Wow, Yuzo Koshiro also did the music for all the Etrian Odyssey games!
So glad this is in the next phase of 3D Classics. Gunstar Heroes and Sonic 2 should be great, too.
Hopefully they finish off the Genesis SoR, Sonic, and Shinobi series with 3D Classics, as well. I would buy them all.
Can't wait, simple as that really
@Damo ah i get you now that is nice
This is one of the games that defined my childhood. When I think of health bars in games, my mind always rewinds back to the days of playing Streets of Rage 2 on the Sega Genesis with my brother. And you can bet your butt that we are going to do it all over again via local play on our Nintendo 3DS systems. So many good times between this game and Sonic the Hedgehog 2.
That soundtrack is timeless. I really wish Nintendo and Capcom would take Sega's example and put out their finest 16 bit efforts on the 3DS with remastered features. I would buy them all over again!
When I was but a wee lad I had no megadrive and I never played streets of rage before but when I played the first on the 3DS I realised I missed something.
I am looking forward to play this game when it comes and it cannot come soon enough. (Maybe I go into cryostasis until july)
@outburst Yeah, using the circle pad for these games never even crossed my mind
@Damo Hey Damian, the audio from the Mega Drive has been known to be hard to emulate accurately. Would you consider making a video comparison of this version with the original game using that Nomad of yours? Or even the original Mega Drive, which they say has the best sound chip of them all...
@gsmaciel I've been playing MD since day one - got my first Japanese machine in 1990. You can take it from me that the audio replication in M2's ports is perfect - I certainly can't tell any difference!
It's about time! Youngster gamers today should be able to know what a good beat-em-up is supposed to be... And to think I took this masterpiece's quality for granted as a young child back then... It's amazing that this game and the early Final Fights still haven't been topped in simplicity and beauty.
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