Some of the Nintendo Life team on the wrong side of 30-years-old recall the days when Konami was a true powerhouse brand in gaming. The Castlevania franchise was hugely popular, Pro Evolution Soccer was the mainstream choice ahead of EA's FIFA - really, that was a thing - and Hideo Kojima could get unlimited column inches by being slightly peculiar and releasing iconic Metal Gear games.
Konami has been having a poor period for some time, however, Those first two franchises above have begun to struggle commercially and/or lose credibility with fans, and recently there's been a very public split from Hideo Kojima. Add in the cancellation of Silent Hills - and the related contracts with Guillermo Del Toro and Walking Dead star Norman Reedus - and there's a lot of hand-wringing going on.
The latest major move from Konami, which has been in the works since last year, is that it's de-listed itself from the New York Stock Exchange - it's still listed on the equivalent Tokyo and London markets. In practical terms this may matter little due to minimal trading of its shares in New York, and it saves the company a reported $5 million a year. Nevertheless, with all that's been happening some have interpreted it as another worrying sign.
Ultimately, Konami is certainly scaling back and re-assessing its next moves, it seems. The developer / publisher hasn't been particularly active from a Nintendo fan's perspective, either, though with undoubted prompting and assistance from Nintendo has still been releasing a number of its classics on the 3DS and Wii U Virtual Console platforms.
For Konami fans, however - especially those that remember those all-conquering NES and SNES years - it's a slightly worrying time.
[source polygon.com]
Comments 65
Oh dear.
After they cancelled Silent Hill.....I'm not surprised.
I remember them throughout my gaming years as a big company. Castlevania was a big title throughout my years, just starting to fall short after the PS1 classic and not making as much news as they used to. There's so many companies, though, that I wondered on what happened to. Virgin was one of them...I remember getting into the Mic and Mac games (Global Gladiators on the genesis). They may have had the McDonalds theme, but they were impressive games. Oh well, hopefully someone else picks up the Castlevania and Silent Hill license if they become another dead company.
Need I mention Rareware? There's only two big developers left from the glory days: Capcom and Nintendo.
Sad times indeed. How could a company like Konami go from super innovative to one or two product company saddens me.
Castlevania and Metal Gear will be missed. ;(
What if Nintendo buys Konami and Capcom as well.... that would be awesome! Castlevania and Megaman as Nintendo IP's. And what about PES and Streetfighter on your Wii U...
Keep on dreaming they say..
Konami is done. Its sad really, but I don't know what else they have left that is actually worth something, unless they make an amazing new ip.
@MarzoriuM would be great but thing is Konami is still making money just not from console games, apparently they slot machines earn more than their AAA gaming devision.
During the ps2 era Konami was the 4th biggest japanese publisher behind Nintendo, Sony and Square, and was in the 10 biggest publishers worldwide.
Now Konami is nothing. They aren't even in the top 30. Nothing sell except Metal Gear and Metal Gear is far from selling very well compared to their golden era
Should we panic and buy the Konami/Castlevania games now before they are pulled out (who knows)?
Konami World on NES, that's their only game I liked.
Money is like water, they are now flowing into the mobile market, console game developers are dying of thirst.
Konami is in really bad shape. Their future is on the shoulders of Metal Gear.
@MarzoriuM On paper that doesn't sound like a bad idea, especially for the launch of the NX, whatever it maybe. However in principle it won't happen. Konami has other business ventures outside of gaming and Capcom may well be turning things around with 2 very successful digital download only titles - albeit both Resident Evil games. On top of all that, Nintendo is not one for buying third party developers, even if said developer went bankrupt and their IPs were up for grabs, I see Nintendo just sitting there and watching others snap them up.
Loved Suikoden, loved Azure Dreams, loved Zombies, loved the early Castevania games, Bomberman, Contra, Batman Returns, Turtles in Time, Gradius, Prodius, Mystic Ninja. A real part of my childhood.
Of course all they make these days is Metal Gear with all of their assets. I can't help but think of sayings about eggs and a basket.
I assume they will sell off the IP if they don't plan on making games anymore? It will be interesting to see where some of the classic franchises go. It's a shame really. For a long time they were one of my favorite game makers.
Nintendo now should buy some Konami IPs.
Im sorry, but if Konamis recent endevours dont spell imminent doom, what does ?
They botched up Castlevania, neglected pretty much all of their IPs, lost Kojima, cancelled Silent Hill.
They have literally nothing else going for them at this point.
They made a proper "Capcom / Sega" move, instead that those two still have a few straws to cling onto.
@Einherjar Konami do more than just produce games. They own gyms and gambling machines in Japan. And I believe these both ventures produce more income than the gaming division.
Konami was synonymous with many of my NES gaming memories. It's a shame but, they have neglected and/or trashed many of their IP's. Hopefully they can turn things around.
Woah woah woah...they cancelled Silent Hills? WTH!? Yeah...things aren't looking too good for Konami. Kojma leaving doesn't exactly make things better. But, hey! Who knows! Maybe they'll get back on their feet and get everything together.
@FragRed weren't nintebdo interested in atlas?
Contra, castlevania, axelay, turtles in time, batman returns, metal gear, pro evolution, silent hill, dance stage, how can one company own so many good IP's and do NOTHING.
Oh no, wait. Sega have managed that feet better than anyone else. Maybe that's the new industry trend, to slowly die from within through ineffectual leadership
This is no good. Grew up on a steady diet of NES era Konami. Hope they recover, they're a big part of gaming history. Maybe if we all punched in the Konami Code, something good will happen.
@DESS-M-8 I have read that too about Nintendo interested in buying Atlus but I just don't see Nintendo splashing the cash to do so. I mean this is the same company who won't even properly market their own consoles and games on TV but instead rely on a fee on children's channels and adverts on video game related websites where most people who view them are already aware of the games existence, such as Nintendo Life.
SOMEBODY QUICK!! Input the Konami code for infinite lives! Konami is going to need it after this last stupid decision to cancel "SILENT HILLS"....not the Silent Hill franchise altogether. Silent Hills (with an S) was the project with Kojima, Del Toro, and Norman Reedus. From the demo, P.T....it was shaping up to be a great game. Now Konami has been making decisions that doesn't seem favorable at all.
@Aneira What about Sega?
@DESS-M-8 Nintendo was offered Atlas but Nintendo didn't want it for some strange reason so the bid went to Sega.
I don't know what happen to Konami.
I think they've been only focused on Metal Gear games and have just almost ignored making any other AAA games all together. I haven't seen any ips come from them in a while. I feel like they went the mobile route to generate money and its catching up to them.
@Aneira only two???
I guess I should as what glory days do you mean?
Capcom can only be considered when they start thinking about making Mega Man Games again.
There is still square well Squareenix, Sega. Plus many developers that were part of larger companies have started their own or joined the newer ones.
I am old enough to recall the launch of the SNES. I was a big fan of Sega at the time and I was insanely jealous that Nintendo had several big exclusive games from Konami announced for the first year ... Super Castlevania 4, Contra III, Gradius III, TMNT Turtles In Time. In those days Konami was a power house publisher. They were a power house on the Playstation as well with Metal Gear Solid, Silent Hill and Castlevania SOTN.
As for what went wrong, I think that Konami became too risk adverse. They stopped innovating and just spun out new entries in proven series. It is the same story at Capcom, Sega, Namco and pretty much every other big 3rd party publisher these days.
@Aneira Capcom hasn't been any better than Konami for the past ten years.
Man, I grew up with this company. Sad to hear this.
Silent Hill has been dead to me since Team Silent left. Just sucks whats happining to Konami...
This is bad. I love them. I have Purchased most every VC game they have. The last Physical copies I bought from them was on the DS a big RPG Sudi something it was amazing and the castlevanias on DS. I wanted to like the 3 DS version but I didn't care for the demo.i didn't care for the metal gear one either. I hope th y pull through.
No sympathy for them at all and can't help but think if they showed a bit more attention to nintendo it might not be as bad.
1:the wii u doesn't get fifa anymore and fifa 13 keeps popping up on the wii u uk retail chart.that means there's clearly an unchallenged audience looking for an up to date football game and they still won't put pes on the wii u.
2.nintendo fans are pretty much the only install base guaranteed to buy a new castlevania due to older fans n the vc again.
3.contra rebirth done pretty well yet the wii u doesn't get one or a gradius rebirth on the eshop all the while there's a lack of shooting games (of any kind really ) on the console.
So yeah with that n the whole no ideas for the gamepad while integrating smartglass for msg v exactly why should I feel bad for them? No one to blame but themselves.
They did kill bomberman.
Konami is done. And I'm done with Konami. That is all.
Any particular reason why Nintendo couldn't make an offer for the Castlevania franchise? Sounds good to me. Just forget the last two games and go back to what worked.
@GraveLordXD it's certainly a pale shadow of its former self.i meant more from a business perspective there's enough nostalgia that nintendo fans would be more likely to give the series more of a chance after every misstep.
So....everyone wants Nintendo to buy Konami and release all their back catalogue on the VC?
Yes please!
@JLPick and i hope nintendo gets castlevania, and sony gets silent hills but dont they have any other big ip's?
Seriously to anyone saying Nintendo should buy Capcom... I don't think it will ever happen!!! But the chances of Nintendo buying Konami, there's a chance because if Konami does shut down then they surely would want to sell the business to another company?
I still think a lot of industry analyst underestimate the impact of a shrinkage in Nintendo's business as well as the rise of the "AAA" model.I believe a vibrant Nintendo ecosystem would have acted as a pressure release for some of these publishers by earning them some money to cover lean periods such as Capcom with RE: Revelations & Monster Hunter.
However, there initial focus on the "AAA" model was unsustainable with only few companies benefiting with at most 1 or 2 IPs. Konami has now been caught in this web with Capcom probably to soon follow.
With the way the industry is going Nintendo might end up been the only 'traditional' game maker left. Even they are hedging their with the DENA deal.
Heartbreaking, isn't it? Sega, Rareware, Akklaim, Midway, THQ, etc....It seems our gaming past is being defragmented and overwritten....:-
@star-fox either way nintendo is nowhere near doomed and that deal has a minimal chance if possible to even backfire since nintendo is aware of the games that are going to be made and the fact they are the only big company not spending a fortune to make each game while having a standard for quality.
@edgedino, I agree. Just wished 3rd party publishers gave Nintendo a chance and that Nintendo was not so hard headed.
If you notice, 3rd party publisher problem exacerbated during the industry boom that was the Wii.Some made a killing with the 'AAA' like Activision but not all. Most publisher believed, probably, that if they could not make money on Nintendo hereby closing a whole market to themselves.
Yes some were burnt but it is not like all games released on the Xbox 360 & PS3 met with resounding success. Just imagine the decision of capcom not to release RE: Revelations 2 on 3DS which could have guaranteed them at least a million in sales.
Well, I hope Nintendo can gobble them Konami & Sega up effectively making them subsidiaries....do it Ninty...
@Nintendian Konami's issue is lack of foresight. Diversification is what is needed in today's market. A move to mobile will not guarantee big money.
How many casual gamers are really interested in the likes of hardcore gothic vampire slaying Castlevania or the luxurious Metal Gear?
Nintendo are lucky - they have the content and IP to work on all platforms - no matter who you are or where you are in the world Mario and Co are recognised and associated with AAA entertainment for all ages. This will literally mean Nintendo will explode onto the mobile market and railroad through it if the pricing model is right.
@JLPick We need Silent Hill & Fatal Frame on the same platform. If they could get the Castlvania license; we need a 2D "Castlvania Maker," (much like Mario Maker. NINTENDO FTW!
@JLPick We need Silent Hill & Fatal Frame on the same platform. If they could get the Castlvania license; we need a 2D "Castlvania Maker," (much like Mario Maker. NINTENDO FTW!
Why buy Konami's IP? The problem with Konami's big IP's is they aren't really that unique enough not to just make a clone version without owning the rights. Mighty No.9 has shown you don't need the Mega Man name to make a Mega Man game. You could easily make a 'Dracula Hunter', Alien fighter', or 'Space Ship scroller' without getting a lawsuit slapped on you.
It's a lot harder not to infringe on the 'Italian Plumber', 'Mini Alien with plant army', or 'Pink lump who eats enemies powers' IP that Nintendo own.
They should be fine I mean they own the YuGiOH! card game (actually suprised no one mentioned it) plus other ventures so I truly doubt this means anything.
Konami's issue comes as a result of them making the same mistake that Sega, Capcom, and Square Enix made. All four of them made the same mistake at the same time - they saw the "Call of Duty numbers" and wanted to have that kind of success, so they tried to appeal to that crowd, who they perceived as the "western audience", even though that crowd was never interested in their games and they already had a western audience that actively supported their games.
Granted, pretty much the entire industry tried to go after the "Call of Duty success", but western developers were able to do so more easily because the market shifted as a result of Japanese devs/publishers attempting to appeal to the mainstream CoD crowd and ultimately failing.
Square Enix had better luck than Sega, Capcom, and Konami because they realized their mistake earlier and were able to have western studios making western games for them, allowing their Japanese devs to return to form.
The other three didn't have that luck. Sega has been flinging Sonic at a wall hoping one sticks while ignoring their other franchises and not localizing games, and are now having to switch focus to mobile and PC exclusives instead of console games. Capcom was on the verge of bankruptcy after repeated anti-consumer policies and well, look at them now. All of their big games so far this generation are exclusives (SF5, Dead Rising 3, MH4U, Deep Down) because they required some sort of backing by Sony/MS/Nintendo, while their other games are smaller budget games that are digital-only (REmake, Revelations 2, etc). Then there's Konami, who hasn't done anything of note for the past several years other than some meh Castlevania reboot and 2 demos, one of which is paid. MGS5 is the only upcoming game from them now. The last truly noteworthy game from Konami was MGS4. Yeah...
By the end of this generation, I'd be surprised if Sega, Capcom, and Konami are still making console games. Konami I think will leave gaming completely to chase after the rising pachinko scene (which will skyrocket if gambling becomes legal in Japan). Sega will probably go mobile/PC only outside of Atlus stuff (as well as the pachinko scene). Capcom I have no idea.
Honestly, the state of Sega, Capcom, and Konami I think paints a fairly good picture of the state of the industry. Sure, the industry may be worth a ton, but that won't mean anything if companies leave/go under and gamers just get fed up.
@mr_nihilism chances are this would probably also result in a belmont for smash... THIS WOULD BE THE BEST IDEA EVER!!! (check profile pic)
At least they still have Yu-Gi-Oh :3
@FragRed But im pretty sure that this is a whole different division on its own, much like Sony Pictures, which has nothing to do with Sonys PlayStaton division.
Thus, Konami could very well stop making games, while the compani as a whole continues to exist
@KeeperBvK Capcom closing Clover and letting that amazing talent get away was a huge mistake.
Well it wouldn't hurt them for starters to pay more attention to the wii u where gamers are starving for content both with vc classics and retail! I also agree with some of you guys that the Pro soccer franchise should be on wii u as well which has no EA or sports games at all!! As far as wii u virtual console is concerned, it absolutely makes no sense that almost 30 turbographx 16 games are available on Japan's wii u published by Konami and we have none!! Bring em over Konami!! Don't understand that logic at all!! Put em out!!
And let's not forget the endless classics they possess like sunset riders- zombies ate my neighbors- frogger- pooyan- super cobra- gyruss- scramble- lethal enforcers and many many others!! Games like these should be being released digitally on all systems!! I have the same gripe with sega, capcom, Altus, Nintendo, Atari, Warner bros/Midway classics and many others! They just let these classic ips sit there doing nothing!!
Psst, Nintendo. Buy the IP rights to Suikoden and give it to Monolith Soft. You're welcome.
**tips hat**
Wasn't there a rumor recently (again) about Nintendo buying a big company? Maybe its Konami?
From platformers to SHMUPs to Beat em ups to run-and-guns, Konami made the best games on NES. They were balls hard too, but always included built in cheats ie "Konami Kode" to make it easier...
Shame all the Konami Turtles remakes and VCs got pulled from eShop/PSN/XBLA without warning when Activision aquired the TMNT license...
@Zadaris,
I came here to type this and then said "I doubt it, but let me see if someone else happened to think of it first"
It's amazing to me that Suikoden never became as big as Final Fantasy. My own personal theory is it's because of the name. Up above, an NL user even just said 'Last game I played from them was for the DS called Sudi something and it was great'. I myself may have never played the games had I not read about the first one in a magazine before it came out and gotten extremely excited about it.
Suikoden is my 3rd favorite gaming series, behind 1 Zelda and 2 Final Fantasy- And obviously FF is living off it's past with me. I personally loved 12 no matter who didn't. And I'm anticipating 15. Suikoden should have been rebranded as a name to do with war (a common theme for the franchise) and I think it would've sold much better.
I really do hope it's brought to a competent RPG developer that keeps all the things that make Suikoden, Suikoden: The 108 Stars of Destiny, Building and maintaining your castle, the war, the themes of friendship, love, death, betrayal....
@MarzoriuM I'm with ya, and while we're at it let's throw in SEGA. Nintendo will be invincible! Though as you say, we shall dream.
@star-fox I think it would be smarter for them to gobble up as many usuable ip's as possible instead since the ip's would be seperate then the whole companys and they wouldn't hve to deal with excessive staff that they wouldn't want but they need to consume ip's of capcom like monster hunter and megaman, konami's castlevania/bloody roar/ frogger, and sega's sonic and the others from sonic's all star racing people.
@LetsGoRetro : Great minds think alike eh.
I agree with your opinion on the name (a good name is essential) but they probably left it as Suikoden purely for its ties to the Chinese classic novel 'The Water Margin.'
I adored the sheer number of characters you could acquire and play as: there was genuinely a character for everyone. Getting all 108 stars could be quite the challenge too (I'm talking about YOU Snowe Vingerhut!)
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