Did You Know Gaming and Nintendo have both released some instructional videos for the Super Smash Bros. series. Did You Know Gaming focuses on the advanced techniques from the earlier games such as wave dashing and directional influence, but Nintendo has taken a much more basic approach. It's the first part in a series, so hopefully in the future we'll get videos that explain more than just how to walk and jump.
See the videos below for yourself and let us know whether you found them useful by leaving a comment below in the usual place.
[source youtube.com, via youtube.com]
Comments 20
I've been playing smash 9 years, I don't think I ever watch these haha
it's good for thoose who never played smash but for everyone else it's useless
Must all fighting game techniques have “cancel” in the name?
@Terminian-Hero ↓↓ “Crouch canceling” is such a stretch though.
Oh, wow. I never knew, or noticed, that DI involves perpendicular inputs. That makes a whole lot more sense for me.
As for Nintendo's video, well, I guess they did show new players how to play, but the How to Play video in the game probably does more than that in about the same time frame.
@BearClaus "Wave Dash" doesn't have cancel in its name.
@natangio Not the first one, many people only played smash a kid (me) and so didn't pick up on these 'pro' techniques, I had actually never used the L/R buttons until this year!
I knew about all these, but I've never made much use of them. I have to agree that Smash is better off without L-cancelling (which adds no depth to the game) and even wavedashing. The controller is only the means to achieve something onscreen, not the end itself.
Well, the how-to-walk and how-to-jump videos are really helpful, but how do I turn on the game???
My kids will probably watch these but Im content w/ just keep close to them. Though the other night they were crushing me mercifully while I was sight seeing around the levels.
For those making fun of the Nintendo video - as many hours as Ive put into Smash over the years I still find the button placement very odd for a fighting game - 2 jump buttons, 1 attack and 1 special button which in almost every vide game ever made is the jump button, and pick up items is the hit buttons, and toss is L. I can easily see anyone coming from a fighting game background thinking the button layout is rubbish, b/c it is rubbish.
Honestly, the online has been so spotty for me that I dont think I'll be comfortable trying to play it competitively. It gets to a point where the screen just freezes for 1-2 seconds at a time.
@rjejr
You could customize most of the buttons though, so not really rubbish since that's the best thing a fighting game can do.
@BertoFlyingFox - Yeah, customization is the best thing any game can offer. I'm just talking about the initial set-up being weird compared to a more traditional fighting game layout so that people who neverplayed a SSB gam ebefore may find it odd. Of course I also had an issue going from Hyrule Warriros to Bayonetta 2 as the buttons seemed opposite, even though HW doesn't even have a jump button.
I think all those years of PS, PS2, PS3 have my fingers conditioned. I spent so much time playing JRPGs on the PS1 I still occasionally hold down R1, R2, L1, L2, Start and Select to reset, but that combo hasn't worked for years.
Never played a Smash Bros game before... Just started today ... What is the best way to learn my characters and how to perform there special moves ?
Got Super Smash Bros Wii U
@GearsOfWarU I'd pick one or two characters to play as for the first day or so just to learn how to play the game. The "general" strategy for the game is get characters to 75+% with standard moves and special attacks, and then KO them with Smash attacks. Once you get the basics down you can start learning the more advanced tactics which, there are a ton of.
"Here's how to walk and jump. Go play in tournaments!"
@StaticWind The Perpendicular Movement mechanic is removed in Smash 4 in favor of having to press the Control Stick directly against your fly movement, which is a lot more natural and sensible!
@GearsOfWarU One of the best things about Smash is that it doesn't require you to learn complex controls. There are only two attack buttons, and special moves don't require special patterns of input like in Street Fighter. It really doesn't take too long to become competent with the game.
@rjejr
Oh I could agree there. The initial set-up is weird, especially if you arent used to Melee and the GC controller.
The flipped A and B buttons has really made for some awkward control schemes across the library. I play on the other consoles too, so I constantly mix their "Cancel" button (circle on PS, B on XBO) with WiiU's "Accept" button when navigating menus.
I got a feeling that the one made by Nintendo thinks everybody did not know how to walk
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