We previously reported Teyon's announcement of upcoming light-gun WiiWare shooter set in the Middle East, Heavy Fire: Special Operations. Now Teyon has released a teaser for the game that you can watch below, with more information available if you head over to the official site. The site describes it as follows:
Enlist the elite special forces unit in Heavy Fire: Special Operations, a new on-rail shooter for WiiWare™ by Teyon. Grab your Wii Remote™ or Wii Zapper™ and take out enemies in a single-player mode or use the additional firepower of your friend in a multi-player. Blaze through stages using your light-gun from the ground, Humvee or Blackhawk. Get additional points for smashing the environment. Rise in the military ranks and get more and more powerful weapons differing in features and controls.
You will need a quick trigger-finger to complete extremely dangerous levels and restore the balance of the terrorized region in the Middle East. Play to finish the game or just to improve your best score. Stay alert! The operations will begin soon.
There's no official release date for the game, but keep your sets tuned to Nintendo Life for all pertinent updates!
[source heavy-fire.com]
Comments 21
The graphics are surprisingly good, almost too good to be true.
But I sincerely believe that rail shooters do not work with war/terrorist themes!
The graphics look pretty good, but the gameplay seems to be slow.
I agree with you Archy. The subject doesn't work very well such mindless shooters as light-guns are, considering what actually happens there. It's kind of disgusting.
Looks good,
It's both shocking and mazing that smaller Wiiware devs are putting out better looking games than the majority of the big third parties at retail.
Wiiware debs try harder, as they only have one or two games to rely on an income.
Also the financial investment is Waaaaaaaaaaaaaay lower then retail.
I'm impressed with the graphics. For a 40mb game.
Good, I can use this with my under-appreciated zapper
Really nice looking Wiiware games seems to be a new trend. I am really looking forward to seeing more from this.
meh more on rails shooters oh yay
I might care if it weren't on rails. Considering how everything else gets bombarded with first person shooters why does the Wii only get crappy entries into a dead genre?
Another one to watch out for. Lots of good looking games out there... I hope they play as good as they look. Can't wait until they get released!
@KDR_11k
Dead? You havn't played Dead Space: Extraction, have you?
The fact that it's an on rail shooter is an instant turn off for me personally, but I may end up getting this one a few weeks after its release anyway just to support the hard work that must have gone into it. If the review reveals anything shockingly good about the game (like some replayability), I may get it sooner.
I've always enjoyed the genre. It's best in the arcade, I'll admit, but I'm having a blast with RE:UC(just picked up for $12.99 at Gamestop) and I still throw in Samurai Warriors: KATANA on a regular basis. I think the trick to a good home light gun gam,e is to do things that you can't do at the arcade. SW:K allows for the motion controls on the crazy weapons, has an epic length, and a lot of levels that control differently, RE:UC has the cool left to right look feature and extensive length, Ghost Squad has a 4 player party mode, and Dead Space: Extraction has a host of nifty ideas that I would like to experiance(have yet to play it). If this is just a basic light gun shooter that brings nothing original to the table then I don't see a need for me to buy it.
I will have to agree with the early posts on how it does feel just not quite right to have a it done with real war. I honestly have had issues with even WW2 games. Something seems a little off about using real world violence as a game. At the same time, I see our troops having a blast playing Call of Duty: MW, and they're living through it, so it's an interesting topic to discuss.
It was beautiful until the clunky death animation of the enemy getting shot at the end.
A basic rail shooter is kind of boring, but if they modify the basic formula with the right game mechanic(s), it can work well. For example, the Time Crisis games are great rail shooters because of the excellent game mechanic of being able to take cover at every point of the games.
More devs on Wii should use this graphics engine.
I'd rather have a character on the screen I can move out of the way instead of just having to shoot first. I'll keep an eye on this one though.
I can't wait for this game! It looks great!
Is there no limit to what great game companies can do on WiiWare? Next thing you know we will see a 3D Super Mario Galaxy type adventure game...oh wait
Seriously, I am really excited to see so many quality titles coming out for WiiWare.
Keep 'em coming!
I was excited until i read about the stupid theme and saw the poor video footage. Cliche, tiresome, ultra-niche.....I don't careif its value for money wiiware, there's no need to take the p!
I don't mind rail shooters, but....
Rail shooters = fun replay.
Wow, like 5 seconds of game play and did you see how slow the guy jumped onto the bunker was? It looks like its having frame rate issues...
Id be more interested if it wasn't war themed...
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