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Topic: Zelda: Twilight Princess - Easy or Hard?

Posts 21 to 40 of 56

Arigner

The hard part for me in Majora's Mask was getting all Zora's egg. God I hate that part.

[Edited by Arigner]

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The_Ink_Pit_Ox

I'm stuck on the moblin and his endless horde.

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Retro_Gamer

The game may not of been hard, but the main quest was long. My only real problem with the game is that it was lacking in side quests, and the overworld didn't have much to do in it.

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Kid_A

Spirit Tracks really opened my eyes to how easy all the console Zelda games have been--because Spirit Tracks has a surprisingly Link-to-the-Past-like difficulty. I saw tons of game over screens, and there were some genuinely brain-bending dungeon designs. Twilight Princess has a few challenging dungeons, but I never saw a game over screen and never had to go online for help or anything. So while it's no push over, I'd say by Zelda standards TP is pretty easy.

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Arigner

Also, Zelda 1 would have the same difficulty as ALttP (or a little higher, cause of the damn red and blue knight) if it had indication to where to go. Without a map (or internet), finding everything is goddamn devilish!

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NotEnoughGolds

Arigner wrote:

Also, Zelda 1 would have the same difficulty as ALttP (or a little higher, cause of the damn red and blue knight) if it had indication to where to go. Without a map (or internet), finding everything is goddamn devilish!

The Darknuts are easy enough. The Wizzrobes, on the other hand...

NotEnoughGolds

OldBoy

Neither. Just incredibly boring. (IMO of course)

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skyerunner23

i loved the game but i was a tad to easy for my liking. Like right now im going threw the Water Temple in OoT and i want to brake the creators mind for thinking about this temple i hate it so much. The Water Temple in TP was childs play compared to OoTs Water temple

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luke17

Twilight Princess was the first Zelda game I ever played, and I found it to be quite difficult. I got stuck for a very long time in the Water Temple, and the Snow Peak Temple. On top of that, I found navigating around the overworld to be confusing. I got lost quite a bit....even though I had the Nintendo Power guide! Maybe if I had worked my way through previous games I would have had an easier time?

luke17

Kid_A

__Luke wrote:

Twilight Princess was the first Zelda game I ever played, and I found it to be quite difficult. I got stuck for a very long time in the Water Temple, and the Snow Peak Temple. On top of that, I found navigating around the overworld to be confusing. I got lost quite a bit....even though I had the Nintendo Power guide! Maybe if I had worked my way through previous games I would have had an easier time?

Yeah. The whole Zelda experience is all a bit overwhelming the first time through. That's why the difficulty of TP is a bit hard to judge--for newcomers I always imagined it'd be a real challenge. Once you get familiar with the series, you start realizing that the same strategies apply for pretty much everything, so it's not all that challenging.

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grenworthshero

I think it sits somewhere in the middle. The most difficult Zelda game for me was probably the original. The hardest puzzles are in Windwaker, I think.

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CanisWolfred

Fairly easy. The fights were harder than Wind Waker, for sure, but a lot of the puzzles seemed easy enough, and I never had to worry about being lost. Not the easiest, but not nearly as difficult as some of the earlier entries in the series, such as Ocarina, A Link To The Past, and the original NES game.

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MrPanic

Never got stuck in the game so I guess it's a pretty easy game, only at moments challenging but never difficult.

The ending? Well, I could see why people wouldn't like it. After such a long game you would expect the ending would be epic as hell, but it doesn't even come close of being epic. The fights are still fun though, but the word epic wouldn't describe it, alas.

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NotEnoughGolds

If there's one thing this game gets my respect for, it's definitely the bosses.
Easily the best bosses of any Zelda game. Huge arenas, giant bosses, and they all required some grand-scale strategy.

The StalLord and Argorok fights in particular, were really great.

I just wish all the bosses, and all the enemies in general, did a bit more damage. Also, StalLord should have required a few more hits to take down to make that fight even better.

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Kid_A

Eh, after playing Shadow of Colossus it's hard to take any other boss battles seriously. I actually thought that TP's bosses were the most contrived and silly in the whole series--like the Snow Mansion, for example. The boss is literally a Yeti in a flying Gazeebo. And the fight with Zant? Pretty stupid. Don't get me wrong, I think Twilight Princess is probably the best of the 3D Zelda's, I just don't get all the praise for the boss fights.

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Knux

Nintendogames1000 wrote:

I was reading the comments on the review of Zelda: Twilight Princess for the Wii. I found some posts that says the game's too easy, and probably some or few that says it's hard.

I did not see the ending of the game yet. So why is it bad?

EDIT: Why not make your own "Easy or Hard" game thread? Or maybe just me?

Don't act like the ending is not bad when you have not even beaten the game yet. When you have beaten the game and seen the ending, you will be dissapointed too. Twilight Princess was not my favorite Zelda game, and Ocarina of Time has a much better ending. To me, every Zelda game is somewhat easy, except for Majora's Mask. I need to start playing Majora's Mask again.

Knux

LzWinky

vonseux wrote:

the harder thing on this game is to beat the BOREDON

What the heck is a BOREDON?

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Noire

BOREDON is the greatest thing in the world, brutha. ...You know what it is, ya?

Oh boy, Twilight Princess was like reaaaaaaaaaaly easy, brutha. And the ending...it was all right, but nothing truly remarkable, ya?

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NotEnoughGolds

Kid_A wrote:

Eh, after playing Shadow of Colossus it's hard to take any other boss battles seriously. I actually thought that TP's bosses were the most contrived and silly in the whole series--like the Snow Mansion, for example. The boss is literally a Yeti in a flying Gazeebo. And the fight with Zant? Pretty stupid. Don't get me wrong, I think Twilight Princess is probably the best of the 3D Zelda's, I just don't get all the praise for the boss fights.

Eh, you picked the two worst boss fights.
Crushing the Armogohma with the fist of a giant statue.
Double-clawshotting your way up huge towers in order to climb onto the back of a fire-breathing dragon to stab him where it hurts.
Spinning around a column, dodging fireballs waiting for the moment to leap off and strike a floating skull in his gaping maw.

And of course, it was always satisfying to destroy the bosses with the finishing blow.

Edit: zomg Feenie has been transformed into a Goron!

[Edited by NotEnoughGolds]

NotEnoughGolds

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