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Topic: Super Mario 3D World - OT

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e-love

We may have been expecting a "proper" sequel to Super Mario Galaxy, but perhaps Nintendo's answer to succeeding Galaxy wasn't to do the same thing as Galaxy but better- rather to try something completely different with 3D Mario, and that's how we got 3D Land.

Let me know when this thread is less judgemental of a short preview video and more so in speculation. We can't count this game out or praise it at this point, we have to wait until December to find out.

I'm just being optimistic. Though despite my initial disappointment, I'm somewhat getting over it. The game looks fun, and I'd much rather be a little underwhelmed by a game and have it turn out good than be over hyped to be disappointed. My hopes are that this game will prove to be really good, I'm at least going to give it a solid chance.

[Edited by e-love]

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Big_L91

the only thing that will let this game down is length, it better not be a standard 8 world affair or i will be disappointed. the actual gameplay looks great, i didnt want another galaxy the first was good, but the second was borrrring and was probably all the bits that didnt make the cut for the first game.

i think 3d mario is at its best in linear levels such as the fludd-less levels in sunshine or the bowser levels in 64 where its straight up platforming no gimmicks, which looks to make up about 90% of this game which to me seems great. i just hope its as long as previous 3d games and im not left dissapointed having completed the whole game days after buying. Thats my only worry and other than that i am HYPED fo this ting!!

put it on.

Mickey

Emaan wrote:

We may have been expecting a "proper" sequel to Super Mario Galaxy, but perhaps Nintendo's answer to succeeding Galaxy wasn't to do the same thing as Galaxy but better- rather to try something completely different with 3D Mario, and that's how we got 3D Land.

Let me know when this thread is less judgemental of a short preview video and more so in speculation. We can't count this game out or praise it at this point, we have to wait until December to find out.

I'm just being optimistic. Though despite my initial disappointment, I'm somewhat getting over it. The game looks fun, and I'd much rather be a little underwhelmed by a game and have it turn out good than be over hyped to be disappointed. My hopes are that this game will prove to be really good, I'm at least going to give it a solid chance.

That said everything I've ever wanted to say but I wasn't articulate enough to say it. Well done sir. Well done.

Formerly MickeyTheGreat and MickMick. Now I'm Mickey again!

The Mousekeloggery

DreamyViridi

@Big_L91 - Length, huh? Well, 3D Land had 8 normal worlds and 8 specials. 3D World could do something similar to that. Maybe something bigger.

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e-love

@Mickey

8 normal and 8 special would be fine by me.

I also think they should implement challenges similar to New Super Mario Bros. U
Maybe specific to each character like someone had suggested earlier on in this thread.

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OdnetninAges

PloXyZeRO wrote:

OdnetninAges wrote:

Erica_Hartmann wrote:

OdnetninAges wrote:

I played this at Best Buy 2 times.

First time with the Wii Remote, second time with the GamePad.

It was a very fun game in multi-player, but I really wish it was compatible with nunchuks! What the heck?

I think it is...best Buy just didn't have the option, or let us use that option. lol

I asked the person handling the demo station, and she told me that it doesn't support Nunchuks.

I really hope she is wrong, though.

She wasn't wrong. The demo games really only did support d-pad for the Wii remote. It would be a very STUPID decision not to support nunchucks in the final release, however. It'll limit players movements to 8 directions which can be very annoying at times. Super Mario 3D Land did that, even with the ANALOG circle pad, and it made the movement feel weird at times. Nintendo would be taking a step backwards if they had digital input for movement..

I agree. I prefer using the Wii Remote by itself on 2D Mario games, and thumbstick control on 3D Mario games. I enjoyed the demo the first time on the GamePad more, due to the thumbstick. The 2nd time with Wii Remote alone felt just awkward and a bit slippery to me.

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Mickey

@OdnetninAges I wholeheartedly agree! l always prefer thumbstick control over d-pad control with a 3D Mario game. Mostly due to Super Mario 64 DS...

[Edited by Mickey]

Formerly MickeyTheGreat and MickMick. Now I'm Mickey again!

The Mousekeloggery

DreamyViridi

Mickey wrote:

@OdnetninAges I wholeheartedly agree! l always prefer thumbstick control over d-pad control with a 3D Mario game. Mostly due to Super Mario 64 DS...

Oddly I had no problems with Super Mario 64 DS, but I too agree that a thumbstick is almost a must.

Once a LuigiMan, now a Dreamy representation of the Goddess of Nature.
Retired Palutena Gem Provider.
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Big_L91

@LuigiMan yeah i heard that, but alot of people complain it was too short and easy. im looking for a game the length of galaxy, sunshine or 64.
im sure 8 worlds was enough for a handheld game but id like at least one playthrough to be about 20 hours with 3d world.

in regards to 64DS i found it impossible to swing bowser with the d pad.

[Edited by Big_L91]

put it on.

DreamyViridi

@Big_L91 - True. From what I've seen though; 3D World is set to have bigger levels that'll take longer. The Sea Serpent level looks like something you'd find in Galaxy so who knows?

Also I forgot about Bowser. I had little issues with 64DS using the d-pad except for when swinging Bowser around.

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Big_L91

i sure hope so =)
yeah id agree that other than bowser it works just fine.

put it on.

rallydefault

Big_L91 wrote:

@LuigiMan yeah i heard that, but alot of people complain it was too short and easy. im looking for a game the length of galaxy, sunshine or 64.
im sure 8 worlds was enough for a handheld game but id like at least one playthrough to be about 20 hours with 3d world.

in regards to 64DS i found it impossible to swing bowser with the d pad.

The 3DS game does only have 8 worlds, but then you have 8 more worlds of new levels once you beat it the first time. I still haven't collected all the starts on the alternate worlds and I've poured at least a dozen hours into it.

rallydefault

Electricmastro

I will not deny the quality and fun Super Mario 3D World will surely bring us, i'm just hoping for a true open-world 3D Mario game at some point in the near future since it's been more than 10 years since we've last received a new one.

[Edited by Electricmastro]

Backloggery. Now playing: 3D Dot Game Heroes, Donkey Kong, EarthBound Beginnings, Giana Sisters: Twisted Dreams, and Pac-Man Championship Edition DX+.

e-love

I hope the next 3D Mario game will be the one that revives the cape powerup, though I'm not sure how they will do it with 3D gameplay.
They could make it Galaxy-esque with the flying parts but just not in space. I don't know.

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Electricmastro

Emaan wrote:

I hope the next 3D Mario game will be the one that revives the cape powerup, though I'm not sure how they will do it with 3D gameplay.
They could make it Galaxy-esque with the flying parts but just not in space. I don't know.

For some reason, I hesitate to call the Galaxy games as having the same type of "3D open-worldness" that 64 and Sunshine have.

Backloggery. Now playing: 3D Dot Game Heroes, Donkey Kong, EarthBound Beginnings, Giana Sisters: Twisted Dreams, and Pac-Man Championship Edition DX+.

e-love

@Electricmastro
The Galaxy games were much more streamlined than 64 and Sunshine, yes. When I say Galaxy-esque, I just mean grand scale with large set pieces- specifically the soaring and flying sections.

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Snagrio

I wouldn't be surprised, and actually hope, to see Wart in this what with all the nods to SMB2. Would certainly be a nice change from Bowser.

Snagrio

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