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Topic: OH NO! WIU CLOCK SPEED IS LOW! says Harada- well, not exactly that way, but still.

Posts 41 to 52 of 52

GameLord08

[Edited by GameLord08]

GameLord08

shingi_70

Bye de eloprrs I mean general app developers and not just the big high profile ones. Kind of like how google has a Google TV SDK where anyone can create apps for the platform. Guess I should have been more clearon my usages of term but I assumed one would think of developers in a universal sense.

The current xbox and Playsation have Twitter and Facebook support man. As well as the playstation vita having Screenshot support. I will agree that the sending a message when your on another part is cool. I was honestly expecting to hear more about their approach to voice chat but I'm assuming its going to be shown closer to the fall

I personally find the Miiverse web content not being ready at launch disappointing. I actually use the Xbox website and app a lot to buy games and send messages inbetween friends. That and having a web presence is pretty important now and days. Its even more disappointing seeing as they could just Rembrandt the existing club nintendo website.

While I want to br happy about intergated accounts We've heard conflicting reports on the matter and that worries me. Thats the type of thing that should have been first addressed when unveiling the Wii U.

And I'd say a web browser is somewhat important A lot of websotes are starting the transition from flash to html5 or offering both of them. The Wii U could benefit from this alot. Even if there weren't a lot of apps for different things having a an html broswer would allow the Wii U to still play it. Its not the biggest thing on the list but it adds useful functions to the system.

By track your work out I mean the xbox has something called Wii Play fit you can download. So say I have been using the ubisoft fitness game since last year and want to try the Nike one in the fall I wouldn't lose my stats as they are all put into from all the games I've played.nit also tracks your weight losseage from non fitness motion games.

And of course the Wii U will have things that the xbox games wont have such as weight calculation. (Though I'm suppose its possible butit wont be as easy as doing it on the Wii.

WAT!

Hey check out my awesome new youtube channel shingi70 where I update weekly on the latest gaming and comic news form a level headed perspective.

komicturtle

Nintendo's done Portable to Homeconsole long before iPad and Apple TV even existed. Anyone remember GCN and GBA connection with games like Four Swords Adventures and Crystal Chronicles? How about that fabulous N64 Gameboy Adapter that came with Pokemon Stadium?

Of course, let's not forget SEGA Nomad and the ability to play Genesis games on a portable OFFICIALLY.

I don't want to see this "OMG WiiU Revolutionary? Pulls Android/iPhone TV Connectivity pics" because you really should be pulling this up:
Untitled

komicturtle

warioswoods

Smartglass and Airplay really are nothing like the Wii U.

I own an iPad 3 and an AppleTV device, so I use Airplay all the time. It's great to throw videos onto my TV as I'm browsing the web. However, it's really not much where gaming is concerned. To date, there are still only a couple proof of concept games using Airplay, and none of the them can make a compelling case. The biggest problem is lag; it's at least .25 and often more than .5 seconds of delay for the video to be sent to the TV over WiFi. It just isn't cut out for gaming applications if the big "primary" screen is going to be lagging so far behind the input device.

Smartglass is even worse. It's not even a local connection at all, according to reports. It looks like this: download an Xbox app to your tablet; open the app each time you want to connect, then sign into your Xbox Live account within the app; now your tablet and your console (the later must be using Live as well) will be communicating using Live as their middle ground, like playing online multiplayer against yourself. Both systems will be sending and receiving data from the web to make it happen, instead of communicating locally. Once again, there will be great lag, and you add the complication of high internet bandwidth needs on top of that.

The Wii U is the only one of the lot that makes sense for gaming. Whether or not you want a gaming oriented tablet+TV combo is another conversation, but if you do, there isn't much going on with Airplay or Smartglass. They're all talk, little use.

Twitter is a good place to throw your nonsense.
Wii FC: 8378 9716 1696 8633 || "How can mushrooms give you extra life? Get the green ones." -

komicturtle

@wariowoods

So, I guess I was right in my argument in regards to Airplay being nothing like WiiU. I've asked people to provide and show me a game that utilizes asymmetric gameplay where you're able to use both screens but show different images (like a map system, for example) and no one could even provide it. No one has yet to show me a game on iPad that uses Airplay to play a game similarly to Four Swords Adventures or Crystal Chronicles- games released 8 years ago. It's easy for people to say WiiU's Game Pad is an iPad with buttons tacked on and everything it can do iPad can. Yet, they can't back themselves up.

If anything, WiiU is like DS if anything. And it's essentially an extension of Nintendo's ideas they had in regards to GCN and GBA connectivity.

komicturtle

GameLord08

GameLord08

Koos

L4DYB4NSH33 wrote:

@wariowoods

So, I guess I was right in my argument in regards to Airplay being nothing like WiiU. I've asked people to provide and show me a game that utilizes asymmetric gameplay where you're able to use both screens but show different images (like a map system, for example) and no one could even provide it. No one has yet to show me a game on iPad that uses Airplay to play a game similarly to Four Swords Adventures or Crystal Chronicles- games released 8 years ago. It's easy for people to say WiiU's Game Pad is an iPad with buttons tacked on and everything it can do iPad can. Yet, they can't back themselves up.

If anything, WiiU is like DS if anything. And it's essentially an extension of Nintendo's ideas they had in regards to GCN and GBA connectivity.

The thing is that people never examine stuff in depth. Its like all the articles saying ios games will kill console games. Why? Because they're all games. Never mind that they provide totally different experiences that just goes above their heads. Then sometimes people get conflicted reports ans get confused. Why did zyngas shares crush? They can't say. But their theory is always on a very rudimentary level. Nobody takes the time to understand the difference between smart glass and the wii u controller. Hopefully consumers see the difference. Its like with the PS move. People didnt talk about the small differences that make the wii remote better (d pad on the controller, speaker, IR pointer). They didn't really take the time to examine the stuff.

Koos

GameLord08

Koos wrote:

The thing is that people never examine stuff in depth. Its like all the articles saying ios games will kill console games. Why? Because they're all games. Never mind that they provide totally different experiences that just goes above their heads. Then sometimes people get conflicted reports ans get confused. Why did zyngas shares crush? They can't say. But their theory is always on a very rudimentary level. Nobody takes the time to understand the difference between smart glass and the wii u controller. Hopefully consumers see the difference. Its like with the PS move. People didnt talk about the small differences that make the wii remote better (d pad on the controller, speaker, IR pointer). They didn't really take the time to examine the stuff.

Untitled

I don't think you've even taken the time to examine any aspect of what you're saying, let alone what others are.

GameLord08

Scollurio

I fear ALL of you are missing the point. Of course raw processing power doesn't guarantee good games AT ALL (Playing my xbox360 for years tought me that). Im sure that there can be great games on whatever hardware architecture the Wii U will employ, the burning question is just: who will bother?
YES there's something like a graphical border where it won't matter much anymore how high the resolution is because the human eye won't see any difference anymore, still Sony and Microsoft are already confirmed to UP the output resolution of their consoles far beyond 1080p. Wii U can only do 1080p, and will only do 720p in the beginning (which means complex games will still do 720p in the future). What I am saying is, that maybe not on launch and maybe not in 2 years but in 5 years when all next gen consoles are out in public already, 3rd party people will have a hard time porting their stuff to Wii U. Levels will be bigger, more enemies, more cars in racing games, etc... if Nintendo is lacking in power AGAIN it doesn't mean much for first party titles, but titles that are developed for other systems, if its too much of a work "downscaling" that game to Wii U many people won't evenbother doing it.

I've just recently built myself a new gaming pc, since I know what I am doing I could get an 3,5 ghz QUAD AMD Phenom with Republic of Gamers Mainboard, 16 GB Ram, etc... for "just" 800 $. Graphics card in there is 3 years old (but still better than what new consoles are getting) and it runs everything fine on full HD in highest settings.

I don't want to impress anyone with that machine because its purely my private endeavor, what I just want to say, as a showcase is, compared to recent tech, even the next consoles of sony and ms are outdated already, hardware-wise. Sure it's dedicated systems only handling gaming and some media functions, but still, a big gap in hardware power will ONCE AGAIN isolate Nintendo.

I personally didnt even make the step to bluray, I dont want 3D TVs and I don't want any higher resolution than FULL HD for my gaming, but its where the industry will move to, and yes there isnt as much difference in visual quality between 720p and 1080p or the next higher resolution like it was back in the day Wii VS XBOX 360, VS PS3, VS PC, but all the things that are being handled in the background, ai, destructible environments, all those things, will EAT processing power.

Im worried, I always liked nintedo, but I had to make the bitter discovery that for my gaming taste, I need a PC, 3ds AND MAYBE a Wii. I also have that Xbox360 but nothing much awesome came out for it in years... Im sick of shooters!
Boom!

#supportindies
Top 5 Indies I'd recommend you try: #1 Lovecraft's Untold Stories, #2 Moonlighter, #3 Hotline Miami, #4 Inside, #5 Into the Breach.

Switch Friend Code: SW-5821-0423-7909 | My Nintendo: Scollurio | X:

shingi_70

You do realize there are more games than shooters on 360 but that is an agurment for another day.

Eh I don't mind Wii U doing 720p. Its not like they have been running HD for a long time like the others have. And I'd rather get 720 at 60fps than 1080p at 30fps.

WAT!

Hey check out my awesome new youtube channel shingi70 where I update weekly on the latest gaming and comic news form a level headed perspective.

FOREST_RANGER

To be honest, I don't know what exactly the other future systems will deliver. If they simply upped the specs to further provide more stuff, they may have to charge more for the consoles. Adding higher resolution beyond 1080p sounds like it requires a lot of video memory, which isn't cheap.

I get the feeling that Nintendo Wii U may rule over Japan further more than the other next-gen consoles since the hardware will satisfy most developers, it's cheaper to make, and the gamepad could enhance JRPGs.

Sony seems to be attempting to get ahead of the competition by providing cloud-based gaming with GAIKAI, which invokes mixed feelings to be honest.

[Edited by FOREST_RANGER]

Formely known as bobbiKat

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