I finally got around to playing it and while it is an interesting idea, I think it could be pulled off better. I have only play a few minutes of it but those few minutes are not great. Waiting for an enemy I can shoot is boring. Having more objects moving at different speeds could make it more interesting. Losing because you don't kill an enemy is punishing, especially when you don't find out they are an enemy until they are so close. Increasing the field of view would help but it is hard on such a wide screen. If the game was scrolling sideways it would help but that would require to rework the whole game. The game had some small performance issues, but I was running it off of an external hard drive. Overall it was a pretty boring experience. The big mechanic seems to be not shooting, and when the player is taking no action it can get boring. The only time not taking action is interesting, in my opinion, is during stealth gameplay. Just some food for thought.
People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...
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Topic: Hold Your Fire Wii U
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