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Topic: Are the Final Fantasy GBA remakes worth buying?

Posts 41 to 58 of 58

InvisiBulbasaur

Okay, so the saving and travel speed sound like they won't detract from the games.

@KingMike:
@Morpheel:
Awesome, thanks for the detailed descriptions of the exploits. I'm not sure which one sounds better, but it does seem like the GBA version still has the overall edge over the SNES original, at least for me.

Well, thanks very much for all of the input, everyone.
I'm gonna head to the game shop sometime soon and if they have any FF games in stock I feel like I'll be pretty well-informed in terms of which ones to grab and which ones to avoid.

Hopefully my selection won't be limited to just the spinoffs.

InvisiBulbasaur

Rei

@InvisiBulbasaur: The IV on DS extended most of its bosses life too. But a strong point for this version is the fact that you will read a far better english rendition of the story (without omission). Also, all the other versions are "easy" because they are made after an easier Final Fantasy IV if I remember right (in Japan this version comes after the original release to simplify the game)

Rei

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DarthNocturnal

@Rei

FF IV Easy Type was only released in Japan. The NA SNES version was it's own inbetween version, and most / every version of IV (aside from DS) released from that point onward was based on the original Japanese version, which had all the abilities, and was NOT what I'd consider easy (although I wouldn't call it difficult per se, but it can be a bit harsh at times).

Edited on by DarthNocturnal

"Sometimes, I just don't understand human behavior" - C-3P0

InvisiBulbasaur

Speaking of IV, I had the opportunity to play a bit of the original SNES version yesterday while I was hanging out with a friend.
It seemed... really dated. The translation holds up especially poorly. I'm not sure about the SNES FF6 but as for 4, yeah, if and when I play it, I'll definitely want to try for one of the newer versions.

InvisiBulbasaur

DarthNocturnal

@InvisiBulbasaur

Yeah, Final Fantasy "2" as it as called was a crippled version of the original game. Developers thought Western players couldn't handle the original or somesuch, so they removed several abilities (a few weren't really a big deal, but still). And, of course, localization was still quite rough then. It didn't help that nobody bothered getting rid of text limitations (you can say a LOT more with a few characters in Japanese then you can in English) until late 90s / early 2000s.

6's SNES translation is actually quite famous, as it was handled by Ted Woolsey, who's translations, while maybe not 100% accurate, did add some interesting..... flair, into the game. Same with Chrono Trigger.

"Sometimes, I just don't understand human behavior" - C-3P0

InvisiBulbasaur

DarthNocturnal wrote:

@InvisiBulbasaur
6's SNES translation is actually quite famous, as it was handled by Ted Woolsey, who's translations, while maybe not 100% accurate, did add some interesting..... flair, into the game. Same with Chrono Trigger.

I've actually heard of Woolsey, specifically that a few things about his translations were so iconic that they were left in the retranslations.
I really enjoyed the story in Chrono Trigger DS. I only played up to the part where the party arrives in Antiquity and first meets Schala, I think, but it's a game I plan to play from the beginning again soon.
Anyway, the only retranslation change I'm aware of is the changing of Frog's corny King James style pronouns to modern ones, but then I've never played the SNES original.

InvisiBulbasaur

KingMike

From what I heard Ted Woolsey was involved in the "FF2" translation but he came in pretty late so he only did like some editing of the translation someone else had already done.
I think his first full translations were SaGa 3 (Final Fantasy Legend III) and Final Fantasy Mystic Quest (it was a Japanese-developed game, made in Japanese even though they only planned for the NA localized version to be released originally)

Ted added several "comic relief" lines to the SNES translation of 6 (which were almost if not completely removed when the translation was redone for the GBA).

Woolsey liked to sneak jokes in when he could. One such moment in FF6 was arguable, when during a dramatic scene Terra says I want to know what love is, despite a comic relief moment right after of Locke getting seasick. The GBA line I recall was definitely rewritten to avoid any such reference.

KingMike

Megas75

I mostly enjoyed the GBA ports of IV and VI and do think they're worth getting if you haven't played them(though there are better alternatives to IV like the Complete Collection on the PSP)

Don't know about the others though

Steam/NNID/Xbox Gamertag - Megas75

DarthNocturnal

Just a heads up, the mobile versions of 3, 4, 5, and 6 are 50% off on Google Play, assuming those were of interest.

"Sometimes, I just don't understand human behavior" - C-3P0

InvisiBulbasaur

Well, thanks to a combination of Black Friday sales and existing store credit, I am now the owner of Dawn of Souls, FFIV, FFV, and FFTA for GBA, FFIV DS, and the original Crystal Chronicles for GCN. I fear I may have gone slightly overboard considering my lack of experience with the series, but, hey, I couldn't think of anything else to spend that credit on.
Worst case scenario I'll have to sell them on eBay later.

I've been playing Dawn of Souls for about two weeks now, and I'm really enjoying it. I just got the canoe in Crescent Lake and am preparing to explore the ice cavern when I get the chance.
It's been interesting having the chance to experience the series from the beginning, as well as seeing just how foundational FFI was for the RPG genre. I realize that not every now-standard classic RPG element featured in this game originated in this game, but its influence in popularizing most of these concepts is obvious.

Edited on by InvisiBulbasaur

InvisiBulbasaur

DarthNocturnal

@InvisiBulbasaur

My only issue with FF1 GBA was the lack of difficulty, except for a few bonus bosses. I think the closest they've gotten to a happy middle ground was the PS1 Origins version. Dawn of Souls is based on the then-optional easy mode from that same release.

A bit of warning regarding FF IV Advance; it's slightly buggy. Not unplayable buggy, but you may notice command inputs not responding in battle, or odd pauses / delays. Thankfully, the other GBA ports don't have this issue

"Sometimes, I just don't understand human behavior" - C-3P0

InvisiBulbasaur

@DarthNocturnal:
It has been really easy, but I don't mind that seeing as how it's my introduction to the series. I'd rather learn the basics before jumping into the harder games.

@Morpheel:
Thanks! I'm sure I will.

Thanks again to everyone for your input and suggestions. I'm enjoying what I've played of Final Fantasy so far, and I just may end up becoming a fan of the whole series.

InvisiBulbasaur

InvisiBulbasaur

@BinaryFragger: Thanks! I'd like to play 1-6, at the very least, and possibly 7 if I can find a good version of it. Maybe I'll wait for the remake.
I hope I like Crystal Chronicles, even if I have to play it alone. I bought it on a whim with the intention of playing it with my roommate/brother, but it turns out that he can't remember where he packed his GBA before we moved. So even though I have two GBA/GCN link cables, it won't do us much good without two GBAs.

I played the opening of FFTA a few days ago, and sadly I'm not too impressed so far. I'm sure it picks up after a bit, and especially once you get the hang of it, but I was expecting something closer to Fire Emblem, and this feels so much slower. Plus the menus are pretty foreign to me and aren't all that intuitive. It took me a while just to find where the save button was buried.
It's a shame, too, because I've always heard good things about it, and in hindsight I think it was the most overpriced FF game I've purchased so far.
But who knows, maybe I'll end up loving it.

InvisiBulbasaur

KingMike

Morpheel wrote:

I never really noticed anything odd with FFIV advance.

Anyway, you sure got the whole package. Enjoy.

Not sure which version you were playing but it supposedly only affects the US version. Even though that's the one I played and I never noticed anything really game-breaking. The only thing I might complain about is the battle/menu font is really tiny (more than FF1+2). Though it's not as bad when played on a DS (I recall the screen was slightly bigger).

KingMike

StableInvadeel

I had the US version (getting any other version would've been hard!).

I miss it, I "kinda" traded it to a friend for Resident Evil DS. Then he traded it away some time after that. I have many other ways to play it so I don't really need it, but that was my first one. Nostalgia.

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