@skywake Well, let's be honest. It's not a very significant update. It's not like you get new unique dungeons. It's an amusing little toy but I lost interest in it after making a couple of them.
@Moshugan it certainly looks like they put some effort into the graphics...
I think Skywakes categorisation is that a “1” is dragging the rom into an emulator and running it just as was. LA was definitely NOT that.
A “2” is basically redoing some textures and running it at a higher resolution. Again LA goes well beyond that. The template is near identical but technically it’s a ground up remake.
It also goes much further in terms of changing the look, feel and controls of the game than the changes in WW HD (which is itself more than a “2” given the subtle changes made).
I’m expecting SS HD to be firmly in “2” territory.
@skywake Well, let's be honest. It's not a very significant update. It's not like you get new unique dungeons. It's an amusing little toy but I lost interest in it after making a couple of them.
Yea I'm sorry @skywake, but I think you'd be lying if you try to say you've spent more then a half dozen hours with the dungeon creator. I enjoyed it greatly and even bought the amiibo for it, but I only spent a few hours with it. There's not much to it.
I would put the LA remake maybe at like a 2. The graphics are awesome, but I'm not gonna give a remake a 5 on @skywake's subjective scale of awesomeness just because they did a fresh coat of the graphics. If the game is the same, the game is the same. Period.
@StuTwo Of course the graphical overhaul and the great new versions of the music deserves to be commended! The game looks and sounds gorgeous even if the framerate dips at times. But like others have said, it's still pretty much the exact same game. @NikHogan I actually think remakes of the Oracle games are pretty likely!
The extra dungeons are literally half the game in the LA remake, at least in terms of the amount of time you'd expect to spend before you can finish them all. Sure, it's the weaker half, but I don't think its flat out bad or anything, and it drew me in for as long as I've spent on many other full priced games.
Mainly though, I'm glad that they didn't mess up the classic game by throwing in extra dungeons that don't really fit and break the flow of the story. The color dungeon still sticks out like a sore thumb in that respect.
The problem with selling shorter games and re-makes at lower prices is that production costs, particularly for things like cartridges tend not to scale like that. Take a quarter off the price and your profits halve, half the price and you're practically giving the game away. I suppose Nintendo would still make some money because they control the licensing and the supply of cartridges, but it's not a model that goes down too well with most publishers.
Ah well, at least we get sales these days and you can usually get a third to half off a digital download if you're prepared to bide your time for a few months.
I think Nintendo were using the Link's Awakening remake as a testing ground to ascertain the size of the audience for future smaller scale Zelda games and/or remakes with minimal risk and an almost guaranteed return on their modest investment.
So far, Link's Awakening has sold around 4.5 million to Breath of the Wild's 21.5 million, and the former is nothing to sniff at.
I thoroughly enjoyed both Link's Awakening and Breath of the Wild (the latter more so for obvious reasons), and I would love to see the Oracles games receive similar treatment one of these days.
I am also content with Skyward Sword being more or less a straight port with no particularly striking audio/visual enhancements aside from the obvious resolution boost (though perhaps the price ought to have reflected the minimal improvement that it offers; or that Nintendo issued it as part of a collection).
"Gee, that's really persuasive. Do you have any actual points to make other than to essentially say 'me Tarzan, physical bad, digital good'?"
I would put the LA remake maybe at like a 2. The graphics are awesome, but I'm not gonna give a remake a 5 on @skywake's subjective scale of awesomeness just because they did a fresh coat of the graphics. If the game is the same, the game is the same. Period.
It's quite a coat of paint is all I'm saying. Like listening to run the jewels and then meow the jewels and saying they're the same project. Or LotR the books and LotR the movie. Same content so it's the same!
Yeah, nah
Let me formalise this scale somewhat. If it was a single question it would be this:
"Having played previous games in the series on a scale of 0-10 how much are you missing out on skipping this release"
You're missing out on more skipping LA:HD if you've played LA:DX than you are skipping TP:HD having played it on Wii/GC. Because of the reworked visuals. It's a subjective scale sure but it's not THAT subjective
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Topic: Are new smaller scale mainline Zelda games a thing of the past?
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