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Topic: Game Builder Garage

Posts 21 to 25 of 25

Jackpaza0508

@Lugazz Idea: What if you could make a virtual pet game that uses motion, rumble and ir? Like you could wave at the camera to get the attention of your pet, shake the controller to throw a ball, feel the controller vibrate if it's hungry etc.

He/Him

Lugazz

@Jackpaza0508 Without knowing the actual limitations, it's hard to say if it is really feasible with Game Builder Garage. But it is a nice idea!

One "problem" I see immediately is how to make the IR camera recognize your hand. Will there be a built-in pattern recognition? If so, awesome! Otherwise, anything that moves in front the of camera would get the attention of your pet. Which is okay if that's how you design the game. Shaking the controller and using HD rumble to "inform the status" of the pet for sure is doable, provided we do have that level of control.

Lugazz

Jackpaza0508

@Lugazz Just a dream of mine. I'm not excepting the IR camera to be amazing but hopefully it's as good as brain training where it tracked whether your hand was in rock, paper or scissors.

He/Him

Mr-Fuggles777

I've had fun with Dreams so I'm quite optimistic about this. Hopefully they include VR support to utilise the Labo VR set.

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Jackpaza0508

@Mr-Fuggles777 The last game that got Labo support was Captain Toad but it would be nice to have a use for my labo

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