Congrats! I'm still like halfway into the game... keep getting caught up on what to do next in what order.
Friend Code: 4511-0578-9918 Fan of: Zelda, Mario, Pac-Man, Metroid, Capt Toad, the list goes on. Love all systems: GBA, GBA SE, NES, Gameboy, 3DS, N64, Super Nintendo, etc, Atari, etc.
However, they give you the wrong code to solving one of the puzzles in the Ghost Ship, if you don't do some things in the correct order. It's like a trap but I do not know why they put it in there, as it is irreversable it seems. I had to look it up on the internet to find that out which is just plain stupid.
I also didn't like the way they made you do that Ocean King temple over and over. The idea was fun, but there could have been a bit more save points.
But apart from that, it was awesome and i hope it's a showcase of the quality Spirit Tracks will have.
lol, they don't give you a wrong code, you just read the code wrong. You're supposed to write it under the switches and pull the switches according to the numbers under them. The code doesn't tell you "pull switch # first and so on", you're supposed to write it on your map.
Fruity Oaty Bars... let them blow your mind Hyrule Blog
Eh, it was ok. I liked Wind Waker better (even though it's hard to compare the two). As for DS games I still prefer EBA, Twewy, Henry Hatsworth, N+, or Prof. Layton.
Lots of stuff to like in that game. Linebeck deserves a place in Zelda history as one of the all-time best characters, and the boss fights were uniformly awesome.
Combat (non-boss) was a bit too simple, but controlling the boomerang--and especially the bombchu!--with the stylus spiced it up a lot. I just wish it used that stuff more often than it used "tap the beast to kill it." Honestly, bombchus sucked in the N64 games, but using them in PH was a real highlight, just because of the perfect control. I hope the next Wii Zelda has bombchus controlled similarly.
Can't remember much else specific, but overall I really liked it. I hope the dungeons are a bit more challenging next time, and I'd be perfectly happy not to have to explore the same one six or seven times throughout the course of the game, but overall a pretty solid entry in the series, and probably the funniest one, too.
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Topic: Just finished zelda phantom hourglass
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