Comments 3

Re: Persona Developer Atlus Is Raising Its Average Employee Salary By 15%

MrHappyFace

@AstroTheGamosian

I don't like to make it out like Japan is some idealist sociality; they are still capitalists, not Marxists of anything where they truly would put the common good ahead of the individual, put to capture your key point:

Employment in Japan is a two way contract. You are expected to give EVERYTHING to your employer. One of my favorite examples, there is a episode of "Onegai My Melody" where a dad misses his kids (important thing) because he gets called into work. They go though the whole afterschool special thing we see a million times in the West until they learn the important lesson and ... the kid apologizes to his dad for being such a selfish little S^&T by thinking he's more important then dad's job. Your shoes aren't free, kid!

But as a business owner you are also expected to give EVERYTHING to your employees as well. It is your job to protect them and make sure they get the most out of life.

While the mega rich in the West brag about how much fake money they have in the bank, the mega rich in Japan brag about how much they pay their workers and how much time off and benefits they can give them. That's what you're working towards. That's what "success" looks like.

And ... well, 30% of the country being unionized certainly doesn't HURT.

While the intense social pressure this creates isn't ideal (and contributes to the higher then average suicided rate), the end result is you can count on your employer making decisions that are going to be in your best interest and protect your employment.

It's so different then what you would expect in the West that it's common to see localizations of "work conflicts" changed for Japan, because the idea that someone, say, pisses off the boss of makes a mistakes and their key stress factor is they are afraid of getting fired is completely unrelatable. You would be upset you let everyone down, you would be stressed about the social pressure to take accountability ... but obviously you're not going to get fired.

Re: Persona Developer Atlus Is Raising Its Average Employee Salary By 15%

MrHappyFace

Nintendolife has talked about this happening about a dozen times, and yet every time they do not mention WHY it's happening.

Japan is facing "record" inflation of around 4.1% (which, for context, is still below average annual inflation basically anywhere else in the world, despite being considered a critical, earth shattering level in Japan).

Inflation is actually two factors; Global price inflation happens because the price of goods increases (which is around 7.1% in Japan and 7.7% world wide right now) and screw the proletariat inflation which happens because the richest people in a country look at inflation as an excuse to bleed people dry and up the costs of non-tangible services not related to labor.

World wide that's at around 7.1%. In Japan, it's negative .04%, and the reason that Japan's inflation is so much lower in general is that this number is rarely over 1%.

So Japan's wealthy are basically already doing everything they can to fight the impact of inflation by lowering the price of services to account for people having less money.

As such, the government took a radical step. Sort of a "so crazy it might work" move.

They asked companies to pay people more. Not a bill or a law or an order. They just asked pretty please with sugar on top like they were My Melody battling Kuromi.

And ... it worked! As of time of writing, over 85% of people in Japan have seen pay increases of over 10% sense the government made that request, with the mean pay increase being around 25%. The highest increases have been in manufacturing, where some line workers have seen huge increases (the largest bottling and beverage distributor gave a blanket 40% increase).

Some tech companies have even implemented "mean salary normalizing", in which they raised pay for everyone, and they pumped everyone making less then the mean salary to the mean. I know someone (who did building maintenance for a tech company) who went from making 5m yen a year to 31m yen a year. He got notified by e-mail.

Can you imagine that? Your phone goes off and it's work saying "Automated message, do not reply. Please note you're current salary of $30,000 a year has been increased to $200,000 a year."

This trick wouldn't work basically anywhere else, because as noted, knowing everyone was getting a pay increase of 10% would just result in the wealthiest people increasing the costs of services by 10% or higher.

Re: Early Tech Analysis Suggests Paper Mario's Thousand-Year Door Remaster Might Run At 30FPS

MrHappyFace

@Kyoko43

Your reading comprehension is a bit off.

He's saying you can't target an FPS because the Game Cube outputs scanning lines, not frames. How many frames you get is hardware dependent. PAL it's 59, NTSC it's 60. Progressive it's 30. And in the case your describing, the hardware is the modulator.

Before digital output, frame rate wasn't variable. He's saying it's stupid to say the old games "targeted" 60 FPS because that's just not how the hardware worked.