Exploder: the premise is very similar, but the Flash game moves along at a much faster pace (a new hazard every level in Exit Path, a new hazard every 5 levels or so in 10 Second Run). They both have something in common - the last levels are pure evil
Abstract puzzle with interesting mechanics. Major fault: getting high scores requires careful planning, which doesn't fit well with the random tile drawing mechanic (yeah, I play tons of boardgames, hence the vocabulary )
Comments 8
Re: GO Series: Pinball Attack!
There's a gameplay video here : http://www.artepiazza.com/pinballattack/
Looks brilliant !
Re: Review: Castle Conqueror (DSiWare)
This is the poor man's Galcon :
http://www.youtube.com/watch?v=WLUUAiGp-sk
Re: Nintendo Download: 17th September (Europe)
Worst update ever, most certainly. Where are Aura Aura Climber, Glow Artisan, Oregon Trail, Escapee Go! ???
Re: Review: GO Series: 10 Second Run (DSiWare)
Exploder: the premise is very similar, but the Flash game moves along at a much faster pace (a new hazard every level in Exit Path, a new hazard every 5 levels or so in 10 Second Run). They both have something in common - the last levels are pure evil
Re: Review: Maestro! Green Groove (DSiWare)
Oh, I just saw it's now "out of stock". Bummer.
Re: Review: Maestro! Green Groove (DSiWare)
Zavvi.com has a ton of retail copies; I'm still wondering whether to buy one or not - I find the game really hard even on easy ?
Re: Review: Soul of Darkness (DSiWare)
This.
I had a lot of fun with this game, while Pop Island felt too chaotic for me.
Re: Review: Primrose (DSiWare)
Abstract puzzle with interesting mechanics. Major fault: getting high scores requires careful planning, which doesn't fit well with the random tile drawing mechanic (yeah, I play tons of boardgames, hence the vocabulary )