I played the game on my old MS2 about ten years ago and finished it for the first time. I think I remember finding out that the key to the Rock-Paper-Scissors games was just changing it at the last second to the choice that would beat what the enemy was going to play to beat your own overt choice: i.e. staying on Paper for the duration of the little song, and then, anticipating that the boss would play Scissors to beat that, changing your choice to Rock. I remember it worked pretty well and you didn't need telepathy to read their mind, just very quick reflex pressing up or down.
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Re: Review: Alex Kidd in Miracle World DX - Vintage Sega Hero In Mediocre Remake
I played the game on my old MS2 about ten years ago and finished it for the first time. I think I remember finding out that the key to the Rock-Paper-Scissors games was just changing it at the last second to the choice that would beat what the enemy was going to play to beat your own overt choice: i.e. staying on Paper for the duration of the little song, and then, anticipating that the boss would play Scissors to beat that, changing your choice to Rock. I remember it worked pretty well and you didn't need telepathy to read their mind, just very quick reflex pressing up or down.