Has it been confirmed yet if there is online coop map building? Direct showed this as local. Wasn't sure if confirmed local only or online or undetermined.
Nintendo will probably never admin the real reason for the phone app, however I honestly think it is smart. Not because it's the ideal way to implement chat, but because I think Nintendo already knows from a power perspective, they are behind their competitors. By not adding a system wide voice chat, they're actually opening up additional memory/CPU/resources for game developers to use.
This is similar to the reason that video recording in game is optional for developers. By using the phone app, they don't have to reserve system resources for chat. I also believe this is why the dashboard and system wide features are so slimmed down. This is a way for them to get more power out of less for both first party games, and to attract additional 3rd party developers who are already working under constraints when porting their games.
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Re: Football Game Arrives On Switch This Week, But Don't Expect To Play Much Football
@Gwynbleidd Yeah - I'd love to see another Ron Gilbert game.. Thimbleweed Park was great.
Re: Video: 10 Things We Still Don't Know For Certain About Super Mario Maker 2
Has it been confirmed yet if there is online coop map building? Direct showed this as local. Wasn't sure if confirmed local only or online or undetermined.
Re: Nintendo's Reggie Fils-Aimé On Why The Switch Uses A Mobile App For Voice Chat
Nintendo will probably never admin the real reason for the phone app, however I honestly think it is smart. Not because it's the ideal way to implement chat, but because I think Nintendo already knows from a power perspective, they are behind their competitors. By not adding a system wide voice chat, they're actually opening up additional memory/CPU/resources for game developers to use.
This is similar to the reason that video recording in game is optional for developers. By using the phone app, they don't have to reserve system resources for chat. I also believe this is why the dashboard and system wide features are so slimmed down. This is a way for them to get more power out of less for both first party games, and to attract additional 3rd party developers who are already working under constraints when porting their games.