Update [Tue 11th Jan, 2022 05:00 GMT]: Techland has reached out to us to clarify just how long the game will take if you're not attempting to 100% it.
A "focused playthrough" of Dying Light 2's main story can be finished in "about 20 hours" - this will vary, depending on the player. To complete all side quests, learn the lore and engage with all the characters it could take a player 80 hours or more.
During internal QA testing, the team found it took about "500 hours to see everything the game offers":
"...find every collectible, listen to every dialogue, fetch every Easter egg, finish every possible ending, and visit every corner of the world"
In contrast, the original game took "around 30 hours" to finish the main story and side quests, and players went on to spend hundreds of hours more in the zombie-ridden world.
So there you have it, depending on your playstyle you'll be able to spend hours or hundreds of hours in Dying Light 2.
Original story [Sat 8th Jan, 2022 23:05 GMT]: As the old saying goes, the bigger the better...but in the context of video games, that's not always necessarily the case.
Dying Light 2 developer Techland has revealed the anticipated release - due out next month on 4th February - will take "at least 500 hours" to complete and well, it's generated some mixed reactions online.
While the team clearly thought 500 hours was a selling point, over on social media, the news it would take this long to complete the sequel as it would to walk from Warsaw to Madrid seems to have ruffled some feathers - with some concerned about how much filler content there might be.
In a follow-up message, the developer clarified how this amount of time, would be the "100% completion rate" and explained how most players would be able to play the stories and side quests through much quicker. It then posted a more detailed message:
"500 hours is related to maxing out the game - finishing all the quests, endings, and exploring every part of the world, but a regular player should finish the story + side quests and do quite a lot of exploring in less than 100 hours, so don't worry!"
Many others are still up for the challenge, noting how the original game also offered many hours of enjoyment:
What are your own thoughts about all of this? How long is too long, and do you think you would be able to sink 500 hours into the Nintendo Switch release? Keep in mind, it's the 'Cloud Version' of the game, so it'll be a slightly different experience.
Tell us your thoughts on this down below.
[source twitter.com]
Comments 86
For those on switch it doesn't really matter but for those on playstation that 500 hours could be at the cost of a platinum trophy
I get not liking games that are hundreds of hours long (I usually don't either tbh), but it really bums me out seeing so many people talk about this as if it's a bad thing. If it's not your type of game then move the hell along, stop ruining the fun with your apparently superior opinions
Cloud version makes the backlog bro / hoarder in me rejoice.
An hour or whatever I played of the first game’s demo and all it’s clunky nonsense was enough for me I can’t 500 hours of it unless this sequel somehow feels as slick to play as Doom Eternal.
I never get why people feel the pressure to make platinum in ps4 games. And the fact the game will be cloud version for switch make it impossible to care about it on nintendo.
I'd rather walk from Warsaw to Madrid, I'm sure I'd have more significant experiences doing that than playing this game.
Guys, be happy that the first game is at least native to Switch. It’s better than what Square Enix did with Kingdom Hearts
I mean you don't have to 100%, but as someone who does love 100% games, that sounds really boring LOL.
animal crossing players: "Amateurs"
Can we please cap all games at 40-50 hrs to complete? I’ve basically had to write off the entire RPG genre due to bloat
Why do we care what people on Twitter say? How is this an article?
The devs are asking an unreasonable investment of time from the player. When you sink 200 hours into a game (like BotW) it's because I'm having fun playing the game. But BotW never asks that from you. It's your own choice. Are AAA games becoming so bloated because they don't know what to do besides get bigger and bigger? The bigger the cities become...the more boring it is to trudge through them. Games need to be more...I dunno...gamey
I hate how this industry has collectively decided that game length somehow corresponds with game quality.
Nobody believes a long runtime makes a movie good, or that a ton of episodes and seasons makes a TV show good.
@Bl4ckb100d True. Real life experience (that's positive) will always trump gaming experiences imo
@GrailUK Games need to be fun, before and above anything else.
@Bl4ckb100d I see you played it early then. Right?
I’ve put about 1000 hours into the original on ps4, so this is perfectly fine for me haha. And why is everybody mad at it being long? If anything it’s good because it means you’re gonna get your moneys worth.
@UltimateOtaku91 This is one of the reasons I find trophies pointless. Wasting hours for online bragging rights most people won't even care about.
@UltimateOtaku91 Dude, platinum trophies, achievements, etc.. are effectively useless. 🤷♂️
Will the servers still be live 500 hours later?
I guess there's semantic confusion here. "500 hours to fully complete" really means 500 hours of content but really 20 hours of main story. The confusion lies in the word "complete." Does it mean do everything in the game or does it mean experience the story and get to the credits?
@wanghosom I'm an animal crossing fan, and even I don't understand how someone can get more than 1,000 hours in those games within a single year.
Bloody hell, Howlongtobeat lists the original as 50 hours to complete, you're telling me they increased it by 10 times?! It's a explorative horror shooter for god's sake, there can't be that much to do, right?
@Snatcher Amen!
I loved Dying Light. But I'm just not feeling this sequel at all. It's too much. I mean, I applaud what they are doing in terms of developing the gameplay, but the world looks far less sombre. But with 500 hours of gameplay, I hate to say it but disguising the same few side quests with different narratives (no matter how comical some no doubt will be) is ultimately dull. Especially as it seems to be the nest AAA games are settling in. Go here and escort a person, steal an item or kill anything that moves. And I suppose it depends on what flavour you want to do that. Superhero? Viking? Future? Yeah...it's too much. (for me)
Honestly I don't see this as a good thing anymore as I have gotten older, I have found that I enjoy my games packed with fun content instead of a bunch of filler to pad things out. I would rather have a streamlined experience that trims out the fat.
Does that mean you can walk from Warsaw to Madrid in the game? I’m totally down if that’s the case… that’d probably make this the largest open word experience other than Flight Simulator.
some people were questioning what "too much content" meant on the isaac repentance review and this feels like it'll be a good example
Hard pass. Too many good games out there to spend so much time on just one game
Meanwhile Animal Crossing completionists be like: yeah, come back when you can quadruple that number.
I thought people would be complaining about the cloud version, not this. Grow up 😂 Don’t buy it if you’re too busy to play games
@gloom You say that like 500 hours is a short amount a time that just anyone can do on the fly, It really isn't.
@gloom its not like the kingdom hearts situation. Dying Light 2 in cloud is perfectly understandable considering it is targeting next gen mostly
back in the day, completionists were applauded for their accomplishment. now, it seems more likely than not, games are designed as bear traps against completionists - labeling them as murderers, tyrants, never to step foot back into a reality made by the society who dare not cross beyond what they think is too far. fk, i thought i was just a nerd playing on a nintendo switch..
I remember having this much free time to complete something like this when I was a dumb teen.
I mean there are plenty other games that take similarly long to complete. I've played through BotW several times and each playthrough took me 400-500 hours and I never 100% completed it.
Clearly working adults are not their target demographic
A few random people on the internet are commenting on it. Lets make an article and make up stuff. If the next Zelda game was completed in 1000 hours this site would make 100 articles about how Nintendo is amazing.
@gloom Dunno what you’re talking about, to be honest, when you’re saying people are complaining needlessly. I, and many people, can’t just sink that much time into a game and never, ever feel like questioning why you’re doing the same activity over and over again. Even in BotW I felt a bit peeved going through all the combat shrines. There’s never gonna be 500 hours of totally unique handcrafted content.
No need to patronise users too. You being rude to them accomplishes nothing.
Only losers are complaining when a game gives us this much content
I think it’s great. The content required to get to end credits is much shorter and people that love the game have plenty to play. Most people are battling the backlog and don’t finish half of what the buy anyway. Why punish a superfan of the game just because some users don’t have time? The initial story is respectful of user’s time and the other content keeps the game going. Gamers used to beg for more content.
@UltimateOtaku91 So it also doesn't really matter but if you do it you get a digital pat on the back.
With an estimate of ~100h for main+extras, that leaves 400h of filler. Can you find all 1000 pebbles hidden in the game world?
Can you collect all 500 comic books that all look the same?
Have you heard all the kittens go meow yet?
Personally, i take replayability over UbiSoft-esque filler nonsense any day.
It’ll take ME zero hours as I don’t play cloud games. Seems like a nice idea, to play a game I want to spend that much time with though. I would play a 500 hour version of Skyrim. XD
I'll get the first one someday on a good sale but a hard pass on any cloud game for me, so add me to the don't care pile.
Giving 18-23yr olds more reasons to not go to work.....gotta finish a 500 hour game.
@westman98 And yet, when you ask people what they want in a sequel, it's always 'more'. Bigger world, more this, more that, without realising there's a trade-off between quality and quantity.
People have been trained to equate game length/map size with game quality.
I REALLY want Dying Light for Switch but it’s quite expensive, anyone seen it for a decent price? So annoying it’s not on the eShop, I’m in the UK.
From complaints about games being too short to complaints about games being too long. "Repeatable routine activities, the horror! Anyway, back to farming up another armour set in Monster Hunter".
If I'm almost 35 and can rack up hundreds of hours in Warframe or Xenoblade, then it's not impossible. Portability is magic; sure, for Dying Light 2 the otherwise definitive portable gaming platform seemingly requires the internet infrastructure from the 2030s, but haven't gamers been anticipating Steam Deck as their alleged "Switch killer"? Well, here's all the more reason to invest in it, then.
certainly not a game for me - 500 hours or not. But it also depends how fun those 500 hours can be - a new witcher game with 500 hours of gameplay on the level of witcher 3 - ANYTIME!!!
I think people are completely forgetting the price of these games now days. At almost £60 a pop I am very pleased that the game offers value for money at approx 500 hours for 100% completion.
@AmplifyMJ I went searching in response to your query, and bought a copy for myself, since I've been waiting for a drop in price too. Surprisingly, I found it had sold out in most places. It's still available from Argos, but that's around £45 with delivery, the little known Zatu Games has it in stock for £40. I purchased it from Amazon though, where a search yielded £30.34 for the US release with free global shipping. I would have liked it a bit cheaper, but since it's sold out in most places I wouldn't bet on that happening, though. I hope this helps.
@Bizzyb NEWSFLASH! Gaming IS real life. I know which of the two I'd prefer, and it ain't trudging across Europe when I could be chilling in my lounge/spinning on my ex.bike.
@WhiteUmbrella I don't think you get the extras with that import copy, just the game, which justifies the price difference for some.
I welcome 500 hrs. I'm not stupid enough to feel obliged to play it for 500 hrs if I don't want to, or to write it off as 'all filler/grinding' without having played it. If the world I'm playing in is compelling, as I found Hyrule was in BotW, then the optional stuff is great to have.
@UltimateOtaku91 The cost of something that isn't real value and you didn't have to begin with nor take to whatever afterlife, I wouldn't consider that a cost. Now if they TOOK IT AWAY after you worked for it and felt like it's added value to your life, or if it was something you're born with, that's a different story.
Personally I won't play it (Switch handheld gamer, with a dusty ps4 I haven't used for games maybe longer than my retro consoles, not a fan of cloud, mildly put, yet mostly really enjoyed the great port of the first game. I just realised again tha ps4 isn't even current gen anymore ). But 500 hours of optional content, potential fun for those who enjoy actually just playing the game not just for "bragging rights", but a fun loop of online co-op gameplay for example, isn't a bad thing, I'd say. A lot of potential value. A virtual trophy, not so much, none to me personally. If it is to you or anyone, that's perfectly fine, but I'd personally suggest to re-evaluate the amount of fun you have and the amount of status. But that's just me of course, no ill will or offense intended obviously.
@gcunit What are the "extras" you're referring to? The North American release is also the Platinum Edition, and it appears to have all the dlc that the uk release has.
It’s all relative is it not? If the gameplay is good, I’m not going to be thinking about how long it’s taking me to complete. I packed in many many hours on Skyrim and The Witcher and didn’t bat an eye at that. If the gameplay isn’t up to snuff though, I’ll put it down.
@WhiteUmbrella thank you for your kindness very good of you! I hope you enjoy it
gimme that walking simulator instead
Haha. No, that's ok.
@TurtleTurtle the length of it doesn’t make it someone’s type of game. Having a game that long is just completely stupid when over 70% of it will be nothing but repeat side missions. That is literally tons of time the devs could have worked to make the actual game better or worked in another game and it’s literally 3-10 games of playing through other games. I also assume they will be doing bunches of dlc which will be included in this time which means the game will cost more than anticipated as well.
Having games that take over 2 months to play at 8 hrs a day is just stupid unless its a MMORPG or the such. There are just many other games I or anyone could play over wasting the time to try and 100% this at all.
@Shambo I completely agree with your comment. More power to those that are fine with this but they need to re evaluate the priorities of their life.
@UltimateOtaku91 a platinum trophy for a two months of my life? I think those need to start being NFT’s so people can get reimbursed for all that lost time.
Flying light is a good game but it was not ever anything great. You literally run all over the place avoiding or killing zombies to do repetitive missions (storyline and side missions). There is literally nothing there to keep me entertained for that long in the second one at all and not even for 80 hours or even 60. I lose interest once I e done the same thing 10 times over and over.
First off Cloud is the biggest rejection of the game. You need to have a ISP payments before even beginning to Cloud.
Honestly, I think games have been getting too big and long these days. It's part of the reason why I have come to love old PS1/PS2 era games, it's refreshing how they aren't these massive games that take forever to play
It's like I don't want my games to be super short, but at the same time I don't want it to be a situation where I have to spend a ton of time on the game to feel like I am accomplishing anything.
I welcome long games. But any "cloud" game is dead to me. Put in the dev effort or don't bother. Other devs have proven your excuses to be hollow and lame.
@sremick I welcome long games. But any "cloud" game is dead to me. Put in the dev effort or don't bother. Other devs have proven your excuses to be hollow and lame.
Well said take example NS Crysis 1, 2, 3 are physical and demanding games and yet we get physical but not dying light? Tells me that game is dying itself a slow death.
In other news - Gamers outraged because a game has optional content. Meanwhile after 500+ hours of Mario Kart....
Just gonna throw this in here too.
Anyone that has been actually flowing development would know the game has multiple playthroughs with player consequence...
https://twitter.com/dyinglightgame/status/1479889980205981705?s=21
Reminds me of skyrim:)
Wich is a good thing.
GTA Online: “That’s adorable”
Fantastic news if the game's fun to play. Now just port it in-house & chuck it on a cart like the first game, you did a fantastic job, I can wait.
@GrailUK As they said, they are not asking you to put 500 hours into the game, 20 hours would be enough to finish it.
Dying light 2 still don’t have nothing on The Binding of Isaac… I’ll probably play that game until I’m six feet under. Bury me with it and I’ll still have stuff to do 😁
Not that this game even appeals to me but any game that is the “cloud version” has to be an instant “no purchase” from me.. Where I live, the internet service is mostly rubbish (even on a good day).. I get the internet dropping out often. I also only get a small allowance for the internet each month (the prices are crazy expensive in my area), so have to watch what I do online. At this point in time, even if I want to play, cloud based games have to be out of reach to me.. ☹️
Why are people 100%ing games they don’t wanna play anymore? I always feel like I’m gonna comb every Tomb Raider game but after I beat the final boss, my desire to play anymore completely ceases and I find something else.
And it will take up 0 hours of my time as its a Cloud Version
If people want to put in 500 hours, let them.
I enjoy 100%-ing games if it doesn't feel like a chore and if I am still having fun while doing so.
If I can work towards it while playing through the main story, even better.
@Fizza I read a Tweet from the developer that said Dying Light 2 can be completed in 20 hours if you want but all the side content and collectibles can take up to 500 hours
@Dirty0814 But what if gaming and anime are your only priorities and responsibilities in life outside of your career?
Good for those who will want to put In the time. I'm sure there's people out there who will welcome this with open arms. But, I unfortunately wasn't as crazy about DL1. I wanted to like it alot, but couldn't get into it. Not to mention, it being a cloud version is an easy decision for me. I rarely have time for 100+ hour games anyway.
@JustMonika That's absolutely a relief but still, you probably shouldn't say something like this in the build up to release if you're hoping to bring in as many people as possible. Most completionists will probably see this number and go 'das a big fat NOPE' and never even touch the game. I may be exeggerating here (completionists do have dedication unmatched by all) but still, yikes.
So let me get this straight..some gamers are actually upset about getting more value for their $? Wasn’t everyone up in arms about the next gen price hike for games? Now ppl are vexxed about a developer supporting its gaming community with 500 hrs of content ? What has Covid done to us??? Lol…ppl cry rivers when they get burned over games deemed too short, or not considered a value purchase. What a bunch of whinny biotches
@Fizza Yeah, I checked on N4G and there's now a second article with a headline about how it can be finished in 20 hours, lol
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