The Switch has a handful of excellent music rhythm games with various hooks and game styles that shake things up. Overpass: Rhythm Roadtrip - published by Quantum Astrophysicists Guild and developed by Studio Bean - is aiming to make its own mark on the genre, targeting a release on Switch and other platforms in 2022.
As you can see in the trailer it goes for a slightly different approach, with the viewpoint dreamily gazing out of the window of a car - it's all in the name, to be fair. Symbols for inputs are blended into the environment, which will hopefully be easy to parse and see when actually playing, though that is also part of the challenge; you can see some official details below.
- Drive through a score-chasing rhythm game with a unique perspective
- Explore 8 global regions and over 30 hand-crafted tracks
- Bounce, cruise, and chill with an original synthwave soundtrack by Makeup and Vanity Set
- Navigate branching paths to design your own playlist for each adventure
- Perfect your scores or go for a marathon road trip to truly test your endurance
- Adapt your play experience by changing the music speed, input timing, marker location, and more
We rather like the look of it; if you have an Xbox you can also download a demo until 21st December as part of the ID@Xbox Winter Game Fest.
Let us know what you think in the comments.
Comments 12
it looks... fine? decent?
it doesn't feel like anything that hasn't been seen before, and seeing another game with a synthwave soundtrack and VHS graphics filter is uninspiring at this point. But the visuals look like an interactive screen saver, and I'm unironically into that.
I like the look of this game and I really like the soundtrack. But, contradictorily, as a musician I am bad at rhythm games. Maybe because I close my eyes playing music? I loved Rhythm Heaven, but could barely watch and hit the buttons.
So, this game will go on the wishlist, depending on price and difficulty.
Honestly not really feeling this one, despite loving rhythm games. I will see how it turns out though.
Shout out for Voez, one of the best buys on Switch, and the unsung Muse Dash. They seem to get lost next to Hatsune Miku and Taiko No Tatsujin.
@Warioware thanks for the reccommendations, I'm definitely checking out Muse Dash.
I'm taking this opportunity to once again plug my 2020 GOTY, Sayonara Wild Hearts. It was an atypical rhythm game, sold as an interactive album. I'm sure you've heard of it, yet it deserves still more recognition.
This looks both relaxing and stressful. I've been on a million (not literally) road trips in my life, so the whole driving though awesome scenery vibe is pretty fantastic... but those input prompts are painfully small, and on most of the road trips I went on up to this point in my life I wasn't focusing on tiny arrows carved into the scenery. Maybe I was doing it wrong all along.
@Chlocean Think I picked up SWH day one back in 2019 actually! It is certainly memorable and more of an experience than a game. Recommended for sure.
Yeah check out Muse Dash, it's nicely presented and seems to get consistent (free) content updates, possibly even now. Think it might have been on mobile first but don't be deterred, so were Voez, Cytus and Deemo as I recall. Also think it goes on sale quite often too. Speaking of Deemo, the original game gets loads of kudos but the "reimagining" that is Deemo Reborn got nary a mention. No idea why, it's excellent and has a great and well-presented puzzle adventure mixed in with the music game.
Taiko and Groove Coaster get a lot of love but I honestly think they ruined them with excessive, overpriced DLC. Unless I have a lottery win or some such I can't imagine I will ever own the "complete" versions of these games. Deleted Groove Coaster recently when I saw how much DLC there is and how expensive it is. Hatsune Miku did that right - a couple of fairly priced and content full packs that are regularly on sale.
Lanota is also another unsung entry that gets little love despite being pretty awesome.
@Chlocean if you like rhythm games, I would recommend Everhood. The story is absolutely bonkers, and the rhythm based battles are some of the most spectacular things I have ever experienced in video games. Easily one my all time favorite video games.
@Clutchtime I keep forgetting that I downloaded that one! Complicated time in my life.....
Your post has reminded me that I should properly check it out since I only put about an hour or so in but it seemed great.
Looks interesting. It honestly reminds me of what I literally did on road trips as a kid, timing my blinks to when certain objects cross over my gaze and attempting to make a rhythm from it. How it will translate in actual gameplay will have to be seen, but if they pull this off, I could this being quite the 'zentense' experience that I will be completely there for.
@Clutchtime I appreciate your recommendation! I love Everhood. I'm currently stuck on the first free-roam fire battle, I know I am intended to fail it to get the neutral ending but I refuse to let it beat me.
@Warioware Deemo is in VR on PSVR. Might have to finally give that classic a go if it's built upon the reborn remaster
@Chlocean I heard the controls on PSVR are not the best for it, the Switch version has the touch controls that work really well. I'm guessing it's good whatever way you try it though.
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