As had been previously promised, Pokémon Unite is set to launch on mobile devices tomorrow with cross-platform play supported. A brand new trailer has been released to celebrate the occasion, also showing off some new Holowear for Gengar and Garchomp, which you can check out up above.
If you're keen on jumping into the action the moment the app goes live, you can go ahead and pre-register on the App Store and Google Play right now.
That's not all, though, because a new balance update is also headed to the game tomorrow. As reported by Serebii, the update will include bug fixes and alterations to numerous Pokémon's battle stats.
Have you been enjoying your time with Pokémon Unite on Switch? Will you be giving the game a go on mobile tomorrow? Let us know with a comment.
[source youtube.com, via serebii.net]
Comments 12
Very exciting! Looking forward to a bigger player base for the game. Also curious if the game runs well on mobile.
Also, Pokemon Unite is NOT pay to win. I haven't spent a single penny, and I still regularly win matches with Pokemon I got for free from the initial download.
This has been a good way to hold me over until Metroid Dread comes out. Honestly, if it weren't launching for mobile, I'd probably be dropping out after that point. But since I can mess around with it on my phone at work, I'll probably keep at it.
@CharlieGirl I played the beta on mobile and it ran just perfectly!
@CharlieGirl that's not proof against it being P2W. there's no way of knowing the levels of the held items anyone else in a game is using (or in most cases, which items they're using at all), so it's virtually impossible to know whether they've meaningfully impacted a game.
Irregardless of how much/little they affect the course of a match, it's objective reality that real money can be used to accelerate the growth of held items, even beyond the point that's currently possible having played free from launch.
Teamwork is an infinitely bigger factor in whether a team wins or loses, but it's simply false to say that you can't pay for an advantage. If you want to make the distinction that you can't literally pay to win, that's fine—but as far as P2W=you can pay for advantage, Unite is undeniably P2W
So is Mamoswine coming out tomorrow? If so I am glad I held off from grabbing Blastoise. Give me that cuddly swine.
The only problem of the game is the players who stay afk or farm on purpose. Punishment for those who are left behind is not punishment. It would be great if the penalties were increased as in other mobas. That's why I stopped playing the game.
@Kiz3000 Get Blastoise. It's a lot of fun. I hate being on the receiving end of surf. Also, will this update allow us to see week 10 challenges?
@Miyamotosan I tend to avoid clearly OP characters or weapons in a game. Just a personal choice.
@CharlieGirl Yes it is. Upgrading your items gives you a notable advantage, and it costs over a hundred dollars worth of in-game currency to fully upgrade an item. Just because winning is possible without paying doesn't mean the game doesn't have a pay-to-win element.
OMG its not a pay to win game, How about, you guys play the game yourself, And you can say for your self if its pay to win, I have a friend who plays this game, just fine with no items not even the damn potion!
Without paying any money, you can probably have 5 or 6 held items leveled to 20 in about 6-8 weeks of regular play. You could also pay a few hundred real life dollars to fully max them out instantly.
It can seem unfair during those first couple weeks, but by the time you rank up to Veteran/Ultra you should have enough resources to hold your own.
(Also, it sounds like they're adding a mode that nullifies any advantages of payment by having everything maxed)
Great game but I wouldn't want to play this on mobile tbh.
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