
If you love free content for retro games, today is your lucky day. The id Software classics DOOM and DOOM II have received another add-on.
This time it's the Earthless: Prelude which is a spiritual successor to the 2018 megawad Deathless - created by James “Jimmy” Paddock. Prelude is the first in a series of maps that will release over six episodes. The Prelude chapter contains two episodes and a "bonus" sneak peek at the third episode - adding up to 12 maps.
For more information about this latest add-on, there's a whole interview with the creator over on the official SlayersClub.
Will you be checking out this latest add-on or are you still busy with Doom Eternal? Leave a comment down below.
[source slayersclub.bethesda.net]
Comments 32
I love that they keep releasing these WADs for free on the Switch. I'll definitely be downloading this.
The game that keeps on giving.
In DOOM we trust!
NINJA APPROVED
I have no idea why this game doesn’t support local wireless play so that people could LAN party this the way it was meant to be played.
It's awesome we are getting all this stuff and free to boot. Makes you wonder where the catch is, like it's not a game that needs drip fed content to continue user engagement. I guess the development of these maps and such don't cost much to produce and release?
Either way this is a shining example of getting good customer will.
I got Doom a while back when it was on sale with Gold Points and I love it. First FPS I've ever played. Really cool to still see new content
I'm honestly impressed with how committed they are to supporting these ports and just their multiplatform games in general even post-Microsoft buyout
The DOOM ports when they first came out excluding DOOM 3 were extremely rough and now they're basically steals for how cheap they are unless you already have them on PC
@XenoShaun The catch is these are community created. Now the people making them might be professional developers, but there is no "company dime" for these.
@GamingFan4Lyf That's interesting. So there must be some program that these creators get paid for their hard work then?
Ok that's getting more political. I'll just stick to it's cool we getting these.
Looks awesome
@sixrings aww I thought it supported local wireless play? Well that's a shame.... Hopefully all these add-ons make it on the cartridge of Doom Classics Collection from Limited Run.
If only there are more games that give us free stuff like DOOM. Not paying people for their work is what everyone wants unlike the OLED.
I appreciate how much value there is in the Doom games.
@sixrings yeah I agree!! My wife and I play Doom 2 split screen on a regular basis but we have two Switches! We'd appreciate an update so we don't have to share a screen.
I wonder will this be in the lrg cartridge when they release them?
@KoRn1619 I’d hope with more and more households owning multiple switches that this feature gets added in. We have four switches and I would have six if it wasn’t for the fact that even less games support six player wireless multiplayer.
awww free switch doom wads.
I still remember sigil giving me maniacal outbursts playing on the toilet.
maybe someday they will give Brutal Doom also an approval.
oh and for gods sake, gimme Wolfenstein 3D on switch already. the only reason i'm still operating my ps3
@XenoShaun I don’t even think it’s that. It’s just hardcore members of the Doom WAD community. I don’t know how they are selected unless it’s some committee of Bethesda employees on the “up and up” of popular Doom WAD epsiodes.
I know one was done by Romero himself
@GamingFan4Lyf @XenoShaun some of these wads are years old, all released for free by their creators, for people to play on their paid for version of Doom. How is this any different to that? The creators get a boost on having their work more visible and more people playing. There's no way an extra free wad is going to push anyone to pay all of £3 for Doom if they haven't already.
I think it's great what they are doing, finally letting console owners experience some of these map packs.
@GamingFan4Lyf @XenoShaun
The Wads have to be Vanilla compatible, also they are mostly really recommended and priced by the Doom Community and have almost got a Cacoward.
Take a look at Doomworld, there is so much Stuff to play for free.
Edit:
And this Stuff and those People have the Spirit of the Internet before it was brutally commercial and capitalistic.
Do it for others and for Fun.
Well, I'm putting some more hours on Doom now that this is out!
But how does the base game stack up to the original now after the various patches they released to fix all the stuff that was originally gimped?
So much content. For the price of a beer. Unbelievable!
Absurd value, what's that now 10-12 free wad packs overall so far.
This game just keeps giving..
Nice! You can tell id Software really love their properties and community.
Still busy with Doom Eternal. I'd like to download all of these, but last time I tried that required me to sign up for bethesdas ad- and tracking account. (Doom Eternal seems to force this upon me too, but it can be bypassed by starting the game in Airplane mode and then detaching the controllers, allowing docked play without internet access!)
Nice. Every now and then I like to throw on OG Doom and see how far I can get before dying. Always with music off. Makes it more sinister.
lol iD has been way better at handling legacy content than nintendo.
@Azuris These ports actually go just a tad beyond vanilla as the limits have been raised.
Thanks to this, we can play No Rest For The Living and Sigil without any problems.
@XenoShaun Nothing political about it. Doom is free, it's tools are free, players grew up with and love Doom, so are happy to make content for something that probably got them interested in the industry in the first place.
This is how people treated games in the 90's and early naughties. The principle example of when modding and creating free content became less mainstream was Oblivion with it's horse armour.
Previously Morrowind had a massive modding community and people released loads of weapon packs, map tweaks, character packs, creatures, because they loved the game (my brother added loads of weapons and now he is a technical illustrator for example).
Unreal and Half life had similar communities, loved Air buccaneers for Unreal 2003/4. Mods were the norm for gamers then.
@FargusPelagius Oh I am aware of the old modding culture. Honestly didn't realise these were fan mods initially. If it's all cool with both parties the content comes then I am more than happy.
It's just sometimes difficult during a time like now In the gaming industry where some steal and flog off users content. So can never be too sure I guess. But that's great to hear this is more of a celebration of good will and such.
@fusermarucs @Azuris @GamingFan4Lyf
As said above. Was pretty much my bad on not realising it was mods initially. Am glad it is cocher with all parties involved.
Been playing through this and absolutely loving it. Up to the sixth map and map 5 was an absolute beauty. First class.
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