Rise: Race The Future, an arcade racer that launched on Switch last summer, will receive a brand new update that'll improve your experience both on and off the track.
The update's set to go live tomorrow on 25th June, and comes with all of the following welcome tweaks:
This new major update features:
- New Render Engine with physically based rendering (PBR) and new post process
- 60 FPS mode
- Improved graphics
- Advanced CPU optimisation
- New shaders
- Global Data Compression
- Main Menu at 60 FPS
- Improved Italian language
The changes mean that players can look forward to improved loading times, better real-time shadow distance, and more, and you'll be able to choose between two different visual quality settings:
- The 60 FPS mode for the smoothest animation and more responsive gameplay
- The 30 FPS mode for higher graphical fidelity
If you haven't played this one yet and want to learn more about it, we'd urge you to check out our full review which was posted when the game launched last year. Here's a taste:
Despite its arcade racer influences, Rise takes a little while to get into. Its floaty handling isn’t immediately accessible and you’ll be slipping all over the place for a while until it all eventually ‘clicks’. When it does, though, the result is a compelling and visually impressive racing game that may not come close to threatening the likes of Ridge Racer for pole position, but certainly offers some entertaining action.
Let us know if you're a fan of the game by chucking a comment our way below.
Comments 36
That is an impressive list of things for an update and a lot of commitment from the devs to continue working on the game.
Well that’s cool. I’ll definitely pick it up for those 30 extra frames
Been eyeing this up for a while. Time to take the plunge I guess
Among the best racing games on Switch and looked fantastic even before this update. See it in action and it really makes you realize what the Switch is capable of in the hands of skilled developers. Also has some fantastic use of HD Rumble that really adds to the gameplay.
Almost sounds like you guys should re-review it after the update in case things have really changed this drastically for the better hopefully.
Nice. This is already a very good game, so this is an added bonus. Some new music would be welcome as the very limited selection get repetitive fast. Also, an online mode would bring this game to life.
Edit - had a quick go on it after downloading the update. Tried the 60fps mode first. Tracks look good if not as good as before the update, and it runs smooth. Tried the 30fps mode, tracks look better but it now has this terrible depth of field effect which makes the vehicle completely blurry. They've obviously done this to optimise the course detail, but it doesn't work.
I'll be keeping it on 60fps.
Isn't this the game that Spawn Wave made a video on, saying how bad it was? I mean, major props to the developer for caring about their game and doing their best to improve it, i always find that really commendable. They could just leave it at "okay well it sucks, onto the next one" but instead making people who bought the game happier with their purchase is great. I love arcade racing games and with the update, i'm quite interested.
I'm glad to know when the patch is going live! I've been checking daily since they announced the new 60fps option was coming. There are so many Switch games that would be a joy to behold if they got a patch like this...
I usually love racing games but I was really disappointed with this one considering the praise it got around here, I thought it was very mediocre at best, bad at worst. Maybe this update makes it a better experience, but I know it's issues were far from being limited to the graphics which I thought was the best thing about it.
Fantastic, now if only Redout and Xenon Racer had this kind of update.
Although i am playing Grid now, and loving it, i put many hours in Rise. It did take a while to get used to the controls, but when I did, it was a decent game. I would recommend it, especially if the patch performs. That said, if you can only get one racing game, Grid is phenomenal.
Really loved this game once I got used to the handling! Highly recommended it even before this update.
Great game that I keep going back to. It looked and ran great before so really looking forward to the update. Online multiplayer would be great if they could add it.
@StefanN No that's not this game - you're thinking of Xenon Racer - that's the one that had an absolutely appalling Switch port.
Glad I grabbed it on sale. Looks and plays good already, so I'm stoked to dive in again at 60fps.
I got this at launch last year, it was great then, a solid 8/10 easily, with these improvements makes it a must buy really... Nothing else quite like it on the Switch, just checked my playtime and it's over 25 hours....
Just bought it!
No local multiplayer killed this game for me. I bought it shortly after it's release, but it just sat at the end of my list until I deleted it from my memory card. Even with improved QoL, I can't do a single-player arcade racer- not when games like Fast RMX and MK8dx exist.
@BoFiS @retro_player_77 it's already a great game, and I think from memory was wells cored anyways.
I have this but it didn't grip me(pun intended), because I found the cornering mechanics off. For an arcade racer there was not much drifting involved, some of the corners were just a pain. If this patch included proper drift mechanics this game would be brilliant.
@tstorm Oh right, thank you!
@Jester151 First impressions?? ( I have it already and throughly enjoyed it)....
A small game developer, which looking at past history has made some very good games, well worth supporting them by buying this....
@BANJO haven't played it yet. I'll let you know after work, although the new patch isn't out until tomorrow.
@Jester151 Yes the patch isn't out quite yet, regardless I hope you enjoy the game..
Hopefully you will 😀😀
@nmanifold I found that at first, too. But eventually realised that if you play around with the "stability" setting for a car you can get it to drift easily. Low stability and mid-high handling are a good start.
@Jester151 @BANJO I bought yesterday and played before patch and it was already a brilliant game. Very good. “Just one more race” is strong with this one. Patch is now downloading will give it a go tomorrow
As a huge, huuuuuuuge arcade racing fan, I've always really loved RISE. But boy, this patch is transformative. The docked, solid 1080/60fps - with no dynamic resolution scaling - is much better here than even the PC version, which tended to judder a bit... especially at higher refresh rates.
Also transformative are the new low-latency controls - it's so, so responsive now. Events I struggled with before are now easier to get through, thanks to the faster input responses.
The new shaders are the icing on the cake - the cars look much nicer now, and the physical-based lighting is an improvement, I think.
Man, what a Switch show piece - this needs a physical edition now. I'd hit that soooo hard.
100% the definitive version of the game now. I wonder if the PC version will see the same improvements? I'm not holding my breath though, since it feels like an age since support was dropped with that one. Ahh well
@BoFiS Ideally in Italian
Well, now I'm sold. I wanted to check this out earlier, but I've found I just don't enjoy 30fps racing games nearly as much as 60fps. It's pretty much the only genre where I'm a frame-rate snob.
Good job to VD-Dev, legendary for their high-performance games on Nintendo handhelds going back to the Game Boy Color. There's lots of YouTube videos showing off their incredible back catalog. They really knew how to get the most out of hardware.
Bought to support devs
@Bucket I'll try that, cheers for the info!
@Stocksy Glad you like it, yes it certainly has the One more race feeling about it... I'm looking forward to trying this again with the patch now released..
It looks very nice! I've only tried handheld mode so far, but it seems to be locked at 60fps the vast majority of the time. I've been intrigued by this game for awhile (bought it on sale a while back), but now that it looks sharp and smooth I'll really dig into it. I've had a bit of trouble with oversteering and not being able to stop it, then ending up facing a wall. One car in particular has me ending up that way. I'll figure out which car and settings I mesh with soon enough though...
@60frames-please You may want to set the Accel/Brake to the R-Stick, if you're not already. In RISE, you really need control those through the corners, so using the digital ZL/ZR as Accel/Brake is pretty futile. My method of choice is:
Up R-Stick - Accel
Down R-Stick - Brake
ZR - Handbrake
R - Boost.
I find this method super intuitive, and it gives me just as much control as I'd have on any other system.
Glad to see you like the game. It's a bit of a sleeper!
@AJB83 Thanks for the suggestion. It has helped. Yeah, it's a bit of a hidden gem. I'm certainly enjoying playing through the championships. Running at 60fps it is satisfying to look at.
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