Last week, you might recall an issue affecting the Switch version of Civilization VI, which resulted in the game crashing right before a victory. The development team was quick to provide an official response, explaining how you had to "declare war" against the crash-causing civilization before the end of your turn.
Thankfully, you shouldn't have to worry about your game crashing anymore. A new patch now available for the Switch version means you can now load up your existing saves and win. That's provided you don't load up an old one and try to claim a cultural victory. Fortunately, there are "no issues" with new game saves.
Here's a full explanation by a user over on the Civ subreddit:
Fellow Nintendo Switch players— there is a new patch today and it appears to have fixed the major “crash on victory” problem. Since I noticed the problem I’ve been hording save files one turn until victory, and with the new patch I’ve been loading them up one by one and three so far have successfully finished the game.
I had another problem where my hall of fame would randomly disappear — haven’t been able to fully investigate that yet. Hopefully it stopped vanishing as well.
Edit #1: Domination, Religious, Science victories all working normally now with the saves I had waiting a turn before victory. Cultural victories, however, are not. Had cultural victories ready for Kongo, Egypt, and Persia, but none of them work. Games continue as normal, despite having more than enough foreign tourists for victories to trigger. Can’t tell if it’s only on previous saves or if cultural victories won’t work for new games either. Will find out soon, I guess, since cultural is my favorite victory method.
Edit #2: Happy to report that I just finished a new quick game where I got a cultural victory with China with no issues, so it appears to just effect cultural victories of old saves! Hooray!
Various other users on the subreddit have also stated how the patch has now resolved their own in-game problems. To read more about this issue and the statement provided by the game's developer, check out the original story.
How has your experience been with Civ on the Switch since this patch came out? Comment down below.
[source gonintendo.com]
Comments 12
Yes, I won the game! Game over! Uh, what?!
Gandhi nuked the game again.
Good to see it’s been fixed
Got it for my sons Christmas ( along with the switch) and was worried about this.
Still missing online invite multiplayer
Excellent news. I'd only played through the tutorial (a few weeka ago) and was thinking of starting a game but then the news of the crashes surfaced. Looks like i can get stuck in now.
Wondering if the other random crashes that are prevalent in this game are resolved. My guess would be no.
@HeroponRiki What other random crashes? I've played 170 hours of Civ VI on Switch and it's crashed twice. Have you experienced frequent crashes yourself?
Has the wonkiness with the world congress been fixed?
I’ve received random crashes prior to the expansion packs. I do have it on cartridge if that makes a difference. Still, it’s a great game that I have spent hours on.
@JasmineDragon Yes, I think the game crashes more frequently if you play on Large or Huge Map settings so that may be why some people don't experience too many. For me it crashes consistently at a rate of around once every 5 hours if I try to play above standard size, and sometimes gets stuck at a point where a game will crash almost every turn or two forcing you to abandon the save.
@HeroponRiki That sucks. It does explain why I never have the same problem, since I'm always on small or standard worlds. I do like exploring the larger worlds, but the games take forever, so I stick to the more finishable sizes.
I can achieve victory but the game still seem to be plagued by the victory crashes despite the patch..
The game reliably becomes unplayable as you go towards the later eras. 2K support suggested the victory crash workaround - but for 120 euros - I expect a bit more than a game that crashes every 10 minutes..
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