After neglecting Contra: Rogue Corps for some time, Konami last week rolled out its first free update for the game – adding hardcore missions and new modes. Unfortunately, there was no sign of any quality of life changes or fixes for the Switch version.
Now, though, another patch has arrived. Yes, less than a week after the release of the first one, we've received another. This one is mostly comprised of gameplay fixes but also makes some changes to certain areas of the Switch version. Below are the full patch notes:
- Some of the startup equipment now equipped with a B.A.D which reduces the weapon overheat rate.
- Changed the unlock requirements of Exploration Mission and Couch Co-Op so that they are playable straight after the Tutorial.
- Increased the base damage of Special Weapons.
- Increased the base damage of Bombs.
- Increased the base damage of Kaiser's skill: Magnum Ignition.
- Increased the range Damned Spirits are pulled in from.
- Adjusted the BGM volume.
- Slightly adjusted the default controller sensitivity (Switch only).
- Slightly adjusted the native resolution (Switch only).
In the same information post over on the Contra: Rogue Corps website, Konami revealed another update (yes, a third update) would be released soon. This one is mostly gameplay fixes, but there's also improved control responsiveness in the game's single-player mode.
Increase the drop rates of Core Parts in Main Missions, Increase the amount of credits earned in Main Missions, Adjust Carnage League balance, Greatly improve the overheating parameters of main weapons, Improve control responsiveness in Single Player mode.
*Please note that the details above may be subject to change.
Would you be willing to give this game a go now that Konami has rolled out a few updates for it? Tell us below.
[source konami.com]
Comments 17
Loaded it up today, and found the resolution MUCH sharper in handheld mode than it was before. I'll probably wait for the next update before diving in any further.. but honestly, I'm just a few missions in and finding it pretty fun. This game is not nearly as bad as it's made out to be.
Should have waited and released a finished product. Unfortunately "fix it later" seems to be the philosophy of a lot of developers these days.
@matdub Made me laugh out loud.
Yawn... and Yawn.
Like lipstick on a pig, etc.
I'm looking forward to this. I have this on Xbox One. My problem is, at chapter 3 the real pain begins, the missions are too hard. I'm dying before reaching the level end. But with these fixes, maybe the game gets a bit nicer now
@DenDen the demo sure is
@DenDen Try the demo. Or, better still, don't.
For those, who care, I tried it out with version 1.1.1
The balancing is way better, enemies die faster. I can finally go on with chapter 3. And the music also better to hear. At least, they do something
It's good that they are trying to improve it rather than just let it die. It's really cheap to buy now also. I just might take a leap when the Retro skins arrive.
Konami is still polishing that turd I see.
The update this game needs is a remake. Not holding my breath.
Geez, I can't reed these stupid comments anymore. Nobody forces you to buy this game. Let the open minded gamers have their fun with this game
I do wish these updates were on the cart on release but it's nice to see this follow up for people who own the game. I'll hold off for now.
The rest can stop using any contra threads for open mic night.
"Slightly adjusted the native resolution (Switch only)."
Is that a resolution bump? Or something else?
I'll buy that for a dollar.
@Nintendo4Sonic Mostly people that jumped on the hate bandwagon without thinking for themselves before going in.
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