We never thought we'd see the previously Microsoft-exclusive Cuphead on a Nintendo platform, but soon there might well be two of them. (Well, sort of two of them).
Enchanted Portals is a new co-op platformer/shooter that will look very familiar to fans of StudioMDHR's famous release. The game is being developed by Xixo Games Studio, a small, two-person team who are fans of Cuphead, and will soon be plonked on Kickstarter in a bid to raise funds and get it on Switch.
If you've already given the trailer above a spin, feel free to have a read through this description of what to expect:
Bob and Penny are two rookie magicians stuck between dimensions who will have to face numerous dangers in order to retrieve the pages of the Magic Book and be able to return home safely.
The players must join forces and use a wide arsenal of stylish moves and magic spells to fight their way through a series of battles against an ensemble of wacky yet powerful bosses.
Enchanted Portals has a visual style very similar to that of classic animated cartoons of the 1930s and popularized by Cuphead, with fluid, expressive frame-by-frame animation and a thrilling dynamic soundtrack that morphs and adapts to the action on screen.
Enchanted Portals' Kickstarter campaign will be going live on 24th October; make sure to keep an eye on the game's social media pages to jump on that when it goes live.
As for the actual Cuphead, a reminder that the game's 'The Delicious Last Course' DLC is headed our way next year.
Comments 41
Wow. Looks promising (and more forgiving than Cuphead perhaps?)
Was ready to bash it for being an uninspired clone of a popular game, but the animation looks really nice here. Like, Cuphead still looks better, but this definitely has a charm of its own.
A Cuphead clone. This is pitiful. They copied not only the art style, but the entire game. Absolutely terrible.
I'm usually a fan of devs making games based on other games; but this is a direct rip off. It has no originality, and they shoot from their fingers EXACTLY like Cuphead and Co. I like the idea, but it needs to be different enough that I don't mistake it for a poorly developed Cuphead. If it had it's own style, I'd be interested. I can't purchase this game in good conscience. Loyal to Cuphead. Not to mention... it's coming out years after Cuphead and looks WORSE!
While it doesn't look as good as Cuphead, namely in the animation department, I still find it cool that Cuphead could inspire more people to make 2d animated games like this. Might buy it on a sale if it ever successfully gets made.
Yeah...there's a fine line between "inspired by" and "directly ripped off of", and this looks like it rocketed straight past that line miles ago. Cuphead isn't old enough to have a "spiritual successor" yet.
That said of course, if it turns out to be good, then who cares.
@kuromantic cuphead lifted its visual identity as well
Glad I'm not the only one who's jaded by this new game. You can't just copy cuphead's style, make it in flash, give a new coat of paint, and call it something else. There has to be more differences in the gameplay and world to give it its own identity. What's different here to hook the players in besides "Uh, they're human magicians"? These guys are just lookin to get sued!
The character designs are cute tho. Maybe I'll play it for that alone.
The team clearly has some talent in terms of animation. Shame they had to use it on something so blatantly derivative. But maybe if they hadn't the game would have received less attention, so...
Perhaps it is WAY too similar to Cuphead, but it looks quite fun as well.
I´d prefer it to be more a "run & gun" type of game than Cuphead, though. They should create more normal levels, instead of just bosses.
wow thats just cuphead but with less effort
im getting this 100%!
While I agree with everyone's sentiments here, I can also understand the appeal of having more Cuphead-style gameplay available for those who are craving more of the game. Very curious if this game will face any legal obstacles.
Look almost like a direct sequel to Cuphead though without the 1970s-80s coaxial style feel.
It looks cool, but it's already been done. Cuphead broke new ground with it's animation and style, everything else is a copy. How about they make it less frustrating though, that would be good.
This is just a shameful rip off. I think both Cuphead and Enchanted Portals would be better with huge platforming stages to explore instead of a series of tedious boss battles. Oh well.
That is TOTALLY copy and paste! WTF
Not only did they shamelessly copy Cuphead’s gameplay and art style, they also short changed the animation. Instead of the loving frame by frame fluidness of yesteryear, it looks like it was animated in Flash and made for Newgrounds.
Comparing this to Cuphead would be like comparing the original Tom & Jerry cartoon to the newest iteration on Cartoon Network.
@the_beaver This is what I was hoping for and we're not alone. They surely missed a trick.
Eh, as it is the same gameplay I'll give it a miss. Let me know when they make a Contra type game in this style!
Was wondering how long until clones of Cuphead started appearing.
This isn't animated nearly as well, either. Like the comparison @ItsOKToBeOK made, it looks like the modern cartoons that look like they made in Flash.
i didn't expect cuphead to be a trend setter, looks really good for pre-kickstarter, but i don't know how to feel given how much mdhr suffered. i'll consider it a positive given how indiegames already have thoroughly repeated styles.
Not only is it an absolute Cuphead rip-off, they also failed to truly capture that 30's feel, which isn't just a graphics style, but also needs appropriate assets, to make it immersive enough and actually FEEL like something from that time period.
I've never in my life seen any kind of classic animation with such overly bright colors, much less one with a cow that shoots lasers out of its chest...
So, it looks more like a cheap, 2nd world country carbon copy to me, made in Adobe Flash, with faux assets and the wrong color palette. It oozes nothing of the charm that Cuphead has, which actually DOES feel like playing a 30's cartoon.
Looks nice. Will get it for sure if it's not too expensive.
I'm normally one to give things the benefit of the doubt, and I try to keep my harshness to a minimum. But this is just...no. It looks like a game cobbled together from all the ideas that didn't make it to Cuphead with no change in the gameplay, put together by people fired from the original dev team for lacking competence.
This sort of thing just irks my creative soul. They could have taken the art style and made a different type of game. A racer. An RPG. Throw some melee combat in there. Make it a Metroidvania. Do something different with your inspiration. Geez.
Please don't be as difficult as Cuphead.
Wow, when I heard Cuphead-style I just thought similar art and genre. I didn’t guess complete rip-off.
Yeah, it's hard to not see the direct emulation of Cuphead, but any successful game has to contend with the "inspired by" titles that come out on their heels.
I saw within seconds of the trailer, though, that this team is not as concerned with the authentic details. There's plenty of Flash type animation going on. It has that clean, created in the computer look that MDHR strictly avoided. Instantly gives it the modern-day-take-on-the-classics look rather than the real thing (although adding in scratchy film grain would have pushed it too far into rip-off territory, but that also makes it look more clean and modern) So this will kind of be the TerryToons to Cuphead's Disney/Warners.
Seems like it could be worth a look, though.
Hey, I get it, it's kind of lame for somebody to make money off of someone else's idea, but I'm never going to pass up the opportunity for more of what I love. Cuphead was the last 100/100 game for me, so I'm honestly thrilled that there is something to hold me over until a (hopeful) sequel comes out.
Same thing with any other indie game that riffs on older ideas - I can't tell you how many Castlevania and Metroid clones I've played that are derivative as all hell but also very fun. If it's something I love, I don't mind the copying.
It it wasnt for clones we would only have 1 RPG, 1 Platformer, 1 puzzle game, etc. I dont see why in almost all other media it is ok to borrow a concept or idea but in gaming its met with hatred. Very odd. Without Doom there would be no Halo, without Mario there would be no Sonic.
The real problem is that they could have just taken inspiration on Cuphead's artstyle, but made a completely different game in terms of gameplay, they could have even done a different genre, but they copied the same run-and-gun gameplay as well.
This is a carbon copy of Cuphead, this isn't inspiration, is ripping off.
@Anthracks I understand that, but Cuphead is hardly even 5 years old right now. Having copies so soon after really seems like jumping the gun and it's like they're trying to take what made Cuphead so successful, and not add any of the effort and charm.
Games like Realm Royale and Paladins are similar to Fortnite and Overwatch in gameplay mechanics, but have differences in them that are significant enough to be their own things from the inspiration.
Like I said, I hope they add something to make it more original and give it its own identity, but still, it's clear that they just wanted to copy cup's success without going through the same rigorous process MDHR did.
Like many here, normally I'm down for a game inspired by other more popular games (see: Oceanhorn, Ittle Dew 2) but this is riding a fine, fine line between inspiration and plagiarism. The animations are a little too close for comfort, and it's rather obvious the animation was not done in the traditional style like Cuphead. This was obviously done in Flash/Animate, with keyframes rather than frame by frame. It looks good, but I would rather they develop a game with its own style rather than trying to riff of Cuphead. But if it turns out to be solid, I'll eat my words. But somehow I don't see that happening.
I like it. I bought Cuphead and I'll probably buy this.
Not saluted.
Not saluted.
I don't mind devs getting inspired by other devs, but seriously? this lacks anything looking original at all.
This is why gaming becomes so stale, oh battle royale is popular? lets put it in everything (sort of mentality)
Part of the reason Cuphead was so popular was because its unquie, why would I want to play a carbon copy?
@Gravitron Doom clones weren't very good, and things like Duke 3d dont fall under that catergory as it strayed far enough from Doom to become its own thing, as did serious sam.. These were evolutions of a formula, not carbon copies.. The ones that were carbon copies got forgotten about
Games like Rebel Moon Rising and stuff like that though were quickly forgotten in history, and I bet many people here have never heard of games such as that one.
History will remember Cuphead in years to come, this game? Probably not so much.
@Doktor-Mandrake That's all fine and good but Doom was a copy of Wolfenstein that was made better. I'm not trying to die on the hill for this particular game, I just think it is dangerous to write something off before you play it. It could easily be an uninspired copy or it could push things further and create a unique new genre of games.
@Gravitron A copy? it was made by the same people
It was an evolution of wolf, as that was of catacomb
Yeah its too early to judge for this game but it doesn't seem to do much of its own thing, if at all
There's inspiration and there's ripping off and they are kinda ripping right off. Some of the bosses do look neat tho. Like the macho rooster and the pianist
Doesn't look bad, but man is this a Cuphead clone...
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