Coming this Thursday 2nd May, 'compact' action RPG The Swords of Ditto: Mormo's Curse channels 2D Zelda-style dungeons with co-operative play and charming animation. Coming from developer Onebitbeyond, The Mormo's Curse content adds extra locations, new weapons and baddies, and various tweaks to the original game which launched on other platforms in April last year.
The curse-wielding Mormo is an evil sorceress (is there any other kind?) who's causing problems for the whole kingdom. However, ancient legends foretell of local heroes on hand to save the day. You're tasked with collecting toy weapons from within dungeons, helping locals in exchange for supplies and taking the fight to Mormo herself.
The game's page highlight the following features:
Unique Adventures Linked Together: Each adventure becomes its own legend, both distinct from those that came before it and part of a heroic legacy that bind together. The deeds, successes, and failures of each hero's adventure have implications for those that follow including the ability to find weapons and recover loot from history’s fallen heroes.
Solo & Cooperative Adventuring: Battle Mormo and her evil armies alone or summon a brave friend to take up arms alongside you in local co-op mode. Fear not, even less experienced adventurers will find help from their fellow heroes through the magic of a good old-fashioned revival hug!
Weapons, Items, & Stickers: Wield the traditional sword and bow combo alongside the decidedly less traditional vinyl record Frisbee, magic golf club, and colossal foot from the heavens to put Mormo and her legions back on their heels. Collect and equip stickers to boost up your hero and add perks to their gear to become powerful enough to banish the wicked sorceress.
Main Quests and Secret Side Missions: Approach your legend however you see fit by battling through dungeons in any order, completing side missions through dark caverns and deep wells, or confront Mormo right from the start for the ultimate challenge.
It certainly looks intriguing, as if somebody put Zelda and The Amazing World of Gumball in a blender. We won't have long to wait and see if that's a tasty combination or not.
Have you played the original release without the Mormo content? Will you be picking this up later in the week. Share your thoughts below.
Comments 20
How impractical would a yo-yo with blades on the sides actually be? 'I heard you were back at the hospital again Reg?' 'Yeah' 'You tried to do an around-the-world with your bladed yo-yo again?' 'Yeah'.
@Lordplops
If they're retractable blades maybe it could work, with a skilled yoyoer?
Hey, N, is it legal at all to be inspired by Zelda???
Oh wow, another indie Zelda-like. How original.
@Grch I can't tell if you're being sarcastic but Nintendo just doesn't want people to use their copyrighted property. Nothing wrong with being inspired.
@RupeeClock I have a yoyo called the x3 Steamroller which has very sharp rims and it is honestly just as dangerous to the user as it would be to anyone else if you tried to use it as a weapon 😂
NL: “...an evil sorceress (is there any other kind?)”
Me: Yeah, go watch He-Man and the Masters of the Universe.
NL: “...It certainly looks intriguing, as if somebody put Zelda and The Amazing World of Gumball in a blender.”
Me: Ahhh... I’m old.
“an evil sorceress (is there any other kind?)”
He-Man wants a word with you.
Dang, too slow! @ajent
“It certainly looks intriguing, as if somebody put Zelda and The Amazing World of Gumball in a blender.“
So does that mean I will be able to eliminate the middle class in this game??? 🤔
I sometimes wonder how close a game can be before we cross the line from "inspired by" to "clone" or "rip-off".
This game looks a LOT like its inspiration. And Wargroove is extremely like Advance Wars, as another example.
I don't have the answer. But I do sometimes wonder where the line is.
Glad this is coming to switch its a great game both single player and co op. Wish i didn't get it on Steam now so I wouldn't have to double dip XD
Looks cool and co-op is very interesting.
@Heavyarms55 I hear you, but at least by law, you can't protect the game mechanics, just the story and character IP as far as I understand. So, no mention of Zelda or Link or Hyrule (or obvious close names) and all its own art and story and design means it seems a-ok.
Morally, I don't know. It's nice that games have built on each other for decades to make new games and you don't get there without some close relatives sometimes.
The mobile gaming scene and quick turnarounds have made it even more crazy, like the genius of Threes! being usurped by the uninspired carbon copy of 2048.
Very fun game especially in co op. Glad more people will get to play it!
Let me stop you right there Nintendolife, and say that this game doesn't feel like it's inspired by Zelda, but more like many other Rougelike, shooter-style dungeon crawlers with an adventure time inspired art style and humor.
Finally! Been waiting for this game to get on the Switch for what feels like years now lol
This game might superficially look like a Zelda game but when you play it it's a very different experience. It's similar to how Call of Duty, Titanfall and/or Halo can look fairly similar but they offer quite different experiences. Chances are if you like one you'll find something in them all to enjoy, but it's nice to see what different developers do with a particular genre. This game looks like Zelda on the surface but it's also trying loads of new and interesting ideas too. Calling it a simple clone seems really unfair!
Got this on Ps4 last year and only played it for an hour or so... will definitely double dip and get it on the Switch as I’ll actually play it this time around.
There’s something about playing games like this in handheld mode that just works.
oooo theres a dog in it.
Reminds me of Minish Cap.
It's rogue, so I'll pass.
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...