Kickstarter has become a weird and wonderful place for upcoming games, with more and more developers opting to use the platform to let their games truly come to life. The most recent project which has caught our attention is Warped Metaverse - an action-adventure that could be a great fit on Switch.
The game is expected to arrive on Switch in spring 2020, but the team behind its creation have started a Kickstarter campaign to see it over the finish line. Nicholas Marcelin, the game's lead director, tells us that the campaign is in place to "improve the overall experience and get the game to market sooner", going on to say that the team hopes "to create an amazing experience for Nintendo Switch".
So, about the game itself. Warped Metaverse is a 3D action-adventure game that has players using various mechanics learned through the course of the game to defeat enemies and save the world. Players interact with that world through Jay, a hero chosen by fate to stop Kreinold, a villain bent on causing mayhem.
The Kickstarter page says that "players are free to choose how they progress through their quest", and mentions additional endings, hidden collectables, engaging side-quests, and more. Make sure to check out the trailer above if you haven't already, and head on over to the crowdfunding page to learn more or pledge your support.
Before you go, though, make sure to let us know what you think in the comments below. Do you think this could be a great adventure on Switch?
[source kickstarter.com]
Comments 20
As always with game pledge on Kickstarter, expect at least a 2 year delay. If they ever deliver.
A warning about what to expect from Kickstarter would be good in your articles.
There have been so many negative stories about Kickstarter projects I have heard now, I wouldn't touch anything from the service with a ten meter pole.
Even though I know in reality those stories are the extreme cases, it has tainted my opinion and made me distrust the whole process.
To be fair with Kickstarter games (as I see distrust is already present), there are a number of reasons a game can go late. For most of the games I have funded (4 at this point), one reason they went overtime was because they hit so many stretch goals that their previous target was out of the question if they wanted to do a good job on it.
I think it's worth noting that these teams mostly lack the understanding of reasonable deadlines to set out, and if you think about it, non-crowdfunding developers have the luxury of not needing to supply a deadline until they set it out in the public: I imagine is done when they are far enough along to guarantee it, not at early stages of development. I have learned to just to go in for the project if it's a cool idea, and trust it will pan out whenever it does. It will make your experience less stressful.
Looks cute but that 1:1 camera movement makes it feel cheap. There needs to be an amount of give, or float, in a game like this. If the character is always at 0'0'0', it makes it all feel extremely artificial as they move around their environment.
I can't help myself but back Kickstarters if I like them, and I like this
@aznable I was sure there is something slightly wrong with this trailer and you put some word on it. That's exactly the problem !
Looks generic as hell , bland 3d platformer early gen3 era written everywhere.
Hoping for somerhing more
It looks really, really good, so I hope i finishes being as good as it looks like.
@the_beaver
For a PS2 game ??
The trailer made me realize Link cannot dive in BotW. I wonder if he will be able to in a possible sequel.
@Heavyarms55 People always say this, and yet out of the 20+ projects I've backed only one disappointed. As long as you're fine with the inevitable delay (Which I am), then the service is fine. You just need to know it's not a guarantee.
@Rhaoulos @heavyarms55 I’ve backed 48 projects on Kickstarter to date. They’ve all not only delivered but over-delivered except for the ones whose campaigns just ended. Granted they’re not games though, just recently backed chained echoes as my first game.
From my experience it’s a very small minority it seems that have negative outcomes but as we know any negative news can be disproportionate to the positive. It could be more on the game side as my longest wait for any product was 5 -7 months or so.
Still waiting on Chicken Wiggle to finish up before I go and back something else
@MaSSiVeRiCaN
I backed one project a few years ago. The guys who initiated the "project" made millions, cached out their money and didn't deliver a thing. Kickstarter just said they won't be doing anything about it and won't refund anyone.
As for delays in crowdfunded video games, you have Bloodstained which is 3 years late, Yooka laylee which was (only) 6 months late, Star citizen that will probably be released about a century from today.
I wouldn't be opposed to crowdfunding, even with delays, but not 3 years and with a guarantee to get the end product according to specifications or a full refund.
@Rhaoulos it’s a kickstarter delays are to be expected. Also with all of my backed projects the campaigns were very transparent with delays, whether it was due to revisions of the products to make it better, tooling issues, sourcing material due to campaign being very successful or manufacturer contracts ending with their sources etc.. So many things can happen and I’ve learned tons due to all these emails on the manufacturing process and bringing a product to market as a whole. Again 48 backed projects and 39 of them were received and I’m extremely satisfied with. All delays led to a better product and some are even due to feedback from the backers themselves because they want a certain feature or stretch goal added.
Granted again these are electronics, gadgets, housewares, clothing and the likes. I recommend Kickstarter to all my friends and have had them jump on the bandwagon. I tell you the Kore Tek belt changed my life lol. Games seem to have really long delays but again it’s a 2 year minimum which depending on stretch goals and funding could be much longer if they want to make the best game possible.
My experience has really just been so overwhelmingly positive that I absolutely love Kickstarter And indiegogo and is becoming my go to place for things I want. They’re usually better than whatever is on the market right now.
Looks like a good game, hope to see more before I get too much excited.
This looks cool! I’m interested.
@SenseiDje For an indie game.
@Heavyarms55 Depends, I haven't backed anything in a while, esp. in terms of videogames, but a friend of mine backs tabletop games like all the time, and yeah, a couple of delays notwithstanding (something we are used to with non-Kickstarter content as well though), he seems overall pretty happy with the results.
Some - to me - outstanding games came out of my Kickstarter activity, like FTL for instance, the success of which gave us Into the Breach to boot. I'm also very happy with my GripCase, which I backed, or with my Ukiyo-Heroes prints (as well as the whole enterprise that sprung out of this, which last but not least gave us an awesome TMNT print, of which I'm a giant fan ^^), plus Darkest Dungeon and Project Eternity (aka Pillars of Eternity).
Less successful backs include Starcitizen (duh, even though something MIGHT still come of it, I definitely lost interest by now), plus Roam and Zombie Playgrounds, which on the bright side only added up to $30 (kinda made that money back with early bird discounts on other stuff, so to speak).
I'd say definitely consider backing projects you are really into, that have experienced hands at the wheel, as well as additional sources of funding or are just looking for cash to get their designs into production/released (final stretch).
For instane, Indivisible is something I would have backed no matter what. Loved the prototype as well as the games, that it inspired it, so it's really a no-brainer.
So, yeah, I would never back anything I'm lukewarm about or really sceptical as to the folks involved, but other than that, I'd say ... never say never
Kickstarter: the worst sort of pre-order imaginable.
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