Hover, previously known as Hover: Revolt of Gamers and inspired by Sega's funky Jet Set Radio games, has just been dated for the Switch. The Midgar-developed title will be released on 18th September for $24.99 / €24.99.
Hover expands upon JSR's foundations to take the unique rollerblade genre to new heights in more ways than one. Players will be able to explore a massive open-world city, where having fun is illegal and all forms of entertainment are banished.
With no choice but to revolt, it's your job to lead a group of young rebels in the fight against the new anti-leisure laws oppressing the citizens of Hover City. Truth is, it's one big excuse to bounce across rooftops and grind every rail in sight. There's also cross-platform play with others who are playing the game on console.
Here is a full list of the features, including a soundtrack affiliated with some familiar names:
- An amazing City: Hover City is a huge futuristic colorful city. Its buildings offer breathtaking vertical playgrounds.
- Astonishing moves: Slide, bounce, dash and wall-jump through Hover City thanks to your high-tech suit.
- Online multiplayer: Join your friends online at any time and continue the adventure together, whether you are cooperating or working against them. Participate in races, events or score battles created in real time by the community.
- Level up mechanics: Gain experience and unlock chips that improve the aptitudes of your character. You can trade your spare chips in order to get better ones through the E-Swap trading system.
- A customizable experience: Instantly switch from single to multiplayer, whenever you want. Play first or third person or activate the auto camera that mixes both and offers you a dynamic experience.
- A dynamic J-Pop inspired soundtrack: composed by Cedric Menendez, with the participation of Hideki Naganuma (Jet Set Radio, Yakuza series…)
Hover originally started out as a Kickstarter project and was then released in early access on Steam. It was scheduled for release on Wii U, but got scrapped, with development moving across to the Switch version of the game.
Take a look at the trailer above, and tell us if you'll be playing Hover when it arrives on 18th September.
Comments 19
Looks like glorious fun, I wonder if there are bots to play with/against
Look at all the Lucios
Another game to buy from Steam.
I'm curious to learn more about the single player campaign. Guess I'll take a look at some youtube videos.
Game looks gorgeous.
@Daftbomb not really. they're in missions yes, but their AI is gloriously dumb.
I own this on steam, had a great time with it building a speed character. If it wasn't for crossplay tho, game would be entirely dead online. (the ps4 end of it IS dead ironically. could never find anyone there.)
Looks great! Reminds me of Trickstyle on Dreamcast! https://youtu.be/_vRnWL6J5dk
@Liam_Doolan Yesterday morning I had JSR music pop into my head. This information doesn't help
I'll have to keep an eye out for the review!
For a second I thought this might be that old capture the flag game from the Windows 95 days...
Count me in on this game!
This game looks awesome, but I'll wait and see how the performance is.
Am I the only one who clicked on this article because they thought the thumbnail was Splatoon?
Up next: TrickStyle Dreamcast remake.
Oooooooh, oh man this looks really awesome actually, I think I'll be getting this one.
@link3710 I didn't click on the article because I thought it was Splatoon, but I did think the thumbnail was Splatoon for a brief moment at first.
You had me at Jet set Radio....
@snookaus Here, let me help you with that.
What's up with people comparing this with Trickstyle? It's not a hoverboard game, and the developer already stated being inspired by Jet Set Radio, which is also clearly visible, from the graphics style they used.
And of course the more skate-like physics, sliding rails and such.
How many years was this in development?
This reminds me of other games that were announced as far back as WiiWare. Where's Chromophore: Two Brothers again?
@SKTTR Four years, apparently. It was a Kickstarter project in 2014, and then became confirmed for Wii U in that same year, as a stretch goal on that same Kickstarter campaign.
https://www.nintendolife.com/news/2014/05/hover_revolt_of_gamers_hits_wii_u_kickstarter_target
But because of the whole Wii U debacle, or whatever, development was moved over to the Switch.
About that Wiiware game: I've honestly never heard of it. I'll have to look it up to see if we missed something there or not...
@HobbitGamer It was a sign!
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