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In the lead-up to the release of Mega Man 11 on multiple platforms including the Nintendo Switch, Capcom has been running a video series providing an insight into the game’s development. In the final episode sound design was the topic, with the attention on how a suit of armour was actually worn by staff to help them get into the right frame of mind.  

The team basically wanted to know how it would feel being a robot and having to wear metal. In addition to this, the full suit of armour including a helmet was used to capture sound effects for the game. This might not be the first time we've heard about it, but at least we've got photographic evidence now. 

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The team’s sound director, Ryo Yoshii, took the creativity up a gear when he decided to use a rusted and broken bass drum pedal in place of a working one. This was how the team was able to capture the sound made when robots move their knees. All of these real-life sounds were then adjusted with a synthesizer and adapted to the game.

Mega Man 11 arrives on the Switch on 2nd October. Tell us if you're excited about its release in the comments.

[source siliconera.com]