Hoping to reach the recent racing genre heights of games like Mario Kart 8 Deluxe and Fast RMX (and in the ongoing sadness that is a lack of F-Zero), Wired Productions' ferociously fast, futuristic arcade combat racer GRIP is headed to Switch "this fall", and we now have some juicy new details.
Designed by members of the original team behind the classic '90s arcade combat racer Rollcage, GRIP will see racers speeding their way around 19 tracks across a variety of hostile and foreign worlds. Remaining focused on the task at hand, players must be merciless in their quest to cross the finish line; you'll have 11 devastating weapons and power-ups at your disposal to take on your fierce competitors. From explosive darts, mines, and missiles to shields and turbos, these weapons will allow players to not only target other cars, but the environment surrounding them - blasting their way through structures or collapsing them onto unsuspecting opponents.

Racers will be able to pick from a roster of 15 armoured cars, some of which will be swift and agile, while others are brutish and heavily armoured. Modifying further to suit their style, players will also be able to customise each vehicle with an array of varied paint jobs, decals, wheels and more. More information about the game - including the 'Carkour' and 'Arena' modes - is set to be detailed by Wired Productions later this year.
If you need more GRIP in your life before the upcoming release, make sure to check out this video of an early build of the game running on Switch.
Before you go, though, let us know if you're excited to see this brutal racer barge its way onto Switch later this year in the comments.
Comments 19
Looks fantastic! I'm getting some serious 'Extreme G' vibes from GRIP - a game I played a whole lot of as a kid - hopefully it runs smoothly and plays well on Switch (with the ability to easily play online with friends) ..definitely keeping more than half-an-eye on this one!
So far Fast RMX is satisfying all my racing needs... But this looks interesting.
This looks fantastic! The speed, the music, like old, good rollcage on PSX! Want it now!
Used to love Rollcage back on the PS1 so really looking forward to this.
Looks good. Sounds like I also need to checkout Fast RMX... Is it a lot like Wipeout?
This looks awesome. +1 for the logo turning GRIP into a 180 palindrome
@FarkyValentine
Tries to act like it's F-Zero, but the overall feel of the racing is far closer to Wipeout. If you like Wipeout it's a good, but not great due to some game design issues, game.
@FarkyValentine If you like Wipeout then Fast RMX is brilliant. I think the only common complaint is the AI rubber-banding, but I've never had much trouble with it.
This looks great!!
@Agent721 Agreed.
I am ok. I already have three good racers. fast rmx, Mario kart dx, and gear club unlimited.
Looks incredible.
GRIP, Team Sonic Racing and (if it's real) Star Fox Grand Prix are all day one must haves.
Grip looks great. Very excited for this. FAST RMX was beautiful but not my cup of tea. I hate Wipeout and it felt much more like that than F-Zero.
This reminds me of High Octane game on the Windows 98 back in the days and I used to love that game. Racing with machine guns and rocket launches. I want to see more gameplay.
I also have MK8DX, Fast RMX and Gear Club Unlimited - regardless this is a day one for me 😃
Where is Redout though, I have had the switch since day one and still no news - it is as bad as Pocket Rumble
@Tourer145 Redout is vaporware. They had two release dates they missed with no explanation as to why, and now it is just in TBA limbo.
Seems harsh to call it vaporware, even if that is perhaps the case for the Switch version. Redout has had significant updates and DLC for PC. Better a game be good and delayed than bad and already here, right?
Really looking forward to this! One of my favorite PC games back in the 90's was"Have a N.I.C.E day" and the successor "N.I.C.E 2". Sadly no-one outside of Germany really know these games. Probably the reason why the company never made another game like this
Tepidly looking forward to trying this one out, it looks amazing but if it controls half as bad as Rollcage did, constantly getting stuck/thrown backwards and pin-balling off of every surface imaginable, I'll have to give it a hard pass. If I find out it has a 'self centering' button to keep you on the track every 5 seconds... If your game needs a button reserved for straightening out your car, you failed as a racing game designer.
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...