The good news continues to flow for Nintendo Switch as Super Meat Boy developer Team Meat confirms the game's day one days almost topped those racked up during its Xbox 360 debut... in 2010, no less! Yes, we know SMB is almost seven years old but that's not the point. Xbox 360 used to be the place to be for indies and up and coming titles - thanks to events such as the XBLA Summer Of Arcade - so the fact Switch came, "shockingly close," to those figures really does drive home how influential the platform is becoming.
There is some context to be considered, though. Back in 2010, SMB was meant to be one of the top billed games on the platform when it launched as a timed exclusive, but when the game failed to get the marketing push Team Meat was promised (ultimately leading it to sell more on PC than it did on 360, despite a 30-day window of exclusivity) the studio went public with its concerns, eventually cutting ties with Microsoft shortly after.
Thankfully, SMB has gone to garner strong sales elsewhere, including on the humble Switch. And, lest we forget, Super Meat Boy Forever is due out this year, too. Let us know what you think of SMB, and whether you're playing again/for the first time on Nintendo's hybrid machine...
[source twitter.com]
Comments 127
Switch is a gold mine for Indies. It's mental!
Having a console which can be played anywhere @ anytime is a major draw for people.
I do enjoy the selection of indies on switch.
The more quality indies the better! It always makes me happy to see smaller games do so well. But I still need to finish Slime-San before I tackle this title.
I love hearing these stories. Does my heart good. Go Switch!
If there wasn't a possibility of a physical release, I would have grabbed it day one. I'd prefer it physically though so I'll resist for as long as possible as I have other games I need to play anyway.
I just wish they'd respond about why they changed the soundtrack
It sounds awful now
Old https://youtu.be/L0rZ7r2hcms
New https://youtu.be/YU5Fw-gz15Q
EDIT finally found my answer on Wikipedia of all places. Due to the falling out they lost the license to the soundtrack. Which is why it now sounds crap.
Wish I'd know I'd have just stuck with my 360 version on the Xbox one x via back compat
It would be nice to know the ballpark figures for what Xbox 360 sales were so we can get a good idea of what the Switch has done.
@FragRed back when Team Meat was Team Meat they did work on the indie movie and I believe they said a million sold in 3 days
Might have been that they made a million in 3 days though. Watched it years back.
But yeah Edmund the guy who pretty much made it isn't with them anymore and I don't think Tommy is either.
Might explain why they refuse to respond to fans anymore.
I have said it before, but there are many cases that prove just how different the Switch demographic is from the Wii U era. It is the hybrid nature of the console of course that makes people want to experience many games on the go, even if double dipping, but it is mainly an adult console. And those adults spend money. This makes me very optimistic of what's to come!
Google translate: “Switch version is at best third most successful launch after Xbox 360 and PC, gets medal for Good Effort and Participation”.
@AWeirdGlacier dude team meat is Tommy now.
Well considering the 360 would have been on around 75 million consoles sold at that time compared to the 13 or 14 million of Switch consoles out there, it's impressive indeed.
Yeah, that is seriously impressive. Stuff like this will help keep the games coming.
@AWeirdGlacier The reasoning behind the soundtrack change has been very public for years.
Bought it back in the day, but got bored pretty quick with constantly redoing levels.
cause switch owners are desperate of games
I've heard of, but never played SMB. Trying not to buy games repeatedly, I'm gonna hold out for a physical copy. Glad to hear its doing so well! Congrats Team Meat!
@therealgamer you are that troll from everything nintendo right?
I need to get to work on my own Switch game. Lol
Good. Hopefully this encourages N+++ to come out.
I have it on PC but am too lazy to plug in the controller and enjoy it. I guess I'll get SMB on Switch as well as Worms WMD. They just sound more fun on a console, especially a handheld one!
@therealgamer Nah, it's because Switch owners want MEAT.
The fact that these games keep selling very well makes me think the switch will be the default indie platform. Supported by Nintendo games as well I think I might struggle to find time to play any other system.
Indie and platformer goldmine, there are no two ways about it
And its truly baffling that even these age old games do so well!
I really want to get this but will hold off for now just because so many shop games come out then months later they announce a physical copy and I'd rather have that.
Everything is selling on Switch. The hunger is real. People love Switch and want every good game ever made on the platform. It's a healthy, vibrant customer base. Night and day from Wii U.
Err, MeatBoy launch was a failure on the 360 because it was released in a month with like 4 AAA games. Even I remember that.
January on the Switch is awful. It is just a bunch of Indie games. So sure it has more exposure. I not used it since finishing XenoBlade2. This is comparing apples to oranges.
Also unless they give actual numbers like NB did with XenoVerse2 all this is meaningless.
@GC-161 @faint Every single one of @therealgamer comments are troll posts. Take a look at them for yourself. This guy isn't worth paying attention to.
I probably will just buy this one and passed on its sequel Super Meat Boy: Forever. Heard that they would turn that one into an endless runner game instead which is a style of platforming that I don't like.
@geox30 I can attest to that. At 30 years old with a decent income I made a promise to myself that I'd pick up "every" game I want on the Switch because in my struggling teens and 20s I not only didn't buy a lot of games I wanted to, I also sold my NES, SNES, Genesis, and reduced my other game collections. My gaming PC died in the early 2010s and I never replaced it, so I'm going to do everything in my power to use Switch as an all in one for videogame entertainment. Though my modded NES and SNES mini help in their own ways. Haha.
I played some of this on the Xbox one because it was free but for some reason the games that you might pick up and put down quickly seem better for the switch. The game can be frustrating which will lead to short bursts of play which fits the switch nicely. I'm going to buy it when I can.
@Agramonte, I agree. It’s not been a fantastic month, but we can’t really expect a constant stream of massive titles, there still seems to be a lot of good things to come over the first quarter.
I’m happy about no big releases. Gives my wallet a month to recover and there’s plenty of games out that I’ve still not got round to buying.
@JaxonH
If you check eBay, many used switch on their, so nah not everyone wants them. Just a observation i noticed
All games sell whatever platform they are on, just that some sell better than others, nothing new about that
@Alikan My PC is at a point where it will be soon obsolete for modern gaming. And looking at how much it will cost to replace or update it... yeah, costs went up a LOT lately. Apparently thanks the cryptocurrency craze. So my gaming options might suffer a bit if things do not change on that front.
Anyway... yeah the Switch is a lifesaver for sure.
@Imerzion oh for sure. I'm also tapped with Monster Hunter World, and DB FighterZ this month.
I'm waiting for smaller options like BattleChasers and Hollow Knight on the Switch. Better stuff coming later in the year on Switch.
@WhistleFish
You're joking, right?
First of all, I said people want all the good games. I never said anything about Switch itself.
Secondly, of course there are. There's everything on eBay. There's 7 or 8 billion people on the planet. Obviously there will ALWAYS be people selling everything.
My comment didn't mean "every single person on this planet wants one and will never sell it, ever". It means as a whole, a truckload of people love the system and are gobbling up games by the drove.
Come on guy...
@geox30
Yeah that’s true especially for the millennial demographic
Super Meat Boy is an absolutely outstanding hardcore platformer, so I'll say it's a well deserved success on the Switch. I didn't buy it because I already have it on Wii U, but I'll be sure to pick up Forever when it drops.
@retro_player_22 Not really an endless runner, actually. The levels all have a defined beginning and end, plus there's a ton of them. The endless runner misconception just came from the fact that Meat Boy runs automatically.
I agree that I far prefer the original game's playstyle, though, but I'm willing to give the new one a chance.
@Agramonte haters gonna hate!!
It's pretty hilarious seeing people downplay developers success when they openly declare sales been very good.
This is random, but does anyone remember the drama behind that game Fez? For some reason I thought that this game was from the same developers. Lol
@kobashi100 He just reminded people of the circumstances behind the original number, his is that hatin'?
@Agramonte you guys are desperate, absolutely desperate for the bad old days to return for Nintendo aren't you? This is a positive article concerning a developers sheer delight at how their game has been received on Switch and the haters, and that includes you no matter what you say about owning a Switch and insisting you are only interested in the best of both worlds, are positively dripping in bitterness. It's repetitive, boring and pathetic, it really is.
Awesome to hear! I'm currently busy with too many other titles to consider purchasing this, but it's definitely on my wishlist. I'll be sure to pick it up when it goes on sale and I have less games in my backlog!
To put this into its full context, the game launched first on Xbox 360 at a time when that system was closing in on 50 million sales.
Switch is at somewhere over 10 million. The game is on 7 other formats (Windows, Linux, OS X, 360, PS4, Vita, Wii U).
Hugely impressive numbers.
@geox30
"it is mainly an adult console. And those adults spend money"
I keep saying this, there's never been a system targeted so well at adults. It seems to be difficult for the teenage boys and menchildren that dominate gaming forums to grasp, though.
@electrolite77
I think that not even Nintendo anticipated that this console would have such an impact on adult gamers. It is not cheap by any means-compared to PS4/XONE entry consoles, the games are expensive etc. None of these things stopped the Switch from being a mega hit and games to sell loads. It is golden!
Is this article a compliment? SMB debut sales on XB360 was crap, so Switch sales is even crappier?
@MartyFlanMJFan What are you talking about. I was there - that launch was a fiasco - it takes 2 sec to google an article from the day
https://www.engadget.com/2011/03/01/super-meat-boy-postmortem/
It was everywhere how Microsoft sent this game to die. That was the same month as Enslaved: Odyssey to the West and Castlevania: Lord of Shadows (I still have in my closet). And Assassin's Creed: Brotherhood sucked the air out of everything soon after.
It never had a chance - the launch window was insane. People flocked to it after everything died down - and it did well on XBL after the holidays, it was just the launch that was a mess.
@therealgamer 1. "cause" should have an apostrophe to indicate the omitted letters. It should also be capitalized.
2. "switch" should be capitalized as well.
3. It should be "desperate for", not "desperate of".
4. You need a period at the end.
Thus, your comment should read:
'Cause Switch owners are desperate for games.
And this has been today's lesson in grammar for grammar-challenged trolls.
@LinkSword Hate to say it but I'm not a fan of platformer being automated. I will still check it out but probably not buy it.
Bought it on WiiU and bought it again now on Switch (not day 1 though)! That portability of quality indie games that doesn't take much of the storage space is too tempting to resist every time I open the e-shop!
I haven't played meat boy, but the art style looks really generic and off-putting -.-
@JaxonH
Like i said it was just a observation i noticed today when i was checking for cheap games, which there was many but not exactly cheap
Hmm not all games are been gobbled up, Doom and fifa ain't great sales compared to a userbase of 13 million ish. It's great to see switch doing well and a lot of software, especially indie games like this one
I made that particular comment, because a few months back you said everybody wants a switch and this new comment reminded me of it, both similar statements and both wrong, tell it to ps4 & xbox owners that have no interest in switch or its software, it's a whole lot more than ppl that actually own switch
I know you own other hardware like myself but your certainly a Nintendo fanboy that thinks switch is perfect in everyway, completely delusional, like many fanboys there is way too much sniffing nintendo's backside, the grass must be greener their. I own a switch and its just another piece of hardware to play games on, no big deal, just like any games machine.
@gaga64 Considering it is a release of a 7 year old game, the fact that it's anywhere near the top is outstanding. Even if it weren't remotely close to the top, as long as it met/exceeded the devs expectations (which, obviously it did) that's all that really matters.
@Agramonte well it has charted way way higher than blossom ever did and the quoted 70,000 units first day.
@Agramonte If the developer himself is shocked with the succesful sales of his game on Nintendo Switch who are you to disagree?
@WhistleFish
You're reaching
There are no absolutes. There is no such thing as "everyone". Of course there are people who don't want a Switch, just like there are people who don't want a PS4. There will NEVER be a console every single person on the planet wants.
Pointing out the used market is a lame argument to say it's an unwanted system
Obviously when someone says "everyone" it's meant in the context of "a large majority". Singling out one person in the world who doesn't means squat.
And FIFA has far, far outsold FIFA on Wii U. The hunger is real. Hell, it sold more in France alone than FIFA 13 sold worldwide on the Wii U. That's the hunger, and it's very real.
You don't know how good DOOM has done, but even that game I guarantee you has outsold any other FPS on Wii U, and with half the userbase.
The hunger is real. Everyone loves Switch, and games are either selling far more than other platforms, outselling every other platform combined, or markedly improved sales over Wii U given the taste of games of the userbase.
I don't even know what you're trying to argue here. Some people in the world exist that are selling Switches on eBay? And? Of course there are. What, you thought with every person on the entire planet there wouldn't be a secondhand market?
The hunger is real. Could compile a 10 page list of all the games blowing sales expectations out of the water
So Microsoft stabbed the team behind their back? What's new?
Good to know sales are high. This could point towards a sequel as well
@geox30
Indeed it is. Plenty of devs have proclaimed themselves pleased with their sales and support continues to grow. Luckily as @Cosats points out, we have posters on an internet forum to tell them they're wrong, because what would they know?
@Agramonte Yeah, Nintendo kinda sorta shot their load in 2017. There's mostly only going to be limited 3rd party and indie support until Nintendo has more big products ready... which won't be for a while. There's Bayonetta 2 in February if you didn't play it on Wii U, otherwise... Yeah, nothing big for several months, unless you like Dragon Quest spinoffs.
@JaxonH
I know you didn't mean everyone in the world, goes without saying, to be fair i don't know anyone who wants one, it's only me that's got one.
It's certainly reaching when you compare switch sales to wii u, ain't no big shakes there.
Yep sales will always look good on a new machine that isn't oversaturated with games yet, that will change eventually, many games will get lost but also many won't
Doom is a fail, it don't even make it onto e-shop charts and disappeared from other charts, same with Fifa, I have seen sales figures for fifa in France they ain't special compared to 1 million userbase their but that must be a joke comparing to wii u right, you can't be serious surely
@gaga64 I know Google Translate is bad, but that bad?
@WhistleFish
Uh, DOOM was in the eshop charts. For several weeks in fact. Top 5 even.
And was in the top 50 on Amazon US for over 2 months. And even now is still hanging around the 100 spot.
There is no evidence that game failed. None whatsoever. Especially considering expectations for a genre that's typically not enjoyed by the fanbase.
And userbase means nothing for FIFA. What matters is historical precedent. The fanbase typically doesn't buy sports titles yet this one sold WAY better than previous Nintendo consoles.
Context is key.
And no, games sales will not always look good on a new machine, and switch is OVER saturated with indies right now, as most developers will attest. Yet the games are STILL selling best on Switch, in some cases outselling all other versions combined. You never saw that on Wii, or Wii U.
It almost seems as if you're bothered by this and want to downplay it. Citing games which don't appeal to the audiences taste is a horrible argument. And even then you have no sales numbers, but even then you're 100% wrong about not being in the charts and everything else you've said.
It's blatantly obvious you're bothered by this. And are desperately trying to marginalize how real the hunger is. Games are consistently selling great on Switch. If this bothers you or triggers you to try to dismiss it's importance, I'd start self searching why that is.
To put this in context:
https://www.gamasutra.com/view/news/33286/GDC_2011_Team_Meat_Discusses_Super_Meat_Boys_Nearly_Lethal_Development.php
https://www.gamasutra.com/view/news/33963/Team_Meat_Roughly_600000_Sales_For_Super_Meat_Boy.php
Super Meat Boy originally sold about 600,000 digital copies between PC/Steam and XBLA within 6 months, with XBLA accounting for about 200,000 and PC/Steam for about 400,000. If SMB sales can reach at least XBLA sales by July, then it will have been downloaded onto at least 1.5% of every Switch in the world. (Assuming total console sales top 14 million by then.) That doesn't sound like a huge number, but that translates into at least 1 out of every 100 Switch's having SMB on them, which would be impressive for a nearly 8 year old indie game that the developers tortured their bodies to complete. I'm sure this is a bittersweet moment for them, and I hope they feel the payoff will have been somewhat worth it.
@Cosats I pointed out thing that were not mentioned in the article that happened back in the day with the 360
The 360 launch was the low of the low for this game (again, it had a great run after - both on 360 and Steam) I find it strange that not even hitting that was what they pick as a "success"
Rightly so! Played this game a lot on Xbox 360, difficult but incredibly good fun too I think I may just get it again on the switch... although I fear for the safety of my Switch especially during the really hard levels if you know what I mean 😂
@PlywoodStick You know was going to skip on Bayonetta but Amazon now has it for $50 - I've played it - but tempted.
I'm still hoping for Battle Chasers and Hollow Knight to come out soon. And waiting on Attack on Titan 2 reviews. I had a Pre-order for Atelier - but the reviews/sale# out of Japan are awful so canceled it.
And in some ways it is ok - I have this on my Horizon I need to save up for now... lol!
https://store.nisamerica.com/preorders/ys-viii-lacrimosa-of-dana-limited-edition-switch
@Agramonte Yes, Ys VIII coming to NS is great news! Hopefully some of the technical issues on the original Vita version will have been ironed out on the NS version, such as slowdown during cutscenes and battles. We should also expect the PS4 content to be the NS version. None of this can help the story being weaker than previous entries in the Ys series, but at least the game is still good otherwise.
The sales records from 2011 speak for themselves- SMB on XBLA had a 1 month headstart on the PC/Steam version, yet only sold half as many copies within half a year after release. (Which was in November for XBLA and December for Steam, coinciding with being on the front page during Steam's massive annual Winter Sale, as well as several big holiday releases for the 360, as you mentioned.) It's an incontrovertible fact that 360 sales of SMB were hurt by lack of support from Microsoft, being a little fish cast into a sea of big fish that had more advertising grunt. Whereas on Steam, SMB received it's time in the limelight alongside AAA titles.
So hopefully Nintendo gives SMB a little more support than Microsoft did, which shouldn't be difficult with no big 1st party releases on the immediate horizon. No "hate" involved, from my viewpoint- NS is back in another "ports of old games" phase until more heavy hitters are ready.
@Agramonte Do you even read your own article, because it clearly says that the sales were decent on launch day. Now it's selling almost as much as the Xbox launch, without a launch discount on Switch, while being already 8 years old. How can those sales not be impressive??
@Agramonte the developers are clearly happy, clearly delighted actually, have a quick look at their Twitter account. And all you can do is crap on their parade and, more often than not, remind everyone you haven't touched your Switch, or don't intend to anytime soon, or we're buying the same old games or Xenoblade flopped... This is a positive article, another one, and the usual suspects are going out of their way to be negative, dripping in bile and bitterness.
@PlywoodStick YEAH!... why I held off - was waiting to see if they would fix the Vita version. The LE on vita is up to 180 dollars and regular is still 59. It makes no sense - rather just call it a day and move on to the Switch (and get the TV option on top)
I really hope it does well.
@DrkBndr
"The promotion, deemed a failure, was dismantled and Super Meat Boy was free of its branding"
Surprised considering it's age but I guess that's a good thing. I didn't get it because I was never a fan of the game and I have had it for years, but good to see games selling this well.
@MartyFlanMJFan To be fair, I die a little inside each time the sales numbers remind us that 1, 2, Switch continues to outsell Xenoblade 2 multiple times over. At full price. What this tells us is that most people don't want gripping epics, they just want to get drunk and jerk off virtual cows.
@PlywoodStick “in Japan”
Impressive even if only considering the contrast of install bases.
@PlywoodStick any number of games have outsold Xenoblade though, and it in turn has outsold many games. Chronicles 2 has been a success, whether it's outsold 1-2 Switch or games of that ilk is irrelevant. It is a success. It was never destined or expected to sell millions of units, despite the quality of the game or the love that its hardcore fans clearly have for it. Enjoy it and be glad to have it instead of fretting over other games outselling it.
I had time to play xbox and playstation. Now im a dad to 1 year old im finally getting to play games again so the switch is perfect for pick up and play. Im much more likely to play indie stuff on switch
Love how these articles always bring in the salty responses.
@roadrunner343 sorry, it’s just that the article (and some of the comments around it) are at pains to point out that the original 360 version underperformed. So to say “this version has sold almost BUT NOT QUITE as good as an underperforming version” seems to be damning with faint praise. And by this point the game has 7-8 years of growing name recognition across multiple machines.
But as has also been pointed out, the Switch is at a very different point in its lifecycle, the attach rate per console is high, and a good number of those copies sold will be to people who’ve had the chance to buy the game before.
Really it’s comparing apples and oranges. And as you say, the impression is that the devs are super pleased with the sales, which is great news.
@JaxonH
No way is switch saturated with Indies, a few hundred don't mean saturated, when it gets 1k or more then yeah,
OK so doom, fifa must have sold millions then, now that would be something, no way have either got anywhere near 1mill
Spouting that switch has done better than wii u, not always MK8 are double switch numbers for same amount userbase
No it don't bother me if software sales are great or not but I know if a games successful or not, your delusional if you think doom fifa are a huge success, far from it, well they are on other machines but switch don't come close to them
Yep games do sell on new hardware very well but that don't mean every game will, just like many on the switch won't, look at some Japan only games, many didn't chart or sold very little, then again some have done fantastic, well mainly 1St party.
Switch saturated lol that's a good one, it's library is so small at moment
@WhistleFish
DOOM and FIFA don't have to sell millions. In fact, they have nothing to do with anything. We don't know how well they sold but even if we did you can't cherry-pick a few games that didn't sell as well as other consoles and then use that to say well there's no hunger and completely disregard the dozens of other games that are breaking sales records.
You're cherry picking 2 games that are historically genres the fanbase is not interested in (which is a HUGE factor) and both of which were criticised for missing modes or having mandatory downloads or less than ideal performance... and then using that as the crux of your argument to say there's no hunger for games on this platform
It's ridiculous. There is nothing you can say that will negate the dozens and dozens of games that are breaking sales expectations or out selling other versions combined.
And the fact you are cherry picking to try to push this argument is case and point when I say you are desperate and triggered here.
And Swirch is getting 1-2 dozens of indies every week. Multiple developers have stepped forward to say the market has already become saturated for them.
@Agramonte I don't know about all Japanese reviews, obviously, but Famitsu gave Atelier L&S a 9/9/9/8, so I'm skeptical that it reviewed poorly, especially if you're fan enough of JPRGs to preorder them.
@AWeirdGlacier I listened to both, and you are correct. The old is much better. Much, much better
@gaga64 Define underperforming - From what I recall from the indie game movie, it completely surpassed all expectations. It didn't receive the marketing it was promised from Microsoft, but if I recall correctly, they were still very happy with the launch.
Also, while it's true it would have built some brand recognition over the years, that doesn't mean a re-release of a game that was sold for as little as 99 cents on sale is going to do incredible numbers seven years later. In fact, I'd say with the exception of the Switch, you rarely see later releases come anywhere close to the original launch.
@WhistleFish "MK8 are double switch numbers for same amount userbase"
Not true. Mario Kart 8 Deluxe sold 4.42 million copies as of September 30, 2017. It was reported that at the end of September 2017, the Switch sold 7.63 million units. At that time, the Wii U install base was about 13.5-14 million units.
@JaxonH
I have already said many have sold but others ain't done great, tbh i expect indie games to do better on switch than many Japanese niche or many AAA 3rd party, the price is affordable for most ppl that don't have much money
I used fifa, Doom but i could have used others like Rayman, justdance, la Noire etc. I wasn't actually getting at indie, they always sell, even the vita with a small userbase does great with those, even out selling the same game on ps4.
So switch has a few hundred indie game and that's called saturated, hmm i don't think so
I ain't trying to argue, just that i don't agree that all the games are been gobbled up, simple as that really.
It would be great if all the games sold millions each or even hundreds of thousands indie games, but sadly that ain't happening, I can see that just by looking at mediacreate charts that are very reliable, shame we don't have charts like that for rest of the world, i know we have vgcharts and they are way better than they used to be but they are only a guideline
@NinNin
Right now switch userbase is same as wii u and MK has sold way many more on wii u than switch for same size userbase
@WhistleFish Media Create tracks only physical copies. That's why digital-only games never appear on its charts.
What is the current sales number of Mario Kart 8 Deluxe?
@PanurgeJr Yeah, I do not really follow Famitsu anymore. I go to Amazon JP and google translate what regular people who payed their hard cash say about the game - and see if it relates to me. They are not great and sale# were horrid.
I already have a preorder for Ninokuni2 (PS4) and The Alliance Alive (3DS) they both in March so Atelier L&S on Switch was the cut.
Yeah - JRPGs is what I play the most.
@WhistleFish
Shovel Knight, which was almost 3 years old when the Switch launched, sold more units out of the gate than any other platform
Steamworld Dig sold 10x the number of copies at launch than it's sold on STEAM
Switch versions are still outselling Xbox One and PS4 combined, so I'm not too worried says Olivier Penot from PlugIn Digital.
Saturation will be an issue, but that's hardly a surprise says Shahid Ahmad from Ultimate Games
Wonder Boy has managed to outsell all other platform version combined, and that includes Xbox One, PS4 and PC - which obviously add up to a much higher installed base
Oceanhorn developer FDG Entertainment has joined the chorus of satisfied indies, announcing on Twitter that its Zelda-like adventure RPG has sold more copies on Switch "than all other consoles combined
We had pretty much the same experience with forma.8 on #NintendoSwitch
We sold more #DeathSquared on Switch in first 3 days! than all other platforms
There are countless others. DB Xenoverse already outsold the Xbox One version, on a single digit install base. Super MeatBoy just today. Master Blaster. Ultra Street Fighter 2.
You say thats common? If it was common we would have seen this on Wii U. If it was common we would have seen this on Wii. If it was common we would have seen this on 3DS. But we didn't. Because it's not common. Because Nintendo gamers have never had this kind of hunger before.
Idk what Rayman has to do with anything. We don't have sales numbers for that game either. And not sure what you expect it to do, but it's only ever sold roughly half a mil, and that's as a new game. This was a port of a remaster. Anything beyond 100k seems impeccably good to me.
And Vita isn't consistently heading articles for game sales. That's the point. Vita gets far less games, so the ones it does get should sell far more (That's what you just told me about Switch). Yet these games are not only outselling the Vita version, but also the PS4 version, Xbox One version, STEAM version, and in many cases all of them combined.
Anyone can see it for what it is. There is an undeniable hunger on Switch. Does it mean every single game will sell millions? No, of course not. But that doesn't diminish how many games are breaking expectations, and even games that traditionally don't sell on Nintendo are selling far more than they have historically.
@MartyFlanMJFan No, you just one of the "usual suspects" here
who want NL boards to be like FoxNews. We all here to toe the line 100% of the time.
I go from fine to a "hater" in 20min here. It just depends if I agree or disagree with whatever NL writes. It is like clockwork.
@JaxonH that is a very well written response. Bravo to you sir!
Whenever there is a success story on switch there always has to be some special circumstance. Before it was indie games selling best on switch because switch owners are starved of games. We were told sales would slow down when the eshop sees more indie games but look we are still seeing developers come out and say they are delighted.
Next circumstance is well nintendo gamers will always buy these kind of games because they are cheap.
So why did indie games on Wii U not do these great numbers. Where did this so called nintendo hot bed of indie gamers go?
The switch has created a consumer base of gamers who are spending money. It's the best nintendo have ever done and that's because if the consoles unique hybrid factor.
@NinNin
They appear on famitsu and not many are digital sales, there isn't much between each chart, also the Japanese prefer physical
@Agramonte Fox News? I'm well aware of how disgustingly unbalanced they are, no thanks, don't be ridiculous. I don't want NL boards to be like anything, this is simply a positive article, based on a developer publicly displaying their clear joy and happiness with the early sales figures for their game on Switch. They're not lying, not exaggerating, not sucking up to Nintendo or their fans. They're delighted but no, you and the other broken records are having absolutely none of it.
@MartyFlanMJFan I will give you another example.
When Dragon Ball Xenoverse first week sales numbers were released in Japan it was around 25k I think. Namco came out publicly and said shipment was low but all copies sold. More will be on the way. Very happy with the response on switch.
What happened on here. The usual doom and gloom merchants declared it was all a front and Namco were actually lying and putting on a brave face. Namco will be very unhappy with sales and will drop switch support.
Months later we have seen Dragon Ball Xenoverse sell 500,000 worldwide.
I don't understand why certain people like to claim that publishers and developers are lying when they say that software sales on switch have been good and they are very happy.
It's makes no sense at all that publishers and developers would lie about software sales. I mean just look @ the Wii U. These same people had no problem declaring sales not good enough and no future support planned.
If publishers were unhappy with switch software performance they would have no issue actually saying it.
@JaxonH
Very good comment and i agree, yep these sales are great and out sold other versions, it's to be expected when a new machine has far less choice, many of those came to other machines when there was plenty choice but still did OK. I wouldn't have expected otherwise for indie games, like i said it ain't saturated yet even if devs are complaining it is, look to other machines, now that's what you call a overdose, don't get me wrong the switch will get loads and i mean shed loads. Many will do great while others won't and that's the point i have been getting at
Got to say though your last comment was tops
@WhistleFish There's a difference between the market being saturated and what you, as a consumer, perceive as being too many. Sure, I don't care how many indies come to Switch - there's never too many, more choices for me are great. From a Dev's perspective, having so many titles launch every week is obviously a cause for concern, and a great argument can be made that the market is saturated.
@WhistleFish
Appreciate it. We all know the other systems do very well, particularly PS4, but often times it's all anyone ever compares it to, sometimes to the point of neglecting just how good things are doing for Switch right now.
I'm certainly glad to see indy games and certain middle market AA games do so well- it seems like it's pretty much a sure bet there any indie game will do incredibly well on the system. Personally I think it's the fanbase's inclination toward retro games. I think gamers on Nintendo platforms appreciate these types of games more than most other gamers.
My only wish is that this would extend to the bigger games as well. The problem is this fanbase has an inclination towards the colorful and playful and gameplay focused. Which is excellent for games that fit that bill but not so good for the others. I would like to see the more realistic games do just as well. But I don't think they will without the help of PS4/X1/PC gamers who have adopted the system for portable AAA games. Nintendo fans are certainly buying more of these games than they have in the past but, they could still do better. I think Skyrim is on track to hit 1 million, but I'd like to see it hit 2 million or 3 million. But at the very least it's more than it ever would've done on their last console. People had no hunger for third-party games on that system at all.
I was happy to read in the Dark Souls Reddit that 17% of Souls fans will be buying the Switch version. Vs just a few percent on Xbox One. That may seem a little low but we never saw a multiplat where 1 out of 6 buyers bought it on Wii U. Not to mention I noticed a lot of comments saying they planned to get both versions, so they'd also be buying on Switch in addition to PS4. So really that number is probably more like 25%. And that's encouraging to see, especially from a non-Nintendo subreddit that's typically only PS4/X1/PC members. These games don't have to sell the most on Switch, just so long as they don't sell the least. That's all we need to ensure the games keep on coming, and I think we can all agree that's what we all want. So that we get more games. People really love the switch because it's just such a nifty device, and I would love to see as many games as possible come to the system. Having handheld Skyrim, handheld DOOM, handheld LA Noire, handheld Wolfenstein 2, handheld Dark Souls... that's awesome. And I want more.
@roadrunner343
Hey. Apparently everything is been gobbled up so i can't see why devs would be concerned, i have been led to believe their all doing great and saturation shouldn't be a problem, obviously i don't believe this and some games ain't doing great.
All said and done, what do I know, the scenario that all games are flying just simply can't be true. I want it to be true though especially for the big western games
@WhistleFish I have no idea what you're getting at. This latest response isn't relevant to my response to you in the slightest. I never said all games are flying off the shelves, and I said there is a great argument to be made by devs that the market is a bit saturated. Where on Earth did you pull that idea from?
@JaxonH
Well i am doing my part, i only have Skyrim & Doom on switch. This will be followed up by wolfenstein, Dark Souls, Bayonetta 3 and the only Nintendo game i want Prime 4. I am one of those that have jumped from vita to switch, i will never dock it, for me personally it's a handheld but if Sony or MSoft make a handheld then i would jump again, I don't favour a company I am a handheld fan that's all, though i did have a wii u because i could play off TV, yes I did buy most 3rd party games for it, shame many didn't
@roadrunner343
I implemented it with saturation, no big deal. As you were, nothing here
An even happier ending to SMB's story of getting on a Nintendo system. From the cancelled Wiiware/Wii edition, to a Wii U eShop release, to now striking gold on Switch.
@WhistleFish
I can't blame people for Wii U. The gamepad was 480p and not every game supported it, and it was a different hotkey of buttons to activate it and I could never remember which buttons to press to get it on the gamepad. Minus or ZL/ZR or swipe down or change in the options, etc.
I would highly, highly recommend a few games though. Metroid Prime 4, solid choice for sure, but also Fire Emblem. That's one of my top three franchises of all time, right next to Monster Hunter and Xenoblade, although Metroid Prime is my favorite game of all time.
So check out the new FE when it comes this year. Also, DKC Tropical Freeze. Best 2D platformer ever made, by a landslide. It's challenging, and tons of replay with the time trials which will have you doing crazy slick moves bopping off consecutive enemies' heads over pits and mid-air jumps and all that. Also, Bayonetta 3. But Bayo1 and Bayo2 were on Wii U so maybe you already tried them. I swore I'd play Pokémon if it ever came to an HD console, so that ones on my radar too. Idk, seems a lot of people like Pokémon. If you have any inkling toward JRPG's, Xenoblade 2. I just finished it and my mind was blown with how good that game was.
I'm looking forward to Valkyria Chronicles 4, Dragon Quest XI, SMTV, Dark Souls and Y's VIII. I almost picked it up on PS4/Vita but something told me to hold off because it would come to Switch, and here we are.
@Agramonte That same article you linked says that sales on Xbox 360 day one were in fact good, even with the troubles they had. I mean, seriously. Why are people so hellbent on downplaying success?
Given that this is a seven year old game that's out everywhere, this is nohing short of phenomenal news for the developers
I remember a lot of people saying they wanted a portable version of this game when it was all the rage. Well, here is a portable version of this game.
@KryptoKrunch Especially the salty responses from users who haven't touched their Switch "in years and years". Those are a nice.
Indies having success on the Switch... nah we can't have that.
Gotta love the armchair Nostradamus who claim Nintendo has nothing prepared for the Switch in 2018, tho. No Metroid, no Smash and no Animal Crossing (3DS version outsold THE LAST OF US so its not an insignificant IP).
@Agramonte Monster Hunter World, my man! A little under two weeks to go!
@Imerzion yeah bro!... Did you see the latest - i check Gematsu every day for news
https://gematsu.com/2018/01/monster-hunter-world-adds-kirin
Counting the days.
The game that made me a fan on Edmund's games! Such sweet memories.
@JaxonH ignore him. Everything he says is garbage.
@WhistleFish Did...did you just say MK8D sold less on Switch despjte having the same userbase size?
Oh boy.
I've had to make this point to other people too but...
Some people wont double dip.
And furthermore, MK8 on Wii U hit those sales over 3 years. MK8D has had 8 months
I . . . was not expecting . . . a comment section . . . like . . . this.
Nice one team meat!
Nintendo have hit a home run with this console, not only does it have a great original lineup , it's giving so many games a soapbox and a new lease of life.
"Team Meat confirms the game's day one days”
What?
@therealgamer
i'm still waiting for the Sony direct. what's coming out? more PC ports. greeeeaaate........
Okay, my point was itself somewhat lost in translation. I’m not being down on the success of SMB on Switch, I think we’re all agreed it’s done well. My point was that the article’s written in a way that undermines that success.
Sales: good. Article: bad.
I dabbled with it on PC and XB360. I got a bit more serious about it on PS4 and Vita.
I'm one of the few, the proud, the crazy: those who actually prefer Scattle's PS-versions re-score of the soundtrack over the legendary Danny Baronosky's original OST (though by mid-year this year, both scores will have received "air time" on my VGM podcast).
I don't know whether I'll buy it on Switch or not. If it's cheap enough, I will, because as is the case with so many other games, I don't think there's a single better platform for the game than the "big screen or small, go anywhere" Nintendo Switch. I think that unless it's just totally botched, it can't help but be the best version of the game just on account of the shape-shifting, context agnostic nature of the system itself on which it finds itself.
But I have the game on so many platforms already, and have only been so in love with it that if it's too expensive, I'll probably pass, or at least hold off. Though Switch is by far my favorite current gen system, and even though I think its plusses far outweigh its minuses, the whole "Switch Tax" thing is real, and is a totally valid complaint. So, if this thing just costs way more than the other versions that I already own, then I might have a hard time justifying it.
I guess you can summarize everything I've said in this one pithy sentence: Yes, I want it, but am not sure yet whether or not I can justify it.
I do hope it'll include the Scattle OST, or best of all, the option for either. But I get that there may be Sony licensing things that will "scuttle Scattle"....see what I did there?
Cheers!
Sweet! Next, bring Spelunky, Fez, and Braid to the Switch, please. Thank you!
A more succinct article would just state the sales figures. I'm getting a bit sick of this constant comparison to other consoles - their sales figures don't bother me, nor do they affect my level of enjoyment with a game.
I am always happy to hear that Indie developers are doing well though.
@Agramonte I’m trying to keep myself away from news and updates about the game. I want some surprises when I get it. But man. The hype is real.
I’ve not had a chance to play the beta as I was on vacation when it was open, but roll on the 18th! I’ll be playing that all next weekend. Then to be able to play the finalised release a week after, hell yes!
@sword_9mm Don't forget the remasters!
@YummyHappyPills
Regardless mate, it has same size userbase
Yep ppl won't double dip, myself included
No surprise here, SMB on the go is too good to pass, even if it means I have to double-dip. A physical release would be nice though...
@audiobrainiac Switch version pro's: mobile, multiplayer. con: no longer has original soundtrack, which was absolutely fantastic.
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