
The early Switch eShop line-up had some gems, but it arguably did little to accommodate a demographic keen on sedate gaming experiences, or indeed those with a particular love for puzzle games. The DS and 3DS, in particular, built up a broad range of titles focused around puzzles, wordplay and so on, whether with the 'Touch Generation' games or indeed smaller apps focused on formulas like Sudoku and Picross.
It's taken a few months, but the Switch is starting to step up with these sorts of games. Titles like Death Squared and Ironcast suit broad audiences in that they put the focus on brainpower and solving problems as opposed to speedy reactions; some are undoubtedly looking forward to Chess Ultra this year, too. For fans of Picross-style experiences, meanwhile, the upcoming Piczle Lines DX could fulfil another itch.

Due out on 24th August, we've been given an early chance to check this one out ahead of review time, and we went into it with the mind of looking for the sort of game that is accessible (and potentially enjoyable) to absolutely anyone. The formula sets itself up for that, as it blends Picross-style thinking and image forming with a jigsaw puzzle feel. You have to connect matching coloured squares with the correct number of spaces, and the effect becomes rather like slotting pieces together. You can connect pieces in the wrong way, for example, forcing you to go back and reshape these chains to leave others open.
Working primarily through the story mode so far there's a nice sense of progression, as it starts off easy before producing puzzles (in the nonogram style) of increasing size and complexity. In the first chapter or two (there are five chapters, the early ones with 20 puzzles each) we rarely got stuck, but needed to concentrate more on patterns, slotting lines together and often going back, removing steps and re-assessing. For this scribe it has, so far, brought back that 'one more puzzle' vibe that's typical of the Picross e series on the 3DS eShop.
Because it does that it's automatically welcome on the store, but it's a game that also shines a light on the hybrid nature of the Switch. Some major retail games are home console experiences first and foremost with the bonus of portable play, yet others on the way (like FIFA 18) will approach the hardware as a powerful portable with the bonus of TV play. Now we're seeing something similar happen with the download space on the eShop - there are games previously at home on the likes of PC and other consoles, but also titles like VOEZ that made their name on mobile. Piczle Lines DX is the all-in version of a mobile game of the same name, which earned plenty of praise in its original incarnation back in 2010 and has been pretty well received on mobile in its DX form. It was a puzzle title given familiar praise on smart devices for the qualities that helped define these devices' early steps into gaming - descriptions like 'addictive', 'hard to put down' and so on.
Its presence on the Switch - like VOEZ and some other mobile ports - reminds us of its core form, that of a tablet. That's how we've mostly played the game so far, with the system's touchscreen unsurprisingly being the most intuitive way to draw the lines. It taps into that addictive feeling of some mobile games, but offers a few hundred puzzles right off the bat without any optional packs to buy - more content will apparently arrive after launch for free, too.

The trailer, of course, pitches the flexibility of the Switch. The physical controls work just fine, though they're less immediate and pacey than simple taps and swipes; the idea being, of course, that with the desktop mode and Joy-Con (or on the TV) you can have onlookers help you out and give you pointers. We're not sure how much this'll happen in the real world, perhaps apart from parents helping their kids, but the idea is nice.
Having played it during a particularly busy week, this writer does see how games that achieved success and praise on smart devices can perhaps hit a nerve with 'DX' versions of their titles on the Switch. Some within our team talk about mostly playing their Switch as a portable, and the snappiness of the system's UI makes it great for rapid pick-up-and-play games. In offering the best of both worlds the Switch opens itself up to an extremely varied catalogue of games, and in the process a broad and happy demographic of owners.
Piczle Lines DX, amidst big retail releases and recent "gamer's games" like Sonic Mania, is a reminder of how the Switch can suit pretty much any gamer if the library offers the variety. Aside from music that we just had to turn off (which was a menu option, tellingly), we've become slightly addicted to the nonogram puzzles thrown at us in this game. Sure, we could share them with others on the TV, but most of the time we detach those Joy-Con controllers and indulge in some tablet puzzle gaming.
Once the Switch gets a usable web browser and some streaming apps to join games like these, it'll be a darn fine tablet.
Comments 24
Ah yes! Another puzzle game!!!
I've been playing it on mobile, it is a lot of fun.
Good fun game. Been playing it for a while now on mobile as it's free. These type of games work best on mobile. Will love to see how much they charge for this.
Good to have games like this.
I hop we get a Picross title from Nintendo.
I was interested in this when it was announced as puzzle games are in my top 3 genres of videogames.
Unfortunately however I think the asking price of £13.99 is much too high and has dissuaded me from purchasing at launch, particularly with Puzzle Adventure Blockle only costing £5.99 (still awaiting Nintendo life's review btw) and with Mario and Rabbids coming out next week. I feel like £9.99 would've been the sweet spot for me personally but all the best to the developers and publishers that this sells well enough on the Switch that we get more puzzlers in the future.
@Kiz3000 It is a tougher sell to price your game high if you can get it on mobile (for free), but hopefully it does well
To be honest I didant realize this was a game you could play while docked,thought it was the touch screen only.Still,this is definitely NOT the kind of game I would play on the big screen and even though I have only played my Switch portable a couple of times this game really interests me as I love anything like picross and I think I may pick this up at some point for some relaxing portable (usually reserved for my 3ds) gaming.
Need More puzzle games.
Looks good, now let's get the king--Picross!--on here.
Would buy for $8 or less.
Similar to Picross? This game is exactly the same as Tappingo, you can get it on 3DS or mobile.
I got to play this at the Tokyo Indie Games Festival in May. One of the developers was watching me play it for the first time, and I went at some of the early puzzles and one mid-game puzzle. He was impressed at my speed, so now I have to buy it at launch like I decided 30 seconds after playing it for the first time.
I will wait for a sale if it ever gets one. I have a couple of these on 3ds im not a huge fan but this one looks like it has some charm
Had my eye on this for a while but £13.99 is just too much. Should be half that to succeed.
Another game with the Switch tax added.
This article seems to fail to mention the difference to the freemium model.
The Switch version contains most of the DLC (but not all) on release day, will get the remaining DLC and more as free updates. According to the devs, the Switch version seems to be cheaper than the mobile version, if all you want all the content.
http://www.neogaf.com/forum/showpost.php?p=246008456&postcount=355
My toilet is another reminder of the Switch's hyrbid appeal
This is a mobile phone game. Not an insult saying this, but not exactly a ringing endorsement either. It's like if Mario Run dropped into the Switch. No bad thing necessarily but hardly the type of game to make the Switch a must have.
Looks fun ! I'll get that for sure !
I just downloaded and am playing it for FREE on android..... Guess I don't need to buy a Switch to play this one, either.
If buying, I'd pay no more than $8 -and I am huge puzzle game fan on the constant hunt for new styles of puzzle-play.
@Pazuzu666 Does every game need to make the Switch a 'must-have'? No one's saying people are going out to buy a Switch just to play this game but it's a neat addition for those who've already got one, like most games.
@Joffy agree. It's just the coverage games of this ilk receive prelaunch for the Switch. A similar game released via Android/iOS would get little to no coverage, as it is - albeit diverting - extremely throwaway title.
This looks much worse than the Picross games on 2DS. For anybody considering this, do yourself a favor and play the Picross games instead.
Decided to take the plunge and pick it up. Spent about an hour with it this afternoon and had a pretty good time. Nice little puzzle game for fans of Picross and Sudoku. Price point seems pretty fair for the amount of content included in the package. Won't stop it from getting poo-pooed for the simple fact of being a mobile port anyway. Looks like the "if it's more than $0.99, I'm not paying for it!" mentality of mobile games carries over to console ports too.
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