When Nintendo confirmed that the co-op Salmon Run mode in Splatoon 2 would take place in specific limited time windows, there were some understandable groans. Nevertheless since the game's launch it's not been much of an issue, as the mode has been available pretty much whenever we want to play it. The function of the time windows is merely to incentivise rewards; your points reset at the end of each period, pushing you to string together a number of successful sessions in order to get the best gear and monetary goodies each day.
Though currently limited to two stages it's a rather strong new arrival in the game. You can hop into rounds with randoms and communicate with the simple 'Over Here' and 'Help' commands, or attempt to set up lobbies with buddies. The only downside to setting up your own rooms is that if people aren't all the same 'rank' you may not level up as much as you'd like, so that's worth bearing in mind.
Though the two stages and various weapon options rotate - and are therefore restrictive - through each extended window, it can be oddly addictive. Night time and fog can mix up the way the game behaves, and there are some delightfully hideous and peculiar enemies to deal with. It's been a logical inclusion for the series, as plenty of top shooters have variations on 'horde' modes in which you fend off waves of enemies.
In any case, recently a couple of the Nintendo Life team - including this scribe - found ourselves on a lengthy train journey with some other Switch owners, and the strengths of the Salmon Run mode and, by extension, the system shone through. With a combination of stands and normal portable mode gameplay we happily played for nearly two hours in the local wireless version of the mode, with time flying in the process.
One notable thing that shone through was the stability of the local wireless connection; none of our systems were connected to the train's wonky Wi-Fi, it's worth noting. Over the course of two hours we had no accidental disconnects at all, and in fact this writer didn't see a single blip of lag or interference. This was in a carriage with a number of people using various gadgets and smart devices, but the signal between the three Switch systems - all around one table - never blinked.
It's not always been this way with the Switch, with some occasional issues popping up with local wireless in Mario Kart 8 Deluxe at launch, for example. Whether those problems were down to the game or have been improved through system updates isn't entirely clear - we suspect the latter - but in two hours with Splatoon 2 the performance was flawless.
This is all a big improvement over the equivalent games on 3DS, for example. We recall the review process for The Legend of Zelda: Tri Force Heroes and playing in local wireless in which everyone had a copy of the game, and it would occasionally buffer, lag or even randomly drop the connection. Some games on 3DS do hold a solid experience, but Tri Force Heroes was a particular strain on communication due to the players interacting frequently and directly in-game.
What's impressive with Salmon Run is that the local wireless technology matches the needs of the mode - you need impeccable performance, especially as you up the difficulty and often have to rescue each other from Salmonids. The fact the systems never blinked on this occasion made it hugely enjoyable, and no doubt our Splatoon 2-led co-op chatter sounded bonkers to fallow passengers on the train. We never had to wrestle with buffering or related issues, so we could just enjoy the game naturally.
It's a pleasing additional feather to the local multiplayer bow for the Nintendo Switch. The system is pretty unique in the options it delivers for multiplayer, with two controllers connected to the hardware, table-top play on the go and so on. While Splatoon 2 lacks splitscreen, its local multiplayer does at least deliver a good time for enthusiasts that own the game and get together.
For this writer that experience of Salmon Run while passing the time on a train ride, with play being flawless and easy to set up, was further affirmation of the strengths of the system. The 3DS, for the first time in a while, was left at home, with games normally played on the TV on the Switch becoming portable entertainment. It was a reminder of why Nintendo is confident about selling plenty of Switch units, due to that portable hook, and assuming they can manufacture enough of them in the first place.
The Nintendo Online Service app is a real disappointment early on, yet Nintendo has at least continually mastered local play, whether sitting around the TV or tablet with a Joy-Con each in some games or playing a dual-stick game like Splatoon 2 on individual systems.
That alone makes the Switch the first thing to go into this scribe's bag before a journey.
Comments 81
Unfortunately I only play online or solo salmon run
It's currently my favorite mode.
I still haven't tried Salmon Run yet. I'm just too addicted to Turf War. Loving the game so far.
Haven't tried Salmon Run yet, too busy leveling up to get new hot clothes and weapons.
Speaking of local multiplayer strengths:
http://m.neogaf.com/showthread.php?t=1409928
There's a 2 player mod being made for BotW in Cemu. Why not create local multiplayer modes for the next open world Zelda?
Just a shame you can't always play it
So wait, a game mode that doesn't support split-screen is what shows off the Switch's local multiplayer? ^^'
This is basically only true if you know other people with Switches and you often travel together.
Amazon still hasn't delivered my copy yet and I have prime
Wish I knew 3 people close to me with switches
I'd have bought Splatoon 2 at launch if it had local multiplayer with one console
If anyone wants to Splatoon 2 online, add me:
DeltaPeng
SW-7126-4512-7910
While it's not super likely I think to have 8 people playing at a time, could be fun to get battles going i.e. 2v3 or whatnot, with the higher ranked players having fewer people on their team
As a note related to the article, I got to try local multiplayer Salmon Run with a friend recently (they had their own Switch and Splatoon2 game), worked pretty well, no hiccups from what I could see. We weren't using wifi, so the systems look to just connect wirelessly themselves like the 3DS
Salmon Run is great, been playing it mostly since I got the game.
"your points reset at the end of each period"
They do? Oh dang, I thought they just reset after asking for and getting a bonus.
Really enjoying the mode. Just a shame I don't have any friends with a Switch
How do you play offline local though???
@NintyNate You go to the Shoal, which is on the right side of Inkopolis Square.
Does anyone know what one gets for the stamps in the shoal? No one seems to know. I assume you get one stamp per match and you get some clothing?!
@LegendOfPokemon yeah I know that but how do I play with my mate offline in the same match?
Having to own 2 Switches for my wife and I to play the game together doesn't feel like my definition of local multiplayer. We are thankful we could even afford the one.
@NintyNate he just told you. That's the only thing you can do at the Shoal, the Shoal is for local multiplayer only.
So I can't play this mode anytime with match-made randoms? I assume this is the thing that isn't always available right? What an awful, awful decision. This mode is easily one of the best and unexpectedly addictive new additions to Splatoon.
I played Salmon Run for like 4 hours straight last night.
@GoldenGamer88 considering it will only be available during certain time frames (looks like they'll be more sparse after the first week), I recommend trying it as soon as possible, especially since you can't use your unlocked clothing and weapons, it gives you rental stuff. And it unlocks a lot for resources for the normal matches like clothes, money, and tickets.
@KIREEK they did that because you can easily farm tickets from it (and even ability shards) so leaving it open at all times could let players abuse that and take away most of the work of getting the skills you want.
@ShadJV yeah I know that lol... I go on with my mate next to me and we go on and host and try to connect and it comes up with error msgs all the time and we can't play offline, how is the actual procedure initiated???
Honestly this is sorta crappy, Nintendo constantly had couch multiplayer on everything without adding online and NOW we have online but no couch multiplayer. Local needing each player to own a Switch and Splatoon 2... it's so frustrating, and it'd be only beneficial to let people play on one Switch as it may even get people to choose to buy a Switch and this game. the only person I know who has this game is not local (and none of my other friends plan to get it)...
@Monkeido Yep. Still true though. Local multiplayer isn't just splitscreen after all.
In these crazy times, I hope we can all agree that jamming 'Help!' before you've turned into been rafted is a vile, selfish act.
@ACK honestly most people I've played with don't even seem to listen to the messages, whether it's help or over here. So many times my team has lost when, if they actually responded to each other they could've avoided it...
I don't like some aspects of Splatoon. The "window" for playing Salmon Run or the fact that all stages aren't always playable. Feels dumb and limited.
However, I just got it two days ago and I'm having a blast with the game.
I just wish they had couch Co-Op for at least 2 players.
@DeltaPeng I added you
SW-1956-2568-2000
No true local multiplayer, no buy.
I could not disagree with this article more. Rather than Splatoon 2 showing off its local multiplayer it instead shows off its biggest flaw. If there is no multiplayer on the same console then Nintendo should be shamed not congratulated. Requiring the investment of over 700 dollars (2 switch's and 2 games) to play a game with a friend on the couch is ridiculous. This is a Nintendo fail if I've ever seen one. The fact that this game received a score of 10 from Nintendo life with these glaring flaws seems crazy in my opinion. It's a great game yes, but FULL of ridiculous decisions that run counter to playing with friends.
@Firegeek
No no no!
Your mates obviously buy their own consoles, and because Switch is easy to take with, you can have multiplayer games, where each player can have their own screens. A big and long waited step up from split screen in console gaming fot me.
I hope every FPS would scrap the split screen and use wireless mode instead. There are other consoles for split screen, but this is Switches killer feature to me.
@Varoennauraa thats your answer. Jyst everybody buys more nintendos?
It should have local splitscreen. Full stop.
@bolt05
Yes! After playing in PC lan parties, the split screen felt like a consolation mode to me anyway, and it ruined FPS and 3rd person games.
If making split screen mode eats any developer resources, I would rather have more downloadable hats.
For me, this is higher level local multiplayer, more like a lan party, but a lot more convenient.
Finally!!! I have waited this for decades, and now its true!!! Hahaaa! o/
Die split screen!!!
@Firegeek Not every game can be a Mario Kart, ARMS, Bomberman, PuyoPuyo Tetris, or Just Dance. Once in a while a game comes along that demands more power from the system, that's the point when local multiplayer is no longer viable. Splatoon is one of those games, like it or not.
And the question goes out, if there were a split screen, which way should it go? Down the middle vertically would be a definite disadvantage because you lose all peripheral vision. Horizontally would be bad because you lose some vertical vision, top and bottom. Or worse, the character model gets in the way because this is a 3rd person shooter. And what kind of framerate are we talking about? It would definitely go down to 30, and that would effect your controls and hinder your reaction times because you're getting half the frames. And Salmon Run gets insanely busy at higher levels. I'm on "Profreshional" (probably level 4, spelling may be wrong), and there can be all these huge boss Salmonids taking up screen space, all the little Salmonids swarming you, fog or night effects, all the ink splats by both sides. There is a metric load of things going on, which I think is wonderful, but in order to accommodate local multiplayer on that mode, in all the multiplayer modes, there will be compromises that will take away from the enjoyment of the game. I'm not just talking the graphics, but the number of game objects, the view for each player, the framerate, everything will suffer because everything that's active while playing a match is important to the game and to the player's experience.
And don't anybody bring up CoD and split screen because that's a hitscan game, there's no ballistic physics involved at all.
@Varoennauraa Once you play LAN, everything else is a compromise.
*friends not included
They only thing I am let down by with Salmon Run is the lack of maps. I LOVE the game mode, but I wish there were at least 4 maps.
@Firegeek I agree. The game is awesome for the most part. Not being able to play with my wife, family, or friends that don't own a Switch (like every other "multiplayer" Nintendo game) is a big deal to me personally. We're not rich for one.
Something I don't understand, why can't you use each Joy Con as a controller for Splatoon? With one thimbstick for movement, and the gyro controls for the aiming. Left bumper to swim, right bumper to shoot, Y to throw bomb, A to say Booyah or This Way, thimbstick click to turn quickly
Am I missing anything? Single Joy-Con play should be possible with most dual thimbstick games this way. It'd at least be a welcome option
Sounds like a big distraction piece from the fact that two people can't play on one switch, which to me is a pretty big omission on Nintendo's part. I still have yet to see an actual switch being played in public, in a mall, on the street, etc, so the situation presented seems like a very, very rare scenario.
Why again is salmon mode limited? Did they give a reason for that, or is it just nintendo being nintendo? So many odd choices they make really keep me on the fence about buying a switch.
I freakin love Salmon Run!!
Salmon Run is pretty great, loving it and I hope they expand it with more maps and random events.
I just want to be able to play private matches online any time.
I understand the reasoning (and no, it's not because of the bonuses because they could just limit the times the bonuses are available). The reason is it draws players away from Turf Wars player pool, Ranked Mode player pool and League Mode player pool, and if those player pools become too thinned out, then matchmaking will take too long and people will start leaving Splatoon 2 for other games.
However, I believe there is enough interest in Splatoon 2 for Salmon Run to co-exist full time.
@FatAlbert1
Without split screen, there's simply no reason to offer single Joycon as an option. Nobody would want to use one Joycon if they don't have to.
@Thomasbw84 - Help! It's 'Horde' not 'Hoard' 😉
Salmon Run will update with extra maps.... 😀
@PlywoodStick I can only imagine how demanding that would be on the hardware, and how much the visuals for such a game would have to be compromised to make that possible. Better yet, what does that actually accomplish? Zelda is a single player game with single player objectives, so what would be the point of local multiplayer except that you and a pal both want to play Zelda at one time but you only have one console?
I would pay so much for local splitscreen..... If they introduced that as DLC, I would be fine with them not having any other DLC.
Do you still get rewards in local multiplayer?
@RedMageLanakyn Salmon Run is limited because it can be used to farm rare resources.
Salmon Run is my favorite mode in the game. I wish you could level up during it, as if you could then I would play it even more!
@Varoennauraa disagree vehemently. I cannot play splatoon with my kids because we only have 1 switch. Im not buying another one because i simply cant afford it. This is nintendos evil money grubbing side there is no other way to describe it. At least we can play mario kart together...
It's the exact opposite of the headline. It shows off how out of touch Nintendo is. I know one other person with a Switch, and we're both adults. We're not about to get together during our lunch breaks to play Splatoon. I would love to play this with my kids (who love Splatoon 1), but I'm not about to buy a second Switch and a second copy of this game anytime soon. The lack of couch co-op has been a major issue for me with this game.
@bolt05 The game's just not suited to split screen.I only played it briefly on the original but there was a reason it was so bare bones,the main game just wouldn't work.Vertical or horizontal,it would not be fun to play and performance would take a huge hit.Can you imagine split screen Turf Wars in tabletop mode,it would be far too difficult to see what's going on.It's an online focused multiplayer game,it's not exactly common for Nintendo to make those,local multi is usually their priority,much more so than any developer so I think they deserve a pass for having 1 game where it's not there.
I just wanted Local Turf War without the need to have 8 players. It's hard enough for me to find 3 or 4 friends with a Switch. 8 is madness. We're stuck with Salmon Run
@ShadJV Wouldn't it be better to just lower the amount of resources gained and make it available at all times than try to limit a game mode's availability?
@RedMageLanakyn perhaps but I mean it's available quite often either way, and it's exciting having a way to grind for resources. The windows aren't small windows, they've all been 22-24 hour windows, so when it's available players can focus on that mode and when it's not there's all the other modes. It hasn't been incredibly limited and it'd be frustrating if you had to play more than a few matches to get any sort of compensation.
@OorWullie quite frankly i dont care about tabletop mode at all. I wouldnt expect tabletop to be an option for split screen play due to the tiny screen.
The lack of a Split screen tv option is my gripe because my 4 yr old wants to play too just like mario kart. She doesnt care what the reason is and neither do I. Lack of split screen is an issue for me and my family, and it likely is for many others.
None of the responses here will change my experience or my opinon nor will you convince me that its ok for nintendo to exclude a split screen option and for nintendo life to give it a 10/10.
Lack of integrated voice chat for online play is another serious flaw. I feel that some simple parental control options could have dealt with any concerns Nintendo had.
So spilt screen no worky, how about same screen and using a sorty tethered mode thats in arms, you could have maybe 2 players having to fight there way through a gaunlet of bad guys to reach their goal,
how levels are designed and how you get to your goal, could offer up something good,
would solve the no split screen/need local 2 player problem
I haven't even met 4 people with a switch, let alone been on a train with them
@Tulio517 you can't do local play with fewer than 8? You can play online private battles with as few as 2, so that's a weird restriction.
Salmon Run is so much fun.
I'm glad it's not open daily. I could see myself getting bored from it if I played it every day.
Salmon Run is so much fun.
I'm glad it's not open daily. I could see myself getting bored from it if I played it every day.
@bolt05
No. It's not a conspiracy to grab all the money from the people of the world; It's the only way to do it.
I don't have money yet to buy Switch to every one in house hold either, but I am able to play it with my friends at least.
And I love it. It is better game this way.
I would already let split screen die in all 3D games, including Mario Kart, if I could have wireless play instead. In fact, I would even prefer wireless mode in 2D games if I could have my own screen and thus be able to move indepentently, to get down from the pipes in New Mario for example, without having to drag every one with me.
Multiplayer in 2D Marios were crowded because everyone had to fit in one screen, and if some one had to rush forward, everyone had to immediately follow even if they weren't ready. Even New Mario would immensely benefit from local wireless mode, and could create new gameplay mechanics, puzzles, and game modes, if players just could move freely by having their own screens. And the game just feels more exciting, when your own screen gives you independency and some privacy.
This is something, that I expected from Wii U, but it didn't quite have the horse power, and the rare exceptions, mostly Lego games, that had this, suffered from slow downs. In Switches case the problem is solved, because each player naturally have their own processors and gpus.
There are plenty of games for single console couch gaming, but only very few for wireless play. Please: keep 'em coming, even if you have to let split screen go.
And there will be new models down the line. I wouldn't be surprised, if they released a screenless, TV only console for, say, $199.
@Whopper744
I feel your pain D: I'd love to play co-op with hubby (like did with WiiU mario kart and Hyrule Warriors) and we are not going to buy 2nd set for it :/
@Varoennauraa Hey good for you, im glad you enjoy your single screen experience with all your mates.
I prefer to have options, and I don't know anyone else who actually has a switch yet. I will continue to lament the lack of split screen gaming of splatoon 2. I think Nintendo missed an opportunity there. But hey the switch probably isn't powerful enough to do it, that's more than likely the reason for a lack of split screen, splatoon 2 has tapped out the switch already in launch year. Otherwise I just cant see a logical reason they didn't include local split screen play for the most popular new IP nintendo has developed in the last decade.
I mean can you blame my kids for wanting to split screen it and splat their Dad? Who the heck wouldn't want to?
@cfgk24 Haha, that's what I get for writing something on a Sunday. Ta
@bolt05
I am all for options as well. o/
But new things must start somewhere, and most oftenly it is not possible to cram everything in.
I don't only want new games, I want new kinds of games. Can you blame my kids for wanting new kinds of games?
The new-ness of a game does not limit the ability for a developer to implement local multiplayer. I dont have a problem with the game concept, its actually not a new idea altogether, it borrows from other shooters for the most part. It should have had local multiplayer.
@bolt05
I mean, it's not possible to cram everything in every game, there just is not time to do everything.
I am glad, that I can get at least one game with wireless mode, and I hope we start seeing more.
It has to start somewhere.
Love Salmon Run, but I cannot see my family buying two or more Switch AND multiple copies of a $60 game.
One thing I hope Big N can do is make passing the Switch to a couch mate more easy. I used to let the kids play on my profile as we took turns, but now with all of the stats being kept, we'd all rather play under our own profiles. Currently, that requirea the software to close and then re-boot and then force us to listen to Marina and the other replacement, which isa major time suck. We should be able to switch profiles on the fly....
I had a quick go at salmon run the other day... it's a lot of fun, but I'm still working on convincing my friends to get Switches so that we can play multiplayer together.
@ThomasBW84 Actually, I quite enjoyed the pun!
@Rontanamo_Bay Yup, we played 2 player Salmon Run locally, presumably goes up to the standard 4 players. Me and a newer squid played a couple rounds and had a tough time of it on 5-10% difficulty, I'm not sure if they scale difficulty based on player number. Definitely nice to have the option though
Aside from this, got a chance to check out Online Private match with 8 players. A Private Match room can hold up to 10 people, with a max of 2 players being Spectators. If there are 2 people Spectating, they can voice chat with each other (thought that was cool), as well as zoom in to see the action from any player. When in battle you can only chat with your team, which makes sense, but it'd be neat if you could have the ability to chat with everyone (i.e. for 1v1 matches, or casual matches and the like) as well as have more than 2 Spectators (perhaps I'll try and send Nintendo an email suggesting these features be added)
@masterLEON Ehh...LAN is good for pure multi gameplay, but the setup and inflexibility/non-portability is a big turnoff for me
It'd depend a lot on whether I had enough hardcore gaming friends who would be interested in regular LAN play
I agree with everyone slamming Nintendo for this sham local multiplayer mode. To me, local multiplayer is split screen, especially for an alleged "home" system. It was begging for a 4 player split screen for the main mode, even if you are facing bots. This lack of true local multilayer is the reason I'm not buying this game.
Are people in this thread really trying to claim that it doesn't count as local multiplayer if it's not splitscreen?
Wow. I guess all those DS/3DS games that had a "Local" option where people played on their own systems using wireless were just flat out wrong.
@DeltaPeng
Sw-2665-8213-7707
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