Niantic Labs has begun rolling out the latest update for Pokémon GO users worldwide.
This latest update features an array of minor additions and small improvements to the core of the game, but most importantly improves upon the recent addition of Poké Gyms. One annoying problem among players was that you would have to keep feeding your Pokémon berries to keep them in the Gym, and you would have to be in a close vicinity. Now as long as you can see the gym, you have the opportunity to feed the berries.
On top of this, you can also give away your berries even if your Pokémon's meter is full, resulting in more stardust.
The full list of updates is read as such:
- Added icons to the Pokémon information screen to indicate how the Pokémon was caught.
- Added the ability for Trainers to spin the Photo Disc at a Gym after completing a Raid Battle.
- Added the ability for Trainers to send Berries to their Pokémon defending Gyms through the Pokémon - info screen when they are not nearby. Motivation regained will be less effective through this method.
- Added the ability for Trainers to give Berries to Pokémon defending Gyms if their motivation meter is full.
- Improved Pokémon Collection screen search functionality.
- Fixed an issue where Trainers were unable to complete Raid Battles started before time expired on the map view.
- Fixed an issue where Pokémon are not properly returned to their Trainer after defending a Gym.
- Various bug fixes.
Will these improvements help you on your Pokémon GO adventures? Let us know in the comments.
[source pokemongolive.com]
Comments 32
Wow !
But no fix to let rooted phones play normally.
@Kalmaro They'll never support rooted phones, because rooting your phone makes hacking and cheating a lot more easier. There already are cheaters, so allowing rooted phones to play Pokemon Go would be like adding fuel to a fire.
Give us rewards when holding gyms over 8,33h/day and I'm happy.
@DrkBndr All it really did was cut their revenue. People determined to cheat will do so with or without root privileges.
@Kalmaro I think as a company you have to weigh the pros and cons of allowing people who alter the code of their phone to play your game. I understand the benefit of rooting your phone, but understand it from their side. Why take the risk on such a small monetary demographic?
Most of this is utterly pointless... seems like Niantic's priorities are still not where they should be... all of that for only a couple of the many bugs to be fixed... and there's no way of knowing if it's even been fixed properly... they keep saying they've fixed specific bugs, but they obviously haven't as they are continuing to occur.
Given the current state of the game, I wouldn't be surprised if they run into some major problems during their big anniversary event this weekend.
@Kalmaro Cheating doesn't only cut into their revenue, it's also very unfair to users that play the game legitimately. It's almost impossible to hold a gym with bot-users automatically taking it over with 2600+ CP Dragonites. You're almost forced to use bots yourself if you don't want to fall behind.
The only thing to keep the game fair to everyone is banning cheaters and blocking potential cheaters from the game. Most people who cheat in mobile games, probably already rooted their phone for it, so blocking rooted phones from launching the game is more than justified imo.
@DrkBndr But the bitters don't even need to be rooted, as far as I'm aware. I could be wrong as I haven't investigated into it much.
Still no fix to show players how many coins their Pokémon earn when defending gyms (sometimes those top of the screen notifications say how many coins you have and other times those messages don't even appear). Would have liked the Journals page to show how many coins a Pokémon brings back, seems like an easy fix and another missed-opportunity by Niantic. Also would have liked them to actually stabilize the app for iPhone 6 users. I'm running the latest version of iOS 10 but the app is incredibly glitchy and always crashes, especially if I'm in an area where there's lots of gyms and raids happening. Most times when I'm trying to do a raid, the app crashes. And it crashes when trying to take over gyms. Heck, I've had the app crash multiple times when just transferring Pokémon in to candy. The app is a glitchy mess and if Niantic wants to claim themselves as credible gaming developers, they should address these stability issues. Maybe take a page out of Nintendo's book and start issuing those ever-so-famous stability patches that 3DS & Wii U received.
The Dataminers over at Silph Road have some exciting stuff going on. There's new data for legendary raids and event-exclusive raids in place, which should be going live during/after the Pokémon Go Fest this Saturday!
Android User I can't find the update yet.
Now if they would just fix it so all Pokémon earn coins when they return, instead of a max of 50 across all deployed Pokémon.
...Still waiting on ability to add new Stops. >_>
@Kalmaro You're right that the latest bots don't need a root in order to work, but when rooted devices were still allowed to launch Pokemon Go, there were a lot of GPS spoofers than rooted users could use to catch certain Pokemon. Even now, there still are some cheats that you can only do when having a rooted device, but with rooted devices being blocked, only people who are able to cloak their root will be able to use these cheats.
@DrkBndr Which means that they never stopped the cheaters, just punished the people who rooted for other reasons.
I've been hitting Pokémon Go HARD ever since the major update. It's the first mobile game one actually invested in (and frankly , probably the only one I ever will be). So this is great news!
@Joeynator3000
I'm hoping for a stop-submission feature too.
I imagine they will limit to high level players, maybe going as far as level 35.
My other idea is they make it into a gym raid reward item, it being a one-time use suggestion for a specific stop. That will limit how frequently people make suggestions, and really think carefully about doing them.
@RupeeClock Maybe they'll do a limit it to a certain amount per month or something...I never played Ingress so I dunno how it was handled there.
@Kalmaro They're still busy banning cheaters. There have already been 3 ban waves banning bot users and recently there was a shadowban wave that stopped bot users from catching Pokemon that aren't crap. If rooted users were allowed, there would be a lot more cheats that users can use and it would be harder for Niantic to ban these users, because rooted devices are able to make use of more complicated cheats that would be more difficult to detect.
@DrkBndr I strongly doubt it. The stuff you could do with root was basically non existent. The tools used with root are available to use without root for the most part so banning rooted phones didn't stop much. Plus, you can hide root anyway from Nintendo so it REALLY didn't change much.
All they did was make things harder for the average root user who root their phone for various reasons. Cheaters who are determined to cheat have not been slowed in the slightest.
@Kalmaro There were a number of hacks for which you needed a rooted phone in order to cheat in Pokemon Go. By using Xposed, you could mock your GPS location and a number of applications made use of this. Only after root users were blocked were the bots that didn't require root introduced.
Next to that, hiding your root has become a lot more difficult. There is only one application that let's you cloak your root for Pokemon Go at the moment and you have to continuously update it for it to keep working.
@DrkBndr So what you're saying is that it's still possible and nothing has changed yet. I have heard about the ban waves and I'm glad spoofers are having more trouble, but this generic ban on all rooted phones is silly.
Faraway berry feeding? Well, it looks like I might still get some Pokémoney after all.
Good thing Niantic is loosening up.
@RupeeClock @Joeynator3000
If you've downloaded Niantic's other, similar game, Ingress, they will periodically ask players to submit new portal locations. Once those get added to that game, they appear in PoGo as new PokeStops/gyms not long after.
Sounds good. Heard reports of people not getting coins when pokes returned (and not due to 50 a day limit)
Still playing Pokemon Go despite a few attempts at stopping...
I hope that one of the bugs they fixed is the one with the gym is being "under attack" right after you take down an enemies gym and somebody from your team put in theirs. I saw the notice on the faq help screen about it, so at at least they are aware of that and others.
It would be also nice if they do something about Blissey (Lower CP, faster motivation drop). I can't fault her for a having a high HP but did they really forget that she have the defense of an egg. Hope they have something planned for Shedinja's 1hp.
My body is ready.
@DarthFoxMcCloud I've been running the new version since Tuesday (on Android) and the game does now tell you how many coins your pokémon brought back in the notifications screen. As for the glitchiness... I can't speak for iOS, but the game seems to be interacting with gyms a lot better on the Android version, hopefully that carries over.
@DragonEleven I agree that a lot of things Niantic seem to be concentrating on are not the things most players want such as trading & PVP. However, I wouldn't call this update pointless.
This update allows you to both feed pokémon in gyms that you control berries remotely as well as removing the inability to feed them berries when motivation is full (meaning you can turn unwanted berries into stardust instead of binning them). This gives more reason to have pokémon in gyms OTHER than coins (stardust farming).
You also have the background work that's been found for legendary raids... such as the legendary raid passes & victory banners that are now confirmed to be in the code and ready to run. This is all in addition to a metric ship tonne of anti-event spoofing security.
Compared to many mobile games holding major brands, such as Marvel Contest of Champions that still have bugs in their code from launch, I don't think Niantic have done too badly as of the last few months. The first 6 months though... painful.
I have to say I have been defending gyms since the update which I never did. Not that it's fun. But I tried it. And I don't t coins right. I'll have 3 gyms and get 50 coins. Then I'll have one fun and get 50 coins.
Can we just leave the gyms alone and let's get trading/battling other trainers in the game? That would make the game so much more fun and Pokémon like.
@DanteSolablood I didn't say it was all pointless... a couple of the changes are handy, but that doesn't mean they should have been a priority... they could easily have waited.
And I'm not referring to trading and PVP either... I'm referring to all of the bugs... the game is still rather unstable for a lot of people... they should deal with that before they add anything else to the game as it'll just cause more problems.
Just look at the remote feeding feature... it's probably one of the better points of the update, but even then it's usefulness is debatable... and it's already been disabled because they've found a bug in it.
As for the legendary stuff... that's not going to do any good for people who are still experiencing bugs with raids... they've addressed only one of the more minor issues with it in this update, but there are still other issues that are far more common.
If they launch the legendary raids with the game in it's current state, they'll just be swamped with complaints from people being locked out of raids, wasting raid passes, and not getting the chance to capture the Pokemon after the raid.
Niantic are great developers when they pace themselves, but when they try to rush to meet a deadline they just get sloppy... too many additions in a short space of time doesn't give them time to deal with the inevitable bugs that result, and the bugs just build up, causing more problems.
This is why they had so much trouble at launch... they rushed to get the game out in time for summer... and they're basically doing the same thing now... rushing to get the legendary Pokemon in for the anniversary.
@Rumncoke25 It's limited to 50 coins per day no matter how many gyms you have, this isn't a bug. Just an odd decision.
@DragonEleven Fair enough, those are just some of the priorities that came to mind. I will say I've found raids working pretty smoothly since the serverside update & better with the latest update... but we all have different experiences (have seen one or two people using older Apple phones getting kicked from raids a couple of times).
I will agree however rushing was definitely an issue & their priorities have always been highly dubious.
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