![Switch concept.png.jpg](https://images.nintendolife.com/2cc8acc555c42/switch-concept-png.original.jpg)
It's been a little while since the major Nintendo Switch unveiling, with a clearer picture now on the system's capabilities, games and prospects. Much is still up for debate, of course, but with its release a little over a month away opinions and thoughts on the new system are starting to take shape.
Last year we asked some Nindies for their thoughts on the system, and since the Presentation in Tokyo we've been doing that once again. We posed the same set of questions to multiple studios - some of them are working on Switch games and are relatively careful with their words, others are yet to begin projects and share broader thoughts. Topics included the Presentation, the confirmed library of games, the public reaction to the system, hopes for the eShop and more.
![YouTube Video](https://i.ytimg.com/vi/C1rrCdi_XjA/maxresdefault.jpg)
This time around the contributors are Atooi's Jools Watsham (Chicken Wiggle), Yacht Club Games' David D'Angelo (Shovel Knight), Drinkbox Studios' Graham Smith (SEVERED), Image & Form's Julius Guldbog (SteamWorld Heist) and Choice Provisions' Dant Rambo (Runner 2).
What was the general reaction of you and your team to the Nintendo Switch Presentation in Tokyo?
Jools Watsham: I came away from the Switch presentation with very mixed feelings. I was already sold on the console from the excellent trailer Nintendo released in October, 2016. For me, January's presentation was an opportunity to carry the vibe of the reveal trailer into a more informative and glitzy presentation that was focused on games and previously unannounced hardware features. Technically speaking, Nintendo did address those aspects, but in a very awkward and unimpressive way.
David D'Angelo: Great! It was really nice to see Nintendo go more in depth on the console's features. And of course, it's always a blast to see Nintendo's new games!
Julius Guldbog: The fact most of us are getting the system and Zelda at launch speaks volumes, I believe! (laughs)
Dant Rambo: It was definitely positive! We weren't in the same room when it was airing, but we were all exchanging excited texts over the course of the presentation. It probably comes as no surprise we're a bunch of Nintendo fanboys over here, so this was pretty much Christmas for us.
From your perspective, how positively or otherwise did you feel the reaction was online?
Jools Watsham: My Twitter timeline was full of largely positive comments during the presentation and shortly after. As time passed, though, I started to see more negative comments regarding the presentation and the aspects people were worried about, such as console price, paid on-line service, and day one launch titles.
David D'Angelo: Unfortunately, we haven't had much time to check out the reaction!
Julius Guldbog: It's always a mixed bag, isn't it? But from what I've seen and heard from the press, gamers and the general public, I've reason to believe there's a consensus out there that Nintendo Switch will be a soaring success. At least initially.
Dant Rambo: It's always hard to discern what the reaction to something is like outside your own social media bubble, but my timeline was extremely positive overall in regards to the Switch.
![Super Mario Odyssey.jpg](https://images.nintendolife.com/b876defc7806a/super-mario-odyssey.original.jpg)
In your opinion, what was the best thing about the Presentation / reveal?
Jools Watsham: Zelda! Confirming Zelda is a day one launch title was excellent, and I really liked the potential of the HD Rumble and motion detection camera.
David D'Angelo: We've all wanted a 3D mario close to Mario 64 for a long time. That was such a shock to hear!
Graham Smith: For me, getting to see more announcements of new Switch games coming from Nintendo and 3rd Parties was the best thing about the reveal. I was also excited to see more footage of the upcoming Zelda and Mario titles. Zelda:BotW is looking pretty incredible!
Julius Guldbog: The games. I was drooling the whole time to be honest. The presentation was in typical Nintendo fashion cringy, cozy, fun, mind-blowing and delightful (in my opinion)! Seeing Mr. Kimishima on stage for the first time was also interesting.
Dant Rambo: In terms of specific reveals, I'm extremely excited for Super Mario Odyssey. I know some people are weirded out by the notion of seeing Mario interacting with realistically proportioned human beings, but I'm on board with whatever they have in store for us.
Overall, though, the playful tone of the presentation was what stood out to me the most. Nintendo seems to really believe in what they're doing with the Switch, and it's hard to not get caught up in the excitement of that.
![1-2-Switch.jpg](https://images.nintendolife.com/3d30a45ae34f4/1-2-switch.original.jpg)
Also, what was the weakest area of the Presentation, in your opinion?
Jools Watsham: The overall style of the presentation felt very amateur and awkward, compared to the slicker Nintendo Directs that Nintendo has presented in the past. Also, spending so much time on 1-2-Switch and Arms felt odd. If those games were the Switch's equivalent of Wii Sports I could understand the focus, but sadly they're not – despite both games looking very fun and interesting.
David D'Angelo: Of course, hearing about more Nintendo games would always be better. It seems they like to hold their cards very close to their chest!
Graham Smith: There were a couple of game announcements by third party Japanese game developers that were very light on details and about IPs that I'm not familiar at with that weren't that exciting to me personally.
Julius Guldbog: That Reggie chose to play the new Zelda trailer instead of revealing SteamWorld Project 2017. It's not as fake as it sounds, actually. Or maybe it is? You'll never know! Jokes aside I'm not a big fan of the overdubbed translations. I would've preferred subtitles.
Dant Rambo: I saw a few complaints that they didn't announce enough games, but I don't know how much I agree with that. Then again, my opinion has been altered by the fact that quite a few more games have been announced since the presentation.
Can you consider where the Switch fits in the current games market? Is it a competitor in the home console space, the portable area, or is it attempting to essentially create its own 'category' in the industry?
I feel as though Nintendo is trying to create its own category with the Switch, which is a lot more interesting than directly competing with any current markets.
Jools Watsham: I feel as though Nintendo is trying to create its own category with the Switch, which is a lot more interesting than directly competing with any current markets. It is the only move Nintendo can make at this stage, really, and they're uniquely qualified and equipped to pull it off better than anyone else.
David D'Angelo: It's hard to know! We are all wondering the same question over here.
Graham Smith: For me, the main attraction of the Switch is that it appears to satisfy both console and handheld gaming needs. With the exception of some PS4/Vita games that support cross-save, I typically have to play different games at home than I do when travelling. I really like the additional flexibility that the portability of the Switch offers.
Julius Guldbog: I think there's untapped potential in the "in-between" market. There are so many times I WISH I could've played my 3DS games in HD and vice versa. Who knows if they aim for Switch to replace their dedicated handhelds or if we'll see a new mobile device down the line? I personally see Switch as an immediate Wii U replacement and an eventual 3DS successor.
Dant Rambo: In a way, I think this really depends on the gaming habits of the purchaser. For me, I will be using the Switch primarily as a home console, whereas some people will probably use it mostly as a portable.
I suspect Nintendo is not necessarily trying to go head-to-head with the PS4 and Xbox One. Not because they couldn't, but rather they've just very much carved out their own niche ever since the Wii and are doing their own thing at this point.
![Switch eShop.png](https://images.nintendolife.com/e5aab772c2e63/switch-eshop.original.png)
Nintendo is yet to go into a great deal of detail on the Switch eShop; what do you hope to see from the store, and what should it do better than the existing Wii U and 3DS stores?
Jools Watsham: Yes, I was disappointed that the eShop was not mentioned in the presentation. I was hoping for a bigger focus on the eShop with the Switch, but it looks like Nintendo will continue to rely on retail revenue over digital based on the information they have released so far. This could change, though – and, I hope it does.
Personally, I am very fond of the Wii U and 3DS eShops. I just wish they got more attention and exposure to the general public. It feels as though the eShop is a secret that only Nintendo's most avid fans know about and frequent.
David D'Angelo: We hope it makes it easy to find, feature, and buy games. That's all it needs to do!
Julius Guldbog: Nintendo eShop on Nintendo Switch will be great! They're very aware of what gamers expect and I think it's no secret that they've taken a few pages out of Steam's and Apple's books. Look forward to it!
I would personally love to see a more active and community-driven eShop with more curated lists, featured games, recommendations and a revamped review system. Something like the Steam community features would rock!
Dant Rambo: As a developer, visibility is pretty much the #1 thing we think about when it comes to marketplaces. If your game is going to be buried and never given any sort of placement, it's (usually) dead in the water. There was a slight double-edged sword to how the Wii U and 3DS stores were structured. There were quite a few different categories (Games Under $5, etc.), which meant the homepage could feel a little scattered at times. Then again, it also meant there were more places in which our games could appear, so it's hard to complain about it too much.
Of the confirmed Nintendo Switch features, which (as a developer and gamer) interest you the most?
I'm constantly looking for fun games to play locally with friends, and I feel like the Switch will make this a much easier task.
Jools Watsham: Being a handheld gamer fan myself, the ability to take console gaming on the go is very cool. I really like that the Switch automatically comes with two controllers, so impromptu multiplayer gaming is possible in the wild. A perfect fit for Treasurenauts, in fact!
David D'Angelo: I personally love having two controllers be standard with the device. What was the last system that came with two controllers!
Graham Smith: The console/handheld aspects of the console are the most interesting to me. In addition to this, I really like the co-op play the detachable joy-con controllers offers. I'm picturing playing co-op or competitive multiplayer games on plane trips, and that seems pretty cool! I'm also curious about the HD Rumble feature, which I've yet to experience myself.
Julius Guldbog: The Joy-Cons! And the fact that I'll be able to bring my favorite games with me wherever I go. It's slick, easy to understand and compelling like nothing Nintendo's produced since the Wii.
Dant Rambo: Although we haven't announced anything for Switch at this time, we've talked quite a bit around the office about how neat the HD Rumble looks, and I'm personally super excited about Nintendo focusing on local co-op as much as they are. I'm constantly looking for fun games to play locally with friends, and I feel like the Switch will make this a much easier task.
How would you summarise your own working experience with the Switch, so far?
David D'Angelo: It's been great. A really smooth, easy process.
Julius Guldbog: We're working on an unannounced SteamWorld game for Nintendo Switch. It's been smooth sailing and I hear similar stories from other companies daily. No complaints!
Dant Rambo: We have nothing to announce at the moment! Stay tuned…
![Splatoon 2.jpg](https://images.nintendolife.com/048e129c3335c/splatoon-2.original.jpg)
What do you think of the confirmed line-up of games, first- and third-party?
Jools Watsham: It's going to be a good year for Nintendo gaming! The majority of Nintendo's first-party games for 2017 is very impressive. Starting off with Zelda, moving onto Mario Kart 8 Deluxe, then Splatoon 2, and finishing up with Mario Odyssey is a great launch year – and that isn't even including Nintendo's other games or the many excellent third-party titles announced for 2017.
David D'Angelo: I'm really excited for Arms, Splatoon 2, Super Mario Odyssey, Snipperclips...pretty much everything!
Graham Smith: With first party games coming for most of Nintendo's top IPs, and a number of interesting 3rd party games, I think the list looks pretty strong. The only thing I'm missing personally is a Metroid game in the list!
Julius Guldbog: I think it's a great launch window line-up and I'm sure there will be many more games revealed pretty soon. It's easy to underestimate how far they're reaching with the launch day titles. With Zelda, 1-2-Switch, Skylanders, Just Dance, Bomberman, I am Setsuna and more they've pretty much covered most types of gamers. Something I don't feel they did as well with the 3DS and Wii U launches.
Dant Rambo: I'm pretty excited about what's been announced so far. I want to play pretty much every game they announced in the presentation, and lots of other great games have been announced since then. Now I'm just hoping that Super Mario Maker makes the transition over. I'd take an enhanced rerelease (a la Mario Kart 8 Deluxe) or a sequel (a la Splatoon 2). Please just make it happen!
I think Nintendo learned a lot of lessons from the Wii U, and I imagine those lessons will influence how they handle the Switch over the course of its entire existence.
Do you have any major concerns about the Switch at this stage?
Jools Watsham: I hope the price of the console reduces for the Christmas season, maybe going down from $299 to $279 or even $249. I also hope there are some bundles available at that time at a price of $299 or slightly above, so families can make a single purchase and have a game or two to enjoy with their new Switch.
David D'Angelo: The biggest concern is just if people will buy it! It'd be great to see another Nintendo console do extremely well.
Graham Smith: I'm not feeling any concerns currently.
Julius Guldbog: No major concerns, actually. In my experience the battery life of the Switch is great, for instance. It all comes down to how well Nintendo supports the system. It'll be interesting to hear more about their online services.
Dant Rambo: My answer could change down the road, but it's a little too early on for me to have any major concerns about the system yet! I think Nintendo learned a lot of lessons from the Wii U, and I imagine those lessons will influence how they handle the Switch over the course of its entire existence. I'm eager to see how things are with it a few years out from now.
How optimistic or otherwise are you that the Nintendo Switch will be a success?
Jools Watsham: The message is clear with Switch: you can play Switch at home and on the go. That is a compelling and unique message in the console gaming market. I think it is safe to say that the Switch will be more successful than the Wii U. Sadly, that isn't a tall order. I don't think Switch is something that can come close to the success of the Wii, but nevertheless, the Switch will be considered an overall success for Nintendo.
David D'Angelo: It's hard to say! If Nintendo can deliver great game experiences at a frequent pace, it will definitely find success.
Graham Smith: I'm feeling very optimistic about the Nintendo Switch. Personally I can't wait to get my hands on one.
Julius Guldbog: I'm sure it'll surpass the install bases of both the GameCube and Wii U fairly quickly. But after that it's hard to estimate. When Pokémon, Monster Hunter and Animal Crossing hits the platform (which they surely will!) I'm sure it'll take off for real. Even my grandparents called me and asked about Nintendo Switch. If that isn't mainstream I don't know what is.
Dant Rambo: It's a pretty wild time for video games right now, so it's hard to predict anything with too much certainty. I do feel confident about the Switch and think it has the potential to do really well for Nintendo, but I'm hesitant to say anything more definitive than that!
We'd like to thank all of these developers for their time.
Comments 98
I wish Silicon Knights still existed.
look at that high-definition mario hair
I still can't believe we don't know if or when we're getting gamecube games via the virtual console yet
Super Mario sunshine would be a perfect stop gap before smo comes out
Well, that didn't really say much about anything now did it?
I actually have parallel thoughts to a lot of the comments made in the article. In my social circle, there is was a lot of positivity immediately after the presentation. Maybe everyone was swooning from the botw video? But as time passed I have heard more grumbling(a lot of it here 😏), and it feels like the hype isn't what it was.
I also agree that it seems ninty is looking to carve out its own market rather than compete at all. I'm not against that IN THEORY, but the fact that it's unknown if they will push the Switch as THE handheld to rule them all, or if they intend to Lee it alongside the 3ds long term... well it's a real missed opportunity to consolidate resources and push the switch by showing all the games you will be need to have the Switch for.
Overall, I do think the next 6 months are vital, the eshop needs a strong push, E3 needs to have multiple reveals, and the holiday season needs to have a bundle( oh look, itsa Mario) to give the Switch the momentum to really stake its claim.
@Rumncoke25 I have a feeling they have a "direct" replacement for the 3DS in the works in case the Switch doesn't sell the way they hope. I have a feeling they already have some idea of how they will replace the Switch as well.
Diddy Kong racing sequel please
So nice reading well thought out, balanced and intelligent comments from developers. Sometimes I forget such a thing exists.
I think after a while, you just stop caring what anyone else thinks, says or does. I'm excited (more than I can ever recall being for a new console)- this is the device I've always wanted, like a dream console for me. And I'm boarding the hype train of no return... come with, stay behind, do whatever. But I'm all in, and nothing is gonna change that!
Cue the flood of misery...
This comment is exactly the way I feel with Switch.
"I feel as though Nintendo is trying to create its own category with the Switch, which is a lot more interesting than directly competing with any current markets. It is the only move Nintendo can make at this stage, really, and they're uniquely qualified and equipped to pull it off better than anyone else."
Said it all for me.
Great to hear positive comments regarding development.
I hope Drinkbox make a sequel to Gaucamelee, my daughter and I absolutely loved that game, brought us together for some great co op gaming and got her into gaming.
She surprised me with her gaming skills too, the first game she just picked up and blitzed it.
Until that game she really had no interest in them, now we game together regularly, so thank you Drinkbox.
Really interested in that new Steamworld game. Steamworld Heist was amazing.
I like that Nintendo is trying to do their own thing. It seems to me that Nintendo sort of opened the doors back in the '80s when they created a controller that had a d-pad and 2 buttons (instead of the Atari-style controller). Then Nintendo added the Z-Trigger, joystick, rumble packs, & external memory cards.
Then Sega and, later, Sony and Microsoft caught on, and started doing the same thing over and over and Nintendo decided to go their own way.
Good to hear people speaking positively about it. It's been mostly the negative ones which get the most attention
@koudai1979 actually nintendo was late to the game with memory cards neo geo and sega had them first and analog was done before nintendo too. Altough they were first with rumble, and shoulder buttons. Along with the d-pad. Every major console maker has contributed something to controllers as we know now. Except maybe microsoft.
Im glad to hear that the switch is easy to work with so far. So hopefully that means more unique and diffrent games from Indies
@john48062 Microsoft was the first to HD and not the first to online but they have done a lot in the realm of online console play.
Great article! Love these guys.
Great read, I hope that the Switch will become the indie platform of choice.
I'm more excited about binding of isaac and Stardew Valley than what some big studios release year after year... Now if only Darkest Dungeon would get a Switch port I'd be in heaven!
Is it messed up that Gamecube vc is more important to me than odyssey or a new prime? I skipped the GameCube in favor of the ps2 and haven't been able to justify paying scalpers to experience the titles I missed. At this point, I believe Nintendo should have addressed this issue by remaking sunshine and luigis mansion. Would also love to get my hands on killer 7 and viewtiful joe. Nintendo should try to redefine 3rd party support and try to get them to port some of the GameCube and ps2 library to switch.
@Linked2thaPast well you can pick up a really cheap Wii and a third party GameCube controller for under 20 pounds. Super Mario sunshine on eBay for 18 pounds, even cheaper with just the disc. Hope this helps.
Game cube has a great library
Good commentary. I hope the switch will become the hybrid every Nintendo fan dreams of... including myself... a device WITH ALL the 1st party titles at my disposal to play at home or on the go.. truely awesome!
@idrawrobots Agreed, I find it hard to believe they won't put out a true replacement for the 3DS down the road even if the Switch is a hit. They would love to once again have 2 pieces of successful hardware making them money. And if the Switch fails to sell a lot of units the follow-up to the 3DS is practically a guarantee. No way do they give up on the handheld universe which they rule in a big way ever since the Gameboy.
@jools I felt the presentation from Japan was pretty bad and very unimpressive. I had been reading some websites that North America was going to finally get Dragon Quest X and Possibly Dragon Quest XI but the announcement from Japan was that both games would be released in Japan. My heart sank. They also were very vague in many catagories like they are hiding something. I'm buying because the Zelda game has taken me over the top. As a 50+ year old gamer I don't load up my house with multiple systems anymore. In fact I choose 1 and stick too it. So I mulled it over between PS4 and Switch and went all in on Switch. I hope it doesn't dissapoint. I'm very glad to see the advertising has been leaning toward older gamers.
@Windy I am also 50+ and I have all the consoles except the Wii U lol. Gaming is in my blood, I just love technology. I preordered the Switch and Zelda.
@Amrulez haha its good to see a fellow 50+ year old gamer out there. I still have my older systems. TurboGrafx, Sega Genesis, saturn, gamecube, ps2, DS, 3DS and Wii. But for this round I'm just going with 1. Gaming has been in my blood also ever since the old atari pong and 2600 systems in the 70's. Probably true for you as well. I just love the hobby. I also Pre ordered the Switch with Zelda. Can't wait. It was a very tough choice between Switch and PS4
Ganbarion – Chikako Yamakura (president)
THOUGHTS ON PRESENTATION
It’s coming out sooner than I expected! That’s the best way I can describe it. I thought for sure it would come later in March, but…March 3rd really surprised me. I was expecting the price to be ¥28,000, based on its performance, but I didn’t think the dock and Joy-Con grip and everything would be included. They’ve packed those in anyway, and still had the price at ¥29,980. That’s a fantastic value.
Camelot – Hiroyuki Takahashi and Shugo Takahashi (Mario Tennis, Golden Sun)
THOUGHTS ON PRESENTATION
Hiroyuki: I liked that they focused on the controllers in their presentation. It’s common to hear about processor speeds and HD capabilities at these kinds of presentations, but as a developer, that stuff is so boring. I don’t think those are what make games fun.
Shugo: ARMS feels very Nintendo. I was talking [to my brother] about how it would be neat if we made a boxing kind of game on the Switch, but ARMS is way beyond what we had in mind (laughs).
Grasshopper Manufacture – Suda51
THOUGHTS ON PRESENTATION
I did the “Pro-Wrestling LOVE Pose” at the presentation, but I don’t think people were digging it. But it broke the ice with the audience, so I think I’ll keep doing it. I’ll call it “SWITCH LOVE” instead of “Pro-Wrestling LOVE”! Anyway, I announced to everyone that I will be bringing back my most beloved character, Travis Touchdown. I’m so glad I got to announce his comeback at such a huge smackdown. It’s slammin’!
INTERESTING ASPECTS OF SWITCH
There’s a lot of different ones, but the biggest innovation is the HD Rumble. Playing games takes way too much time, doesn’t it? So I think it’s really important that the HD Rumble is used just right for physical experiences, and I want to invent some brand-new mechanics.
Koei Tecmo – Kenichi Ogasawara (Brand leader of Omega Force; developed Toukiden, Nobunaga’s Ambition and Dragon Quest Heroes)
THOUGHTS ON PRESENTATION
I thought it was great, it’s like Nintendo’s crammed all of the best parts of things they’ve ever made into one system. I think this idea they’ve come up with, where people have fun from looking at each other while playing, instead of the screen, will be really influential. Though it was disappointing that they didn’t announce any details on their online service.
Keisuke Kikuchi (Fatal Frame series producer)
THOUGHTS ON PRESENTATION
The Joy-Con fit right in my palms, which made the punches feel even more real when I was playing ARMS.
INTERESTING ASPECTS OF SWITCH
The HD Rumble can produce really intricate feelings, and I think haptic sensations will open the door to whole new experiences within games.
Koei Tecmo – Kazuhiro Fujishige (Brand leader of Kou Shibusawa works; developed Nobunaga’s Ambition and The Romance of Three Kingdoms series)
THOUGHTS ON PRESENTATION
It’s cheaper than I thought it would be, so I’m looking forward to the market surge. Nobunaga’s Ambition: Sphere of Influence with Power Up Kit is coming out on March 3rd, and then Romance of the Three Kingdoms 13 with Power Up Kit is coming out on March 30th. I’d like to continue supporting the influx of new hardware as a developer.
Square Enix – Ryota Aomi (Dragon Quest Heroes series producer; also producing Dragon Quest Heroes 1-2 for Nintendo Switch)
INTERESTING ASPECTS OF SWITCH
HD Rumble, and the evolution of the gyro-controls in the Wii remotes. If developers make good enough use of them, I think they can surpass the innovations that were achieved with the Wii, so I’m really looking forward to their results. HD Rumble is hard to understand it without experiencing it in person, but it’s really amazing. We’ve included functionality for it in Dragon Quest Heroes 1-2 for Switch, so please look forward to that.
Jiro Ishii (General director and producer for 428 and other sound/visual novel games)
THOUGHTS ON PRESENTATION
Do digital games dream of analogue games? Is Nintendo trying to liberate digital games from what are known as screens? That is what I have been expecting Nintendo to do since the Wii U, and now my prediction has come true. They have finally escaped the shackles of the screen with the Switch, and introduced to us a digital game where players stand eye to eye. The possibilities are infinite. As a fan of analogue games, it is overwhelming.
INTERESTING ASPECTS OF SWITCH
Is an HD Rumble novel possible? What kinds of images can we evoke from worlds depicted with just letters and vibrations? Fear induced by the rumbling. Suspense. I think it would be possible to create an overwhelmingly frightening game with it. Also, the feeling and weight of it. This is a little embarrassing, but I think it is a good fit for romance-themed visual noels as well. And just imagine how HD rumble controllers could enhance analogue games like Werewolf. I just can’t stop fantasizing about new and exciting uses/possibilities for it (laughs).
Spike Chunsoft – Yuichiro Saito (Danganronpa series associate producer; also produced Exist Archive: The Other Side of the Sky, etc.)
THOUGHTS ON PRESENTATION
I was surprised they kept the price in that range, considering it’s got that huge screen and those two controllers. People are going to think, “With a price like that…!”
INTERESTING ASPECTS OF SWITCH
The IR camera and HD Rumble. Especially the HD Rumble, which is capable of conveying far more intricate sensations than anything up to now. I keep imagining new ways to use it, like during the exploration segments of adventure games.
SEGA – Takashi Iizuka (Sonic series producer; also producing Sonic Mania for Nintendo Switch)
THOUGHTS ON PRESENTATION
The introduction of the hardware was very fascinating. I’m very excited thinking about all of the different ways to use the little removable controllers, with their various sensors, HD Rumble, and the IR camera packed inside them. But I felt Nintendo’s excessive focus on new IPs was unsatisfactory. There were plenty of Switch-friendly titles that showed off the console’s features, but I think they should have appealed to fans with more of their existing titles, like Mario Kart 8.
SEGA – Toshihiro Nagoshi (Yakuza)
THOUGHTS ON PRESENTATION
I came up on the stage during the presentation, and even during the the preparation meeting, you could feel this extraordinary fighting spirit from Nintendo. So I felt kind of nervous for the first time in a while, as I was the one who kicked off their third-party announcements.
INTERESTING ASPECTS OF SWITCH
It’s like a mechanical nexus of modern computer technology. It takes a solid resolve to pack absolutely everything in like that, without making any sacrifices. Now it’s up to the software studios to make the most out of it. If they can make games with unique enough features to rival the plethora of features the Switch itself has, they’ll be great matches.
SEGA – Mizuki Hosoyamada (Puyo Puyo series producer; also developed Sonic series; currently developing Puyo Puyo Tetris S for Nintendo Switch)
INTERESTING ASPECTS OF SWITCH
We’re already working on Puyo Tetris S for it, but if I were to make a new game on it, I think I’d probably do something that focused on the split nature of the Joy-Con, where you attach different things to them. The fact that the online services will be subscription-based in the future is something important to consider. I think it would also be essential to base a ground-up game on the HD Rumble.
NIS – Sohei Niikawa (president and producer; produced Disgaea series, Hayarigami, etc.)
INTERESTING ASPECTS OF SWITCH
There’s a lot of demand for NIS games on mobile/handheld devices, so I look forward to developing games for the Nintendo Switch, which people can enjoy on the go in its handheld mode.
Bandai Namco – Katsuhiro Harada (Tekken Project director; also produced the PSVR title “Summer Lesson”)
THOUGHTS ON PRESENTATION
I wasn’t expecting them to begin the presentation by announcing the price. The price is exactly what I’d expect from a marketing point of view, but if you count all the individual peripherals…
The full thing is pretty cheap, and I say that as someone familiar with the inner workings of the system. I have no idea how they kept the price that low.
INTERESTING ASPECTS OF SWITCH
I’ve been interested in the HD Rumble for some time now. You can feel a glass marble rolling around inside of a metal box, or feel the spot where a bouncy ball bounces. It’s interesting that it can be used like the so-called 3D sound. And this is just a crazy idea of mine, but the system itself is so light that if you took out the Joy-Con with the IR camera and set it up, and placed the screen in some kind of apparatus, you could transform it into a wireless VRHMD by rendering the left and right sides of the screen separately for each eye. So I think the Switch is capable of a lot of different things, depending on the ideas of the developer.
Bukkoro – Yoko Taro (Director and scenario writer for Drakengard and NieR series)
THOUGHTS ON PRESENTATION
When I heard that both the Switch and Breath of the Wild were coming out a week after the game I’m currently working on, all of my memories vanished.
INTERESTING ASPECTS OF SWITCH
I don’t know, as I no longer have any memories. But it’s wonderful that you can separate the controllers from the screen. They didn’t announce anything like this at the presentation, but I hope the Switch is capable of a vertical mode. For vertical shooters or pinball, of course. Please take that into consideration.
PlatinumGames – Atsushi Inaba
THOUGHTS ON PRESENTATION
I thought it was very interesting that Nintendo pushed the people who would carry the future of the company front and center during the presentation, even more-so than the allure of the hardware and games shown.
INTERESTING ASPECTS OF SWITCH
PlatinumGames has already come out saying we’re developing games for the Nintendo Switch, so we understand what the hardware is capable of. Which is why the price was surprising. This thing is seriously cheap. I think it’s the result of a tremendous amount of work, and it’s an indication of their strong desire to see their hardware reach a lot of markets.
Marvelous – Kenichiro Takaki (Senran Kagura producer)
THOUGHTS ON PRESENTATION
I’ve actually known about the Switch’s features since its early stages and I’m personally looking forward to it.
INTERESTING ASPECTS OF SWITCH
Definitely the HD Rumble. I want to use it to have people feel softness (laughs). I already have something planned, and am currently polishing it up so that it can be realized. Games are all about what ‘feels good’, so I want to create a brand new experience specifically for the Nintendo Switch.
Mages – Chiyomaru Shikura (President)
THOUGHTS ON PRESENTATION
For the people of this generation who expect games to be on smartphones primarily, the Switch offers a unique taste that you won’t find anywhere but a dedicated gaming device. I feel that the Nintendo Switch will be an encouraging presence, trying to take back the home console market once again. The price of formless digital data is approaching 0 yen. I hope that Nintendo will change this trend.
INTERESTING ASPECTS OF SWITCH
Definitely the innovative new Joy-Con controllers. Their announcement isn’t having as big of an impact as the Wii remotes were, but the Joy-Con even contain their motion-control capabilities, which is quite nice. Being able to share them with others in the tabletop mode fits very well with Japanese households, more so than the exaggerated motion controls on the Wii did. So I believe it will have a higher affinity with the Japanese market at the very least, and it will receive a lot of support from the player base that prefers to challenge games with extreme precision.
Level-5 Akihiro Hino (CEO)
THOUGHTS ON PRESENTATION
As a developer, I was aware of what the hardware would be like to some extent, so there wasn’t much that surprised me during the presentation, but I found their sales strategy very interesting. The home console industry is in a tight spot at the moment, with the threat of the smartphone game market looming over it. I wonder what kind of strategy Nintendo will employ. It is really very interesting that Nintendo chose to release new hardware at this time. Please be a huge success! I would also like for Level-5 to develop an appropriate game for the hardware.
INTERESTING ASPECTS OF SWITCH
Can I be blunt? Just this once? I was hoping there would be a camera on it (laughs).
Idea Factory – Norihisa Kochiwa (Hyperdimension Neptunia series executive producer and general director of Idea Factory and Compile Heart)
INTERESTING ASPECTS OF SWITCH
The vibration is really intricate when you’re actually playing. I think it would be great for horror games, you could create a thrilling experience that hasn’t been seen up until now, using a combination of sights, sounds, and touch. And the IR camera can detect hand motions and such, I think there will be some interesting games released that make use of this feature. So I’m really interested in the Joy-Con! I’d like to make one of the kinds of games we’re known for on the Switch, using these features.
Capcom – Hiroyuki Kobayashi (Participated in Resident Evil, Devil May Cry, Dragon’s Dogma and many other series; produced Sengoku Basara)
THOUGHTS ON PRESENTATION
I was surprised by the release date and price! I thought it would be out a little later than it is, and be thirty-something thousand yen.
Capcom – Ryozo Tsujimoto (Monster Hunter series producer)
THOUGHTS ON PRESENTATION
I was surprised at how quickly they announced the release date and price. This presentation was much different from how they usually do them. They carefully explained each of the Switch’s features one by one. I was impressed by everyone’s acting abilities as well.
INTERESTING ASPECTS OF SWITCH
There’s a lot of them, but personally I’m interested in the vibration. I didn’t think it was possible to enhance vibration features any further.
Atlus – Kazuyuki Yamai (Shin Megami Tensei series producer)
THOUGHTS ON PRESENTATION
I felt a strong impression that Nintendo wanted to diversify the way people play console games. It’s said that the current gaming market is being overtaken by smartphone games. I hope that the new play-styles possible with the Switch, together with traditional playstyles, will spread the joy of video games to many people, become the topic of conversations, and revitalize this industry. Much like it was during the PlayStation/Nintendo 64/Sega Saturn era.
INTERESTING ASPECTS OF SWITCH
I think there’s a huge appeal in being able to show off the home console games you’re playing to other people, thanks to its portable mode. Players can show their favorite games off to their friends directly, and even play together with them on the spot. It’s amazing. If it leads to players communicating with each other while playing something like ARMS, which is intuitive to play for anyone, and then eventually that communication leads to more people discovering bigger games such as our SMT series, I would be very happy.
@BinaryFragger
I don't know what the deal is for me but I've always wanted a super powerful handheld.
At the very worst I think Switch will match 3DS in size and scope of library (of course, with the quality of Wii U, I mean Zelda Link Between Worlds was great, but compare it to Breath of the Wild; Mario Kart 7 was great, but compare it to MK8 Deluxe with 48 tracks and new battle mode, Xenoblade on the go was great, but it looked like crap- compare that to Xenoblade 2 and hopefully even XCX and the Wii version of the original as VC...).
However, Reggie has really been talking up 3rd party support, and I'm starting to believe there's a lot more in development than they're leading us on to believe. He sounds extremely confident in what they have in store. I'm not going to get my hopes up but if they can back up what he's saying with games, Switch could be, COULD be, the best Nintendo console of all time. If not it will at least match the 3DS in quantity and Wii U in HD quality, so worst-case scenario it still turns out great. But I do think there's a possibility here for it to be absolutely spectacular.
edit
Also, see my above post. Read what Tekken director said. Says he's "already familiar with the inner workings of the system" and makes an off the cuff remark about how Switch is so light they could attach a VR peripheral and spllit the screen to display an image to each eye. Coincidental that Tekken 7 has a VR mode? Gets you thinking... I'm wondering if there's a lot more we're not being told right now, like everyone is intentionally hush hush to make a killer whale of a splash later...
@Amrulez @Windy
I agree. I just had the Wii U and 3ds last gen and I'm fine with the switch this gen. Got the wife a PS4. I'm playing Witcher 3 at the moment but I have a feeling I won't finish it in time for BOTW. 😂
For 3rd party developers, I wish for The Sims 4, Bokujou Monogatari Switch, Go Vacation 2, DDR (again?), Cute cartoonish boxing games.
@arrmixer I had a 3DS and Wii-U last Gen also. I had been waiting for Xenoblade on Wii-U but was not very happy with it once it came out. I just didn't like it as much as the first release and ended up trading the Wii-U. The new Xenoblade for Switch looks to go back to the Original formula that made the first one so great and my favorite RPG of all time. Wow Im getting excited for Switch now. My son plays Final Fantasy online on PS4 and he almost had me talked into buying it so we could rule the Final Fantasy world as father and son lol. I may get PS4 up the road. All the RPG's are calling my name. If Switch can load up on them like 3ds did I won't need a PS4.
Looks like I gotta wait until the beginning of June for the Switch, but by that time I will actually have games I want to buy other than Zelda. By that time the buy will feel like it was worth it.
@JaxonH Thanks a bunch for all those quotes. Some serious positivity and interesting views on possibilities there...
However,
is surely going to spark a whole bunch of disagreeing comments, though. Especially on Nintendo Life, if recent discussions on the matter are any indication...
@ThanosReXXX
Meh, so be it.
It's not like anyone disagreeing is going to change anyone's minds. I'm not going to suddenly stop being excited because Joe blow over here tells me I shouldn't be lol.
Besides there's nothing to disagree over. These are just the opinions of developers- there's nothing about them to agree or disagree about. Just letting people know what developers think, and this is what they think.
@JaxonH Oh, I wholeheartedly agree with you, and to me, the price was expected and in my professional opinion, relative to the combined tech used in the device, but then again: I don't make the mistake of comparing it to systems already on the market that have already had their second price cut...
And here's another relevant/related article I just saw on GoNintendo:
http://gonintendo.com/stories/272877-japanese-devs-share-their-interest-in-switch-discuss-game-ideas
Also, see all those developers talking about how awesome HD rumble is . . . and Nintendo couldn't be bothered adding it to the biggest launch game it has coming to the Switch. Shame really, because it seems to be me that if Nintendo's not even going to bother about really showing off how amazing the console and all its unique features are right out the gate, especially when it comes to its biggest games/franchises, then why the hell should we all care. This is the kind of stuff Nintendo should be showing off in all kinds of amazing ways as something that's basically revolutionary—unless it wants people to think it's just another gimmicky feature that it's not really serious about. Because, if it's only used in stupid casual party games like 1-2 Switch, especially in the early and formative days of the system, then Nintendo's already failed in selling it as something potential cool and awesome imo. So, do it right, Nintendo, or else you only have yourself to blame if we end up with another case of "waggle" on our hands (as in it's used for mostly gimmicky rubbish), or even "built-in controller speaker syndrome" (as in it's hardly ever used at all).
@Windy
I agree on Xeno X though it was fun to play not Chronicles. I hope we get Xeno II by next year. I was shock to even see it on the presentation.
I think the switch will be a jrpg/Rpg machine especially if skyrim sales are decent.
I bought the special edition for PS4 but haven't opened it yet waiting to see how the switch version holds up lol 😂 😜
@Marios-love-child
Psst... don't forget Paper Mario The Thousand Years Door. It still sold damn expensive on Ebay, even used condition. If that Paper Mario appears on Switch VC with cheaper price, I will buy it on digital download form.
@ThanosReXXX the idea that it's only 100 more than a New 3DSXL is crazy. In Japan the price is only 260.ish in price so it makes sense they are suprised by how inexpensive it is.
"I suspect Nintendo is not necessarily trying to go head-to-head with the PS4 and Xbox One. Not because they couldn't, but rather they've just very much carved out their own niche ever since the Wii and are doing their own thing at this point."
Love that quote. So wonderfully unbiased.
@Rumncoke25 Yeah. Nintendo has set forth a line-up that should carry the Switch to E3. We will have to see what they do there as I hate to over-expect.
I don't understand what people are talking about when they say the presentation was awkward, though, albeit I watched in in Japanese.
@idrawrobots
That's worrisome to me. I would feel a lot better if they had went all in with the switch, but of course with Pokémon going strong, it would be he height of foolishness to undercut 3ds sales. This is why I'm going to be patient until E3.
My roommate also is of the mindset that the 3ds stays for budget "ultra portable" gaming, and the switch is the high end home console. Because ninty isn't pushing portability as much. We will see, but for the sakes of getting developers on board I hope you are both wrong.
@roboshort
Just a guess from my social circle, I think awkward is the word used when people mean unfocused. One portion of the event seemed ultra slick, then it seemed..casual focused. Vital expected details that many of us expected were not mentioned at first, and most. It mentioned at all. Add in the weird slips in translation and it just...meandered? Is that what I'm looking for?
It's like when you order curry and expect heat and instead get a mild blast. It's probably not bad, but def not what you were expecting or looking for. I'm pretty new to the big N, maybe that's just how they roll? Hopefully E3 they stick to games
@JaxonH Yeah thanks for sharing those quotes, seems to fly in the face of a lot of opinions I see posted here.
Regardless of how well the Nintendo Switch will actually perform, I know it will be a genuine classic in my collection of game consoles. I think that is one of the things I like best about the console. Sure, the Wii U ended up being a classic to me, but it didn't feel like a classic at launch like the Nintendo Switch does to me.
@john48062 lol my bad. I admit I didn't do my homework on most of that stuff. The first bit of electronics that had memory cards for was the N64 that I'd bought in the mid to late '90s, so I didn't know about them before then. I had a few accessories for it, though, like RAM Expansion Pack and a rumble pack that had an extra port for a memory card. Also, I'd not heard of Sega until my parents bought me the Genesis when it came out, but the only accessory I had for it was a 3rd party controller that had things like "turbo" and "slow motion". I think it was by Mad Catz.
My internet's been slow for the past week or so and on top of that the 4G network sucks where I live and I can only get the internet on my phone so I didn't really have the time to do the research.
From the Tekken director:
"The full thing is pretty cheap, and I say that as someone familiar with the inner workings of the system. I have no idea how they kept the price that low."
But the NL experts say it's $50 to $100 overpiced.Why should I take the word of a director from a well known developer who knows the console inside out over the opinion of a random unknown in a comments section who has never even handled the device?
@KIREEK
Yeah, and not only for Eternal Darkness but for Legacy of Kain as well. It's pure evil to lay dormant games of such immense quality.
@Linked2thaPast
I think gamecube will come to the switch. They know fans have been asking about this a lot and would foolish not capitalize on that opportunity. I would like to play pool of radiance☺
@OorWullie
Its not the price for the console that bothers people the most. The price could be better but is still within reasonable bounds. Its the more or less hidden costs attached to it that push up the price. Just imagine somebody wanted to go pure digital, how much is he gonna pay for the equivalent of a 500gb hd in micro sd cards? that is standard for the other consoles. It adds up...
I just can't get my head around the price. If Nintendo were more competitive in their pricing of both the Switch and it's games it would be a sure fire hit.
Why Nintendo insist on throwing obstacles in their path is beyond me. All for the sake of pride, ego and greed.
No point in selling ports at £50 if they don't sell.
I still don't like the colour schemes available. Would prefer white or jet black.
Within launch year this system will already have more "must-play" games (BoTW and Odyssey at least) than the whole Wii U Library. As long as Nintendo keeps being ambitious with its beloved IP this time around I don't see this system selling under 40m
Everyone said the Wii U was compelling and unique! It still is but the devs dropped it.
Nintendo will probably steal Dolphin emulator and lock it to 480P 4:3 with black bars just to piss off people.
@Zapazoid Go back to the Mushroom Kingdom kid. By the end of this year Switch will have more over priced ports than Wii U.
Nice article. Glad to hear the thoughts from these devs is mostly positive as they're some of my favourite indie devs. Can't wait to see what they all bring
@3MonthBeef THE SWITCH IS AROUND 1.5-2.5X the power of Wii U. IT is the SAME GRAPHICAL jump from Gamecube to Wii.
IT IS NO WHERE NEAR XBOX ONE TERRITORY. Get your facts straight please. I love Nintendo but I won't tolerate blatant fanboyism and denial.
There is nothing on Switch thst couldn't be done on Wii U at 720p60. Seriously some people.
The Switch is a hobbled X1 with custom drivers. As an Nvidia Shield TV, Wii U and XBOX One owner, I can tell you now that even now there are no games on Shield that come close to the best on Wii U. The high quality ports on it are in Wii U territory aswell. XBOX One is miles ahead of both in terms of graphics.
@liveswired ayeeeeeeeee we got a live one over hereeee
@john48062 I've researched the whole debate on analogue. Sure joysticks were common place, but Nintendo were the first with that type of analogue control.
People argue that Sega released their 3D controller knock off a month before the N64, but Nintendo had their design shown off two years before release.
Sega are great but are overrated and overcredited for alot of things.
@3MonthBeef
Just brought this up as an example. I am interested on physical games. So a 32 gb micro sd should the job for me. I understand the switch might be a nice piece of tech. To me its more of nintendos general money milking approach. If you dont see that, then dont. They dont try to compete with sony or ms in any way, thats fine with me, but if the switch fails in the long run it will be nintendos fault.
Maybe a better example: ok. The joy cons cost 80 dollars. Ok, its two of them, costly gimmicky tech. Accepted. But why does nintendo charge 50 dollars for just one of them? Why would anyone in their right mind just buy one of those and not two? - well, maybe one got lost or simply broke, in this case its 50 bucks. And it doesnt really make sense to but a pair of joycons in that instance because they are both different. Thats a little bit annoying. One annoyance is ok, but there is simply too many as to turn a blind eye
@Andrzej777 There's nothing really Nintendo could have done about the storage solution.It's a portable console so it has to use SD cards.They could have added an extra 64gb+ storage in the unit but it still wouldn't be enough and would drive the cost up considerably.It may be possible down to line to store games through a HDD attached to the dock,the patents suggest it's a potential option.it would still mean swapping games over if you want to take it out the dock which isn't ideal.With the price of micro SD cards coming down all the time,I don't really see it as an issue.
@feelinsupersonic
![Untitled](https://24.media.tumblr.com/4177150d724d463c89ccdd7be54c3846/tumblr_mjv6s6Gue31qbsjqno1_r2_250.gif)
![Untitled](http://i3.kym-cdn.com/photos/images/original/000/717/184/924.gif)
@ThanosReXXX
Agreed, I'm way more pumped for the opinions of Japanese devs as opposed to Western - they seem to be a lot more passionate about the possibilities, rather than some gobby monkey going on about "Hurrrrr hurrrrr, Titanfall".
@liveswired Can you link us to the official specs sheet regarding the chip set please? You've obviously seen something the rest of us have not.
@OorWullie
Thats very true and I understand. 64gb could have been a start though. Reasoning behind it or not it drives the price up,
@ThanosReXXX
"I don't make the mistake of comparing it to systems already on the market that have already had their second price cut..."
Last year before that second pricecut then perhaps?
@liveswired More importantly, Nintendo did.
Off-topic: when's the Inchworm Animation II review coming out, @ThomasBW84? I'm checking out reviews all over the web to see if I can use that tool to experiment some animation (keep in mind I usually draw a lot).
What is this, a Socratic dialogue? Amirite folks?
@Windy Right now, I'd say pick up the PS4, while there are more games to play on it and the online store is full of great classics...pick up the Switch towards the holiday, when it has more time for more retail and online games, and more time for them to make repairs to anything after it's launch...plus, the price could be a little cheaper too! If you buy a PS4, get the Uncharted 4 bundle...the game is fantastic, and you also get to choose Ratchet And Clank, Until Dawn, Bloodborne and The Last Guardian and The Last Of Us as the sony exclusives that are really good and fun to play!
Glad to know that there are others out there, that have many of the classic systems too...I'm 37 and still play my original Atari, NES, Super NES, N64, Dreamcast, Genesis, 32X, Turbo Grafx 16 and even my original Gameboy! Plus, I own many games for each console.
@liveswired During the Era of the 16bit, it was Sega dominating over nintendo...so when the N64 was announced, but Sega was still dominating with it's enormous amounts of upgrades to the Genesis (which is what killed them later on), more people were focused in on them...until the Dreamcast came out, which, granted it was a powerful and great looking machine, failed. N64 could have had the win, but they made Sony angry, and Sony created their own console that nintendo laughed at...Sony won it and the next generation, then nintendo made a come back with the Wii with new technology and some old mixing it in.
This just goes back to the whole console war thing and fanboys...they even existed back then, except we didn't have the internet, so it was word of mouth. When I went to school back then, that's all I heard was how Nintendo was a kiddie system and every other was the ULTIMATE gaming machine. I loved the Gamecube, but I couldn't really defend it with that weird handle on the back and the multi colors out (the pink console didn't help). Still, I became a secret nintendo fan!!!! Now, with the internet and everyone voicing their own opinions, the whole 'nintendo' thing is just seen and heard about more, but many of those people that complain about nintendo having the lack of M rated titles and 'older' gamer titles, usually end up playing the nintendo games and consoles, enjoying them, and never really look at the nintendo consoles themselves. There was an article I read somewhere back in the Gamecube/PS2/Xbox era that stated that Gamecube didn't have any RPG's...they had way more than Xbox, but everything was building up the Xbox at that time...plus, the Gamecube had many M-rated titles too...everyone talked it down though, and I stood with a Gamecube and...even to this day...a little over 200 games for it!
@JLPick My Gamecube was often mocked by my mates for looking like a Telletubby's handbag.It didn't stop them playing on it and enjoying it but that silly handle certainly damaged its image.
@JaxonH I'm sure you don't care about such things but your very short and positive post #8 has 24 hearts which I see as a very good thing, people being positive.
And since you like quoting so much - was that long post the entire article? - I'd just like to point out that I'm not the only who thought this, it's your first guy.
"but I didn’t think the dock and Joy-Con grip and everything would be included."
If I didn't know any better I'd say you were putting that in there just to bait me.
@rjejr
I was just reading these developer responses on another site and I thought it would be interesting to share. I left nothing out, I added nothing in. What you see is literally a copy/paste of the translations
And bait you? Not a chance. You should know I don't operate like that.
@JaxonH Well that last part might have come across better if you didn't request I stop using emojis. LOL I'm just going to write LOL from now on at the end of all my posts to you. LOL
Didn't realize all of that was from elsewhere, I thought you were just copying and pasting the parts from above you like.
I don't think that last part required an LOL so I'll just say thank you. Do people write TY for thank you? Seems like w/ all the txt shorthand in the world that would be a natural but I can't recall ever seeing it. Maybe people just don't say thank you snymore? smh That one I know. LOL
@rjejr
Maybe if I myself had used an emoji when taking a jab at all your emojis, you wouldnt think I actually wanted you to stop. It was low hanging fruit, and I reached. But please, I wouldn't dream of depriving you from your smilies 😊
None of that post was from this article. This article was only for Nindies. I took the opportunity to share thoughts from Japanese developers, found in the latest Famitsu. It's complete, untampered with and word for word as translated.
And ya, ty is shorthand for thank you, it's just... nobody really uses it anymore
@JaxonH I know you are only kidding abut the emojis, it's just more fun this way. And let's face it, I use extremely way to many, so I was just trying to use your pointing abut how many I use to try and stop, but as you can tell it isn't working ou tvery wel, I'm just natually sarcastic. Like everything out of my mouth adn fingertips is sarcastic.
@rjejr
So uh...
34 days. Just 34 days to Zelda, to Switch, to a new era of gaming.
Idk if I've ever told you how badly I've wanted a handheld that was as powerful as a console- one that actually ran console games. Vita got my hopes up- I remember wanting Portal 2 on that system so badly... and it never came. Vita turned out to be a disappointment. Oh I still cherish it- it has worthy games to offer the game-loving individual... but it wasn't the handheld I was looking for.
I'm about to embark on a journey where no gamer has gone before. That's how it feels right now. The future.... is here. Years ago, before we even knew what NX was... we had no idea what was in store for us. Who would've guessed that one day we would be playing Zelda Breath of the Wild on a handheld. Really think about that. I recall having discussions about what the NX might be, and I remember some people saying that, oh it's just gonna be like Wii U but the Gamepad would run Android and be portable, with little apps linked to your games.
Who would've thought that we would actually be able to play these real console games on a fully fledged handheld device? It still amazes me just thinking about it. I'm going to be able to play Skyrim... on a handheld. I'm going to be able to play MarioKart 8, with a battle mode (thank goodness) on a handheld. I'm going to be able to play Xenoblade 2... on a handheld. Mario Odyssey... on a handheld. I can't even begin to imagine all the games we're going to see over the course of the next five years... and each and everyone of them will be playable on a handheld...
It's just incredible!
34 days... just 34 days
@BiasedSonyFan
Japanese developers, yes.
I didnt collect them myself... Famitsu did. I just copy/pasted the translations
@3MonthBeef
There is two sides of a coin. You may explain it away this way while others may see it differently. I tend to view it as whole.
Day one consoles usually dont come with pack in games, so I dont mind if nintendo follows suit with the competition.
I am planning to buy the switch, the pro controller and a micro sd card and thats it. So I shouldnt even care.
I dont need some older games for free that are meant to keep me hooked to an online subscription. So I am actually quite ok with free rental snes or nes games.
I usually play online during the cold months, and even then its not quite often. So I might just byy a monthly subscription when I get hooked to an online multiplayer.
And basically paying for online is indeed optional and didnt really bother me too much.
I dont need voice chat! But if actually needed it I wouldnt be able to get a connection from where I like to sit and play in my room
I will use the switch mostly for tv gaming, so its battery life shouldnt be much of a problem
Since I will use the pro controller, I wont need the charging grip!
I just play one tv - the high price if the docking station wont affect me.
I tend to play alone, so no additional controllers or joy cons will be needed. But if need be I will the joy cons and the pro. Thats two for sure.
I dont care about any apps like netflix or what have you. I buy a console for gaming. Would never watch a bluray or dvd on a console. Guess that would shorten the life expectation of the disc drive.
The higher price tag (in comparison with wii u) of the games hurts a little but I just tend to buy first party games. Some third party games! Only if they are amazing, like dqXI. So it probably wont change my buying habits when it comes to the amount of games.
Like I said I couldnt care less about third party games. I hate companies like ea, ubi or activision. No matter how many games they bring out for the switch, I wont buy a single one of them.
People say the launch line up is weak. They must be kidding! Zelda for starters. Mk8 and splatoon coming soon. Mario fir christmas. A new xenoblade! A new fire emblem for home consoles! Fe warriors, well, should be still a good game. Pikmin world sooner or later. Game cube vc will come - I am sure about that! And thats just the beginning! This should be some amazing years with nintendo! I mean how many games do people play? - get a life if thats not enough! My backlog is so huge - I am not sure I will EVER get down to playing it all.
I only buy digital games if theres no ohysical copy. So a 32gn micro sd card should be cheap and sufficient for quite some time, I hope.
Btw, game cards seem to be more durable than discs. A welcome change in the home console department to me.
See? You see? The switch is almost perfect for me! In fact the only option!
But dont you think these arguments sounded a little bit selfish? As if I cared only about me. I am not following trends or any kinds of mainstreams. But there other people around who dont necessarily view things the same way I do. Most people surely wouldnt understand my enthusiasm for the new mario odyssey, they would tell me to grow up and buy a real console ☺
So its not only about me or us nintendo fans and fanboys. Its about the mass market. Only if the console is successful, ninteno will bring us more games, keep the system alive and not pull another wii u. Like the good old 3ds who came before and outlasted the wii u but thats only because it sold way more units.
Right now it seems to me nintendo isnt really serious about it - they are more serious about the money they can earn in the short run. Of course I could be wrong.
@JaxonH
Thanks for that copy/paste. It's fascinating how that price difference in Japan seems to have made a huge difference in perception. They were just amazed it could come in at that price. In the US... well, that might be what people would be saying if it was announced at $250 or even $270-$280. Maybe.
Either way, I do hope there is some runaway success somewhere in the world so these developers can have a justification to make some creative use of the Switch.
Getting closer...
@JLPick I was close on PS4 but Zelda has really put me over the top. I do know PS4 would be my kind of system. Im so intrigued by the Switch. I hope Nintendo doesn't let me down
It's refreshing to see so much positivity from these devs, and positivity on price point and the "gimmicks" as well.
@aaronsullivan What is with all the internet buzz around "Switch is only $260 in Japan!" No it isn't, its 29,980Yen, or locally, "299", same as here. It's $260 USD in Japan, if you take advantage of the currency exchange rate. Japanese people aren't paying for it by exchanging their drawer full of US bills at a favorable exchange rate for a Switch. They're paying 299 of their local currency, same as we are. Their perception of that price point isn't going to be any different than ours. What they do seem to have is a better impression of the price point of mobile tech (I blame our cell carriers convincing people their $800 iPhone is only $99 (after you commit to $3000 in payments over 2 years.)
@OorWullie That's the problems I had with it! What I love, was the fact that everyone said it launched in just 'purple' which was not true. I got it on day one and it was black, so I wasn't sure where that rumor came from...I just remember them not even selling out on it on launch, which was a shame because the PS2 had people waiting days for it to launch (which to me is pathetic).
@idrawrobots Well, that was exactly my point. I'm not surprised by the price either, and I think it's fair too. What I actually AM surprised by, is the amount of hate Nintendo gets here and on other sites because of that price point, and people making all kinds of wrong comparisons to justify their delusions.
@Iggy-Koopa Indeed. Just so typical, isn't it?
Slightly unrelated but I hope Nintendo actually re-release some Wii U games on Switch like Captain Toad, Paper Mario etc like they're doing with MK8...
@datamonkey Yes, there are some games that I never invested in due to time constraints, but Captain Toad would be great for on-the-go play. I would imagine that they didn't exactly make bank with it too, so I can see a port or psuedo-sequel coming across.
@JaxonH "on a fully fledged handheld device"
Well at least we've agreed upon what it is.
I know you're happy. I still picture you sitting in your car at lunch playing MH, I know what this means to you. And yeah, it seems like it's Vita done right, then taken to a whole other level. Seems to have a lot going for it and I predict it will be your favorite console of all time. You might even be posting on here less unless NL gets it's own Switch app. Do you own 1 of those cell phone hotspot devices? I know you mostly do single player like I do, but you might want to look into it for MK8D battle mode.
Boys and I are still undecided on Zelda. We want to play it at some point, but they don't know if they want to wait until Switch or get it on Wii U. Or play Horizon Zero Dawn first. As much as I give Nintneod a hard time for keeping stuff secret for to long, I do think you can go too far in the other direction as well, and we've been waiting for this game since June 2014, that will be almost 3 years from announce to release. Even though I never took 2015 seriously I thought March - May 2016 after the typical months long delay. (Which, if you go back and read Anouma's interview I think Wii U might ave gotten it then if not for the mandated dual Switch port.) That would have been perfect, after we finished XCX and before we got a PS4. (The more we play FFXV the better the XCX world gets, WAY too many arbitrary boundaries in FFXV. Though I'm only in chapter 8, maybe my Chocobo will learn how to fly later like the skells did.) So as excited as we are that Zelda is finally releasing, we would have been a lot more excited about it 2 years after the announcement rather than 3. Time marches on.
BTW, I still have over 300 emails in my inbox, so I probably owe you a half dozen relies or so, I'm trying. I owe NES about 2 dozen, he's new, he has to wait. And well, lets face it, you're a lot more fun.
@rjejr Mrrgrgrrrr!
I think you missed my introductions when I got here, but I've been lurking here for years (since either 3DS or WiiU launch, can't remember which.) I pretty much know all you regulars, even if you don't know me. FWIW, you're one of the 10 or so people I regularly payed attention to their posts all these years, and are among the reasons I signed up at all was to join in with you merry few. So if it seems like I'm tagging you and a few others specifically often enough, it's because I am
Anyway, glad to see I'm not the only one still anticipating Horizon despite the Switch release. That and ME: Andromeda will probably be among my few remaining PS4 purchases. the flexibility of the Switch hardware is just going to make gaming on it much more desirable to me from this point on. I know the drill: I have a backlog of 5 sealed PS4 games, 2 sealed WiiU games, and like a dozen sealed 3DS games. And I end up always picking from the Nintendo piles. After getting used to Switch, going back to a console I can't just pick up and take around the house with me at a minimum is going to feel retro.
And sad to hear about FFXV woes. That further ensures that will remain in said shrink wrap pile quite a while longer.
This thread is the first one since the October trailer that has a lot of other people actually excited fro the hybrid feature. It's good to see!
@NEStalgia Yeah, sorry to keep you on the back burner, but if you've been here for 5 years you know brevity is not my strong point, I need links, pics, bullet point explanations in all my comments. I set aside the 3rd Thursday of every month just to deal w/ Thanos cause once he and I get going we don't stop.
But I always get to everything eventually, just not right now, life calls, this is my last comment for the next few hours, errands to run.
@rjejr No worries on the waiting, I've been known to delay (for months) on lengthy replies, myself!
"Yeah, sorry to keep you on the back burner, but if you've been here for 5 years you know brevity is not my strong point, I need links, pics, bullet point explanations in all my comments."
Why do you think I singled you out as one of the people I'd most be interested in comparing notes with yeas ago? I'll see your lack of brevity, and raise you verbosity, winner take all.
If nothing else the cadre of text wallers provide endless entertainment to Nintendo fans during the game droughts
@KIREEK Denis Dyack is trying to bring Shadow of the Eternals to life. With theirs new studio, Quantum Entanglement. They even tried a kickstater that failed
Denis have a very interesting YouTube channel, the Quantum Tunnel.
But I believe you already know it all.
@NEStalgia Though it is a rough comparison that doesn't always reflect the cost of entertainment vs. living rates, the actual point of the exchange rate is that 299 in Japan is not the same value to people in Japan as $299 in the US. It's an attempt at matching the real value difference. All other expenses being equally different it's not unfair to think of it exactly like how someone in the US might view a Nintendo Switch at $260.
Just imagine that every unit of currency there was 3 times the value of $1 in the US. Would you still tell me that Japanese people would view 300 (exchanging at $100 USD) the same as $300 US? Though that may seem extreme that's exactly how exchange rates can balance out around the world.
Anyway, there are many other factors like the value of entertainment to given groups, the size of groups with disposable income, etc.
I was mostly reacting to the Japanese developers that were quite excited by the pricing in the collection of reactions from Famitsu that JaxonH pasted in post #28. Compared to the reactions collected in the article where there were concerns and hopes for the price coming down in the future.
Myself, I'd rather pay $260 and use that $40 for another game, but I'm all-in anyway with extra controllers and most of the games, so Nintendo priced it just right for me. I might have added those Zelda amiibo to the preorder pile with a little less hesitation, though.
@aaronsullivan That's a little backward I think. Exchange rates are pegged against the currency value as a function of the economy it represents, not the inflationary value within a domestic economy. That's actually the opposite concept. The point of exchange rates is where the local value of $1 and 1Y, are not actually the same across the sale of economies and thus are adjusted. The domestic value of 1 unit of currency is based on the inflationary/deflationary factors within the economy, but isn't related to monetary exchange rates.
Thus currency manipulation in trade, by masking the actual size of the economy and total wealth, and inventing debt out of thin air, and playing funny accounting to shuffle valuation, it makes the exchange rate weaker. But it doesn't affect domestic value.
Now whether in Japan, 299 is a larger or smaller relative hit to the wallet based on cost of living, median income, etc. that's space for a whole different article. But that's not related to the exchange rate.
There certainly are countries like Aus, Pol, etc. where the actual price tag is different as a factor of exchange rates. If it was actually 260Y that would be a lower price. As is, it's not a lower price, Nintendo just stands to benefit on profits due to a weak yen and strong dollar right now. US sales are going to be a LOT more valuable than JPN sales for a little while.
Yeah I was surprised at the Japanese reaction on price, and I do think what they're basically doing is using the strong dollar to subsidize the Japanese market a bit. Makes sense for Nintendo. And I still have my doubts price drops will happen unless sales really slip. It's right in line for high end mobile devices (and waaaaaaay cheaper than premium tablets/phones.)
Heh, I'd have a Pro Controller in my preorder list if I could actually get them in stock somewhere other than Gamestop (don't want to mess with my existing preorders.) Zelda and Bomberman for me. I still feel dirty supporting Konami though. And that nifty PDP JoyCon charger so I don't have to keep messing with the docked console to charge the joycons when not playing mobile.
@NEStalgia Well, you know more about exchange rates than I do. I was using it as a simple tool for comparing prices of products knowing it was indirect, and my growing understanding tells me that while there could be some correlation there never has to be.
However, how do you justify this statement? "Their perception of that price point isn't going to be any different than ours."
That's what got me to question your point initially. Especially since there was evidence to the contrary.
Anyway, interesting conversation. I'd like a way to help compare how a person in a different economy might view a given price against how I do, but I'm not seeing it.
As for getting a Pro Controller, I've mostly given up for now. I think I'll be okay for awhile without it. Given Nintendo's focus on the Joy-Cons I decided there was more value in getting a second pair and a charging grip; more versatility and 4-player local play are a greater value to me at the start, I think. (That charger is cool, but I thought the grip would give a bit more utility with that second set of joy-cons when Splatoon 2 comes along. But I still think about it... )
Zelda (SE maybe), Bomberman, 1-2-Switch, probably Snipperclips. Konami is annoying but if they are going to stick around and try making games I like, I'll reward them for it.
As for a price drop? I don't see it. Probably a bundle by Holidays, but Nintendo won't know the true demand for awhile. This is a machine that is its own traveling salesperson and has potential to be seen more quickly than consoles tied to TVs and more potential to be played than other portable gaming devices. Nintendo needs to give that a chance to happen. I'd rather it sell like Wiis, though.
@alexandrecn1985 Actually, thank you very much for this. I haven't been following Dyack for a long time so I'm probably going to take a gander at that youtube channel right now!
I suppose that was an overly vague statement. It's not meant as an absolute of course, it's variable based on a lot of factors like some I referred to, median income, minimum income, inflationary/deflationary factors, cost of living, etc, etc. (Even within the one country, value is going to be seen differently in NYC versus random-small-town-MN based on all these factors. So it was a broad brush to say the perception of price isn't different from ours. It's more accurate to say the exchange rate factors in at the international transaction level for trade purposes, not at the domestic price perception level. 299 in both currencies generally implies Nintendo is applying the same "local perception" value by region (the higher price in Aus implies they're applying a real value difference there) Any value from the exchange rate is simply Nintendo's to profit from, not a shift in consumer value. (I'm not actually involved in financial industries at all, so others can provide far better descriptions than my cursory overview. I just encounter this stuff in a more indirect manner as it affects other business issues )
I think you'd be hard pressed to find any measurable index for value comparison between economies (or cities for that matter) that really works in reality rather than in the paperwork of bean counters. I don't think the Switch actually IS any cheaper in Japan than the US with it fixed at 299 in both. It's just that the Japanese seem to perceive that as a better price for new tech than the budget-minded US does. Which shouldn't really be surprising since Japan has a long history of disposable tech for the newest shiniest thing. They even have a word for people who do just that, though I can't recall what it is. But the fast turnover of tech is an actual named hobby there (if slightly frowned upon), so they're going to perceive 300Y as a bargain for the newest shiny, where in the US folks tend to grumble about toys being expensive (while then paying twice as much for something half as useful! ) Seems to be less a matter of 300 being seen as less money there and more a matter that that kind of tech is seen as being worth more than 300. (Which makes sense when we look at premium tablet prices here as well, but this is the land of "cheap" (which seldom is, in the end.))
Yeah the Pro Controller came and went and I'm sure it'll be abundant post-launch but that's one accessory I never expected would be a difficult preorder item. The NL mention the sticks are smaller on the Joycon made me consider the Pro for Splatoon, and the fact that's the only way to get a D-Pad has me considering it, HOWEVER, I too am not entirely sold on it....the concept of holding the Joycon Nunchuk style has me very very intrigued. I hated the Wiimote and waggle controls, but the one thing I LOVED about wee was the side by side independent controls. IF I can control Splatoon including motion properly that way, I might find it much preferable and more ergonomic to go gripless entirely. And maybe avoid numb trigger finger like I had for a while at the start of my E-Liter days The 4-Joycon charger, to me is just a must...I'm so accustomed to having stand-alone chargers for my DualShocks, and cradles for my 3DS/Gamepad/Vita. Being able to plop the controllers to charge without having to nudge the screen would be a boon. The charging grip could be cool for that too. For me, having a permanent dock just works out more convenient than plugging in cables. I always end up tangling the things and plugging them in from odd angles!
I somewhat hate myself for paying $50 for Bomberman....it's an SNES game in pretty clothes....yet, I wanted something to pair with Zelda on launch day, and Setsuna just doesn't do it for me (it's a more depressing Bravely from what I've seen), Snipperclips looks awesome though. Will probably be my first eShop purchase.
Agreed completely on price drops. I don't really expect it, but if sales really stall like at the 3DS launch, this March launch gives months to identify and cut price for the Holidays. Personally I don't think that will be needed though. And people forget the pall the Fukushima tsunami/nuclear incident put over the 3Ds launch at the time as well. Japan wasn't in much of a buying mood. I do expect bundles for the holidays, but not a price cut. I think sales will maintain a steady pace.
@arrmixer I just saw a YouTube trailer for Xenoblade 2 that it's releasing this year in Japan. We won't see it till september of 2018 **sadface**
@Amrulez From one old geezer to another....Zelda and the Switch are making some great memories
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