Inti Creates has had plenty of experience with developing official Mega Man games in the past, so it came as little surprise when the company finally ended up doing its own take on the formula with Azure Striker Gunvolt. The action platformer still stands as one of the best games available on the 3DS eShop, and it's sequel looks like it'll be giving fans even more of what they want. One of the new features in Azure Striker Gunvolt 2 is the addition of other playable characters, and a Japanese livestream recently showed off more footage of one of these characters in action.
Here we see a stage in which Copen -- Gunvolt's arch-rival -- takes the spotlight, blasting his way through dozens of robot baddies and eventually through a boss fight at the end. It's a pretty fascinating watch, and there's a few previews from the soundtrack to bookend the footage:
What do you think? Will you be picking this up? Does this look better than the first game? Drop us a comment in the section below.
[source youtube.com]
Comments 15
I really enjoyed the first game. I'll be happy to grab this one as well.
And the first one came with Beck's best (only good) game, Mighty Gunvolt.
Still a better Mega Man game than Mighty No. 9
Correction: the character in the video is Copen, not Asrock. Also, Copen isn't one of the Seven. This isn't even Asrock's stage, it's Ghauri's.
Mighty Gunvolt is also great, if a little overpriced! Did I mention I would be getting this Striker Pack as well?
Copen seems like a blast, might not even need Gv again...
Looks better than the first.
That striker pack is where it's at. $30 ($23.99 GCU price) for both games, together, physically on a cart...
Ya. That's an easy day one.
@WhichTime Fixed!
Didn't enjoy the first game at all. Maybe the second will be better, but looking at it it's just more of the same.
@Morshu-San
What was it you disliked about it?
I'm gonna pick up the physical copy.
@Popful I didn't like much in this game. The stages were bland (aesthetically and design wise), only Lumen songs were good and the main gimmick was just boring and unsatisfying to use.
@Morshu-San
I agree with you. Was thinking of avoiding spoilers for this sequel, but watched the video above anyway, and it's bland stage design all over again.
@JaxonH As somebody who already owns the first, the Striker Pack isn't worth it- plus, it comes out four days later than the digital release of the second game.
@Morshu-San @Popful Those seem to generally be common opinions among die-hard Mega Man games and such. Really, I'm kinda tired of people treating the series as a Mega Man spiritual successor when the explicit idea behind it was to be more approachable and in general just do it's own thing. It's meant to be more of an easy to learn, hard to master score attack-style game. Thus, the generally simplistic stage design; complicating them with platforming and gimmicks would detract from the core design philosophy.
@CrazedCavalier
I guess it's not for me then. Score attack and speedrun have never been my cup of tea. I just looked at the concept, saw the potential for an excellent platformer and felt bad about it having gone to waste in favour of something that should have been an extra mode, rather than the very heart of the experience.
@Popful Glad that someone agrees with me. I tought I was the only one who didn't get all the praise
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