Year Walk is now just a couple of weeks away from release on the Wii U eShop, with developer Simogo teaming up with Dakko Dakko to produce a definitive version of the game. As was explained to us in an interview with both studios recently, the "GamePad becomes the link between the player and the game".
It's a title driven by puzzles, Swedish fairy tales and lore, as Simogo's Simon Flesser explained to us.
Year Walk is an adventure filled with puzzles and riddles, which takes place in the forest of later 19th century Sweden. It's a story about a person who decides to "year walk", which is a long forgotten tradition which involved walking out starved at midnight during certain nights, such as New Year's Eve, to be able to see the future. Depending on what creatures you met, and what sights you had, you would be able to tell what would happen in the coming year. It's an atmospheric game filled with puzzles and riddles.
A key part of the experience is learning about the creatures and tales you encounter in accompanying details, but there's another way to catch up on some of these stories ahead of time. The Year Walk Bedtime Stories for Awful Children eBook contains five tales that serve as somewhat disturbing reflections on morality and children paying for their ill deeds. It's beautifully presented with some terrific illustrations, and these fables sure have an impact.
It's refreshing to see game developers and creators immerse themselves and take their projects further - check out the free eBook at the link below and let us know what you think, though stay away if you have a sensitive nature!
[source simogo.com]
Comments 11
Oh no, its the dude with the horse mask
Weird stuff like this definitely piques my interest in games like this. Love when developers do offbeat things like this. Stuff like the weird interlude that they did for Kentucky Route Zero that's literally a hotline you can call with your phone and interact with are just too awesome and interesting. Really, any example of developers playing around the other forms of media (games included) is extremely welcome in my world. Definitely helps put this game back on my radar.
as a swedish person, this actually feels very swedish xD i kinda like it
I need this book!!!!!!!!!!!!
@MarioPhD Agreed. I love it when they do stuff like this.
This made me quite excited for the game itself. Kudos to the developers for their willingness to go the extra mile to promote their game.
This sounds interesting! I love mythological stories, the weirder the better.
@MarioPhD my favorite has to be Portal's audio code that had to be recorded then the recording thrown into visual form which revealed pictures announcing Portal 2. I'm also a fan of the various real-life shenanigans of Metal Gear Solid.
I don't remember actually hearing any of these stories even though I'm Swedish myself.
any chance they added the ebook stories to the in-game? looks like that's the case having seen a few scenes from the trailer. can't wait to read them on my Wii U in the dark and find out what this visual novel puzzle horror adventure mix is all about.
Had no idea the game took place in Sweden. That's really cool!
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...