Splatoon launched last week and has already become something of a smash-hit with Nintendo fans. The game's Turf War mode is addictive online fun, with the goal being to cover as much of the map as possible in your team's ink.
However, have you ever wondered what happens when the match is tied and neither team has an ink advantage? YouTube user TheeIncubusHD has, and he got together with some friends and did a little test. For the entire duration of the round, nobody discharged their weapon, which meant that the map was totally untouched by the ink of either team - a tie, basically.
However, Judd the cat didn't see it that way, and awarded victory to one of the teams seemingly at random. Basically, it's impossible to tie the match in Splatoon - something that probably wouldn't happen in a real match anyway.
Comments 58
Aren't the bases considered ink?
Haha. I did have one match come down to a 1.5% difference and wondered if a tie was possible.
is that Michael Cera playing Splatoon?!...
Each time they jump, miniscule matters of ink are splattered. Perhaps the cat awarded the win based on these microscopic splashes?
One team must have bribed him. He is a fat cat after all.
I laughed at this, but having a legitimate tie online is practically impossible!
I've won and lost a few matches by .1%
@NintyMan I lost a match by 0.2%
I won a match 45.6% to 45.5%
Lost a match by 0.2% before, and countless matches came within 0.5%-2%
Lost one by .2%. We were down 3p
To ensure the accuracy of the experiment, they should have done ABSOLUTELY nothing, instead of jumping around and potentially splashing small amounts of ink.
@TomServo_89 definitely Michael Cera
But I really replied to your comment to appreciate your username. MST3K is fantastic.
I've seen a tie once during a demo at MCM London, but the demo was always best of two rounds anyway
I think the fact thst they have it rounded to the tenth of a percent rather than a whole number makes me think they dont want any ties happening.
But honestly Ive never considered it until now.
I have wondered about this too, but I'm still not convinced. It would have been better if they didn't move at all. Who's to say that the game doesn't factor in distance moved into the final calculation?
OK watchedthe vid, how did the guy notsee the ink shooting everywhere whener they jumped? Plus even my kids have noticed footprints. If the respawn area is ink covered there should be footpri ts. .3 and .4 isnt snywhere near zero. They should try it w/ o leaving the pirtals, how hard could that be?
@rjejr The ink shown in the jump animation is just for show, it doesn't settle on the ground - look at the starting point of the jump, there's nothing on the ground.
"The judge is biased!" more like the Judd is... OH MY GAWD
@NintyMan I lost a match on Saturday by .01
I have won and lost matches by 0.1%.
@shaneoh @NintyMan Won one at .2% and we were +4. And I thought we had lost, really. It looked like the other team had more covered.
Too funny!
Doing exactly nothing 3 times: https://www.youtube.com/watch?v=wK68AVzDiXA
I'd guess that the actual calculation will be much more exact than only one digit after the decimal. So even though we only see a 0.1% difference, it might be that either we always get to see at least a 0.1% difference (even if the actual difference may be something like 0.00000000001% or whatever) or we will, in extremely rare cases, see a seemingly exact 50:50 result, which in reality might be something like a 49,9999999:50,0000001 result, and hence the winner would be team with the invisible advantage.
Hence, the only cases where we have a real draw would indeed be those, where no ink is fired at all. This would explain why Nintendo didn't take the efforts to implement a proper draw result.
Maybe I'm just getting old, but I really wish youtube commentators weren't a thing.
My best guess: The draw is calculated based on character stats (level, those little flag thingys) since the "doing nothing 3 times in a row" video awarded the win to the same team over and over.
Or it could be something silly, like the fact that ink on roller weapons counts, thus giving teams with rollers more points.
OR its based on weapon tier calculations, giving the team with a certain weapon combination an edge.
Whatever it is, a draw is pretty much impossible to pull of in an actual match, i dont really care if the judge is actually biased in a tie situation.
@NintyMan I once won a match by .1% during the testfire. It was crazy.
Yesterday I won a match by 0.1%.
@Einherjar - "Or it could be something silly, like the fact that ink on roller weapons counts,"
I know you were only using that as an example, but in the 3 matches in the do nothing vidoe the team w/ only 1 roller beat the team w/ 2 or 3 rollers all three times, so it probably isn't counting ink on the rollers. Again, I know you were just throwing stuff out there, but you can probably take that one off of the list of tie-breaking calculators.
I lost a match by 0.1% the other day, I wonder if this may have been why.
@Damo - In retrospect your probably right, as a team super jumping all over the place would have a better chance at winning a close match. I hate super jumping, seems like half the time I'm insta-killed upon landing.
What's your theory on where the .3 vs .4 come from? I did read the article but didn't see any suggestions. And that do nothing vid @thor27 linked too always had the same score, .4 vs .3.
@rjejr I just think that Nintendo hasn't coded in anything to cover a tie, so the game just picks a winner each time.
First world problem if I ever saw one.
Y U no trust Da Judd?!
Perhaps it has to do with their movement? e.g. Running around more gives the team more points because the game tries harder. I have to agree with @VeeFlamesNL the experiment needed a control with no one moving at all. But perhaps that would have had them kicked?
@rjejr It never fails that when I super jump to my team fighting against the opponent, that when I land they will be dead and I'll be surrounded in my opponents and their ink. Then I die.
Our team lost by .2 and we only had 3 people on our team! Crazy how close it can be.
I've seen a .1 difference. Oh, and there WAS ink down on that video... because some folks were NOT on their base! When you are in squid mode, outside your base, you are 0.1% covering the board. If you want a tie, all four players must be standing still, NOT DANCING! When time was up, one orange team member must either have been overlapping another or in midair or on their base.
Try your experiment again, folks.
@Damo - "picks a winner each time"
By pick I'm guessing you mean a random coin flip? What videogame programmer worth a lick would settle anything by a random decision?
I haven't done much coding, or anything else, for the past 15 years, but back when I was trying to write my own game programs in the early 80's there would be no tie. I can't imagine any game designer or coder these days, w/ all the stat obsession in games these days - have you played Xenoblade Chrosnciles, there's a billion pieces of gear in there - not coding until the end of time to take every aspect of every battle into account to make sure there was no tie like @Einherjar suggested.
This isn't futbol.
@rjejr You've totally missed my point there. I'm saying that because no "tie result" screen exists, the game HAS to pick a winner. As to what conditions the game decides this on, I'm clueless - I didn't program it.
My closest match was 1.4%.....it was a loss!
@Samuel-Flutter - "Then I die."
Instead of "Super Jump" they should have called it "Leap of Faith".
@NintyMan i saw someone win by .2%
Yeah never got a tie before...I think my team won once by 0.1% xp
@LavaTwilight This is what I was thinking. They should do another test where everyone just stays still and see if it still gives out random points.
Lesson learned: never trust a fat cat!
I'm not sure I agree with a tie that isn't a tie...unless Judd makes an obvious joke out of the fact he's awarding one team the victory, or something like that.
Still; imagine if anyone thought about using this game in professional tournaments—only to learn you could lose unfairly if it's a 50-50 tie because the game won't allow proper ties...
Way to potentially ruin any serious competitive uptake of one of your potentially most tournament-centric games, Nintendo.
Had a match last night end I think with 43.1% on our side and 43.0% on the other... My mind was blown as I was sure we had lost!
Sigh, won a match by 0.1% and was really impressed, but now I'll never know if it was really a tie.
footsteps plant ink
TO MUCH CATNIP!! Also won by .1 Catnip bribery!!
Hey if anyone would like to add me to their friends list for matches, my handle is Rex Monsoon
Freaking ridiculous.
So... I'm imagining that patch of orange ink on the lower left corner.
Edit: upon closer inspection it seems it's some sort of lamppost.
@Le_Dook said "The judge is biased!" more like the Judd is... OH MY GAWD"
Why did your comment make me laugh so much?!
@thor27 you da real mvp
I once won 45.5% to 45.4% and yes, i am pretty sure if all 8 players stood still for at least 60 seconds the server would kick them and yes squidding left a footprint which happens because if you swim on a bit of untouched ink it becomes inked
@Bolt_Strike so true
@zeldagaymer93 if u had 4 u woulda won lol
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